The Unordinary Monster Hunter Group
Magic has existed in this world as another form of energy since the dawn of time. In spite of a nail, time has progressed with and without it, with magic either making lives better for humans, or worse. Magical energy, collectively known as mana, has powered magic of all kinds all throughout the world, whether it would be through alchemy, sorcery, conjuration, superpowers, curses, wizardry or witchcraft. With its ability to transfer into different forms of energy and matter, it was only a matter of time before they became somewhat of a staple in some societies. While mana is an energy found in all things, living and non-living, it exists in different forms and comes in different ways. It is also directly and indirectly responsible for the creation of various creatures and races that exist on the planet they share, existing as part of the demographics, having an affect on history that have either a similar or different effect on society today. While all living beings were born with an internal source of mana that runs through their heart and blood, only few can attune it from birth and become sorcerers, mages or superhumans. Some mana comes in the form of 'curses', where mana can forever mutate a being in a variety of ways (such as that of vampires, werewolves, faeries or entire species in general). Although, anyone can become a wizard or witch, it takes years of practice and study to attune oneself to use the mana within themselves, and the mana found in the world around them. As a result, while magic is a part of everyday life, only very few are directly affected by it, and only few can control it. As such, most magic users are among the elite in goverment, business, and in militaries. This world, with all of the modern amenities that we have here in the land of the present, is what some know as Mana Earth.
However, while most of Earth are what people consider 'low magic', there are many places on the planet where a very high concentration of magical energy condensate. They create these zones called Nexus Points, where entire areas of land, sea or air are affected by the high concentration of mana, and end up creating strange and rather unique landmasses, as well as that of unique creatures as well. In many Nexus Points, entire civilizations once existed, or still do. These places have been fabled to house untold amounts of treasures, with valuable gems, artifacts and even mana power sources. However, many dare not go to such places, and many world governments officially forbid travel to Nexus Points, as often times these places are home to dangerous conditions, creatures and even civilizations. So much so that they make it difficult for even the most advanced military tech to remain inside for a sustained period of time. Even then, with such high concentrations of mana, it has a chance of mutating a person over time, for better or for worse. As such, only small groups of insertion teams for just about any faction ever dare enter such places in search for riches, and while many make it out alive, there are many others who wouldn't make it out at all. While Nexus Points are safely photographed by that of satellites and high-flying aircraft, they still remain a rather mysterious entity for those in the ground, with pictures and video from surviving adventurers telling the tale of such places. Many theorize that the high concentration of mana are what led to the strange conditions in these places, while many argue that the high concentration of mana creates dimensional portals and rifts that allow fantastic lifeforms from other dimensions to enter. While both have been proven, there's not enough data yet to reach a solid conclusion.
However, there is one Nexus Point that has taken the interest of a rather peculiar individual. This place, called Albright Island, is a massive island in the Atlantic, directly west of Portugal and Morocco. This island is home to a variety of biomes, creatures and ruins, though one thing in particular is rumored to be located there, which is the powerful sword known as the BitterBane. The BitterBane is a sharp, powerful and incredibly deadly magical sword consisting of the hardest and sharpest candy known to man, and the tastiest as well. With magical abilities to create candy-based attacks, or to simply summon candy at will, it makes a prime target for such a man as Mr. Smith. After learning about the Bitterbane during his time with the CIA, Mr. Smith embezzled millions of dollars from CIA black funds and various tax havens, and after losing his job, he used said money to purchase a new boat and hire a new crew for his expedition to the Albright Island Nexus Point. However, knowing full well that he would be heading into a Nexus Point, he knew he had to hire different individuals with unique talents that would increase everyone's chances of survival, and make the excursion much easier. And here our tale begins, where Mr. Smith gathers his crew for one hell of an adventure.