Full name: Jack Riptor
Nickname: Ashe. This nickname was given by his uncle Frasier, when Jack was just a little boy.
Jack was with his uncle when Jack tripped and fell in a big pile of ashes. Frasier found it comical and thus he gave Jack this nickname and kept calling him 'Ashe'. Because Jack loved his uncle very much, and he -secretly- liked the nickname, he decided to take on the name Ashe as his second name.
Age: 29 years old
Place of birth: Glastonbury, England, Earth.
Height: 5,9" / 1.80 metres
Weight: 152 pounds / 69 kilograms
Hair Color and Style: Blonde hair, reaching his shoulders, with a tail on top.
Scar(s): Jack has a scarred line on his right cheek.
Skills and abilities:
Jack has been very intuitive since he was a small child. One of his abilities is that he quickly learns new languages.
His strong intuition also helps him to communicate with animals and to know his next direction according to his 'inner compas' (intuition).
For defensive causes, at age 22, Jack has started to train his swordfighting & natural healing skills.
Jack's hobby is making music on his guitar, tin whistle or harp. He has been playing since his 7th birthday, when he inherited the three musical instruments.
HIStory:
Jack was born in Glastonbury, England. A town famous for it's legends and myths. His father and mother were both teaching at the local school when Jack was born. He was a good and healthy baby. The small town boy was raised to believe anything is possible and can be created with faith.
As a teenager Jack was already a famous musician in Glastonbury and surroundings, after he inherited a guitar, a harp and a tin whistle.
He played in a band called "The Merlins", mostly in pubs and inns. However often they would travel straight to Eastern parts of England to perform for crowds ranging from hundreds to thousands of fans.
The band fell apart a few years later after that and Jack decided to go live at his hometown once again.
Jack was still single. His parents were thinking about retiring and becoming globetrotters. When Jack heard this he decided to built his own home just outside Glastonbury. There was a vacancy for becoming a District Keeper, and naturally, Jack got the job when he had offered himself.
As a keeper however it was important to know how to well defend himself and his district. This was the reason for Jack to move into his uncle Frasier's house while his own house was being built.
Frasier and Jack had a close connection since Jack's birth. Frasier always calling by his nickname 'Ashe'. His uncle Frasier served the army as a soldier and as a commander-in-chief.
From him he learned basic self-healing skills and swordfighting technics.
Now we are a few years past that. Jack is still District Keeper and is also travelling around the globe to meet other people.
Name: Jack "Ashe" Riptor.
Age: 29 years old.
Species: Human.
Max Health / Power Level: 100.
Focuses: Speed > Attack > Defense.
Appearance: Headshot
Height: 5,9" / 1.80 metres
Weight: 152 pounds / 69 kilograms
Hair Color and Style: Blonde hair, reaching his shoulders, with a tail on top.
Scar(s): Jack has a scarred line on his right cheek.
Biography: Jack was born in Glastonbury, England. A town famous for it's legends and myths. His father and mother were both teaching at the local school when Jack was born. He was a good and healthy baby. The small town boy was raised to believe anything is possible and can be created with faith.
As a teenager Jack was already a famous musician in Glastonbury and surroundings, after he inherited a guitar, a harp and a tin whistle. He played in a band called "The Merlins", mostly in pubs and inns. The band fell apart after a few years later and Jack decided to go live at his hometown once again. At that moment his parents were thinking about retiring and becoming globetrotters. When Jack heard this he decided to built his own home just outside Glastonbury. Jack needed some cash to build his house, so he sollicitated for the vacancy of District Keeper. Jack got the job when he had offered himself.
As a keeper however it was important to know how to well defend himself and the district's area. This was the reason for Jack to move into his uncle Frasier's house. Frasier and Jack had a close connection since Jack's birth and his uncle would always call Jack by his nickname 'Ashe'. His uncle Frasier served the army as a soldier and as a commander-in-chief. Jack learned earned basic martial arts and swordfighting technics thanks to his uncle.
