Hidden 7 yrs ago 7 yrs ago Post by Holy Soldier
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Holy Soldier Divine Justice

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Meat and Potatoes

This is a role play based in the Dragon Ball Universe. There are certain aspects of the DBU that will be highly-manipulated for the sake of making this a workable RP idea. If while you are reading over this game, you decide that you are not interested, then please move on and do not cause any drama. This will be an original universe. All canon characters from the manga and series do not exist. In this DBU world, the story will revolve around what we make of it. This game will have elements of sandbox with a GM-led plot. It is highly-encouraged for players to interact and write together in order to make a nice story.

I do not plan for this game to move that fast. I expect the game to move leisurely. If you are expecting a rapid-fire game, then move along. Do not join this game because it will move in a patient manner not to exceed two weeks of inactivity. Players have 14 days to get in contact with the GM if they haven’t told the GM already about their absences. A player who hasn’t posted in 30 days will automatically be dropped from the game.

In this DBU game, as a GM, I am hoping to see some creative ideas within the limitations provided by my game. As with the DB franchise, the combat in this game will be important and players will be rewarded for participating in such scenarios. If your combat writing is poor, then you can expect it to get better in this game. While most of the combat encounters will be PVE, there will be opportunities for PVP. Players do not have to participate in PVP, but those who do will be rewarded. The PVP will not be PVP for the sake of PVP but will come around during specific plotlines in the story. I just gave you the run-down of the entire game and how it will go. If you’ve made it this far, continue on to learn more.

Setting

The planet is Fictional Earth (Dragon World), but this is an alternate universe of DBU. While all the events originally took place in Universe 7, our Universe is Parallel Universe 7 (reverse 7). In this universe, Planet Vegeta still exists and has not been blown to pieces. This universe is a clean plate, so whatever happens, happens and becomes a part of this universe’s history. Earth is modern-futuristic with its technology. Flying vehicles, robots, and compact-space technology exist; and space travel is possible though not common. Earth currently is very xenophobic and very few people who are sane or not in such a field of study believe that aliens exist or that there is even life in outerspace.

The continent in which this game exists is unnamed in the series, but for this game we’re going to call it “Kujira,” which is Japanese for “whale.” The map is oddly in the shape of a whale, and so therefore, that is the name. Below is a map created by a DeviantArt artist, and it will be the map used in this game. All canon references can be ignored. However, use this for reference for your character’s origin story.



Races

Below I am listing only the major races allowed in this game. If you do not see a certain race in this game, then it is not permitted. OC races are not allowed in this game.

Earthlings

Humans: Humans are the dominant race in Kujira. Unlike how they are depicted in the DB franchise, in this game, humans stand as much of a chance as Saiyans. However, what separates a superhuman from an average human in this world is their martial arts. Martial artists possess a higher level of ki and have the discipline to transcend to a much stronger level. Other sub-races included in the human category are: magi, cyborgs, mutants, and bio-engineered humans. These sub-races may have unique qualities such as weapon programs, supernatural abilities, and magic.
  • Magi only grow stronger by learning new spells. Magi are incapable of sensing/using ki. Instead, magi are capable of sensing magic and paranormal occurrences caused by another magi tampering with magic.
  • Cyborgs only grow stronger by acquiring weapon upgrades, which they can only acquire from a scientist or engineer, thus making them dependent on such a character existing in game. They are not able to use ki. They cannot sense ki naturally and instead will have to acquire the ability by a special program.
  • Mutants are limited by their mutation. The ability their mutation granted them is the only ability that will grow stronger. Mutants are not martial artists. They focus on developing their mutant ability. They cannot sense ki, but they can sense other mutants.
  • Bio-Engineered Humans these are humans who were either artificially created through genetic engineering or had genetic engineering performed on their bodies. These humans are naturally above average and are created/designed for a purpose. They are often seen bound to a government agency. Similar to Cyborgs, these humans can only advance in strength by undergoing experimentation. Therefore, their creator must be a character in the game.

