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Hidden 7 yrs ago 7 yrs ago Post by POOHEAD189
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POOHEAD189 The Abmin

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Treks and Tombs

A 1930's Pulp Adventure







Premise

The date is December 26th, 1929. The esteemed Baron Thomas Carnock, aging war hero and the last of his line, has spent all of his time and resources plotting an expedition into the fabled City of Life, for his brother's sake. The famed archaeologist and younger of the two brothers, Bradley Carnock has been missing for nearly a dozen years. Last Thomas had heard of his only living family member, he had embarked on a voyage to the congo, leaving nothing behind but old maps and stories in books, with hastily sketched images of ancient iconography and strange creatures. Though Thomas had been a classicist scholar in his youth, he hadn't the imagination or the ardent passion of his younger brother until his disappearance. The Great War then erupted, destroying any chance Thomas had of finding his younger brother, breaking his heart. He used this time to plot his rescue, to hell with his age. It was a mission he fully intended to undertake, if not for being stricken with Polio not five years earlier. It didn't dampen his revolve however, spending his days in obsession and calling every expert across the world, the best money could buy, to go and follow his younger brother's course. To find him and the City of Life.

You find yourself in the Baron's estate. Sitting by a large fire in a banquet hall, with food and servants waiting upon you as you are awaiting the Baron for the details of why you have been summoned. Across the table and next to you, you see young men and women of different ethnicities and origins, who will go with you into the unknown. Even as the stock market crashes and the German Workers' Party blames the Jewish financers for the collapse of modern society, as the whispers of war begin to loom and America faces a food shortage, you are here to make your fortune, nay history! If you survive.

OOC Information
  • Standard Guild rules apply. Listen to the GM & Co-GM (Penny and I), do not harass anyone, do not godmod, or be rude. We're here to have fun!
  • This Roleplay is heavily inspired by such works as The Mummy, Indian Jones, and various other 19th to early 20th century works. While we're not sticklers for extreme accuracy, try to remember that and don't mention an iPod.
  • This is an +18 plus roleplay. The Guild rules state there can be no real public smut, however there will be horror and romance. Violence, curses, and decadent living will probably occur, so if you're squeamish, just keep that in mind.
  • We expect advanced posts, semi-frequently. If you do not have time for the roleplay, or are not used to writing and editing 3+ paragraphs, this might not be for you. It's easier and more respectable to admit that rather than lead us on and bring others down.
  • Your characters don't need to be heroes or famous, but they need to have a certain skillset that would be valuable for this mission. They also don't need to be acrobats or young, but they need to have others confident they can survive rough conditions.
  • We plan on going on many missions across the world, not only the Congo. So keep that in mind!
  • We are here to help! Let Penny or I know if you have any questions!
  • 1920's Europe Map
  • Above all, have fun and be yourself! And by that, we mean try to survive while pretending to not be you nearly 100 years ago!


Penny's Principles of Pulp

(This is intended as a series of suggestions rather than hard and fast rules.)

  • Pulp heroes act dramatically- Your heroes should transcend the gritty world they inhabit. Don't make the safe choice.
  • Don't be afraid to fail - Indiana Jones gets beat up, The bad guys get away with the idol, the zeppelin goes down in flames. Victory is all the sweeter for a little vinegar.
  • When in doubt, complicate things - If you don't know how what you should do in any given situation, set the building of fire.
  • Paint vibrantly - Pulp scenes never take place in dingy eastern European warehouses. Have that fist fight on a sinking cruise liner.
  • Have Fun - Have Fun


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Hidden 7 yrs ago Post by POOHEAD189
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POOHEAD189 The Abmin

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Hidden 7 yrs ago Post by Amaranth
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Amaranth the Kasaanda

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I’m going to get right on a character! Great set-up by the way :)
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Hidden 7 yrs ago Post by ihinka
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ihinka Sleepy

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Yes, I too shall get to work on my girl
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Hidden 7 yrs ago 7 yrs ago Post by Cycad
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Cycad Not A Palm.

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Is this open?

I'd love to join if there's space.
Hidden 7 yrs ago Post by POOHEAD189
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POOHEAD189 The Abmin

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@Cycad Yep, we are currently accepting applications.
Hidden 7 yrs ago 7 yrs ago Post by Cycad
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Cycad Not A Palm.

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Withdrawn

Hidden 7 yrs ago 7 yrs ago Post by ihinka
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ihinka Sleepy

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Hidden 7 yrs ago Post by Amaranth
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Amaranth the Kasaanda

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My adventuress should be finished by tomorrow.
Hidden 7 yrs ago Post by Dervish
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Dervish Let's get volatile

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Throwing in for some tenative interest. I haz idears.
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Hidden 7 yrs ago Post by Cycad
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Cycad Not A Palm.

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I'm going to try a new char, ignore that last sheet.
Hidden 7 yrs ago 7 yrs ago Post by Hero
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Hero Sincerest of Knights

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Hidden 7 yrs ago Post by sly13
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sly13

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Seems interesting if your still accepting
Hidden 7 yrs ago Post by Penny
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Penny

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@sly13 We are still accepting
Hidden 7 yrs ago 7 yrs ago Post by Amaranth
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Amaranth the Kasaanda

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Finally finished -w-
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Hidden 7 yrs ago Post by Dervish
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Dervish Let's get volatile

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I'm about half-done. Personality and appearance section are done and dusted, just the history and memory left. I should have it completed tonight.
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Hidden 7 yrs ago Post by ihinka
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ihinka Sleepy

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@Penny@POOHEAD189 Countess Ellen be ready for inspection
Hidden 7 yrs ago Post by Cycad
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Cycad Not A Palm.

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Yeah hate to say so but I'm probably not going to try for another char.

Best of luck yall.
Hidden 7 yrs ago Post by POOHEAD189
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POOHEAD189 The Abmin

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@ihinka We'll check and judge everyone's sheets soon!

@CycadSorry to hear that bud. Thanks for showing the interest, though.
Hidden 7 yrs ago 7 yrs ago Post by Dervish
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Dervish Let's get volatile

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