@KOgamingeven if we could have added it I had everything planned out for a smaller group of 6 players at most Kaito doesn't wear his uniform at all, and instead was asked to don a brace with his dorm insignia to compensate
so hey you can wear that purple clothing for all I care the characters are assumed to be 3rd years
@KOgaming Synchro and Xyz were chosen because they represent opposites in both colour schemes and ideals if we go by the anime. We also don't want to have too many dorms as, quite frankly, too many players is a pain to handle in such a narrow setting.
Rituals and fusion don't really fit anywhere into this and 4 neutral dorms would've honestly been a bit overkill anyway.
Appearance Hibiki is a tall, lanky boy with long, messy, disheveled, black hair and a three different shades of tan. He has a messy appearance, his short, scruffy mustache and beard giving off an unkempt appearance, especially paired with his messy hair which covers his eyes. Parting his hair reveals his blood-shot eyes with dark brown pupils. He's skinny, his ribs and joints showing. Hibiki often wears a tie-dyed shirt and ripped jeans when not in uniform. When in his school uniform, it is normally only kept as neat as the school requires it to be.
Personality From a very young age, it had been noted that Hibiki had a very mechanical, calculating brain. He saw the world in terms of pieces of a puzzle, and saw problems as putting different pieces together, sometimes cutting pieces whenever necessary. While this mechanical way of observing the world is good for building decks, forming strategies, and winning games it is less conducive to human interaction. Hibiki likes people in the abstract but actually fails in really making friends. Though his peers within the Wind Dorm generally like him, Hibiki can only reciprocate this at the most shallow of levels.
Despite his many years at Harmonia, Hibiki had struggled with making friends. Perhaps it was just the make up of his brain, but it was always very difficult for him to grasp the concept of friendship. It was initially his laid back and messy style which put Hibiki into the Wind Dorm. Of course, this was really due to his lack of care for the game in general, going to school just to do it rather than the love of doing it, seeing it as a means to an end.
Dorm Wind
History When Harmonia sent Hibiki an invitation to their school, Hibiki didn't want to accept it. As a young man, Hibiki had never even played the game before; he never found the interest for it. However, at the time, it was the easiest route forward and in addition, not a bad school to go to from the perspective of a young Hibiki. As smart as he was, he was still a dumb preteen, and so he very quickly learned the rules of the game, built a deck which suited his ideals, and entered the school.
Hibiki was born to a family of musicians going back to his great grandparents, and he learned many different instruments, able to quickly branch out thanks to his high intelligence. His great mechanical knowledge gave him an edge in school which led to a scholarship from Harmonia. It was only natural that his deck comprised primarily of musically themed cards. Hibiki, of course, had no idea what his rooming situation would be like. Granted, his teachers picked his dorm for him. He didn't like the idea of being put into a dorm because of something as arbitrary as personality, though he also didn't mind what he perceived to be a building of his intellectual peers. Upon meeting Hayato, however, Hibiki quickly changed his mind. Despite this and the ability to switch dorms, Hibiki never bothered.
His many years were fairly easy. Despite his lack of exposure, his intelligence more than made up for it. In fact, thanks to his lack of exposure and ironically his lack of knowledge of the game's conventions, allowed him to develop less orthodox strategies, pioneering the use of different engines independent of older, more experienced players. This natural tendency to develop new techniques had within his four years at Harmonia, put Hibiki at the very top of his dorm.
Deck theme
Symphonic Warrior
Monsters "Symphonic Warrior" monsters Dragong Ancient Gear Box Keeper of Dragonic Magic
Spells Symph Amplifire Fusion Recycling Plant Terraforming Instant Fusion Polymerization Field Barrier One for One
Traps World Legacy's Puppet Pulse Mines White Howling Back to the Front Call of the Haunted
Extra Deck Panzer Dragon Predaplant Dragostapelia Hi-Speedroid Kendama Crystal Wing Synchro Dragon Gear Gigant X
The 4 NPC's
In his first year, Onari was at the bottom of his class and nobody believed in him, especially due to the insane pressure of all his peers who seemed to have much greater mastery of the game. His position as the second best duelist in his dorm is held firm by his unique and adamant personality which itself matched his dueling style. Though he has the laid back, go-where-the-wind-blows attitude of the other wind dorm members, his reasoning for this seems to come more from the serenity of being and a premature understanding of life than simply him naturally being more calm. He often humbles himself, using self-deprecating humor to distract from the fact that he is, in fact, the second best duelist of his dorm and one of the best duelists in the school. He and Hayato are best friends.