Jack started to love the arts of fighting and self-defense, even more than his love for swordfighting. He learned about the World Martial Arts Tournament from his uncle. Jack decided to give it a go and see how far he would come and the prize money would come in handy for the construction of his house. Unfortunately Jack didn't qualify for the knockout matches of the tournament, he lost in the last qualification round.
Special Techniques: ¿¿secret??
Age: 29 years old.
Species: Human.
Max Health / Power Level: 100.
Focuses: Speed > Attack > Defense.
Appearance: Headshot
Height: 5,9" / 1.80 metres
Weight: 152 pounds / 69 kilograms
Hair Color and Style: Blonde hair, reaching his shoulders, with a tail on top.
Scar(s): Jack has a scarred line on his right cheek.
Biography: Jack was born in Glastonbury, England. A town famous for it's legends and myths. His father and mother were both teaching at the local school when Jack was born. He was a good and healthy baby. The small town boy was raised to believe anything is possible and can be created with faith.
As a teenager Jack was already a famous musician in Glastonbury and surroundings, after he inherited a guitar, a harp and a tin whistle. He played in a band called "The Merlins", mostly in pubs and inns. The band fell apart after a few years later and Jack decided to go live at his hometown once again. At that moment his parents were thinking about retiring and becoming globetrotters. When Jack heard this he decided to built his own home just outside Glastonbury. Jack needed some cash to build his house, so he sollicitated for the vacancy of District Keeper. Jack got the job when he had offered himself.
As a keeper however it was important to know how to well defend himself and the district's area. This was the reason for Jack to move into his uncle Frasier's house. Frasier and Jack had a close connection since Jack's birth and his uncle would always call Jack by his nickname 'Ashe'. His uncle Frasier served the army as a soldier and as a commander-in-chief. Jack learned earned basic martial arts and swordfighting technics thanks to his uncle.
Jack started to love the arts of fighting and self-defense, even more than his love for swordfighting. He learned about the World Martial Arts Tournament from his uncle. Jack decided to give it a go and see how far he would come and the prize money would come in handy for the construction of his house. Unfortunately Jack didn't qualify for the knockout matches of the tournament, he lost in the last qualification round.
Special Techniques: ¿¿secret??
Renzo Kouken
| {Full Name} |
Renzo Kouken
| {Age} |
21 years old
| {Species} |
Humanoid
| {Gender} |
Male
[hr.]
| {Force Sensitive/Alignment} |
Renzo is force sensitive. He is a light Jedi. He is now leaning more to grey, because of his expanding awareness.
| {Appearance} |
Renzo is 1.79 metres / 5'10,5 tall. His hair is short, dark brown. He has grey eyes and these radiate a determination of righteousness. He is quite muscular and his body is in a fit condition.
Renzo doesn't like facial hair and he shaves every other day.
Renzo doesn't like facial hair and he shaves every other day.
| {Equipment and Personal Belongings} |
Renzo Kouken wields a lightsaber with a yellow crystal, which he has since he became a Jedi Knight. He wears this saber on his hip, and his second one he wears on his other hip. He wears red, grey and black battle armour from his feet all up to his shoulders and neck. Around his neck he usually wears a dark greyish cape. Ofcourse he wears a pouch wallet for his credits.
In Renzo's travelbag are his clothes, pictures, small snacks and such basic stuff.
In Renzo's travelbag are his clothes, pictures, small snacks and such basic stuff.
| {Physical Abilities} |
Renzo has trained under the Argent Council with Jedi knights, padawans and masters. He trained in strengthening his body muscles, improved his physical endurance and agility. Renzo has a strong and muscled body with a great endurance while running or lifting heavy objects.
His agility was less focused on, he is able to dodge and defend against (counter)attacks, but 40/100 he succeed when training with more skilled Jedi. He is still learning to improve his reflexes and battle focus.
