Class: Raidah
True Name: Temäidjin Genghis Khan
Master: Undecided
Gender: Female
Alignment: Chaotic Good
Height/Weight: 5'6 / 132lbs
Stats:
STR: C+
END: C
AGL: B+
MAG: C
LCK: D-
Class Skills:
-Riding: A+
A true mongol master any horse, and can bring out the full potential of it's control. And Genghis is no less than the truest of true mongols, able to control any mount within the real world with ease.-Magical Resistance: C
Although few knows how she was born, some claim a clot of blood and meat appeared alongside her. It is a sign for someone destined to greatness amongst the shamanistic Mongols, as well as a blessing from the eternal blue sky. And Genghis' blessing was a soft resistance to magical users, capable of dispelling low-rank spells with ease.Personal Skills:
-Aptitude for Slaughter: B
The endless raids of mongol invaders were synonymous with slaughter, the intention to massacrate corrupted minds for the greater good followed Genghis. And Genghis perfected the art. By using her crafty techniques and methods, she'll utilize her wits to equip her arrows with various substances depending on the situation, be it mild paralyctic poison for specific targets or explosives for groups of foes, giving them a lethal sting to her barbed arrows.-Military Tactics: B+
Genghis is a brilliant tactical mind, born in a world of savagery and nomadry. The first woman to pierce through the mighty Wall of China, as well as assimilate large landscapes under her banner, she's known to bring forth waves of hurt against enemy forces. As such, when in combat against an Anti-Army or Anti-Fortress Noble Phantasm, she recieves a combat bonus.-Charisma: A
It was neither strength nor technological advantages nor strategical minds that truly brought the Mongol Empire to life, it was Ghengis' skill with words and diplomacy that gathered the hordes together under one frightening banner. And her ability to bring life to any dreading warrior was unrivaled all over Eurasia.Noble Phantasm(s):
Name: Tsugaan Mori
Title: My Spoils of War, Ride Forth
Type: Anti-Army
Rank: B
Range: N/A
Maximum Number of Targets: N/A
Description: Genghis just like her people loved collecting horses and trading with them. Over her years, she collected a grand scale of beautiful, white manes and mares that she even took along with her in death. And now, ressurected as a Noble Phantasm, when Genghis blows her mighty warhorn, her trusted steeds appear beside her and follow her wherever she rides, amounting to a great charge equal to her hordes' conquest over the Arabian world. As a grand ocean of white, any viewer is both awed and frightened by this seemingly divine-looking charge, the clashing white waves crashing onto her enemy.
Name: Chagaan Chad
Title: The Mighty Bow Of The Horsewoman Conqueror
Type: Anti-Army
Rank: A
Range: 150m
Maximum Number of Targets: Uncertain
Description: The bow that Genghis crafted in early days and that long outlived her own body, this mighty bow is known for it's ability to fire arrows at a highly rapid pace. And when truly unleashed, every arrow fired doubles up in amount of arrows every 0.1 seconds, releasing a torrential volley matching that of her massive hordes' arrow volleys over longer distances. Given that her standard arrows fly about 100 meters a second, an enemy standing estimately 100 meters away will face a dominant rain of about 1024 arrows, whereas closer enemies will face lesser but far more pinpoint accurate arrows. A truly terrifying weapon, worthy of a general and commander that took the small nomadic people into forming the greatest knit-together empire the world has ever seen.
Name: Tseneglegch
Title: Steed Of The Conqueror
Type: Anti-Unit (Mount)
Rank: A
Range: N/A
Maximum Number of Targets: N/A
Description: The prideful steed that Genghis rides, the steed she rode into the conquest of China, is a beautiful, white horse much like her other beloved mounts. When this mighty warhorse rides into battle, the sounds of a Mongolian cavalry charge echoes through the areas, as if their entire army joins Genghis in battle. The very sound itself is enough to shake up even the most calm and collected minds, filling them with doubt, fear and worry, and the rupturing volume up close is enough to even dull out the enemy's sense of hearing.