Clarification: The sub-race of Human are an option. Players can play normal humans, but if you want your normal human to stand a chance in this game, then he or she must know a martial art. The martial art can be completely made-up or inspired by an actual martial art. If you are planning to make a hybrid style of multiple martial arts, instead of listing the martial art styles, just make an original martial art. Spare us.

Beastmen: Beastmen are animals except for insects and mythical animals. Dinosaurs exist on Kujira just as normal animals exist. The Beastmen are a race who are anthropomorphic mammals and reptiles, and can be dinomen as well. The Dragon class or any mythical species does not naturally exist on Earth, and instead, is treated as a foreign species. It can also be treated as a summoned creature by a Magi. I am willing to twist some things for those who wish to have a dragon Beastman or some other mythic Beastmen—however, there will be a very hard limit on these types. Like humans, there can be cyborg, mutant, and bio-engineered beastmen. Beastmen possess the qualities of the animal whose appearance they mimic, which makes them naturally above the average human. For a normal beastman (non-subrace Beastman) to be above the average beastman, the beastman would have to be a martial artist.

Androids: Androids are a common sight mostly around populated cities. They perform several services such as cleaning, building, travel guide, interpreter, etc. They are even programmed to serve defense purposes such as assisting police officers in stopping crime or the military in combating terrorists. The artificial intelligence (A.I.) of an android can be as advanced as they are capable of human-like emotion or as simplistic as basic computation. The human or beastman types are very rare for they require tons of money and resources to create. These machines are rarely seen and if they do exist, very few people can tell them apart from anyone else. Androids can function without a creator, however, if they wish to advance in power, then they need an engineer who will grant them such enhancements.

Aliens

The races found in this category are highly limited and highly competitive as you will see with numbers next to them. The reason why is because we don’t need 10 Saiyans, 10 Half-Saiyans, 10 Cloned Saiyans, or any BS like that in this game. We also don’t need 15 Namekians. Not all alien races are listed here. Why? Because they are not permitted in this game. If you don’t like that, then do not join. This does not mean you won't see these alien races in the game, it just means they are not playable.

Saiyans (0/2): This race is restricted to one male Saiyan and one female Saiyan. This is not first-come, first-serve. I will be awarding this class to those players who actually read this game, understand it, and who can write the best-fit CS. Note: I did not say the best CS. You may write a damn good CS and just not get picked. It doesn’t mean you’re a bad writer it just means that I did not choose your concept. For now, the restriction is 2, but if we get a lot of players, then I will increase it by 1 for every 5 players who join the game. This does not include the initial 5 players. This includes any 5 extra players after the initial 5 who join. The only sub-race I’ll allow of the Saiyan race is a Half-Saiyan/Half-Human. If you do plan to make a Half-Saiyan/Half-Human, then I expect an explanation to be in your character’s origin story seeing as Planet Vegeta exists and the Saiyans are a conqueror race. [Race Reference: Saiyans]

Namekians (0/2): All the Namekians resemble males, and they reproduce asexually. I am not going to write a race description for them. You can read about them here. [Race Reference: Namekian]


This is a summary of the first saga of the game. Players can sandbox and will be able to see this plot gradually unfold as they play.

Mayor Nicholas Budds is the newly elected mayor of Central Capital (refer to the map). As he promised during his election, Mayor Budds said he would clean up the crime that has been increasing in the city. His solution to the problem was to subjugate the entire city under an army of robots known as “Budd Bots” or “Budds” among the citizens. These Budds are programmed to arrest anybody who their scanners recognize to be a threat. Their scanners aren’t perfect. A citizen holding a knife at a restaurant could be scanned and arrested for wielding a violent weapon. A citizen speeding through the streets in their vehicle could be arrested for not only reckless driving but endangering the lives of citizens. A mother spanking her child could be arrested for child abuse. The citizens of Central Capital go about their day in fear, afraid to even speak for fear of saying something that might be deemed a threat. As citizens start to go missing and become replaced by robots, our heroes grow suspicious of a fouler plot.

