Hidden 11 yrs ago Post by Queen Raidne
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OPTEVFOR Joint Divisional Fleet 1
(Operational Test and Evaluation Force)

{Closed (see here for more details}
Interest Check (Just for posterity's sake)


"Where good ideas go to die thrive."


In the interest of joint divisional cooperation within OPTEVFOR, JDF-1 was recently formed to be a total-fleet testbed for ship designs, fleet composition, and tactics for the United States Navy. New ideas, eccentric captains, odd ship designs, and unusual missions are par for the course. So are equipment failures, poor interpersonal and intership discipline, crew nobody else wants, really bad plans, and utterly banal missions. Everything from untested submarines to not-quite-crazy-enough to discharge captains to combat airship test platforms are now quietly shoved into this fleet and left to hang themselves.
Premise
This is a ship-based fleet RP. You will roleplay an entire ship in conjunction with the other players (and their ships) to acheive the mission objectives given to you by COMOPTEVFOR. There's a twist, though - your ships are experimental. They should (mostly) be based on real-life or concept ships, as that makes it much easier to fill out the dimensions, speed, and other fields on the ship sheet. Additionally, the RP is set in the modern day, real-life Earth, so no hyperlaser mecha ships that transform into crabs and can walk on land. Acceptable breaks from reality might include an anti-missile laser ship, for example, as the military (as far as I know) is at least testing that technology. As a general rule, if a modern military is testing, using, or used the technology, then it's probably okay. If you'd like to make an airship, that's fine, too - but I'll only allow one airship in the RP (first come first serve).

Missions:
This RP will be mostly player-driven. I'll give you your orders and mission briefing (including an intelligence report), but from that point on what happens is up to the players. I will try to be as transparent as possible as to what obstacles you'll encounter; however, your characters only know the information in the intelligence report. Obviously your characters can discover this information as the RP progresses, but they might not know what you, the player, knows.

One of the benefits of this transparency is that you (the players) are free to roleplay as the NPC forces. I retain the right to veto the actions of NPC's in player posts, however. I'll only do that if I think the NPC actions are out of character for said NPC's, or if the story demands it (theoretically, you should know what the NPC's are planning to do, anyway, so that second reason likely won't come into play). The other benefit is that if I should be absent for a few days (I'll notify you in advance should this happen), the RP will be able to continue.

Between missions, of course, is travel time. Missions may not take place in the same part of the world, so the fleet has to move to the next place. So what the heck do you post when the fleet is travelling and the plot isn't directly advancing? Here's a few options:

  • Resupply! Your guns need ammo, your ships need fuel, your crew needs consumables (food, water), and you need an excuse to go to Singapore.
  • Character Development
  • 21-year-olds (the average age of US Navy sailors) being idiots
  • Equipment Malfunctions
  • Steel Beach Picnics
  • Storms
  • Intership Rivalries and Pranks

I'm sure you'll be able to come up with something.

Remember, the more you give other ships and players to react to, the better the RP will be!

Command:
One of the "experiments" in JDF-1 is the command structure. Strictly speaking, Rear Admiral Walter Davis is in command of the fleet. RADM Davis, however, is happily behind a desk in San Diego. The most commanding that he ever does is issuing orders via secure transmission. The captains of the ships are then left to figure out amongst themselves how to carry out said orders. All of this stems from some Admiral's son's thesis paper entitled Eusocial Groups and their Applications to the Modern Navy. Like many other things that ended up in JDF-1, the Navy had to pay lip service to said paper (even if the Admiral firmly requested that they didn't), and therefore shoved the idea into JDF-1 to either die or emerge victoriously.

Of course, just because RADM Davis is in San Diego doesn't mean that there'll be hell to pay if the fleet fails to carry out orders.

Combat:
Will be decided entirely via roleplay.

Setting:
This RP is taking place on our modern-day Earth. Tensions are rising between the West and East due to the Crimean/Ukraine crisis. JDF-1 is only one month old. Your ships may be older, but they've been reassigned to JDF-1 last month. That means that your ship crew will have had time to at least get acquainted with the other ships in the fleet. The first mission you receive is the first patrol JDF-1 will ever perform. The majority of the US Navy (and the world) has never heard of JDF-1, which by rights is hardly even a fleet (it's more a task force with an inflated name).

Rules:
  1. Have fun!
  2. Any drama or horrible arguments should take place in PM (if at all). If there's a major issue you feel is not being addressed, please PM me.
  3. Don't be a tool.
  4. Forum rules apply.







