Hidden 7 yrs ago Post by Blue2
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Blue2

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Name: Levan

Age: 28

Gender: male

Height/Weight: average

Appearance: Average. Everything about Levan is average. He has short, brown hair and brown eyes and you wouldn't notice him unless he spoke because he looks so average and dresses in simple commonner clothes.

Skills: knowledge, strength, juggling

Artefact(If applicable): looking for one to study

Family: Levan's parents have 21 children who survived their first winter. He is the middle of those children. His siblings can be found scattered through the region.

Personality: He comes off as a know-it-all at first because he can tell you facts about pretty much anything and he won't hesitate to do so. But when you get better aqcuainted you learn that he does know a lot. Or rather, he seems to know a little bit about everything. Aside from that he's a friendly, good natured guy who likes making people laugh. He would rather stand aside, watch and tell you how something should be done than actually doing anything himself. He is surprisingly strong, though. He's not much of a fighter but if you need heavy lifting, he's your guy.

Brief History: Levan grew up on a farm as the middle of 21 children. There was little time for personal attention, but everyone worked together to get through the sometimes harsh winters. With plenty of brothers before him to inherit the farm and plenty after him to do the farm work he left home at 15 to travel with a gleeman.
Levan was no gleeman himself but very interested in the stories. After a few years he ran into a scholar and decided to study with that man. Another few years later he went out on his own to study anything interestinghe came across. Now he's looking for an artefact which is supposed to hold special powers. He hopes to study it, write a book or two about it and make a name for himself in the world of scholars.
Hidden 7 yrs ago Post by MissCapnCrunch
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MissCapnCrunch Pᴏʟɪᴛᴇ & Pᴇᴄᴜʟɪᴀʀ / Pɪʀᴀᴛᴇ Pʀɪɴᴄᴇss

Member Seen 2 yrs ago

: : M I R A G E : :



“Y'all need some help? I'm happy to lend a hand.”


O V E R V I E W

N A M E
Mia Salis.

N I C K N A M E
Mirage.

A G E
Twenty Seven.

M E A S U R E M E N T S
Five foot three. One hundred and seven pounds.

G E N D E R
Female.

P E R S O N A L I T Y
Considerate. Free Spirit. Stubborn. Family Oriented. Night Owl. Creative. Trust Issues.

Though Mia has had her share of trials and tribulations, she remains a fairly friendly and considerate person to everyone she meets. She considers her friends her family, and her family her life. She wants to have a big family one day, and thinks about it often. Sometimes a little too often. Yikes. Mia always sticks with what she believes in no matter what anyone has to say about it. She fights for what she wants, despite being wrong most of the time. She spends all of her nights working or doing something creative, whether it doing traditional arts or researching new type of arrow heads.

B A C K G R O U N D
Mia was your typical girl next door. The Lhivorian sweetheart growing up. The girl you wanted to and definitely could take home to your momma by the third date. She lived in a relatively small town where everyone knew everyone and gossip was the only thing that was worth talking about. When she wasn't doing household chores, she was outside with her dark hair flying in the wind, her smile lines deeply carved into her sun kissed skin.

One day while painting on a tapestry outside, the storm clouds moved in quicker than usual over Lhivoria. "Damn it." Mia growled, trying to grab her supplies without ruining her work. The sky rumbled with thunder, a huge lightening strike lit up the sky and the heavy rain started to pour. Mia looked up, and let out a huge laugh. This was life, and no matter how bad it got, she found happiness. Her teeth chattered as she quickly began walking back to the house her parents had raised her in, and she now owned.

Months passed since that incident in the rain and Mia began to see those rainy days as pests and not so much as a little source of happiness. Times became a little bit more difficult without her parents guidance or the guidance of any family members that remained. Mia was a strong, level headed woman but even the strongest women need a companion in the land of Lhivoria.

This is where Gideon comes into the story. While collecting some materials for her latest project for a client a scuffle was occurring in the valley below her. Dropping to the ground she watched the fight take place against a large man and several beasts. He would be killed if she didn't act now, and fast. Pulling out an arrow she had crafted that had an explosive tip that would put the smaller beasts to sleep around him, she aimed up her shot and made a direct hit against the ground by the large man letting the arrow explode and put the small beasts into a slumber.

Placing a part of her scarf over her nose and mouth, knowing that because of her size she could be put to sleep if taking large inhale, she wanted to be careful. The large man was hurt, but awake. Making her way to him she spoke loudly in case he was dazed. "I'm Mia! You're hurt. Come with me!" she could not possibly carry this behemoth but she supported him as much as she could as they made they way back to her home. She slept on the floor next to him, while he rest on her bed and recovered for a few weeks. She made sure he was fed, cleaned, and his wounds were treated daily.