His ability to fly a spaceship was learned during the years of his Jedi training by his Jedi Master.
His agility was less focused on, he is able to dodge and defend against (counter)attacks, but 40/100 he succeed when training with more skilled Jedi. He is still learning to improve his reflexes and battle focus.
His ability to fly a spaceship was learned during the years of his Jedi training by his Jedi Master.
| {Force Abilities} |
One of his force abilities is his sensitivity to the truthness in words, he became aware of this as a young child. He was trained on this by his master and had developed this as his main ability as Jedi.
Renzo's thought manipulating skill is still lacking perseverance and willpower, he has not developed this skill adequatel yet.
Renzo's thought manipulating skill is still lacking perseverance and willpower, he has not developed this skill adequatel yet.
| {Limitations} |
Renzo has a limitation that he could think too fast and forget important details while on a mission.
Renzo is still working to strengthen his connection with the Force, to be in allowance of situations that happen. He is easily willing to control a situation instead of trusting that things are as they are.
Renzo is still working to strengthen his connection with the Force, to be in allowance of situations that happen. He is easily willing to control a situation instead of trusting that things are as they are.
[hr.]
| {Personality} |
Renzo is fair, righteous, honest, determined, friendly, hard-working and loves to look at women.
| {Place of Origin} |
Renzo was born on a planet in the Outer Rim. He was a baby when his parents moved to another planet in a small spaceship, owned by Renzo's family.
| {Background} |
Renzo grew up on a variaty of planets, most situated in the Outer Rim. His parents were traders on the black market. Most planets that he lived on were occupied by the CIS. It was well-known that living under CIS rule wasn't exactly pleasant so Renzo's parents moved many times from planet to planet to avoid being caught trading black market tradegoods, anything that could be made profit of they would buy and sell somewhere else for a higher price.
When Renzo was 10 years old he lived with his family on a small, lightly populated planet in the Outer Rim. There Renzo went to school and he became aware of his parents criminal ways. He was not happy about that, to say the least. He did not agree with them and argued with them alot. From then on Renzo become more aware of his sensitivity to truth and deceit as he watched his parents go their criminal ways that included stealing, scamming and lying to others.
He went on to practice this skill by speaking out what he knew, facing any conscequences that could come. His parents did not like that, because Renzo would speak in public about his parents criminal business. One time his parents almost were caught during their trading because of Renzo's loud mouth. His parents decided to leave the planet soon after that.
Then one day before Renzo would move with his parents, a Jedi Master with the name Zulang Quot arrived at Renzo's school. That master was sent by the Argent Council, it's members had meditated on the recurring idea of looking for new students in the Outer Rim.
Master Zulang had sensed Renzo when they passed by and they both stopped walking. Zulang looked at Renzo for a long time before each one of them spoke a word. The Jedi Master had a gut feeling Renzo could be force sensitive. They talked briefly with eachother and Master Zulang talked about where he came from and what he was sent to do. Renzo felt a weird connection between the both of them. Master Zulang and Renzo agreed that Zulang would meet Renzo's parents.
After school Zulang met Renzo's parents and they had a profound talk about Renzo's possibilities and skills. After this talk it was decided that Renzo would travel with Zulang Quot to become a Jedi Padawan, if his force sensivity was acknowledged by the Argent Council. He said farewell to his parents and hoped he would see them again soon.
The Argent Council had accepted Renzo after a first introduction and a during a subsequent meeting. Renzo was accepted. He had years of training including: physical endurance and agility, saber training with wooden poles, learning about the history and general culture of the Jedi, history of the universe and it's galaxies, The Force, Force abilities (theory), training of his Force Empathy, Force Manipulation and later on he was taught how to wield a lightsaber. When Renzo had completed his training, his training saber was traded in for his own lightsaber with a yellow crystal. He had become a Jedi Knight.
Renzo spent most of his time with his Master Zulang Quot, travelling through space to enrich himself with various cultures and lifestyles to better understand life itself and how the force lives in all things.