Gunther's List of Ships (not necessarily accepted)

Don't be afraid to ask questions or make comments!
Hidden 11 yrs ago Post by Rare
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Rare The Inquisitor

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Is it alright if I'm USS Essex (LHD-2)?
Hidden 11 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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This spot be mine. Be making a custom ship with custom designation.
Hidden 11 yrs ago Post by DeltaWing222
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DeltaWing222

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|Ship Name: USS Wyvern
|Ship Class: Independence-Class Littoral Combat Ship
|Ship Hull Classification Symbol: LCS-XV
|Ship Role: Multi-Role Vessel (Reconnaissance/Stealth)
|Armament:
1x Prototype 10.64 MJ Railgun (90mm)
1x AGM-175 Griffin
4x .50-cal guns (2 aft, 2 forward)
1x Raytheon SeaRAM CIWS
|Aircraft:
1x F-35B VTOL
2x RAH-66 Comanche
4x MQ-8 Fire Scout
|Dimensions:
Length: 418 ft (127.4 m)
Beam: 104 ft (31.6 m)
Draft: 14 ft (4.27 m)
Displacement: 2,176 tons light, 2,784 tons full
|Speed: 93km/h full speed, 33km/h cruising speed
|Crew: 13 Officers, 42 Enlisted
|Motto: Celer-Silens-Mortalis (Swift-Silent-Deadly)
|Other: Experimental multi-role vessel, made from aluminum alloy and it cannot withstand a hit as well as some if its predecessors.
The crew has nicknamed the MQ-8 Fire Scouts as "Flying Tuna" (they painted them a two tone blue and grey color scheme) as their general shape reminds them of Tuna with their bulbish shape.
The best offense is the best defense, the Independence class contains the best technology in Radar, Sonar, and Decoy systems. Thus the lack in armaments.









Hidden 11 yrs ago Post by Rare
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|Ship Name: USS Tripoli.
|Ship Class: America Class.
|Ship Hull Classification Symbol: LHA-7.
|Ship Role: Amphibious assault ship.
|Armament: 2x Rolling Airframe Missile Launchers IR Homing SAM v. small aircraft and missiles
2x Evolved Sea Sparrow Missile Launchers SAM v. small aircraft and missiles
2x Phalanx Close In Weapon Systems (CIWS) 20mm Gatling Gun v. Anti-Ship Missiles
7x dual .50 caliber Machine guns
|Aircraft:
6x F-35B Lightning II
12x MV-22B Osprey
4x CH-53K Super Stallion Helicopters
6x AH-1Z Viper
2x MH-60S Knighthawk
|Well Deck:
15x Expeditionary Assault Vehicle
4x M1A2SEP Main BattleTanks
6x M777 155mm Howitzers
8x M252 81mm Mortar
8x BGM-71 TOW launcher
8x FGM-148 Javelin AT Missile
4x Tractor, Rubber Tire, Articlated Steering
2x TX51-19M Rough Terrain Forklift
3x D7 Bulldozers
31x Medium Tactical Vehicle Replacement truck MTVR 7 Ton truck
4x Mk48 Logistics Vehicle System (LVS)
63x HMMWVs
4x Landing Craft Air Cushion (LCAC)
|Dimensions: Length: 844 feet (257.3 meters)
Beam: 106 feet (32.3 meters)
Draft: 26 feet (7.9 meters)
Displacement: 44,971 long tons (45,693 t) full load
|Other: The F35s are configured as Unmanned Combat Air Vehicles (UCAV). The remainder of the VTOL and rotary wing aircraft are man operated.
|Speed: 20+ knots (37+ km/h)
|Crew: 65 officers, 994 enlisted
1,687 Marines (23th Marine Expeditionary Unit (MEU)
|Motto: "Be Ready for Battle."