Appearance: Onari is pretty basic. He wears a clean school uniform that he washes every day. His hair is shaved bald always by himself as a bid to save money. Though due to this procedure, Onari consequently actually has a very distinct, preppy look due to his shiny bald head, many people able to instantly pick him out of a crowd.
Deck: Yosenju
Hayato upon being admitted to the Wind Dorm was projected to be the number 1 in his class due to showing an insane amount of promise. This theory was quickly proven wrong as he was quickly beaten down by two of his peers- both girls- and immediately embarrassed. It was due to this that he made big strides to improve himself, seeing the rising star Hibiki as his main rival. The open-mindedness which comes from being part of the Wind dorm also allowed him to adjust his strategy, using those of other decks to improve his own as well as improving his dorm standings. He is a motorcycle enthusiast. His duels are always accompanied by a Eurobeat soundtrack.
Appearance: Hayato is easily discernible thanks to his crazy, spiky hair colored a lime green color with electric blue highlights which seem almost neon. His front hair is slicked back though his back hair sticks out giving the impression of a fireball. The sleeves of his uniform shirt are torn off and he wears his blazer as a cape draped over his shoulder with the collar attached with a shoe lace.
Deck: F.A.
Though she currently takes her position at third place, as a Freshman, Tomomi was the number 1 Freshman proven by defeating every single member of her dorm aside from her teacher in her first year. She is often associated with Hibiki though the two never talk; and it is precisely because of this that they are so similar. Tomomi is often seen as being cold and disassociative, caring more for her studies than her peers. Her journey as a student, where Hibiki had failed, was learning how to make friends, Tomomi forming a very close support network among the girls of the Wind Dorm. Despite her personal and interpersonal development, Tomomi is still very much uncomfortable around members of the opposite sex.
Appearance: Tomomi sports a pair of blonde twirled twin-tails which dangle down to her knees. Though her hair may seem long in a photograph, it isn't taking into account that Tomomi is actually the shortest girl in the Wind Dorm, barely standing at five feet tall. She has a very petite body and wears her clothes a size larger in order to compensate for this.
Deck: Majespecter
Yoko is Tomomi's best friend. Unlike Tomomi, Yoko has no problems interacting with other people. Despite her complex and convoluted deck strategy, Yoko has a very simple world view believing that people exist primarily to be happy. She often tries to cheer people up on a shallow notion that this will automatically make things better, sometimes making things worse in the long run. She has yet to come to terms with this, however, because her upbeat, energetic nature had thus far created more good than harm. She was fairly unassuming at first and in her first year, her deck was too complicated even for her to use, Yoko only picking her cards because she thought they were cute. Under the tutelage of Tomomi along with her teachers, however, Yoko had managed to make her way to the top of her dorm, taking her spot at number 5.
Appearance: Yoko has a very cutesy appearance in spite of standing a good two inches taller than her best friend Tomomi. She has a matty head of light brown hair. Her uniform his adorned with different charms and symbols which appear almost unecessary at times from the random buttons she wears on her collar and school bag, the stickers she puts on her duel disk, the fifty different charms she has for her phone...
Appearance: Yute has somewhat smooth deep black hair with jaw length-bangs hanging at each side of his face. Pass the hair that covers seeps into the viewing of his eyes, Yute has dark crimson red eyes. Standing at around 5,8 he generally wears a dark violet jacket that covers his black shirt with two red paint brush marks that intersect to form a red x at the chest area. Going further down he wears a regular belt that's covered by his shirt, below his belt he wears denim blue pants. Yute's shoes are black with no type of design or special look to them.
