I have a somewhat vague idea for a roleplay that I'm looking to flesh out and possibly get someone on board for co-gming it with me. I'm still pretty new and the idea of starting a roleplay of my own is a little intimidating. Plus I tend to get stuck in a rut and have trouble thinking outside the box for plot ideas and I think a second opinion/co-gm would really help with that.
So the story goes something like this(and don't judge my writing skills, this is a quick summery):
Long ago, vampires terrorized the world. They were a constant threat to villages and even larger cities. Finally, a group of strong humans decided they would put an end to this threat. Bands of vampire hunters rose up and started mass hunts to kill as many of the creatures as possible. After years of intense battles, the last vampires were pinned down. As the hunters drew their weapons to strike the final blow, the queen of the vampires hissed a curse. The hunters paid no mind as victory was finally upon them. And for years, nothing seemed to come of it.
That is, until the hunters died.
Everything happened as it normally would. The man died of natural causes and was buried as any normal death. It wasn't until a full year later when he suddenly awoke, buried six feet underground, fully "alive" and well.
Skip to present day(as in roleplay present which still takes place in the past) and the vampires have kept themselves relatively hidden. To the normal human, vampires are nothing but a myth...a legend from the past. Only few people know the truth. A new clan of vampire hunters have found out the truth and has started a secretive organization, lead by a psychopathic, egotistical maniac who seems to genuinely enjoy the slaughter.
In a relatively small, yet prevalent town, tragedy strikes. The Gagliardies(the name is open for change), the richest most prolific family in the area, has come under attack. Mrs. Gagliardi, loving wife and mother of three, is killed on her way home from the market and left to rot in an ally. The family mourns and buries their beloved mother and wife, only to have Mr. Galiardi attacked a few days later. Rather than just leave him to rot, his attackers took his body out to sea, attached to a cinder block, and dumped it there.
Only for him to awaken a year later. In a panic, he manages to detach himself from the cinder block and swim to shore. There is no sign he had been dead, other than most of his clothes disintegrating. Despite being underwater when he awoke, breathing wasn't a concern. He had no injuries, no rot, and no aging.
This is were things start.
People can play the three children (who can be anywhere from age 5 to 18), the father, vampire hunters or other vampires. Or humans if they want to go that route.
I would like to play the lead hunter.
Nothing is set in stone and I'm definitely open for changing/adding things.
The basic lore as far as I've thought up are like this:
Vampires are inhumanly powerful and fast.
They don't need to eat normal food or drink. They must drink blood to replenish their strength on a daily basis and after expelling too much energy whether through fighting or any other physically draining activity.
They cannot die through normal means. In order to kill one, they must be killed by a specific element.(generally either silver)
Physically, they appear like an average human save for a few elements. They don't age. They also grow fangs, but only just barely longer than any normal humans canines, so it is hard to distinguish them.
The Hunters also have their own way to compete physically with the Vampires. They have special potions that they drink that enhances all of their abilities: strength, speed, reaction time, hearing, ect. The downside is that these potions only last so long and they tend to cause some side effects the more they are consumed. The Hunter's leader is a prime example of what happens when you drink too much. His sanity is questionable as he has lost much of his humanity. He loves the hunt and the slaughter. If given the chance, he would hold vampires and torture them for his own sick pleasure. He has also grown dependent on these potions. He always has viles of it on his person and, recently, has started injecting them straight into his veins for a more intense strength. The only thing that keeps him semi-grounded is his second in command. (This position is up for grabs as well. In the past it has been played by a female who is romantically interested in the lead Hunter)
So what do you think? I know it needs some tweaking as there are probably some inconsistencies. I'd really love to find some interested people to play the different parts as well as possible a co-gm, as stated earlier. I'm looking for a casual-advanced roleplay, though I'm flexible. I'm okay with a few short paragraphs per post if you're having trouble thinking of something.
Anyway, please let me know if you're interested: either in just taking part of the roleplay or being a co-gm.
So the story goes something like this(and don't judge my writing skills, this is a quick summery):
Long ago, vampires terrorized the world. They were a constant threat to villages and even larger cities. Finally, a group of strong humans decided they would put an end to this threat. Bands of vampire hunters rose up and started mass hunts to kill as many of the creatures as possible. After years of intense battles, the last vampires were pinned down. As the hunters drew their weapons to strike the final blow, the queen of the vampires hissed a curse. The hunters paid no mind as victory was finally upon them. And for years, nothing seemed to come of it.
That is, until the hunters died.
Everything happened as it normally would. The man died of natural causes and was buried as any normal death. It wasn't until a full year later when he suddenly awoke, buried six feet underground, fully "alive" and well.
Skip to present day(as in roleplay present which still takes place in the past) and the vampires have kept themselves relatively hidden. To the normal human, vampires are nothing but a myth...a legend from the past. Only few people know the truth. A new clan of vampire hunters have found out the truth and has started a secretive organization, lead by a psychopathic, egotistical maniac who seems to genuinely enjoy the slaughter.
In a relatively small, yet prevalent town, tragedy strikes. The Gagliardies(the name is open for change), the richest most prolific family in the area, has come under attack. Mrs. Gagliardi, loving wife and mother of three, is killed on her way home from the market and left to rot in an ally. The family mourns and buries their beloved mother and wife, only to have Mr. Galiardi attacked a few days later. Rather than just leave him to rot, his attackers took his body out to sea, attached to a cinder block, and dumped it there.
Only for him to awaken a year later. In a panic, he manages to detach himself from the cinder block and swim to shore. There is no sign he had been dead, other than most of his clothes disintegrating. Despite being underwater when he awoke, breathing wasn't a concern. He had no injuries, no rot, and no aging.
This is were things start.
People can play the three children (who can be anywhere from age 5 to 18), the father, vampire hunters or other vampires. Or humans if they want to go that route.
I would like to play the lead hunter.
Nothing is set in stone and I'm definitely open for changing/adding things.
The basic lore as far as I've thought up are like this:
Vampires are inhumanly powerful and fast.
They don't need to eat normal food or drink. They must drink blood to replenish their strength on a daily basis and after expelling too much energy whether through fighting or any other physically draining activity.
They cannot die through normal means. In order to kill one, they must be killed by a specific element.(generally either silver)
Physically, they appear like an average human save for a few elements. They don't age. They also grow fangs, but only just barely longer than any normal humans canines, so it is hard to distinguish them.
The Hunters also have their own way to compete physically with the Vampires. They have special potions that they drink that enhances all of their abilities: strength, speed, reaction time, hearing, ect. The downside is that these potions only last so long and they tend to cause some side effects the more they are consumed. The Hunter's leader is a prime example of what happens when you drink too much. His sanity is questionable as he has lost much of his humanity. He loves the hunt and the slaughter. If given the chance, he would hold vampires and torture them for his own sick pleasure. He has also grown dependent on these potions. He always has viles of it on his person and, recently, has started injecting them straight into his veins for a more intense strength. The only thing that keeps him semi-grounded is his second in command. (This position is up for grabs as well. In the past it has been played by a female who is romantically interested in the lead Hunter)
So what do you think? I know it needs some tweaking as there are probably some inconsistencies. I'd really love to find some interested people to play the different parts as well as possible a co-gm, as stated earlier. I'm looking for a casual-advanced roleplay, though I'm flexible. I'm okay with a few short paragraphs per post if you're having trouble thinking of something.
Anyway, please let me know if you're interested: either in just taking part of the roleplay or being a co-gm.