|Captain's Name: Tiffany J. Larkin
+Appearance: Photo of her as a crew member on the USS Essex.
+Personality:
+Bio:

|Name: Damian C. Hammond.
+Rank: Commander.
+Role: Executive Officer.
+Appearance:
+Personality:
+Bio:

|Name: John M. Hanson.
+Rank: Colonel.
+Role: Commander 23th MEU.
+Appearance:
+Personality:
+Bio:

|Name: Brian K. Roberge.
+Rank: Commander
+Role: Maintenance Officer.
+Appearance:
+Personality:
+Bio:

|Name: Melanie R. Brown.
+Rank: Lieutenant Commander.
+Role: Air Operations Officer.
+Appearance:
+Personality:
+Bio:
Hidden 11 yrs ago Post by Queen Raidne
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Rare:
Yes, that's fine. Beware, however, as Gunther is making/made a carrier over in the interest check. Normally I'd say first come, first serve to a carrier/amphibious assault ship, but seeing as JDF-1 has "[unusual] fleet compositions" in its mission statement, I'll allow it. If you do want to change your ship choice, however, you certainly can.
Hidden 11 yrs ago Post by Rare
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Queen Raidne said
Yes, that's fine. Beware, however, as Gunther is making/made a carrier over in the . Normally I'd say first come, first serve to a carrier/amphibious assault ship, but seeing as JDF-1 has "[unusual] fleet compositions" in its mission statement, I'll allow it. If you do want to change your ship choice, however, you certainly can.


Oh. Sorry I didn't know about the interest check at all. I'll change it if Gunther wants me to.
Hidden 11 yrs ago Post by Queen Raidne
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Queen Raidne Raspberry Diva

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Ooh, good point about the interest check. I added a link at the top of the OOC. I've also PM'd Gunther, just in case he doesn't notice.
Hidden 11 yrs ago Post by DeltaWing222
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I'm not the best at making good in depth Biographies but it will take me a day or two to make some decent ones :)
Hidden 11 yrs ago Post by Wernher
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Wernher

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|Ship Name: USS Leviathan
|Ship Class: Leviathan Class Ballistic Submarine
|Ship Hull Classification Symbol: SSBN-X
|Ship Role: Nuclear Ballistic Strategic Submarine Reconverted in Attack Submarine
|Armament:
-30 Cruise Missile Tube
-10 Torpedo Tubes (8 front, 2 back)
-2 SAM

|Dimensions:
-Length: 774 ft
-Beam: 155 ft
-Draught: 82 ft

|Speed:
-Surface: 48 km/h
-Submerged: 57 km/h

|Crew:
-324

|Motto:
-Secundo concludit ad omnia finem. (A second end to all things.)

|Other:
It was designed as to compete with the Soviet Typhoon's title of biggest monster under the sea, obviously the USA needed a bigger, badder, and more destructive monster with 30 MIRV ballistic missile that could destroy all the major cities in China and the USSR all by itself. Even after the end of the cold war it was built and has since then been pointed at as 'The navy trying to have the biggest dick again.' by other branches of the army. It can remain submerged indefinitely and the admirals have used it to submerge the career of those it didn't like but couldn't just throw out of the navy, so you get a crew made of either hyper competent officers that were too ambitious for their own good or crew members that were good at their job, but had personality quirks that simply pissed of their commanding officers. It is notable that this ship was made to survive without contact from the outside world after what would have been the end of the world for years at the time so its facilities are extremely well supplied with amenities other ships wouldn't have as to starve off boredom and madness, so life in this submarine is akin to one in a small village more than it is in the army.

Fun fact: The crew spent the last 2 years away from civilization and since the captain himself isn't too keen on the military decorum, this ship is considered a mad house by outside seamen because there is a tendency to see things like the Captain on the bridge wearing nothing but a shirt and underwear while drinking homemade booze in a coffee cup with "#1 World Destroyer" on it. Everyone calls each other by first names and rank is basically only something people pull out when they're tired of pranks or some bullshit or another.

|Captain's Name: Francis "Whatever" MacGregor

+Personality: Kind of a loner that minds his own business, the fact that he was in command made him a captain what really doesn't care about what his crew does as long as it more or less is able to perform its duty. It is also used to only have the order 'Go there and patrol for 9 months' and then never hear from admiralty again, meaning he doesn't work well with others, it's even worst when said 'others' actually order him around.
+Bio: Submariner for life, he was competent enough and gained rank with time because in an era where nothing ever happens to a SSBN, he was simply 'Slightly better' than the other choice. His career kind of went downhill when he gained head of his own submarine and his habit of minding his own business which always made him appreciated, transformed his sub in a circus with absolutely no trace of discipline. They couldn't fire him since his crew actually always went through the evaluations, although always barely, but his existence was still shaming the navy. It was one Admiral that had the brilliant idea to promote him as Captain of the Leviathan. It was an early promotion he probably didn't deserve yet and it was a prestigious one, both factor made it so it would take a very long time, if he ever actually could, get promoted again. Plus, the submarine had such ridiculous operation time they would never see him or the other jackasses he would command, before 2 years and then 2 years again and so forth.