Personality: While Yute is accepting of most people and whatever company he happens to be with, he prefers to be alone by himself, finding it better to think and have a clear mind. He generally doesn't involve himself with anything unless it has caught his interest or if it's in the way of something he wants. When it comes to conversation he isn't the best at it as Yute doesn't have much to say most of the time. He can be considered a competitive person, seeing as he loves winning any sort of contest he knows. He despises staying in one spot for too long and often wanders around, if he is unable to wander and move about he'll eventually begin fiddling and messing around with his deck or any sort of item he can find. He'll often start daydreaming at random moments. He isn't a long term strategist but when it comes to making up a excellent strategy on the go he accels at it.
Dorm: Wind
History: Yute never had that many friends since his Father's work had him and his mother traveling to different places alot. While he was still 8 years old Yute always had a fascination with Dueling, but could never get his own cards to duel with. Everyday he'd watch other kids duel each other, taunt and sometimes argue over who was better. His father, inbetween his work and trips brought him back a card one summer, in the card's protector was a old looking card called Elemental HERO Neos. Looking at the card for the first time Yute was overjoyed even if it wasn't something rare or a card with severly limited copies. For awhile after that he walked happily with his card, while also finding thrown away cards on the ground, but he never had enough to make a full deck. After some time there was a giveaway at a shop, but nobodoy wanted the cards, going in Yute saw several traps, spells, and monsters all revovling around Neo-spacians. His years after that were only somewhat difficult with his dueling and love for competition getting in the way of his grades. Yute was surprised the day his mother handed him a inviation from Harmonia. He had always thought he'd never be able to get in a place like that since he always used cards many people looked down on and regarded as useless. Even with his victories outweighing his defeats he still doubted his own skill and worth to be able to enter Harmonia. His first year at Harmonia was a difficult adjustment for him but he got used to it and even powered up his deck with the E-HERO cards. Because of his calm nature and wanting to be alone most of the time he was put into the Wind Dorm, the calmest place on the island to him. While he dueled most of the people he came across and won he still didn't recognize his own skill. When the end of the second year game he was shown the truest light about his skill when people at his dorm started saying he was the top duelist and regarded him as the best in the entire dorm. He couldn't believe what he was hearing, it wasn't the fact he was the top duelist now, but that his cards were finally getting acknowledge and people recognized them.
Personality: He can be a bit absent minded, sometimes ignoring the situation he is in good or bad. He isn't interested in titles, like Best Duelist in the dorm or school, but he wants to recognized and seen as a skilled duelist. Even if he hates it he'll take the title if it means respect. His absent mindedness often causes him to lose his duels where he could've easily won. Most students at the Wind dorm consider him a hard worker when it comes to studying or winning a duel before he loses his focus. His deck at first glance can be considered a beat stick but is often more strategized than some realize. His strategies, stacked with his high atk dragons has won him many duels, but his absent mindedness is the reason he's the 5th best duelist instead of 1st. He considers the wind dorm his cavern as he is able to focus much better and train his mind even in a duel.
Appearance: The top part of his head is dyed a deep ocean blue as a symbol to his favorite cards. His hair is medium length and very spikey, yet it looks well kept and taken care of. He generally wears a plain dark green shirt and black pants. His shoes are a light gray color.
Deck: High Level Dragons
NPC: Kei Sumashi
Personality: Often stays away from large groups of people and dislikes being in a classroom. Most students that try to speak to her, she'll ignore them and carry on as if they never said anything. She doesn't ignore others on purpose, but rather she's incredibly shy and introverted around people she's never known. She has a incredibly sound mind and is great at decision making. When it comes to her dueling while she doesn't get hyper, she gets very excited. It can be said that she enjoys dueling more than anything else she does. While the Wind dorm is filled with quiet, friendly, and fierce duelist, her strategizing is what got her labled as the 2nd best in the dorm. Her dueling style and strong mind represents the strong thinkers that live inside the Wind Dorm.