Then one day his Jedi Master had to go on a mission to Mandalore. He would look for new a new force sensitive child on Mandalarion. Renzo was asked to join him and learn more about the Mandalore culture and it's way of living.
Renzo had learned how to fly a spaceship during his training, but had mostly been a passenger during most spaceflights. He would now co-pilots a spaceship for the first time.
When Renzo was 10 years old he lived with his family on a small, lightly populated planet in the Outer Rim. There Renzo went to school and he became aware of his parents criminal ways. He was not happy about that, to say the least. He did not agree with them and argued with them alot. From then on Renzo become more aware of his sensitivity to truth and deceit as he watched his parents go their criminal ways that included stealing, scamming and lying to others.
He went on to practice this skill by speaking out what he knew, facing any conscequences that could come. His parents did not like that, because Renzo would speak in public about his parents criminal business. One time his parents almost were caught during their trading because of Renzo's loud mouth. His parents decided to leave the planet soon after that.
Then one day before Renzo would move with his parents, a Jedi Master with the name Zulang Quot arrived at Renzo's school. That master was sent by the Argent Council, it's members had meditated on the recurring idea of looking for new students in the Outer Rim.
Master Zulang had sensed Renzo when they passed by and they both stopped walking. Zulang looked at Renzo for a long time before each one of them spoke a word. The Jedi Master had a gut feeling Renzo could be force sensitive. They talked briefly with eachother and Master Zulang talked about where he came from and what he was sent to do. Renzo felt a weird connection between the both of them. Master Zulang and Renzo agreed that Zulang would meet Renzo's parents.
After school Zulang met Renzo's parents and they had a profound talk about Renzo's possibilities and skills. After this talk it was decided that Renzo would travel with Zulang Quot to become a Jedi Padawan, if his force sensivity was acknowledged by the Argent Council. He said farewell to his parents and hoped he would see them again soon.
The Argent Council had accepted Renzo after a first introduction and a during a subsequent meeting. Renzo was accepted. He had years of training including: physical endurance and agility, saber training with wooden poles, learning about the history and general culture of the Jedi, history of the universe and it's galaxies, The Force, Force abilities (theory), training of his Force Empathy, Force Manipulation and later on he was taught how to wield a lightsaber. When Renzo had completed his training, his training saber was traded in for his own lightsaber with a yellow crystal. He had become a Jedi Knight.
Renzo spent most of his time with his Master Zulang Quot, travelling through space to enrich himself with various cultures and lifestyles to better understand life itself and how the force lives in all things.
Then one day his Jedi Master had to go on a mission to Mandalore. He would look for new a new force sensitive child on Mandalarion. Renzo was asked to join him and learn more about the Mandalore culture and it's way of living.
Renzo had learned how to fly a spaceship during his training, but had mostly been a passenger during most spaceflights. He would now co-pilots a spaceship for the first time.
Full Name: Dain Johnson
Alias: DJ
Appearance:
Gender: Male
Age: 81 years old
Race: Humanoid
Abilities (If any): is a fanatic of elemental spells, healing spells and can defend himself with stick and sword.
Short Backstory: Dain is an experienced Magic Wizard. He has worked for several kings, lords, other wizard and witches during his lifetime. He was born into a Wizarding family, most of them became famous. Dain did not become famous, no matter how hard he tried. During his life he tried to meet Merlin, but never succeeded.
At start of the RP.. Dain is still searching for Wizard Merlin.
Likes: magic, nature, friendship, travelling, sunset, dragons and unicorns.
Dislikes: fire, deceitfulness, the wicked, goblins and giants.
Fun Facts/Trivia: He is a big fanboi of Merlin The Wizard and is dying to meet him.
Items: Staff used as walking stick, a sack with: coins, a small book full of notes and a visual sketch of Merlin The Wizard.