PVE & PVP


This section will explain combat etiquette for both PVE & PVP. If you are to engage in combat with GM-controlled NPCs (PVE) or another player (PVP), there is a very simple etiquette to use. The GM will not control all minions. The GM only controls mini-bosses and bosses, so if you are ever thrown into a GM-situation with multiple minions, you, the player is free to dictate their demise. However, if you are engaging a named GM-controlled mini-boss or boss, then there are some simple rules to follow:

1. Never Auto-Attack a Mini-Boss/Boss or Another Player. As mentioned above, minions are free game. However, mini-bosses/bosses and other players are not. When you are writing an attack toward a MB/B or player character, you must not complete the attack by writing the results. Here is an example:

Bob ran toward Suzie, swung with a right hook for her jaw, and shattered her jaw with his fist. Bob then quickly ran away before she could fight back.

The post above is garbage. Do not write this garbage in my game. Do not ever dictate what happens to another player’s character or my bosses. You do not know how that player will react or if your attack will even hit. Now below, is the correct way to write an action:

Bob ran toward Suzie and swung with a right hook for her jaw.

This post leaves the outcome open to be dictated by the other player. Your goal in a PVP match is to force your opponent into a corner like chess. You can do this merely by challenging their attention to detail. If they swing at you with their right fist, but you react to their left fist by mistake, and it wasn’t their left fist attacking, then you gave your opponent a hit.

This leads us to the next discussion.

2. There are only a certain amount of actions you can perform in a single turn.

You can either write an attack and a defensive move, two attack moves, or one to two defense moves. I will give an example of two.

Attack-Defense: Bob carefully stepped toward Suzie. His right arm was curled at the elbow, fist clenched at cheekbone level in a guard (defense). His left fist jabbed outwards toward her mouth, fist rotating to deliver his full force behind it (attack).
Explanation: In Attack-Defense, your character not only attacks but sets up a defense in the case of a counter.

Attack-Attack: Bob hopped a foot toward Suzie, his right leg rising and tucking at hip level before it thrust out, sending his foot toward her gut. His right foot then quickly retracted, his right leg curling before he thrust it out once more, sending his foot toward Suzie’s chin.
Explanation: In Attack-Attack, the character sacrifices his or her defense in order to execute two attacks in what is deemed a “chain.” A chain is tricky and should only be used as a finisher or if there’s an opportunity to take the advantage, say if an opponent is stunned or disoriented. A healthy opponent can break the chain by reacting to the first attack, which will nullify the second attack ever happening. Here’s an example of that:

Chain Break: Suzie pivoted on her right-foot and turned outward and sideways to Bob. Her left hand snagged his right ankle and the palm of her right hand thrust toward his kneecap with enough force to possibly break it.
Explanation: Suzie never responds to Bob’s second attack because it never happened. Because Suzie reacted to the first attack, the second attack was nullified for Bob’s writer had implied that the following motion would have happened if his initial attack had been successful and not hindered. Suzie’s counter will more than likely be a hit for Bob didn’t set up any defenses to counter it. What Suzie used to counter Bob was Attack-Defense. Suzie also mentioned the intended strength of her strike, but didn't compromise her intentions by saying the assault, fore sure, happened.

Defense-Defense: Now a defensive move can be an evasion (dodge motions: side-step, duck, pivot, lean, dip, step-back, dive, etc.), a grab, or a stance. Defense-Defense is usually performed when a fighter is blocking the barrage of another fighter, when a fighter is being overwhelmed, when a fighter is trying to open his opponent’s guard, or when a fighter is trying to tire out his or her opponent. I will not give an example of this technique for it is pretty self-explanatory. For the example of a grab, refer to the “Chain Break” example.