History: When she was 10 Kei would always hang in her father's jewlery shop. She enjoyed seeming all the gleaming Gems with all there different colors. Even before she applied for Harmonia she was a introvert, only talking to people that spent a lot of time with her. When she learned that the famous game Duel Monsters, had gem based archtypes she immediately fell in love with the game. After learning of her love for the game, her father brought her a box for her birthday. Inside the box was Two Gem archtypes that she considered one. Having her wish fufilled she begin dueling the next day, finding that she was better than what she thought at Duel monsters. It wasn't long after that she was made fun of because of how her deck was the opposite of her attitude, but she was well respected when it came down to dueling. In the years that followed, feeling she was good enough Kei enetered Harmonia Academy, dead set on showing everyone her Gleaming deck. During her first month at Harmonia she instantly clicked with the Wind Dorm. During her first month at the Wind Dorm she became friends with a student name Yute Asama.
Appearance: She was considerably long black hair that reaches down to her back. She wears a long black skirt that covers her legs and stops at her ankles. She wears a white dress shirt with different gem logos on her shoulders. Her shoe's are a dark blue color with gem logos on the bottom of each shoe.
Deck: Gem-Knight Crystal Beast
NPC: Terry Alarian
Personality: He's a really quiet person sometimes to the point they think he's mute. While he is quiet and doesn't speak all that much, he's great at holding conversations and a happy and easily excited person. When it comes to the problems of others he'll leave them be unless it seems they are truly stuck and need help. When it comes to things such as parties he's a perfect person to come to for one. He enjoys the soliditude and calmness offered at the wind dorm, but hates how everyone can sometimes be a little to reserved and often he'll start some sort of event to get everyone riled up. His dueling style is somewhat controlling as he likes to switch the opponents monsters battle positions and change their players owners. While he can be a hyper active person when excited, his Deck and Dueling Style is what keeps him in the regularly quiet Wind dorm. As he is the 4th best duelist in the dorm he always makes sure to represent how the Wind Dorms students while quiet can come up with any strategy even when they are too deep in the ground to win.
Apperance: He has smooth brown hair with some wild hairs that get in his face every now and again. He wears a black dress shirt with dark blue jeans. Just like some of the others at the Wind dorm he wears black shoes.
Deck: Psychic-type Deck
NPC: Izashi Murkana
Personality: While he isn't opposed to talking to others, he much prefers to duel most of the people he meets. Sometimes he can come off as aggressive whenever he wants to duel. While he isn't a aggressive person his facial expression is very serious. While he does seem stern he is a hard worker and does his best to think regardless of the situation. Whenever he wants to think at his best he'll go silent and sometimes won't say anything as he's deep in thought and focus. He finds the windmill at the Wind Dorm's the calmest setting for someones mind to thrive. When a duel reaches a certain peak in terms of heated, his aggressive nature starts to shine. His plays and even the way he duels are equal to that of a rhino. He'll go as far as nearly putting his life points to 0 to destroy the opponents field and leave them open for attacks from his Darklords. It is because of his dueling style that he's been labled as the 3rd best at the wind dorm.
Appearance: He has short deep blue hair, but it's hard to see as he wears a hoodie jacket that covers his head. His jacket is white with blue flames around the edges, under his jacket he wears a white and blue stripped shirt. He wears black cargo pants that cover up most of his shoes. His shoes are a bright blue color that goes along with his jacket.
Sorry it took so long guys. I happen to have spent the last half week knocked out by either the flu or something else viral and nasty. I'm (mostly) back in action now though, so normal service should be resumed shortly.
Leonard ("Leo") L. Leonard
Age 19
DARK Dorm would be my preference.
Appearance: Leo looks like a ruffian, through and through. He’s tall (6’3”), lanky and skinny. His hair is long, just short of his shoulders, brown and usually tangled. His uniform is usually kept in rags as well, although not unwearable (yet) all of it has noticeable tears and damage he’s never bothered to repair or replace. He has deep blue eyes (which lose their colour when his psychic dueling is in effect) and usually has just a touch of facial hair that he won’t shave off as he should.