Alias: DJ
Appearance:
Gender: Male
Age: 81 years old
Race: Humanoid
Abilities (If any): is a fanatic of elemental spells, healing spells and can defend himself with stick and sword.
Short Backstory: Dain is an experienced Magic Wizard. He has worked for several kings, lords, other wizard and witches during his lifetime. He was born into a Wizarding family, most of them became famous. Dain did not become famous, no matter how hard he tried. During his life he tried to meet Merlin, but never succeeded.
At start of the RP.. Dain is still searching for Wizard Merlin.
Likes: magic, nature, friendship, travelling, sunset, dragons and unicorns.
Dislikes: fire, deceitfulness, the wicked, goblins and giants.
Fun Facts/Trivia: He is a big fanboi of Merlin The Wizard and is dying to meet him.
Items: Staff used as walking stick, a sack with: coins, a small book full of notes and a visual sketch of Merlin The Wizard.
Appearance:
Name: Ella Rodericks (this is her human family name).
Age: 22 years old.
Fae properties: Ella is aware that she can influence the skies to become clear when it's clouded. She is not yet aware this is one of her capacities with the elements (wind, fire, water etc.). Next to this she is unaware that she is a changeling, also she is oblivious to the fact that anything 'magical' that had happened in her life was thanks to her own doing.
Personality: She is cunning and ambitious, if she desires something she has a high will to get it. She adores natures; it's trees, animals and elementals, mostly she enjoys Wind (for some reason ;-)).
Bio: After her birth Ella was switched with a human baby. Her biological parents were not aware of this, the trade was made by Faes who desire more control in the world by the Faes. It would take a few weeks for her parents to find out that "their" daughter was not truly theirs, but actually a human baby.
Ella on the other had never found out she was a Fae. Ofcourse she knew she was different than most, if not all, other children of her age. She was born bald, however she would have alot of red hair within a few days after birth. This is uncommon to most human babies. Ella's ears were also an eye-catcher, they grew from a little pointy to very pointy, also an uncommon trait among human babies.
The older Ella's body became, she would notice that her body stopped growing and she would keep a childish appearance. All of this made her the black sheep of the family and also made sure that teenage boys would not be interested in her as a girlfriend. If only she knew she was a changeling, then she could change her appearance..
Now Ella has been around for 22 years and she fills her days with writing columns for the local newspaper, enjoying nature and watching the skies.
Name: Ella Rodericks (this is her human family name).
Age: 22 years old.
Fae properties: Ella is aware that she can influence the skies to become clear when it's clouded. She is not yet aware this is one of her capacities with the elements (wind, fire, water etc.). Next to this she is unaware that she is a changeling, also she is oblivious to the fact that anything 'magical' that had happened in her life was thanks to her own doing.
Personality: She is cunning and ambitious, if she desires something she has a high will to get it. She adores natures; it's trees, animals and elementals, mostly she enjoys Wind (for some reason ;-)).
Bio: After her birth Ella was switched with a human baby. Her biological parents were not aware of this, the trade was made by Faes who desire more control in the world by the Faes. It would take a few weeks for her parents to find out that "their" daughter was not truly theirs, but actually a human baby.
Ella on the other had never found out she was a Fae. Ofcourse she knew she was different than most, if not all, other children of her age. She was born bald, however she would have alot of red hair within a few days after birth. This is uncommon to most human babies. Ella's ears were also an eye-catcher, they grew from a little pointy to very pointy, also an uncommon trait among human babies.
The older Ella's body became, she would notice that her body stopped growing and she would keep a childish appearance. All of this made her the black sheep of the family and also made sure that teenage boys would not be interested in her as a girlfriend. If only she knew she was a changeling, then she could change her appearance..
Now Ella has been around for 22 years and she fills her days with writing columns for the local newspaper, enjoying nature and watching the skies.
I am a: Neutral Good Human Ranger (5th Level)
Ability scores:
Strength 14
Dexterity 16
Constitution 13
Intelligence 15
Wisdom 15
Charisma 16
Alignment: A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable.<br>
Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class: Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.
