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Hidden 7 yrs ago Post by mickilennial
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I don’t understand it, but I sympathize with miscalculations and oopsy poopsys. Now let's say we bitch about something.

How about people who claim to be open and inviting to new members but want to play the main characters thus regulating the playerbase as supporting cast? I've run into this a few times and I hate it.
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Hidden 7 yrs ago Post by World Traveler
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I sometimes find it hard to turn off my realistic brain for more fun loving role play. It is like being in a Disney movie, but being from the real world and being a realist haha.

Role Play: "Lets have a fun school based spy role play!"

Role Play: "Students are 15, laughing, flirting, and chatting and talking about this and that."

Me: "Will our characters have to kill people? Cause it doesn't look like any of our characters have ever done that."

Note this is in no way a criticism of the role play or anything. More just my inability to sometimes have the same mindset / tone as a role play presented. Anyone have any advice on how to work on breaking out of that type of mindset?
Hidden 7 yrs ago Post by Todd Howard
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How about people who claim to be open and inviting to new members but want to play the main characters thus regulating the playerbase as supporting cast? I've run into this a few times and I hate it.


This +1

I tend to play more supportive characters generally, but that doesn't mean I want to be stepped on and treated like I'm less important because I'm not in your damn little circle of friends.

This is one reason I don't join RP's that are far in already even if they are open; People tend to stick to who they already have, and make gaining more interest generally pointless. Though this isn't everyone, obviously.
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Hidden 7 yrs ago 7 yrs ago Post by SleepingSilence
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How about people who claim to be open and inviting to new members but want to play the main characters thus regulating the playerbase as supporting cast? I've run into this a few times and I hate it.


I guess you could classify that as being restrictive, in the opposition of openness in a way. But there has to be more to it than that. Because basically what you described, is "the person who plays all the important characters that shape the plot, and the rest of the people are supporting that plot." which very often just means the GM themselves...

I mean, in this scenario, you haven't even mentioned the person being purposefully restrictive. Like you're doing a roleplay (that for some godawful reason is using already in universe characters (not just concepts) as a main focus instead of making their own.) like doing a LOTR roleplay, where they're playing Frodo, Sam and Sauron. Not exactly a creative individual, but is that alone really completely disregarding others freedom to join, create or roleplay etc?

(I'm now getting a feeling this may have to do with like D&D campaigning or something along those lines and I understand it from that perspective.)
Hidden 7 yrs ago 7 yrs ago Post by mickilennial
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I tend to play more supportive characters generally, but that doesn't mean I want to be stepped on and treated like I'm less important because I'm not in your damn little circle of friends.

Ding. Somebody gets it.

But there has to be more to it than that.

There really isn't.

you haven't even mentioned the person being purposefully restrictive.

They have in the past restricted me from adding a dynamic to a character because their character already had that thing. I also wasn't allowed to add anything to the sandbox setting in general. I was to be relegated to "side cast" essentially.

I'm now getting a feeling this may have to do with like D&D campaigning

That feeling is incorrect.
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Hidden 7 yrs ago Post by SleepingSilence
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They have in the past restricted me from adding a dynamic to a character because their character already had that thing. I also wasn't allowed to add anything to the sandbox setting in general.


Fair enough, then yeah I'd agree that wouldn't be very open. (I suppose with context it would probably be a more clear cut case. Or the term for supporting player may mean different things. @Raddum for instance, was morely suggesting that the person or group was selectively restrictive to newer players because they aren't used to that player. Which honestly is often the case to be expected for long running roleplays or otherwise, but that's just personal experience with late joining.)
Hidden 7 yrs ago Post by Todd Howard
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<Snipped quote by Raddum>
Ding. Somebody gets it.


All too well. The whole one guy with ten mortal kombat characters against one character despite power differences because he's the GM's friend situation comes to mind.
Hidden 7 yrs ago Post by Dion
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<Snipped quote by NuttsnBolts>

Ideas die hard.

If they where easy to kill off we would have no Nazi, confederates, or others still running about and still dangerous. Even up to a Century or longer after Thete defeat.


what the fuck

you can’t “defeat” an ideology, only the people believing in it. you do that either by total eradication, erasure and removal from history (so you holocaust the shit outta them) or you just remove the ideology by making people believe in something else

trying to kill an ideology by defeating people is pointless. it only strengthens the ideology - look at ISIS
Hidden 7 yrs ago Post by Dion
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I sometimes find it hard to turn off my realistic brain for more fun loving role play. It is like being in a Disney movie, but being from the real world and being a realist haha.

Role Play: "Lets have a fun school based spy role play!"

Role Play: "Students are 15, laughing, flirting, and chatting and talking about this and that."

Me: "Will our characters have to kill people? Cause it doesn't look like any of our characters have ever done that."