Gideon regained his strength as the two began to form a bond. Ever since then the two have been together surviving the harsh lands and creating a bond that Mia had been missing for quite a long time. United they felt like they could defeat any evil that came their way.


A T T R I B U T E S

R O L E
Ranger.

P R O F E S S I O N
Fletcher.

W E A P O N O F C H O I C E
Bow and Arrow.

Mia's Bow came about during her own material gathering, trading, and crafting. It is a brown and grey bow with two very sharp points along the body in case of an unexpected melee attack. Pride in the details can be shown in the work of the bow, but it will be made clear that Mia is wanting to upgrade to something better soon. She has been looking for materials as of lately, and doing odd favors for them.

S K I L L S

Hidden 7 yrs ago 7 yrs ago Post by Howilng Zinogre
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Howilng Zinogre Tamer of Fenrir

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Gideon "The Black Howling"



Age – 32

Height – 6ft 7in

Weight – 330lbs

Nickname - The Black Howling

Weapons - A greatsword "Fenrir", An obsidian colored short sword "Lobo", A crimson dagger "Fang"

Skin - contrary to the pic its more of a milk chocolate

Hair - Stark white

Eyes - crimson

Favorite foods - Meat





Brief history - Gideon was raised amongst a group of battle hardened barbarians and was shown the ways of combat since he was able to hold a dagger. From that point on his life consisted of fighting, practicing, learning, training. the elders would attack him in the dead of night more often than not to be sure he was able to defend himself at a moments notice this processed until the ripe age of 13. At the age of 13 it was time for his proving his rite of passage into manhood if you will. It was simple you were shunned from the clan until you bought back a worthy kill.

Gideon set out after being shunned and days later after braving the elements and the beasts he was after he returned with not one but 3 larger than average adult sized ebony wolves. And was welcomed almost immediately back into the fold being praised and ready to begin his next stage. to find a band of brothers or start his own.

Gideon Chose the latter of the two He loved and respected all the teachings of this Band but he felt a call there was something that called to him a force if you will. Gideon would heed this call and as a parting gift he was awarded the 3 blades and a set of armor fit for a warlord that was comprised of his first kill. a helm made of wolf skull, and the rest consisting of greaves and loincloth and a cloak made of Obsidian wolf fur.

Gideon became a wanderer of sorts and wandered for quite some time until he happened upon a small valley that he could use to rest, this was quickly disturbed as he awoke to the sight of a fairly hungry group of coyotes. It was already to late they had pounced on him, knocking away the 1st few the others got good licks in on him while he was trained to defend himself it never happened against 7 opponents at once, and one got a deep bite into his heel and another into his shoulder. Gideon stood ready to fight for his now presumed dinner, but As he stood it was made apparent how deep the bite was and this caused him to damn near buckle. (Enter the amazing Mirage) just as he dropped an arrow struck the ground. In moments the coyotes had passed out and he felt an arm around his waist and a smaller figure supporting him as he was walked to a nearby home.

It was then that a duo was formed and quite inseparable, she nursed him back to health and he became the household muscle and the brawn in their duo. Truly Gideon felt that this was a bond that was necessary he was normally cautious but teaming up with Mia just felt...right. Winters came and went and the two only grew stronger in their teamwork and further strengthening their bonds.

Hidden 7 yrs ago 7 yrs ago Post by tigersloth
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tigersloth 99

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Name - Yyma Elk (pronounced yai-ma)
Age - 27
Gender - M
Height/Weight - 5'11 - 160lbs

Appearance -
naturally formed dreadlocks just past the shoulders. mixed complexion. grey eyes. body strong yet rubberband like, flexible. several tattoos on the arms. a red shipibo medicine bag created in the jungle is worn across the body. inside it holds many powerful herbs and medicines. around the neck his artefact, the Blessed Orgonite.

Skills -

Way of the Heart - Yyma walks the path of the healer allowing him to read the hearts of others. assisting him in easily identifying the root of peoples problems, making a healing more simple and painless. however he only reads the hearts of those who have granted permission or requested he do so, as it's black magic to do otherwise.

Healing Hands - can perform basic healings by pooling energy into his hands freely. has the ability to heal things up to a broken bone with just his hands but this takes an extended period of time and is a large draw on energy. with the aid of his instruments healings are magnified to the nth degree and can be much faster, with critically severe wounds still taking days.

Eye in the Sky - during eclipses, full moons, equinoxes, and solstices Yyma's healing energy is tremendously amplified. a time of miracles.