If the admirals didn't want to see him then fine, he didn't want to see them either. He always used the vagueness of the order 'Patrol the Pacific' to his advantage since no one ever bothered or cared to send something more detailed. Shore leave on a deserted island, hockey game on the ice of the arctic, 'Infiltration training' by going gambling for a night in Thailand or fishing for days on end while the crew worked on their tan. He dreamed of becoming a marine biologist when he was young but joined the navy as an alternative when he found the hard truth that he had no money to study.

|Name: Sarah 'Team Mom' Mullins
+Rank: Commander
+Role: XO

+Personality: 'Team Mom' would be like it, she makes up what Francis lacks in people skill and makes sure everyone follows the orders he mutters barely audibly between 2 sips of coffee. Shares a cabin with Francis and is known to also share his bed. Welcoming, positive, always sees the best in people and encourage them to do their best as well.
+Bio: How someone like her, actually mentally balanced, without an ego the size of a mountain or an obvious character flaw would have ended on this submarine is anyone's guess, but the truth is when Francis got his promotion he didn't know at first that he would head a circus freak show and thus selected someone that looked competant among the list of proposed seconds. Even today Francis keeps apologizing to her about how he, without knowing it, torpedoed her career by selecting her to join him in his crew of dead end failures. Still, she takes it rather well, 'The navy was getting boring anyways' she says.

|Name: Joshua "The Man" Chrysler
+Rank: Lieutenant
+Role: Main Pilot

+Personality: He's the definition of sleazy and in general is simply only looking for entertainment and to make money, still, he's very friendly and kind of a people's person.
+Bio: The guy on the ship that always had a good ounce of pot to sell to the crew but that could never be caught even if every one knew it was him, his record being too damn good to fire him for whatever other reason. He was thus transferred on the Leviathan where Francis found that Josh was really good for disarming fights and creating a nice environment for people to be in while still keeping control of the hundreds of crewmen. He has a nice little 'Magical Garden' in about 4 shoe boxes to supply himself and others with 'The good Stuff', Francis turns a blind eye on this and calls it a 'Necessary Evil' to keep the crew calm and help them relax.

|Name: Erika 'System Admin' Sutherland
+Rank: Lieutenant
+Role: Navy intelligence analyst.

+Personality: Ridiculously self confident and with an ego the submarine in all its size can barely contain, she is a nerd to the core and speeds all days in her cabin geeking on video games since the time she actually had anything to do relating to her work other than to send a schedule to Francis about when it's ok to surface the ship without being observed by satellites must total to less than 6 hours.
+Bio: A brilliant analyst that could break any code, she was a miracle by herself and rose rank through Navy intelligence at ridiculous speed, what caused her downfall was the fact that she never stopped bragging about her own greatness and about how it was only a matter of time until she became head of Intelligence. The current Head of intelligence didn't like that and thus declared that Erika needed some 'Field Experience'. While Erika found this annoying she didn't think much of it at first, until she arrived on the submarine and Francis told her bluntly the truth: The Leviathan is a dead end, your career stops the moment you enter it because nothing ever happens and you are there for a very, very long time. Enjoy spending 2 years without seeing the sunlight. This had the effect of a cold shower and anger slowly made place to resignation, her perfect manners, schedule, dressing and her idea of always looking for a challenge slowly eroding. There was no challenge to be had and whatever effort she putted on being above the slobs on this ship served no purpose, she had fucked up.
Hidden 11 yrs ago Post by Alfhedil
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Alfhedil What do you see Kaneda?

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Got an idea for this, though I would like to ask what kind of missions the fleet would be seeing in this RP. The OP says it's strictly modern, but the Int.Check was tossing around the idea of giant monsters and aliens?

Assuming the aliens and kaiju are not a thing, I have an idea for a sort of battleship brought into the modern age. =D
Hidden 11 yrs ago Post by Slypheed
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Slypheed Idiotic and Degenerated

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Queen Raidne said This RP is taking place on our modern-day Earth. Tensions are rising between the West and East due to the Crimean/Ukraine crisis.