3. A “grab” is a free move. Because a grab is non-lethal, it is a free move. Refer to the “Chain Break” example. When Suzie grabbed Bob’s ankle, the grab was not the attack. The grab did not cause him harm. The grab instead held him in a position where she would have an advantage. A grab can be countered just like Bob’s kick was countered in Suzie’s post. A fighter can logically counter a grab with a grab of their own and get into this grab, counter-grab, hand battle. A grab will not be considered an attack, but it is considered a defensive move. It may seem like an auto-attack because the writer has to write their character successfully grabbing the other opponent in order for the next move to make sense, but it’s not an auto-attack.

4. Chaining Moves. Chaining or Combos are a very advanced form of fighting. When you create chains such as Defense-Attack-Attack or Defense-Defense-Attack or longer, you risk the opponent breaking that chain somewhere. However, it can also be used to your advantage because it forces the opponent to focus and pay attention to each of your character's movements in order to logically break the chain. The chain will either be successfully broken or the opponent will miss a detail and fail, causing the combo to succeed. A chain break doesn't always cause a consequence, but there can be a consequence. As you get more comfortable with text combat, feel free to try using combos. Sometimes it makes for a very epic fight.

5. The GM and Co-GMs will be judging the PVP matches. I do not care too much about PVE as I do PVP. I recommend players go into PM or our discord chat and talk out the match prior to attempting it. If players cannot decide on a winner beforehand, then one will definitely be decided in game when they do a blind fight. A blind fight being when neither player knows who the winner will be. What the GM and Co-GMs decide is final. The GM is the main judge you have to win. The Co-GMs say one thing, but if the GM says something else then that will be a win or lose for you. Understand this rule. What the GM and Co-GM decides goes. If you do not think you will be able to agree with this ruling, then do not join this game. I do not tolerate drama.

Power Level

Disclaimer: Power Level is a big deal in this game, and I know that some sub-races are unable to detect it without certain spells, programs, enhancements, etc. See Power Level as a ranking in this game to tell you how powerful a character is.

A power level system exists in this game. Power level can be increased as a cash-out after every mini-boss/boss fight. It can also be increased in spars between characters. The largest cash-outs are for defeating Saga Bosses and winning tournaments. The power level system may become unfair to any player joining the game months-late or even a year-late. I reward longevity. The writers who enjoy this game, who join from the get-go, and who are in this game until it perishes with the GM or Co-GM who tries to pick it up in my absence, they deserve to be rewarded. There are too many players on this site who join games and then immediately bail from the game for random and mostly selfish reasons. If an IRL situation requires you to go absent, then you are always welcomed back once the situation is resolved. If you leave the game because you joined too many games or you realize that the writing level of this game is more than you can handle, then these situations are easy to figure out before deciding to commit. Any who, long-story short, I reward veteran RPers. The writers who join this game now will have the strongest characters in the game in the long-run. Any new players who join months and years later will have to be mentored by the veterans in order to catch up.

In this game, every character will start at power level 910. As your power level increases, you will be able to purchase techniques and technique slots for your character. Some of the techniques are basic and effective techniques. Others just give you a technique slot to use. If you are playing a magi, cyborg, android, mutant, etc. See these as program or ability slots.

Later as your character levels and receives their first “transformation” players will be able to customize a super form for themselves, which will be limited by a frequency per battle. If there are two battles within a Saga and you already used the transformation in the first battle, then you won't be able to use it in the second battle. That is what I mean by frequency.

For every 4,000 points a character’s power level is above another that character will seem invulnerable. To better clarify, if Player A’s Character is power level 1,000 and they are fighting Player B’s Character who is power level 5,000, then Player A better go find some help before he/she attempts to fight Player B. Player A would not be able to effectively solo Player B.

Later, I will post the Power Level Shop so that players can see what basic moves they can purchase for their characters. Proceed to “Character Creation.”

Character Creation

Feel free to utilize these two links for character sheet decoration. 1001fonts for fonts that you can right click, “Copy Image Link” and use an image code to stylize your sheets. You can use this link HTML Color Codes for color codes not offered on this website. Simply enter the code the same way it appears in a color code.