Ancestral Guidance - Yyma can commune with his ancestral guides and protectors with the help of his Blessed Orgonite. these communions may offer him solutions to situations, brief glimpses into the near future, and deeper understanding and awareness.

Artefact -

Blessed Orgonite, he wears around the neck in the form of a pendant - transforms into various instruments each with it's specific attributes and abilities, primarily in the healing capacity, those instruments being -









Personality -

quiet, yet warm and inviting, Yyma is always open to lending a helping hand. while not fond of fighting, he will assist those in need as is his sworn duty as a healer. spends much of his time in solitude and meditation, strengthening his being to be of greater service to those in need with yoga and mental exercises. very close to nature, in turn animals are not frightened of him. does not prefer big cities or crowds, too much time in this environment and away from nature will leave his energy depleted and weakened.

Brief History -

from the mysterious far west, Yyma was raised in the mountainous desert of the North, learning the ways of the Great Sky and the Land from his late grandfather Lhozya. the two were the remaining of the Sacred Elk Tryb and it would be up to Yyma to carry on the lineage of his near extinct people as his grandfather had forseen his coming death. with his health failing he taught the young boy everything he could with his remaining time, and with his passing handed down the artefact that had been protected by their family for generations, the Blessed Orgonite. an artefact with the ability to shift into instruments the wearer was committed, and allow them to harness their truest mystical properties. before Lhozya crossed into the next word he told Yyma to proceed south to continue his journey and mastery of his abilities.

after the passing of his grandfather and the ritual mourning period of three days Yyma journeyed many moons south until he found himself in the jungle. he connected with an elder who guided him in the ways of plants and the Great Mystery for many years. it was here Yyma truly developed his being and unlocked his incredible potential as a healer and mystic. during a ceremony on a full moon after his apprenticeship was complete he was given a vision to head east across the waters to Lhivoria. when it was time Yyma paid his respects to the elders and his new family and took his leave, focused and optimistic.

Currently -

Yyma has been in Lhivoria only a short time and has been camping in the forest a few miles from Corsa, first understanding the land. he has yet to make a trip to Corsa, but is planning to do so soon as his dreams have been foretelling of a union of unexpected hearts and minds.

Hidden 7 yrs ago Post by tex
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tex Villainous

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Lefonderous A. Damos

"Call me lad- I've heard quite enough giggling for one day"

Age
38

Gender
Male

Height/Weight
5'9 / 160 lbs

Skills
~Acrobatics~
From flip to twirl, aerial maneuvers are a breeze for the well-versed in acrobatics. Somersaults, midair gyros and more, high level movements require almost cat-like reflexes, and masterful precision. That, or just a 'never ending fountain luck,' as Lefonderous puts it.

~Parkour~
What is a wall, if not simply another path for the adventerous and daring? From city walls, to jagged cliff sides, the world is a never ending series of subtle paths that offer a plethora of options for those willing to walk them. Of course, you need a ton of wrist-strength if you don't want to end up falling on your head.

~Sleight of Hand~
You didn't even feel it did you? That subtle brush against your backside, it was just an accident. Well, accidents happen, but without your coin purse, how are you supposed to pay for the damages?

~'Naughty' Alchemy~
Just mix a little of that with a bunch of this, and voila! A tincture capable of stopping a human heart in under 30 seconds. What else can a man with extensive knowledge of the land's plantlife make? You may not want to find out.

~Nobel Tongue~
A ruffian! A scoundrel! Such a bad man!.. 'I believe you may have the wrong fellow' Lefonderous speaks and acts with a distinctive tone that sets him apart from most. How could such a well-spoken nobleman be any kind of bad? Just keep smiling and bowing to the silly little sirs and madames.

~'Restrained' Knife Lore~
Lefonderous doesn't like violence all that much, even when it's warranted. But his precision with a blade, outside of harming others, is impressive. He'd sooner slice off your belt and watch your pants fall to the ground with a stifled giggle, than bring his knives anywhere near your throat. Of course, he also knows quite a bit about his weapons of choice. He's somewhat obsessed with them, actually. 'I fancy larger blades as well. They are rather charming, albeit frightfully stout.'

~Aloof~
Virtually impossible to anger or annoy, Lefonderous often lives in his own little world, and pays almost no attention to the boasting of those he'd consider as his 'opponents'. Fighting is silly, whether it be with weapons or words.