Note: I couldn’t find anywhere this kinda fit in very well - at least not to explain in detail, but it’s an important pillar of the character. Leo is a Psychic Duelist, as they appear in 5Ds, meaning he is able to deal real, physical damage with duel monsters in proportion to the Life Point damage dealt to the player. He does have some grasp on his power, mind. He’s really not likely to seriously hurt anyone unless he invokes particularly powerful monsters (the only time he ever did cause a serious injury was the first time his power manifested. Then, he put a school bully in the hospital, mind) although he has before caused some minor cuts, bruises and burns still. This is part of why he’s at Harmonia - to help him better learn to temper and control his power. He does have a psychic inhibitor - his is a golden-looking earring that curls around the back of his earlobe. (Think like Akiza Izinski's hair accessory in 5Ds. If he takes it off, shit goes *down*.)
Personality: Leo seems to be the only student at Harmonia who has the astounding ability to seem like he doesn’t even remotely want to be there. This is mostly a half-truth borne out of his homesickness, fear of his own power and ultimately the feeling that amongst Harmonia’s student populace, he feels as if he’s very much alone, even in the largest crowds.
Leo has been demonised by some of the other students - at least the ones who found out one way or another that he is a Psychic Duelist and to an extent he welcomes it, although he’s nowhere near as unfriendly as one might believe - he is unbelievably serious about his Dueling, given both his status and ability but he still tries his best to maintain an indifferent, chilled demeanour otherwise - lest the constant pressure drive him insane of course. He outwardly projects that he’s not interested in making friends, although the truth of it might not be the case.
He has had a few problems integrating into the local culture and has had a tough time learning the local language - although he’s just about competent as spoken, he’s hopeless at reading and writing.
History: Leo had always been a strange child, but he could never really perceive why. Sure enough he went to an average school in his average hometown of Leicester, got average grades and played Duel Monsters with his friends and siblings, at which he was average. Just about the only abnormal thing about him was his name, which certainly didn’t help a young Leo not get bullied, but wasn’t even remotely enough to justify that feeling of ill belonging. When he got his answer, he immediately wished he had never learnt.
See, one particular brute at the school also played Duel Monsters and he was pretty damned good at it too. This boy, by the name of Alexander had a particular thing against Leo, if only because he wanted Leo’s rarest card, “Sophia, Goddess of Rebirth”. He hounded the young boy for weeks until he put the card up in an ante duel. All seemed normal for the Duel. Alexander pushed Leo into a corner with his abilities but he left too many special monsters on the field, which allowed Leo to summon his precious Sophia with his opponent’s cards. But that’s when it got weird. This was just a duel with cards on a table but.... Sophia appeared and more than that, she attacked Alexander. The result was not pretty. It was one school bully spending the next few weeks in the hospital, half of the school population traumatised from watching and property damage that the school had to claim was an act of a god. Once his powers surfaced, Leo lost his chance at a normal life - and with Duel Britannia, the pre-eminent dueling school in the UK, ill-equipped to handle a Psychic student, he had to board a plane halfway around the world to one that was.
He bade farewell to his family and friends, at least for now but he realised at least one positive of the situation. Once he did arrive at Harmonia, he flourished. Finding out about his power and having the responsibility to control it finally gave Leo the drive he had been lacking for as long as he had. During his first year at the Academy, he was still fairly regular, sometimes threatening the tops of the rankings but only barely - and with his grading continued into his second year, he couldn’t quite break the glass ceiling placed above him by his first year’s grades. But the third year carried a fresh start...
Hell & The Unknown
Leo brought his “Burning Abyss” deck with him, which are far more common in the West, although he has supplemented them now with a series of “Entities” - almost unheard of back home but far more common here in Japan.
Leo’s deck does not feature on raw power, given his distaste for causing harm with Psychic Dueling. Instead, he uses powerful effects like his Viruses to control the field and disable his opponents from getting to their own power cards, or to easily remove them from play once they have hit the field or even to use his opponent’s cards as nothing more than common material. He often presents significant obstacles for the opponent(s) to overcome and rarely fights back from behind himself, although he’s capable of doing so if he needs.