Rules


1. Do not come to this game to argue. If you read over this recruitment thread, and saw something that you didn't like, then move on.
2. No Enormous Pics/No Neon or Dark Font Colors. There is nothing wrong about using pictures. It’s when you do not size the picture down that it becomes a problem. You can use websites like pixlr or imgur (google them) to size down your pictures before you post them. If you don’t feel like resizing them, then link them or put a hider around them. Avoid using neon colors. They do nothing but hurt the eyes and nobody wants to read neon-font. Avoid somber colors that blend into the already dark background of the site. I should not have to highlight your post in order to read it. It should just be visible to read.
3. Whatever the GM says goes. I try to be fair to the best of my ability. However, I do not try to please the world nor do I care to. If we discuss an issue and we can't seem to come to an agreement, then it is best that the issue be dropped. If you remain persistent and create drama in my game, you will be reported.
4. Read my Game. I did not write this for my health. I wrote this mostly for you than for me. The number one way to get on my shit list is to show me that you didn't read my game. The best way you do this is by frequently asking me questions that are answered in the damn OP. If I suspect you're not thoroughly reading this OP, then I'm going to stop caring and you're not going to be allowed in this game. Why would I allow a person in whose hand I would have to hold throughout the entire game because they don't want to read a freakin' text role play game on a text role play site?
5. GM questions. If you ask a question, mention me. If you're talking to me, mention me. If you want my attention mention me because that is what that button is for. If it looks like I ignored you, 99.9% of the time it is because you didn't mention me and I lost your comment or question in the OOC flood. Mention me. Mention me. Mention me. I have to repeat this because people don't do it.
6. Be open and friendly. I am very big on character interaction. It is often overlooked in games. Please collaborate with other writers in this game. This game will become way more interesting if you do.
7. Romance. I like romance. Some of us do. But if you plan on walking the borderline of the Guild rules, then take it into PMs.
8. Third-Person Past Tense. The only acceptable style of writing in this game is third-person past tense.
9. Have fun. There is only so much I can do as a GM. I cannot make you have fun. I cannot make you enjoy the character that you created. I cannot make you seek out writers to collaborate with. All I do is guide the game and make sure everything goes forward and not backwards. You have to do the rest. So please make the most of this game.
Hidden 7 yrs ago 7 yrs ago Post by POOHEAD189
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POOHEAD189 The Abmin

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Dragonball fanatic and nerd since 1996 and still going strong. You have my interest, sir.
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Hidden 7 yrs ago Post by Hillan
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Hillan I'm a writer - Lying's what we do.

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Sure.

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Hidden 7 yrs ago 7 yrs ago Post by Holy Soldier
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Holy Soldier Divine Justice

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Well, if you guys want to get a headstart since the OP is the OOC, then feel free to work on a CS. I'll post up the game when I get about 5 CSes. I shall be posting the Power Level Shop soon.

I'm also adding these categories to the CS: Gender, Personality, Background, and Occupation. Because I completely forgot those categories for some reason, but this is why the recruitment thread exists so I can fix any issues now before we go live lol.

CS is complete now.

Updated the rules with Rules# 8.

Working on the Power Level Shop.
Hidden 7 yrs ago 7 yrs ago Post by Holy Soldier
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Holy Soldier Divine Justice

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Welcome to the Power Level Shop! This is your reference for whenever your character’s power level increases throughout the game. The Power Level Shop provides basic necessities that are foundation to a character’s growth in the game. Some of you may have already chosen one of these abilities initially. If that is the case, then you can unlock a technique/ability/spell/upgrade slot instead. If you do not desire your character having any of these abilities, then you can opt to unlock a technique/ability/spell/upgrade slot instead. While this shop mostly posts abilities for non-sub-race and non-android characters, each power-up can be seen instead as a spell/ability/upgrade (SAU) slot for those character types.