Detailed Results:
Alignment:
Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXX (22)
Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXX (22)
Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXXX (22)
Lawful Neutral -- XXXXXXXXXXXXXXXXXX (18)
True Neutral ---- XXXXXXXXXXXXXXXXXX (18)
Chaotic Neutral - XXXXXXXXXXXXXXXXXX (18)
Lawful Evil ----- XXXXXXXXX (9)
Neutral Evil ---- XXXXXXXXX (9)
Chaotic Evil ---- XXXXXXXXX (9)
Law & Chaos:
Law ----- XXXXXXX (7)
Neutral - XXXXXXX (7)
Chaos --- XXXXXXX (7)
Good & Evil:
Good ---- XXXXXXXXXXXXXXX (15)
Neutral - XXXXXXXXXXX (11)
Evil ---- XX (2)
Race:
Human ---- XXXXXXXXXXXXXX (14)
Dwarf ---- XXXXXXXX (8)
Elf ------ XXXXXXXX (8)
Gnome ---- XXXXXXXX (8)
Halfling - XXXXXXXX (8)
Half-Elf - XXXXXXXXXXXXX (13)
Half-Orc - XXXX (4)
Class:
Barbarian - XXXX (4)
Bard ------ XXXXXXXXXXXXXX (14)
Cleric ---- XX (2)
Druid ----- XXXXXXXXXXXXXXXX (16)
Fighter --- XXXXXXXXXXXX (12)
Monk ------ XXXXXXXXXX (10)
Paladin --- XXXXXXXXXXXXXX (14)
Ranger ---- XXXXXXXXXXXXXXXXXX (18)
Rogue ----- XXXXXXXXXX (10)
Sorcerer -- XXXXXXXXXXXX (12)
Warlock --- XXXXXXXXXXXX (12)
Wizard ---- XXXXXXXX (8)
Ability scores:
Strength 14
Dexterity 16
Constitution 13
Intelligence 15
Wisdom 15
Charisma 16
Alignment: A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable.<br>
Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class: Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.
Detailed Results:
Alignment:
Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXX (22)
Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXX (22)
Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXXX (22)
Lawful Neutral -- XXXXXXXXXXXXXXXXXX (18)
True Neutral ---- XXXXXXXXXXXXXXXXXX (18)
Chaotic Neutral - XXXXXXXXXXXXXXXXXX (18)
Lawful Evil ----- XXXXXXXXX (9)
Neutral Evil ---- XXXXXXXXX (9)
Chaotic Evil ---- XXXXXXXXX (9)
Law & Chaos:
Law ----- XXXXXXX (7)
Neutral - XXXXXXX (7)
Chaos --- XXXXXXX (7)
Good & Evil:
Good ---- XXXXXXXXXXXXXXX (15)
Neutral - XXXXXXXXXXX (11)
Evil ---- XX (2)
Race:
Human ---- XXXXXXXXXXXXXX (14)
Dwarf ---- XXXXXXXX (8)
Elf ------ XXXXXXXX (8)
Gnome ---- XXXXXXXX (8)
Halfling - XXXXXXXX (8)
Half-Elf - XXXXXXXXXXXXX (13)
Half-Orc - XXXX (4)
Class:
Barbarian - XXXX (4)
Bard ------ XXXXXXXXXXXXXX (14)
Cleric ---- XX (2)
Druid ----- XXXXXXXXXXXXXXXX (16)
Fighter --- XXXXXXXXXXXX (12)
Monk ------ XXXXXXXXXX (10)
Paladin --- XXXXXXXXXXXXXX (14)
Ranger ---- XXXXXXXXXXXXXXXXXX (18)
Rogue ----- XXXXXXXXXX (10)
Sorcerer -- XXXXXXXXXXXX (12)
Warlock --- XXXXXXXXXXXX (12)
Wizard ---- XXXXXXXX (8)