Alfhedil said The OP says it's strictly modern


Not strictly modern, its setting is in the Modern-Day Earth, giving you a period of time you can be comfortable with :P Allowing you to create a character/ship while having a set of parameters to build within. :P

Unless I'm completely blind and it does say somewhere in there that it is strictly modern, then my ship may be a bit out there then XD (Mainly the propulsion systems)

Plus, nothings more fun than having modern(-ish) ships fight aliens or giant, towering monsters. (Or the Fleet of Fog, but lets not fight them please.) If we do anyway XD
Hidden 11 yrs ago Post by Alfhedil
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Alfhedil What do you see Kaneda?

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Slypheed said
Not strictly modern, its setting is in the Modern-Day Earth, giving you a period of time you can be comfortable with :P Allowing you to create a character/ship while having a set of parameters to build within. :PUnless I'm completely blind and it does say somewhere in there that it is strictly modern, then my ship may be a bit out there then XD (Mainly the propulsion systems)Plus, nothings more fun than having modern(-ish) ships fight aliens or giant, towering monsters. (Or the Fleet of Fog, but lets not fight them please.) If we do anyway XD


Okay, well maybe not STRICTLY modern, but modern enough for no lasers and mecha =P. I'm simply not a fan of the modern(-ish) ships fighting off aliens or giant towering monsters. I leave that for the sci-fi RPs =D
Hidden 11 yrs ago Post by Gunther
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Rare said
Oh. Sorry I didn't know about the interest check at all. I'll change it if Gunther wants me to.


If Queen Raidne, is cool with this, let him keep the LHD, just allow me and if Rare chooses to create a second ship as well. I say this because this fleet is sadly lacking FFG, DD and CG. They form the protective barrier against lurking Submarines and other surface vessels as well as a flight of incoming Attack Aircraft. We need 1-2 ASW Ships (FF/DD) and maybe 1-2 AAW ships with ASuW capabilities like a DDG or CG.

Having 2x Marine Expeditionary Units would be way cool. Also, Skip the Essex Class and come join me in making an America Class. It is coming on line in June 2014, so isn't an actual active ship yet. But Queen Raidne seems to desire to something extraordinary. I'll start working on an ASW DD too.

AAW - Anti Air Warfare
ASW - Anti Submarine Warfare
ASuW - Anti Surface Warfare
Hidden 11 yrs ago Post by Gunther
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|Ship Name: USS America
|Ship Class: America Class
|Ship Hull Classification Symbol: LHA-6
|Ship Role: Amphibious Assault Ship
|Armament: 2x Rolling Airframe Missile Launchers IR Homing SAM v. small aircraft and missiles
2x Evolved Sea Sparrow Missile Launchers SAM v. small aircraft and missiles
2x Phalanx Close In Weapon Systems (CIWS) 20mm Gatling Gun v. Anti-Ship Missiles
7x dual .50 caliber Machine guns

|Aircraft:
6x F-35B Lightning II
12x MV-22B Osprey
4x CH-53K Super Stallion Helicopters
6x AH-1Z Viper
2x MH-60S Knighthawk

|Well Deck:
15x Expeditionary Assault Vehicle
4x M1A2SEP Main BattleTanks
16x Light Armored Vehicle (LAV-25)
6x M777 155mm Howitzers
8x M252 81mm Mortar
8x BGM-71 TOW launcher
8x FGM-148 Javelin AT Missile
4x Tractor, Rubber Tire, Articlated Steering
2x TX51-19M Rough Terrain Forklift
3x D7 Bulldozers
31x Medium Tactical Vehicle Replacement truck MTVR 7 Ton truck
4x Mk48 Logistics Vehicle System (LVS)
63x HMMWVs
4x Landing Craft Air Cushion (LCAC)

|Dimensions: Length: 844 feet (257.3 meters)
Beam: 106 feet (32.3 meters)
Draft: 26 feet (7.9 meters)
Displacement: 44,971 long tons (45,693 t) full load
|Speed: 20+ knots (37+ km/h)
|Crew: 65 officers, 994 enlisted
1,687 Marines (25th Marine Expeditionary Unit)
|Motto: "Bello Vel Pace Paratus"
("Ready for War or Peace")
|Other: The F35s are configured as Unmanned Combat Air Vehicles (UCAV). The remainder of the VTOL and rotary wing aircraft are man operated.

|Captain's Name: Captain Brian Krol
+Appearance: Captain Krol is 5' 11" tall and weighs 190 Lbs. He is 46 years of age, caucasian, blue eyes and brown hair. Captain Krol is in decent physical condition
+Personality: Captain Krol is a type A personality, always on the edge of his seat, very active and into everything. He does not sit still for very long and gets about 4 - 6 hours of sleep a night.
+Bio: Captain Krol graduated from the US Naval Academy at Annapolis ranked 25 out of a class of a class of 1,023. Brian Krol held the title of Captain of Midshipmen during his senior year at Annapolis.

