Hidden 7 yrs ago Post by Outlaw0023
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Outlaw0023

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I had this roleplay a while back(only one that wasn't deleted into oblivion from the site I was in but that's a story for another time) based on the fallout universe, it takes place 80 years after the events of fallout 4, with the institute ending. A few characters from fallout 4 will be alive(just hancock and Nick if anyone wants him to be alive... and danse.... and curie.... and codsworth.... but everyone else either has unknown descendants or grandsons/granddaughters in the role-play's timeline) It was doing well but the site was notorious for having people quit after 1 or 3 post -_-(wish i was joking, but managed to find a few people who posted frequently.... until they kicked me out and i felt i have betrayed them but again story for another time, why am i monologuing and telling you all this? i need to take my meds i get way too emotionally open when i don't) so i'd like a dnd-esque story driven roleplay with fallout as it's setting, it'll be in Texas, in Republic of Texas territory(i'll show y'all a map). It wont have the railroad as a faction though(unless it's in demand in which case they could be extremely secretive) The factions will be as follows, Texas Rangers(formerly the Minutemen) The Institute(Currently rulers of the entire east coast, basically from Maine to Maryland) The Texas BOS(they're a lot more open in recruitment, if you hate the institute, the enclave, the legion and raiders you can join, yes even if you are a super mutant or ghoul, also badass deathclaw mounts) The Enclave(they're allied with the institute) Caesar's Legion(they control the majority of Northern Texas) The Mexican Cartels(they control the south of texas, the center is literally all that's left of a free texas) The NCR(if people want to play a wondering NCR ranger) and one merc faction i made called Wolf Pack Industries(The Gunners joined forces with talon company and rebranded themselves)

I'll try to recover what I can and post it up as an rp in the advanced section, I'll need to know somethings about the advanced roleplay section first(acceptable minimum post length, i'm chill with just a paragraph since anything more than 3 gives me a headache)
Hidden 7 yrs ago Post by YoungSinatra
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I'm down like Charlie Brown
Hidden 7 yrs ago Post by Outlaw0023
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Awesome :) just need a few more people (and to know what the minimum post requirements for advanced rps are, also how to add those tabs for ooc, ic, characters and if there's one for lore in advanced rps)
Hidden 7 yrs ago Post by mattmanganon
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How many characters are we allowed?
Hidden 7 yrs ago Post by Outlaw0023
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Hmmmmm, well I'd usually say as many as one can handle but since this'll be like a d&d game as well I'd say 3, one main and two back ups for when the msin dies. I'll control NPCs along with a co-gm/gms. But I'll also want to have a character or characters tp interact with everyone elses on adventures and such. The 3 limit is just a bit of a suggestion we can all brainstorm to see what would be appropriate.
Hidden 7 yrs ago Post by YoungSinatra
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@Outlaw0023 I believe 2-3 characters per person each max. And if so, at least try to drive the plot with both. Nothing more unfortunate than an additional character that disappears or fails to reach potential.

Just my opinion.
Hidden 7 yrs ago Post by Outlaw0023
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Good to know, I'll post up the ooc tomorrow. I had tp copy paste most of it to my drafts on my email account. Is there a dice roll feature for rps? Just wondering. Or are we gonna have to rely on an app or something and trust the other person will be fair? :/
Hidden 7 yrs ago Post by YoungSinatra
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@Outlaw0023 There is a dice roll, but I'm not really sure how it works. Normally, I'd just give some trust to participants and call it a day. But it's honestly up to you.
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