▼ 1 . 0 . 0 . A P P L I C A T I O N P R O C E S S || Guidelines for Character Submission[1.1.0.] - As the GMs, we reserve the right to deny, veto or otherwise reject any character application based on any number of factors that we find make the character unfit for this roleplay. This can include player history, perceived literacy, lack of understanding of the game's concept, unruly behavior in the iCheck/OOC or towards the GMs, other players or simply a generally poor attitude. Other reasons for application denial will be listed in the following rules.
[1.2.0.] - All Character Sheets must be submitted to the GMs using the provided skeleton. Character Sheets which do not use the provided skeleton will be rejected and asked to comply with the set standard. This code can be found provided below the rules. Please remember to change the capitalized 'HR' to 'hr' in order for the horizontal lines to work correctly.
[1.2.1.] - Incomplete or in progress sheets should not be posted in the OOC nor should they be posted in the character tab. Completed sheets ready for review are the only character sheets which should be sent to the GMs via Private Message. If you need a place to store a work in progress sheet, you can create a PM with yourself or a Character Archive thread.
[1.2.2.] - Completed sheets are to be privately messaged to the GMs for review until approved. Once approved you may move your sheet into the Character Thread for storage. Once the sheet is put into the Character Thread it becomes a contract between yourself and the GMs, meaning this is the character you have signed on to play and you will not alter or change anything about the character without first gaining the GM's permission to amend the sheet. This primarily relates to your character's biography, abilities and skills. Character relations, supporting cast and other minor items may be altered at any time but a heads-up is still appreciated.
[1.3.0.] - Character Sheet reviews will be provided to you via PM and each review will contain a verdict on the character's acceptance along with a list of reasoning why the character was accepted, conditionally accepted or out-right denied. You will be allotted one appeal per review, up to a grand total of three reviews. If the sheet is not in the GM's liking after the thread review, it will be denied and you will not be allowed to apply again. These three reviews count towards different characters as well should you change characters after your first one was denied.
[1.3.1.] - Reviews will be sent to the player within 24 hours of a posted completed sheet. Please try to understand that in the event of numerous character sheets being submitted in the same day or due to obligations outside of Crestwood Hollow there may be the occasional delay in this process.
[1.3.1.] - In the event of a reasonable delay, any displays of impatience towards the GMs will result in an immediate dismissal of the application and thus a denial towards the player participating in the RP. As the players, the GMs have lives and obligations outside of the roleplay and may not always be able to respond in a rapid manner. Please have patience and a postivie attitude adn you will receive a response in a timely manner.
[1.4.0.] - You can create any superhuman mold you want with tact. All invincible superhumans or obvious imitations of DC or Marvel titles will be judged harshly. If you must make a 'monstrous' character/power, I advise you to make your character dual sided so they may blend with the regular people. Your abilities should also be a secret to anyone outside of the character’s circle of trust, remember people are afraid of what they don't understand and superpowers are a new concept to the world. People will not be willing to accept them very quickly.
[1.4.1.] - In line with above rule, do not make your character well rounded, give them weaknesses and flaws. Limitations in their skills and abilities, reasons to make them need a team to support them. Additionally, give your character room to grow and develop. It's always fun to have a new power show up down the line, just give the GM a heads up first so it doesn't look like you're godmodding.
[1.5.0.] - Character abilities should feel at home in a realistic or even cinematic world akin to the Avengers/X-Men etc. That said as mentioned above be careful with physically disfiguring abilities.
[1.6.0.] - Failure to adhere to any of the character creation rules will lead to rejection of the application with a citation of the broken rule(s). Permission to re-apply will be given on a case by case basis depending on the rule(s) broken and the quality of the application. Critique will be given on Character Sheets which don't break any rules but aren't quite up to an acceptable standard. Please be willing to work with the GM in the event of this.
▼ 2 . 0 . 0 . O U T O F C H A R A C T E R C O N D U C T || Guidelines for posting in the OOC Thread[2.1.0.] - Respect the Game Masters. The GM's words are to be adhered, don't argue or disregard them unnecessarily. If a GM asks you to stop doing something please do it. Likewise if a GM asks you to change something in your post please do it. Failure to adhere to any GM or Moderator requests will result in expulsion from the game.
[2.2.0.] - Respect the other players. Constructive criticism is fine, but flaming or trying to run players off just because you don't like the way they do things is not okay. Remember, it's the GM's job, not yours, to point out if there's a problem. If you feel that there is a problem, then contact a GM directly.
[2.3.0.] - Likewise any quarrels will be dealt with by the GMs. Don't take them out in the OOC, arguments should be dealt with between the two parties through private messaging. If the involved parties truly can't solve their issues a GM can act as an arbiter upon request.