Monsters "Burning Abyss" Effect Monsters Fiend-type and DARK support, such as "Fiendish Rhino Warrior", “Stygian Security” and "Dark Armed Dragon" "Sophia, Goddess of Rebirth" - This is the original card that revealed Leo’s Psychic Dueling power to himself; he doesn’t use it if he can at all avoid it.
Spells "Burning Abyss" spell support Effect negators and other cards to prevent "Burning Abyss" monsters from destroying themselves in the presence of other monsters, such as "Forbidden Chalice" or "Forbidden Dress". Unspeakable Trapezohedron Miracle Synchro Fusion Super Polymerization
Traps Hate Buster Fiend Griefing Synchro Call Deck Devastation Virus Crush Card Virus Eradicator Epidemic Virus Full Force Virus (Usually swaps his “Virus” cards to the most appropriate choice depending on his opponent)
Extra Deck "Burning Abyss" monsters "Elder Entity", "Outer Entity" and "Old Entity" monsters (excl. "Elder Entity Norden")
The 4 NPC's
Kota’s father, Kurosawa Jurou, was one of the most famous and well-regarded Duelists of the last generation. However strong Kota himself was, he’d seemed always destined to stay in the shadow of his senior. He’s been driven by stepping out of that shadow for the last two years, but by now he’s grown a reputation as the nearly-guy. The one that’s second. The perpetual runner-up. It infuriates him to no end and he is by far the least sociable of the DARK dorm. He barely talks to anyone and is completely silent even when he’s dueling - and if he is speaking, usually to disparage his opponents or complain about his position.
Appearance: Kota is a very short, but well-built young man, but always does his best to look prim and proper and proud, uniform in perfect condition, not a hair out of place, every high-class accessory he can dare to add to it without putting himself in trouble and dirtying his reputation therefore.
Deck: Heraldic Beast
Rie had some of the consistently lowest scores across her first and second years, always just a touch ahead of expulsion for her continued underperformance. She never really seemed to overly care, never putting a dent in that ever-present disarming smile, never once showing a sign of anger. It all came clear in that third year - she had spent her whole first two years putting everyone else around her off-guard, sandbagging and acting hopeless - she quickly ascended through the ranks and has scarcely been seen off the top five in her final year.
Rie is someone that many in the Dorm fail to hold a problem with; for all she possesses enviable talent that she refused to truly show, she’s also one of the most energetic members of the entire Academy (and often, the perpetrator of many pranks on her fellow students), let alone the usually dour Dark dorm and win or lose, she has never had a bad word to say about anyone she’s ever dueled.
Appearance: Rie manages to always look a little more youthful than those around her, as befits her nature. She’s just a little short and bookish to look at, with long blond hair just past her shoulders that often covers her face. She’s a big fan of cosplay and at most opportunities she gets, she’ll take on a costume resembling one of her monsters, most frequently “Ghostrick Witch”. She may or may not attempt to strongarm others into it too. (I’m presuming there’s some times where uniform standards are relaxed)
Deck:Ghostrick
Ayane has a talent for being invisible. She’s someone back of the class that nobody notices from the moment she enters the room until the moment she leaves. She barely opens her mouth, very rarely seeks out contact, aside from an opportunity at a good duel. She likes to pick on duelists during their weakest moments, when they are most doubtful or unsure in themselves to accelerate her ranking.
Appearance: Ayane even looks nondescript. She’s an average size for a girl of her age, is in an average age bracket, has average-length hair, dyed to the same deep purple as the DARK dorm uniform and eyes that somehow manage to have never actually met anyone else’s during her entire two years thus far.
Deck:Gravekeeper’s
Lazy is a good byword for Tetsuya. He is widely accepted to have a great deal of potential - perhaps even enough to be a top duelist in the entire Academy, but he simply doesn’t seem to be motivated to act on it or nurture it, coasting by on his natural talent to just about hold his place in the top five of his dorm, using the simplest engine and deck he could think of and throw together. Tetsuya is almost always relaxed and far more ready to socialise than Duel. He’ll often skip class and he’ll often try to get others along with him. His reasons for not pushing himself aren’t really known either - he keeps that one thing to himself.