Note this is in no way a criticism of the role play or anything. More just my inability to sometimes have the same mindset / tone as a role play presented. Anyone have any advice on how to work on breaking out of that type of mindset?


Maybe you don’t have the same vision of reality as me - if you live in Uganda I presume school children who are 15 that HAVENT killed are rare and school children that HAVE killed are reality.

Sounds like you’re not looking for realism (your suggested question shows that) and more the opposite. I don’t see why you’d change that rather than embrace it. You don’t HAVE to like fun settings where the sun always shines. You get to choose that yourself.

Read the setting and read it correctly. If someone proposes a fun scenario where the setting is happy and whatever, the question “will we kill people” isn’t really relevant. It’s not about mindsets, it’s about reading the setting and understanding it.
Hidden 7 yrs ago Post by PrinceAlexus
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<Snipped quote by PrinceAlexus>

what the fuck

you can’t “defeat” an ideology, only the people believing in it. you do that either by total eradication, erasure and removal from history (so you holocaust the shit outta them) or you just remove the ideology by making people believe in something else

trying to kill an ideology by defeating people is pointless. it only strengthens the ideology - look at ISIS


If you read it that was the point. Ideas outlast the original people who support or proclaim them. you may destroy the group, but not the idea. The groups and there flags fell from there capitals and there armies lay in ruins burning and destroyed, yet they still exist.

Confederate ideas endure, the last battle of that war was in the 1800's.

We believe in religions and ideas like democracy some 2000 plus years later or longer. Ideas change abit but they keep existing relevant to there time frame.

Hidden 7 yrs ago Post by Dion
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@PrinceAlexus I question whether these ideas endure. There are very very few people nowadays who carry on Hitler’s exact ideology. Neo-nazi’s are not the nazi’s of 1940. Same for confederate’s.

Of course they have changed but I’d argue changing neo-nazism still doesn’t mean triumph.
Hidden 7 yrs ago 7 yrs ago Post by World Traveler
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<Snipped quote by World Traveler>

Maybe you don’t have the same vision of reality as me - if you live in Uganda I presume school children who are 15 that HAVENT killed are rare and school children that HAVE killed are reality.

Sounds like you’re not looking for realism (your suggested question shows that) and more the opposite. I don’t see why you’d change that rather than embrace it. You don’t HAVE to like fun settings where the sun always shines. You get to choose that yourself.

Read the setting and read it correctly. If someone proposes a fun scenario where the setting is happy and whatever, the question “will we kill people” isn’t really relevant. It’s not about mindsets, it’s about reading the setting and understanding it.


Having had family who taught in Uganda, I can promise you that there are only EXTREMELY small pockets of places where it is common that a 15 year old has killed someone. Plus the characters we are playing in the role play are people people from the USA, Britain, Japan, Canada, and a few other countries who have been selected to be part of a special secret prep school.

I asked if our characters would being killing people and the GM said yes. I am fine with this, but it means my character will likely have a slight mental breakdown when he comes to the first time he is involved with a killing and I am used to being the only character who has this type of response in these types of role plays.

Again I am enjoying and like this role play a lot. Just venting about my own weakness for not removing hard realities and mindsets from my writing and views my character would have.
Hidden 7 yrs ago Post by skidcrow
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<Snipped quote by Grim>

i love u


please get out of my house I don't know who you are

<Snipped quote by Grim>

<Snipped quote by Raddum>

Yeah, it's worse when you don't do it at all. Because when people accuse you of ulterior motivations it gets super irritating, really fast. So better to damn the consequences. Sorry, I just got my internet back and felt there was too much irony not to throw into my two cents.


Stop. Stop doing that.
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Hidden 7 yrs ago Post by DeadDrop
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I sometimes hate roleplay....
Hidden 7 yrs ago Post by CollectorOfMyst
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CollectorOfMyst

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I sometimes hate roleplay....


*sprays with holy water* Out of this house.
Hidden 7 yrs ago Post by Frettzo
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I don't know, having a spy teen RP that doesn't deal with coming of age stories and killing and morally ambiguous stuff seems kinda... Weird. Like, why not just do a slice of life in that case?
Hidden 7 yrs ago Post by skidcrow
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Like, why not just do a slice of life in that case?


Have you seen Slice of Life roleplays?
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Hidden 7 yrs ago Post by Frettzo
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<Snipped quote by Frettzo>

Have you seen Slice of Life roleplays?


Yeah, they're bland as hell, but not any more than a spy RP where you don't explore what it means to be a spy.
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Hidden 7 yrs ago Post by skidcrow
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<Snipped quote by Grim>

Yeah, they're bland as hell, but not any more than a spy RP where you don't explore what it means to be a spy.


tru, tru
Hidden 7 yrs ago Post by Mixtape Ghost N
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<Snipped quote by Grim>

Yeah, they're bland as hell, but not any more than a spy RP where you don't explore what it means to be a spy.


Almost as bland as Grim's characters.
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