Situation: Pirates have overrun the garrison defending the planet Central, the regional hub for commerce and trade within Sirius Sector. Planetary population held hostage and system is effectively blockaded.
Opposition: Approximately two battlegroups of pirate cruisers, raiders, and boarding carriers, led by an old assault carrier, the Acheron. Planetary defenses and civilian reports confirm pirate forces are concentrated in and around planetary orbit, but sufficient strength present patrolling the outer system to prevent a sneak deployment in the system’s outer regions.
Assets: 1x starship of no greater than capital-type designation max per player(ie, battlecruiser, battleship, or heavy assault carrier), plus attendant assets such as fighters, boarding craft, etc.
Restrictions: Limited use of strategic weapons (antimatter bombs, dimensional interrupts, etc.) no godmodding and no superweapons.
General idea for plot is above, for interested players. (Second time writing this as my browser crashed!) Some roles interested players could fill would be those that participate in the fight in space, and maybe a couple people to go to the surface and find out why the mercenaries, it is later revealed, are working for a group of people who faced off against players' character in the past and lost, and now seek revenge, but also how they managed to secure control or otherwise deactivate the surface to orbit weapons. This is if someone's more comfortable in an urban combat setting than in space. (Infiltration and stealth ships are totally a thing!)
I should also point out that this can be cross-universe as well. Anime, Star wars, star trek, Babylon 5, Warhammer 40K, Battlestar Galactica, Mass Effect, all are welcome! My characters and ships use a mix of all of them.
Also, this would be PvE; all participants would collaborate to move the story along; the end goal is to stomp on the pirates, but not before they put everyone through the wringer. I have some ideas on an endgame but don't want to put anything concrete down; I'm just looking to see who might all be interested and where we take it!
Opposition: Approximately two battlegroups of pirate cruisers, raiders, and boarding carriers, led by an old assault carrier, the Acheron. Planetary defenses and civilian reports confirm pirate forces are concentrated in and around planetary orbit, but sufficient strength present patrolling the outer system to prevent a sneak deployment in the system’s outer regions.
Assets: 1x starship of no greater than capital-type designation max per player(ie, battlecruiser, battleship, or heavy assault carrier), plus attendant assets such as fighters, boarding craft, etc.
Restrictions: Limited use of strategic weapons (antimatter bombs, dimensional interrupts, etc.) no godmodding and no superweapons.
General idea for plot is above, for interested players. (Second time writing this as my browser crashed!) Some roles interested players could fill would be those that participate in the fight in space, and maybe a couple people to go to the surface and find out why the mercenaries, it is later revealed, are working for a group of people who faced off against players' character in the past and lost, and now seek revenge, but also how they managed to secure control or otherwise deactivate the surface to orbit weapons. This is if someone's more comfortable in an urban combat setting than in space. (Infiltration and stealth ships are totally a thing!)
I should also point out that this can be cross-universe as well. Anime, Star wars, star trek, Babylon 5, Warhammer 40K, Battlestar Galactica, Mass Effect, all are welcome! My characters and ships use a mix of all of them.
Also, this would be PvE; all participants would collaborate to move the story along; the end goal is to stomp on the pirates, but not before they put everyone through the wringer. I have some ideas on an endgame but don't want to put anything concrete down; I'm just looking to see who might all be interested and where we take it!