1,000 Ki Sense (Magic Sense/Mutant Sense/Cybernetic Detection) Characters with this ability can sense other characters until they acquire the ability to hide their presence.
1,500 Ki Projection (SAU Slot)
2,000 Ki-Induced Flight (SAU Slot)
2,500 Telepathy (Not for Android (and possibly not for Cyborg if the Cyborg’s brain was replaced with machine) A brain is required to use this skill.)
3,000 Warp (This is not instant transmission, this is the ability to appear behind your enemy in an instant. This is a burst of speed made at a short distance. For Magi, Mutant, Cyborg, and Android, this is a literal warp or teleport caused by magic, mutation, or technology)

From here to 5,000, every 500 points will be an open slot for technique or SAU

5,000 Hide Ki (Hide Magic Presence/Hide Mutant Presence/Hide Detection) –With this ability, players can literally have their characters’ power levels hidden from the CS so that no new players, other players, or even NPC enemies with Scouters will know their character’s power level. You must continue to keep track of your characters’ power level though. If you lose track, and you lose points as a consequence because you forgot or lost where you put the power level, then sorry. Disclaimer: Honestly, as the GM, I will be keeping track of everyone's Power Levels. If you don't keep track of your own, then I won't tell you where it's supposed to be unless you're trying to claim its higher than what it really is. So take responsibility for your creation please.

From here to 9,000, every 1000 points will be an open slot for technique or SAU

9,000 Read MovementWith this ability, your character is able to see the movements of those characters at least 3,000 points above, equal to, or below his or her power level. Most average beings cannot see the movements of the super fighters because in actuality they are moving too fast for their minds or even processors to be able to keep up.
10,000 Petrifying Aura (Not for Cyborg or Android) – With this ability, your character can petrify other characters or enemies 4,000 points below and lower than his or her power level with their mere presence. Using this ability, the enemies can sense your character is powerful, and if your character has Hide Ki, then they don’t know how powerful. If you do not have Hide Ki (or the other hide variants), then they will be able to scout your character’s power level. However, if they attempt to do so, your power level is over 9,000! The scouter will instantly be destroyed. Even with Hide Ki, if an enemy attempts to scout your character’s power level, the scouter will burst.)

No more TECH-SAU slots are given at this point.

15,000 False Power LevelWith this ability, you can post a false power level in your character’s CS to fool other players or even enemies. Unfortunately, the power level can only be below what your character’s power level actually is so be careful if you are a Hide Ki user. You could accidently give your character’s power level away. This trick can also be used to confuse NPC enemies to include Mini Bosses and Bosses.

No more TECH-SAU slots are given at this point.

50,000 False Super FormWith this ability, your character can transcend to a super form that doesn’t transform the character. Similar to Goku’s Kaioken ability, this ability allows your character to increase his or her power level by a maximum of 10 times, so (Your Power Level x 10 = New Power Level). Because this transformation has severe consequences after such as muscle damage, meltdown, severe exhaustion, etc. Characters must be mindful of the frequency of use and when to use it for this ability will put him or her out of a fight. Characters only get 1 Use. This is not per battle. This is 1 Use only until the Saga ends. If there are two battles in the Saga and your character uses it in the first battle, then he or she will be bedridden and out for the second battle until the completion of the saga. Yes, it is an imperfect form and therefore, there are consequences for a form that’s rushed and not fully developed.

No more TECH-SAU slots are given at this point.

100,000 Super FormWith this ability, your character can transcend to a super form of your making. If you are playing a Saiyan, then it’s obvious that this will be the Super Saiyan form. If you are not playing a Saiyan, then you can customize this form. This form once achieved raises your character’s power level by a whopping 50 times! [Your character’s power level x 50]. Characters only get 1 Use. While this form doesn’t wear and tear your character like the false form, it does exhaust your character from using it a second time. Same situation. If there are 2 or 3 battles in a saga and you already used your first use, then you can’t use it again for the remainder of the saga. However, unlike the False Super Form ability, your character can continue on in other battles, they just can't use the Super Form until the conclusion of the Sage. At the conclusion of a saga, "Use" resets.