Personality
Elegantly brash, Lefonderous is a paradoxical fellow with a smidgen of adventure tainting his otherwise posh temperament. He movements and behaviour may baffle any who have had the chance to speak to him for more than a moment. Lefonderous spends most of his time flipping about through the streets, keeping out of sight, and sitting on the edge of a rooftop while his peers drink wine, cling to their fancy ornaments and prattle on about nonsense that is neither here nor there. Rich folk, he can't stand them, despite finding himself so caught up in the practices their culture had etched into his body and mind.

Lefonderous is polite, well-spoken with a quick hop in the rhythm of his voice. He speaks quickly, without a care in the world, doing his best to lighten the habitual formality of his lexicon, whilst maintaining a straightened, well chiseled posture. It almost makes it feel as if his speech is one giant mockery of the houses that birthed him. But, despite his own genuine distaste for noble habits, he does value a capacity for formality, and patronises unruly, or otherwise, childish mannerisms.

Morally speaking, he looks out for himself, but wishes no harm on anyone else. Although he tries to stay out of the affairs of strangers, seeing an innocent bystander at the end of a blade may rustle his heroism, if the mood warrants it. Life is precious! Heartbeats and warm breaths, anyone who thinks it necessary to take that away from the living is a scoundrel of the lowest regard. Lefonderous is not one to put himself in danger however, even if it is to help somebody else. He is number one, after all. Everyone else is just a close second.

Considering his drab past, whimsy is triumphant above all else! What is life without a little whimsy, eh? Although he maintains a serious demeanour, Lefonderous is not above witty remarks, or seemingly foolish behaviour. A noble jester, he might say, where there is a time for jokes, as long as they do not pluck at the more idiotic roots of comedy.

Artefact
~Ellegant Gambit~
A golden ring that Lefonderous wears on his right hand's index finger. It's small, subtle, and lined with tiny, intricate carvings. It's not exactly the most flashy artefact around, for good reason. One of the ring's inherent abilities, allows it to go undetected while in use. In conjunction with the fact that Lefonderous wears similar rings on at least 6 other fingers, a few earrings, and two bracelets, disarming this little trinket become virtually impossible without cutting off the hand that bears it.

The effects of the ring grant Lefonderous temporarily improved reflexes and agility, which allow him to perform remarkable feats, such as catching a crossbow bolt out of thin air, or jumping several times higher than a human should be capable of. The ring draws upon Lefonderous' natural stamina while in use, however, tiring him much quicker. If he were to ever fall out of shape, using it would likely be impossible. The ring possesses potential far beyond what can be perceived, but its owner understands very little, and has no desire to learn anything more about magical nicknacks.

History
Hidden 7 yrs ago 7 yrs ago Post by Cereline
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Cereline

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Accident post - will add another character later
Hidden 7 yrs ago 7 yrs ago Post by Cereline
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Cereline

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Isolde Bree

Age: Twenty-Five

Gender: Female

Appearance: Isolde’s hair is long and auburn-brown and her eyes are a gentle hue of blue. She’s of average height 5’4” and average build.

Skills:
Hospitality - Isolde has a warm personality and a welcoming presence. She could easily lull people into a false sense of security.
Reading/Knowledge Depth - A benefit of being a servant in a household with children of a similar age, Isolde was able to learn to read and would read quite frequently.
Cooking - What servant doesn’t know how to cook? She’s a wonderful cook!
Calm - Ability to remain calm in crisis situations.
Barter - Barter for lower prices on goods and services.

Artefact: None

Personality: Isolde likes clarity - she thrives on creating clear directions for herself and others. As such, Isolde has low tolerance for ambivalence, particularly from herself. Isolde tends to keep to herself, likely a direct result of being a family servant. Keeping to herself tends to keep her out of trouble and allowed her time to develop many home-related skills. Other people initially perceive Isolde as difficult to approach, but is the exact opposite when engaged in conversation. She is generally a well-liked person.

At the same time, Isolde is very closed off and most friendships she has had are kind, but shallow. Although she longs for relational depth, she finds it difficult to connect with other people in a meaningful way.

Brief History:

When Isolde was young, around six, she was left in the town of Arngrim with a local family and her father assured her that he would return. Weeks went by and there was no word from her father or the community she left behind. The family, anxious about the additional mouth to feed, eventually decided on allowing the girl to stay on as a servant for the family. And so, she lived her life as both the outsider and trusted help, a precarious and oftentimes confusing place to be in a family system. Even so, Isolde saw them as family.
When the attack on Arngrim happened, Isolde happened to be separate from the family. She was out retrieving some goods from a nearby farm. The family happened to be in the vicinity of the attack and all were killed. Isolde could have stayed on in the home of the family, which had not been destroyed, but opted to leave with a wave of refugees.
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