Appearance: Tetsuya seems to take pride in his layabout status and it shows in how he keeps himself. He has short and wild ginger hair and a half-formed stubble moustache that never seems to go away or grow, as non-commital as the dude himself.
@Deluge There wasn't a chance in hell you were getting rejected. You have a clear theme with your characters and define your dorm with much more than just the decks they play.
@KOgaming Oookay, there's issues here. Almost all of them have to do with the way you're selling us the sheet. You keep referring back to the decks everyone has and what the underlying strategy and cards in it is, using lingo such as 'stun' and 'engines'. This feels overly IRL and puts such a heavy focus on the decks that it feels incredibly out of place. The justification for them being WIND dorm for having WIND decks is also incredibly lame and we'd like you to try a little harder than that. Build the dorm around your characters and not the decks they play, and for the love of the holy Sophia, try not to use so much lingo. We don't want to see those terms in the thread either, because they'd be incredibly out of place in dialogue and would get you funny looks.
You're on the right track with those last two NPCs, though. They have a lot more personality than the other three and show a clear bond of friendship between each other.
@MidKnights Really good effort in my opinion, but mixed in with a lot of flaws. We like your app a lot more than KO's for the wind dorm, but we can't accept you either for a few reasons. If you can fix them up and re-write some things, that'd get you a spot pretty easily. Taking it from the top;
1: While we certainly don't mind everyone in Wind being calm and collected, it might be best to re-write one or two of them to flare up on occasion and break the calm demeanor, showing how wind can slowly become vicious and calm down again soon after.
2: Remember, your NPC's and main character should be at the top of the dorm, not making their way up still. They're the best and represent almost the entire dorm in the competition for the top, so they should be a bigger deal than what you made them out to be. Re-write some backstory to have your main guy be the champion and have the other 4 right behind him as the top 2 through 5.
3: Your list of example cards is a bit too much of a catch-all. There isn't one defining strategy in it, you just listed everything under the sun except maybe taking control of the opponent's monsters. 'Field' and 'Equip' spells are also really broad and something any deck could have. Try not to list broad examples like this and narrow it down to 3 or so traits. Look at how Deluge, me, Satoshi and Plum handled it for a good reference on how to handle that.
@ThePlumbum Good sheet! Leonard and his crew are defnitely accepted for DARK, and having a psychic duelist could really shake things up. If there's one minor critique I'd give it's that there's a bit too much 'deck-talk' in, ironically, the deck section. It could be condensed to say something along the lines of: 'Leonard dislikes using raw power cards due to his abilities as a psychic duelist, so he prefers to use more defensive cards like Viruses to minimize the amount of damage he has to do to the opponent to win a duel.'
But, again, it's a minor critique and you've definitely earned your Dark dorm spot.
On that note, however, this only gives us two filled-out dorms. We'd like at least four to start the RP, and the two that haven't been filled out can be done so after the RP's start. Those who have been accepted can post their stuff over in the characters tab.
Use of the terms stun and engine are for lack of a better word; and if not for those words, because there is a school that exists to teach this, the theory for it must exist; thus there would still be terms referring to these things, and if not, I'm using them for the purpose of describing them out-of-character. If there is a more in-character way of determining these things, please feel free to tell me and I'll be sure to use your terminology. Not to mention, I've only used the words once.
Also, the character interactions aren't at all contrived. All five of them are rivals. I've established a pacing by including where each of the five characters were in their first year and why they were in the dorm for the first place. The first three were definitely influenced by one another and have their own character arcs. Just because the boys aren't friends with one another doesn't mean they don't have history together.
I also feel like your statement about them being in the wind dorm because they have wind decks is projection. They all happen to have wind decks because those decks happen to be able to fill the niche of the characters using them, it was those niches which filled out the position in the dorm hierarchy, and it was the relationship between the five characters which determined the position of all the five in the dorm hierarchy. Though I won't lie, I did only put symphonic warriors up top because I wanted to play the deck as a main character.
Edit: I also hadn't noticed Deluge had a character who used symphonic warriors. I guess that'd be a cool interaction.