No more TECH-SAU or even shop abilities at this point. We will see if the game even makes it to this point.
Hidden 7 yrs ago Post by Taka
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Taka The Last Son of Vegeta

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Just...gonna stand here.

@Hillan Go away

@Sloth This
Hidden 7 yrs ago Post by Sloth
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Sloth The Potato Salad of People

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Oh shit what.
Hidden 7 yrs ago Post by Hillan
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Hillan I'm a writer - Lying's what we do.

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Just...gonna stand here.

@Hillan Go away

@Sloth This


Oh shit what.


I was here first, scram ya' darn kids.

Hidden 7 yrs ago Post by Lugubrious
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Lugubrious Player on the other side

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I think I'd be down for this.
Hidden 7 yrs ago Post by Hillan
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Hillan I'm a writer - Lying's what we do.

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Actually, a thought occurred to me.

How do you plan we'll increase our powerlevels? You got specific events in mind that will increase them, or more of a little by little approach?

Hidden 7 yrs ago 7 yrs ago Post by Holy Soldier
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Holy Soldier Divine Justice

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@HillanThere will be specific events for PVE (and possibly PVP in the future with tournaments). However, players are free to PVP if there's a story-related reason. Some characters may be hot-heads, may challenge another character outright (maybe heard that character was strong say if said character had a reputation), or there could be a misunderstanding, etc. Whatever reason you guys come up with. If they're already acquainted, then there's sparring.
Hidden 7 yrs ago Post by Taka
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Taka The Last Son of Vegeta

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*eyeing a Namekian*
Hidden 7 yrs ago Post by Weird Tales
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Weird Tales A Stranger from A Strange Outer Dimension

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I might make a mutant
Hidden 7 yrs ago 7 yrs ago Post by Sudkurve
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Sudkurve Within the Ruins

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Hidden 7 yrs ago 7 yrs ago Post by Holy Soldier
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Holy Soldier Divine Justice

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I received the very first completed CS in the game. I need 4 more before we get this show on the road. :) I've been drawing doodles of my character so expect to see those lol.

I am going to say this. The more detail your CS has (not over-detailed or "fluff" just a sufficient amount), the better chance you'll have. I do not accept skeletons. CSes need MEAT!

Also, I was going to add "Aura Color" as a CS option, but as Sudkurve has done, it's easier to just mention it in your character's written appearance if it's applicable.
Hidden 7 yrs ago Post by Holy Soldier
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Holy Soldier Divine Justice

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I received a second completed CS, but I got a hold on it until I get the three remaining CSes to push us to game mode.
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Hillan I'm a writer - Lying's what we do.

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Hidden 7 yrs ago Post by Holy Soldier
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Holy Soldier Divine Justice

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@HillanSo one of the CSes I received was a Saiyan as well (the CS that was on hold), and I have to say the other player's CS wins this one. If anyone wishes to still try and top the Saiyan slot (anyone else who hasn't sent a CS), then you may do so.

You are welcome to try again with another character. I will still be waiting for 3 completed CSes not including a CS I would submit (I haven't even started mine but mine isn't included lol).
Hidden 7 yrs ago Post by Sudkurve
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Sudkurve Within the Ruins

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@Holy Soldier I have completed my CS - Direct Link here

Any issues just let me know.
Hidden 7 yrs ago Post by Hillan
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Hillan I'm a writer - Lying's what we do.

Member Seen 1 day ago

@HillanSo one of the CSes I received was a Saiyan as well (the CS that was on hold), and I have to say the other player's CS wins this one. If anyone wishes to still try and top the Saiyan slot (anyone else who hasn't sent a CS), then you may do so.

You are welcome to try again with another character. I will still be waiting for 3 completed CSes not including a CS I would submit (I haven't even started mine but mine isn't included lol).


Fair enough.

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