Captain Krol was trained in flying the UH-1N Iroquois helicopter and served aboard the USS Iwo Jima (LPH-2) as a pilot. Following his initial tour of duty aboard the Iwo Jima, Brian Krol was promoted to Lieutenant (Junior Grade) and attended surface warfare school. He was qualified in both surface and air operations. He was also qualified in the CH-46 Sea Knight. As a LtJG, he served as a pilot aboard the USS Wasp. He remained with this ship until promotion to (Full) Lieutenant. His next tour of duty was with the helicopter flight training school at Pensacola, FL as an instructor. He remained their long enough to be promoted to Lieutenant Commander. His next tour of duty was as Weapons systems officer aboard the USS John Paul Jones (DDG-53), the USS Bonhomme Richard, and USS Boxer. After nine years as a Lieutenant Commander, Brian Krol was promoted to Commander and given command of USS McCampbell (DDG-85). He then moved on to take the XO position aboard the USS Wasp and was finally given command of the USS America with the coming of his most recent promotion to Captain.

Captain Brian Krol was born in Springfield, Massachusetts where he excelled at sports and academics at Cathedral High school. He was appointed to the USN Academy by Senator Edward "Teddy" Kennedy. Captain Krol's father served as Mayor of Springfield and volunteered his time to the Democratic Party.

|Name: David Walker
+Rank: Commander
+Role: Executive Officer
+Appearance: Commander Walker, aged 43 stands 5' 8" tall and weighs 168 Lbs. His head is shaved clean and he wears no facial hair. He has brown eyes and a two inch scar adorns the corner of his right eye.
+Personality: Commander Walker is much more subdued than his commander, one may call him laid back. He is focused on his duties, but tends to go about them in a more relaxed mode.
+Bio: David Walker is from Springfield, Illinois. His father worked for the Norfolk Southern Railway as a Brakeman, Conductor, then yard master of Decatur Yard. Eventually, David Walker's father, David Sr. was made Operations Manager of Norfolk Southern Railway in Norfolk, VA. By this time, David Jr. was in the Navy.

As a Midshipman, David Walker held the position of Platoon Commander and graduated 252nd out of a class of 1098 students. He trained and qualified in Surface Warfare and was posted as Division leader aboard the USS John F. Kennedy. After being promoted to Lieutenant Junior Grade, Walker was reassigned to the USS Ticonderoga and worked in the Combat Information Center (CIC). After being promote to Lieutenant, Walker was assigned to the USS Arkansas as Surface Warfare Officer. Following his promotion to Lieutenant Commander, he was given command of USS Samuel B. Roberts (FFG-58) which lasted three years. His next assignment was at the US Naval War College at Newport, Rhode Island. Following a three year stint at the War College, David Walker was promoted to Commander and then assigned to the USS America.

Commander David Walker was captain of the boxing team at Annapolis and enjoys boxing. He hosts a boxing competition aboard ship, time permitting. He takes a few sailors under his wing and trains them for upcoming fights.

|Name: Jack Davies
+Rank: Command Master Chief
+Role: Master Chief Petty Officer
+Appearance: Jack Davies, aged 54 is 5' 11" tall and weighs 198 Lbs. He keep his head shaved and wears a black and gray goatee, neatly trimmed. Command Master Chief Davies is missing the pinkie finger off his left hand.
+Personality: This is a no-nonsense NCO. He demands efficiency from the sailors placed in his care and insures those sailors are well taken care of. He demands respect and insures discipline amongst all members of the crew, including the Ensigns and Lt JG's. Afterall, the Captain may be in command, but it is the Command Master Chief who runs the ship.
+Bio: Jack Davies was born and raised in Springfield, Kentucky. His father, Richard Davies served in the US Navy during the Korean War and worked as a Police Officer in Springfield, KY for 35 years. Richard Davies was tough on his son, but treated him fairly. He taught his son discipline at an early age as well as the burden of responsibility. One of the things his fatehr enjoyed doing with Jack Davies was sailing on one of the many lakes around Lexington, KY. They spent many summer weekends hoisting the mainsail and tacking against the wind. Jack took to sailing like a fish to water. He was a natural and enjoys sailing today, even though he spends most of his time aboard a nuclear powered Amphibious Assault Ship.

