Not going to go too in depth of a big story post setting up the universe here, but the basic idea is that our characters are hunters, always going after the largest of prey. Perhaps they are from a hunting guild, or simply separate famed hunters who have joined forces for the first time. But the RP will start off with each of the hunters having heard rumor that the legendary dragons truly do exist in a land far to the north. Nothing is known about them, and dragons are to the people of this world what they are in real life. Just myths and legends about giant winged lizards that breath fire.
And so, seeing this as the potentially greatest hunt of their lives, our characters will set out to find these dragons, and bring back their skulls as trophies. Soon enough, they may find this hunt is just too much for them. After all, it's a pretty big step going from hunting Trolls and Ogres to the Dragon. Especially when they find out just how fearsome a dragon really is. Really, the legends don't do them justice. And moreso, they find that dragons, while certainly the worst of the creatures, are not the only monsters in this new land.
So basically, they'll head up to hunt dragons, find out dragons are much more monstrous than myth and legend ever told, and that there are many other monsters in this land that they can also hunt. Now the group has to decide if they actually set out to try and hunt these creatures, or if it's simply too much for them.
General setting is fantasy with a bit of magic. Magic isn't something that's super widespread. Like you don't have mages guilds or anything like that, but you certainly have a Wizard or two here and there wandering about. They aren't unheard of, just the sort of thing where often you meet people who think Magic is a bunch of fairy tales until they see it for themselves.
Bows, swords, things like this are typically what the characters will be using. And to hunt these creatures, they will have to set traps, and craft things that require quite a bit of skill in engineering. Fortunately, we should have at least one person in the group who knows how to do such things. But let's take a Balista for example, if they need such a thing to bring a monster down. Well then they are going to have to collect quite a bit of lumber, even some metal and make some pretty powerful rope. IT's no easy task, but that's the whole point of the RP. Exploring, trapping, hunting.
Over time, I intend for a group to move up north to aid them, set up a camp, that as the RP progresses in the long-term can become a village, then a town, even finally a fortress where the group will have many allies to aid them, both in hunting, and gathering.
Our characters will quite literally be the first Monster Hunters, but first, they have to prove it can be done. If it even can.
And so, seeing this as the potentially greatest hunt of their lives, our characters will set out to find these dragons, and bring back their skulls as trophies. Soon enough, they may find this hunt is just too much for them. After all, it's a pretty big step going from hunting Trolls and Ogres to the Dragon. Especially when they find out just how fearsome a dragon really is. Really, the legends don't do them justice. And moreso, they find that dragons, while certainly the worst of the creatures, are not the only monsters in this new land.
So basically, they'll head up to hunt dragons, find out dragons are much more monstrous than myth and legend ever told, and that there are many other monsters in this land that they can also hunt. Now the group has to decide if they actually set out to try and hunt these creatures, or if it's simply too much for them.
General setting is fantasy with a bit of magic. Magic isn't something that's super widespread. Like you don't have mages guilds or anything like that, but you certainly have a Wizard or two here and there wandering about. They aren't unheard of, just the sort of thing where often you meet people who think Magic is a bunch of fairy tales until they see it for themselves.
Bows, swords, things like this are typically what the characters will be using. And to hunt these creatures, they will have to set traps, and craft things that require quite a bit of skill in engineering. Fortunately, we should have at least one person in the group who knows how to do such things. But let's take a Balista for example, if they need such a thing to bring a monster down. Well then they are going to have to collect quite a bit of lumber, even some metal and make some pretty powerful rope. IT's no easy task, but that's the whole point of the RP. Exploring, trapping, hunting.
Over time, I intend for a group to move up north to aid them, set up a camp, that as the RP progresses in the long-term can become a village, then a town, even finally a fortress where the group will have many allies to aid them, both in hunting, and gathering.
Our characters will quite literally be the first Monster Hunters, but first, they have to prove it can be done. If it even can.