@KOgaming Okay. I'm still going to ask you to change basically everything you contested me on. A line from your CS is literally 'Because they were all wind monsters, Hibiki was put into the Wind Dorm. Easy as that.' so it's easy to see why I'd say your justification for wind is wind. There's little shares among them that would make me think otherwise, especially with how you laid a hard focus on deck and strategy with the first three.
Also, GX had a duel academy too and you never saw those terminologies there either. This isn't to be taken as a real-life setting, KO, it's an extension of the (subbed) anime and we'd like to treat it as such.
So take into consideration that I did reason that having a wind deck is the reason they're in the wind dorm. What's wrong with that? In college when you're put into a dorm it's because of your major. If you wanted Harry Potter reasoning where dorms are selected by personality, maybe write that somewhere along with how they'd test such a thing.
I feel the lack of mention of theory was just out of circumstance since the school was just a setting. They did actually have lecture portions in which you do see theory being discussed though, except you also always see the main character, Jaden, not being overtly interested. In other words, it was an oversight in the script writing and wouldn't have to come up. We could have definitely had theory talk with Bastion though, who wrote the stuff all over his wall. Though again, if you want me to use different words, just tell me what you need me to use that fits in the setting. I won't contest that.
Though if you just don't want me here, just tell it to me straight. No need to get passive aggressive.
@KOgaming And what I'm saying is that you'll have to change 'wind because wind', have more focus on the characters and their personalities and use less lingo if you want to be in. It's not about me wanting or not wanting you here, it's about you making a fitting CS for the setting.
But yes, I don't want you here if you're going to refuse fixing your stuff.
There is a focus on the character's personalities. They all have distinct personalities and relationship with one another. Interspersing this with card game jargon doesn't detract from this, and in fact, I think would be far better than divorcing card games and the people who play them.
Why wouldn't a person more interested in music than playing cards use a deck focused on musical instruments? Why wouldn't an ascetic wise beyond his years not use a deck with an aesthetic of hermit yokai (though I did consider giving him Shinobirds, I thought Yosenju made more sense with their play style and his personality). Why wouldn't a hotblooded rival with the need for speed use a deck where all its monsters rode motorcycles? Just because their decks are consistently the same attribute and because I mention the card's strategies doesn't mean I didn't put any effort into thinking up their personalities.
So maybe the reasoning is wind because wind. But it's also wind because of who these people are.
@KOgamingalright enough is enough, time for me to speak up...
Okay the intend of this rp is to focus on the Character and let the game just be part of the excitement, hence the fully scripted nature of the duels
I took a look at your characters and I found my own problems here.
For one... What is Hibiki's personality? like seriously is he a genius who doesn't care about others? is he simply a duelist? what is he? all I read in the personality segment were things I wouldn't even call part of a personality. heck, I checked all of them and I didn't find a good character in any of them other than the final 2. I had trouble finding character since I was trying to skip most game talk I see in the sheets because I don't care about the game in this RP it is not duel focused despite the way the academy works
also, Ammo isn't in the right to kick you out even if he doesn't want you here. I am the one who gets the final say after all
Also, minor thing which is likely a typo. 4 years? it is really just 2 years not 3 it should be 2 years and starting a third
And yes Sure they can be in wind because they have wind decks but they don't HAVE to have wind decks heck Kaito has a Pendulum deck while he is in the Xyz Dorm with no hint of Xyz in his deck
That's what I've been saying though. The five just happened to be using wind decks.
And Hibiki does have a personality. I described him, in brief, that he was analytical and socially awkward. He was modeled after Spock, but obviously has some differences, like not going into heat every once in a while.
The four years thing though was an oversight on my part. I hadn't caught anything that noted it was a shorter school time because as an American, I'm used to high school being 4 years.
Here is the thing though i would love to see personality to show why they are in wind not just oh hey he runs a wind deck just put him in wind, i will tell you this due to the way you described him, the teachers would put your top 3 in Light for their highly skilled nature and personality rather than wind just because they have wind decks and the latter 2 would fit just fine in wind
personality and deck combined determine where they go. though even though your top 3 use a wind deck they are likely more home in Light rather than wind