Jack Davies enlisted in the Navy right out of High School as special warfare combatant-craft crewmen (SWCC). He was initially assigned to Special Boat Team 22 in Mississippi. Due to their proximity to drug trafficking routes, Jack Davies SBT22 have helped to insert and extract Navy Special Warfare (SEAL) Teams on numerous occasions in the jungles of central and South America. Jack came up the ranks the normal rate and remained with the boats for about ten years until he transitioned to Boatswain as a Petty Officer 2nd Class. Part of his reason for changing jobs had to do with an injury he received to his left hand during a SEAL extraction in Honduras.

As a Boatswain, Jack found that he needed to be familiar with all aspects of a ship. He was initially assigned to the USS Knox (DE-1052/FF-1052), an older Destroyer Escort/Frigate. He became very familiar with this ship due to its size, but then when he was promoted to Petty Officer First Class, he was transferred to USS San Jacinto (CG-56), a Ticonderoga-class cruiser. He became comfortable with this ship, spending five years assigned to its crew. Eventually, Jack Davies was promoted to Chief Petty Officer and was firmly qualified as a Boatswain and Surface Warfare Specialist. As a CPO, he spent the next two years training new recruits at Recruit Training Command in Great Lakes, IL. After two years on the trail, Jack Davies was assigned as Division Chief aboard the USS John F. Kennedy. He spent the next four years aboard the JFK and was promoted to Senior Chief Petty Officer and assigned as Command Master Chief aboard the USS Rodney M. Davis (FFG-60), an Oliver Hazard Perry-class frigate. He spent the next six years as Command Master Chief before being promoted to Master Chief Petty Officer and being assigned to the USS America. He has been Command Master Chief of the Amphib Asslt ship for the past three years.

Jack Davies enjoys reading and writing science fiction and fantasy. He is a stickler for the regulations, but when he is not kicking sailors in the ass or embarrassing ensigns, he is reading science fiction novels. They are candy to him.

|Name: Darren Savage
+Rank: Commander
+Role: Air Operations Officer
+Appearance:
+Personality:
+Bio:

|Name: Robert Higginbottom
+Rank: Colonel
+Role: Commander 24th MEU
+Appearance:
+Personality:
+Bio:

|Name: Gilberto Falcon
+Rank: Lieutenant Commander
+Role: Maintenance Officer
+Appearance:
+Personality:
+Bio:
Hidden 11 yrs ago Post by DeltaWing222
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DeltaWing222

Member Offline since relaunch

If I may so be inclined to say that my Independence class LCS has the capability of ASW by having the ability to ferry 1-2 ASW Continuous Trail Unmanned Vessel (ACTUV). Which are actually kind of cool, they are unmanned drones that actively seek and follow enemy subs. Sadly they do not engage the enemy subs but they do transmit data back to the LCS, which we can deploy various countermeasures from the knowledge obtained.
As for a DDG I was looking at the USS Zumwalt but I decided to go for more of a multirole vessel such as the Independace class LCS. :)
I cant do anything about AAW; however since you are manning a CVN I can only assume your fighters can make short work of anything on the surface.


EDIT: I forgot to add the ACTUV to the list of vehicles on-board as I forgot about it and I wasnt thinking about the tactical aspect of it, I guess I was in complete bliss of the fact i could be in command of a crew aboard the Independence class LCS. So yeah I can make changes if needed. Just let me know as its quite the adaptable vessel. :D
Hidden 11 yrs ago Post by Gunther
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Gunther Captain, Infantry (Retired)

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As it so happens I am working on DDG-1002 Lyndon Baines Johnson, a Zumwalt Class DDG.
Hidden 11 yrs ago Post by DeltaWing222
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DeltaWing222

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Haha awesome! :D
Hidden 11 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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oh wow, I have no idea what you guys are talking about now. lol
Hidden 11 yrs ago Post by Rare
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Rare The Inquisitor

Member Seen 7 yrs ago

GreenGoat said
oh wow, I have no idea what you guys are talking about now. lol

I don't know as well. All I know is that Gunther is fine with me having a LHD ship, but he wants to have two ships. I think, I hate the hour forward..
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