[2.4.0.] - No GIF Wars. This is a thread for discussion of the roleplay, its characters and plots. This is not a Spam Thread. Chat is allowed and encouraged but within reason, please try not to fill the OOC with numerous pages that have little to nothing to do with the roleplay itself. An active OOC generally means an active roleplay so feel free to chat up your fellow players about characters and events in the RP.
▼ 3 . 0 . 0 . I N C H A R A C T E R C O N D U C T || Guidelines for posting in the IC Thread[3.1.0.] - Absolutely no 'OOC' chatter in the In Character Thread. If you have a question or anything to explain there is an Out Of Character Thread provided. You have no excuse to make an 'OOC' comment in the IC and if done it will be heavily frowned upon.
[3.2.0.] - You are your character, so act like them. Create or portray their mannerisms, powers, and ideals to how they have been established in the game. BE the character, not just yourself with the character's powers. The notes section of your CS has been provided for such a reason, use it to help yourself remain consistent in character portrayals.
[3.3.0.] - Writing expectations for this roleplay are at least two (2) well developed paragraphs as a minimum per post. Three (3) to five (5) paragraph posts however would be awesome so long as you're not simply chewing the scenery. Proper spelling and grammar is also expected but small mistakes here and there are understandable. Blatant offenses will be called out.
[3.3.0.] - You are required to post at least once within ten (10) days after the GM Plot Post advances the RP. Extensions will only be given in extenuating circumstances. Please recognize your limitations before joining the RP, if you are unable to post once every ten days, then it's highly likely that you do not have enough time to keep up with the RP.
[3.3.1.] - In the event that you do miss the ten day deadline, your character will be listed as 'inactive'. After a further week (7 Days) of inactivity, your character will be expelled, and dealt with as necessary in the IC, whether killed or used as needed and then discarded. This whole process is simply easier if you just let the GM know if you're unable to keep up or simply have lost interest in the RP.
[3.3.2.] - If you find yourself in a plot with another player and they disappear, do your best to move on without them and quickly finish the arc to the best of your ability, or ask for the help of a GM.
[3.4.0.] - No God-Modding or metagaming. This refers to controlling or manipulating another player's character in way that is completely self-beneficial and not pre-approved by the other player. This also includes being untouchable against NPC characters as well as being all knowing. Keep your character humanized or risk being expelled from the RP.
[3.5.0.] - This is a Character Driven RP, and as such you are encouraged and expected to take charge of your character's sub-plots and storylines. This is a favourite rule of mine, and that said, there will be a heavy emphasis on collaborative activities and team building as well. The GMs will be leading the RP in the traditional sense with a driving plot and will ensure the RP keeps moving however we do want to see you develop your characters and produce your own plots. However we don't want to see you lock your character out of interaction and focus solely on your character and their 'world'. No one enjoys watching you play with yourself, it's always better to let someone else join in on the fun.
[3.5.1.] - Player Character's are not to be killed without permission nor that player's supporting cast members. It is fine to kill nameless NPC's, but PC's or important NPC's will require authorization by their creator except in the event of a GM event.
[3.6.0.] - Plots should not be completed in one or two posts. Your character should not be able to stop an entire robbery by themselves or put out a city block on fire with relative ease. That said obviously different power levels do apply so if you do manage to put out the fire, solve the cause of it. If you stop the robbery find out who hired the gang or what their motives were. If all else fails do some character development or show us some ‘Slice of Life’ moments for you character if you do solve a plot quickly.
S E X U A L C O N D U C T || A note from the GM This is an RP with open world elements and I realize that relationships are a part of this. While I have no problem with this I do want it kept a specific way to avoid breaking any rules. As part of RPG's rule, mature content is forbidden on the forums. You may however use the standard fade-to-black technique if you desire and that will be fine, just keep it PG-13/14A (May contain: violence, coarse language and/or sexually suggestive scenes.) both leading and following up. I implore you to keep within the age restrictions set up already by administration. As such, let’s keep it simple, ages 16-18 can have relationships with each other and likewise for 13-15. Please just use your common sense if you're going to seek a relationship within the RP. You have been warned of my expectations on this matter and should you fail to follow through you will be asked to leave the roleplay and reported for breaking site rules.
C O M M I T M E N T & C O N S I S T E N C Y || A note from the GMIf you join this RP, if you take the time to submit an application, I'm putting my faith in you that you'll be committed to it and that the character you play will be consistent with the one in the agreed upon CS. Personally, I have a hard time with this sometimes and I understand that things just happen. That said I’m referring to suddenly giving a character new powers with no explanation or completely changing their backstory in order to add new skills. I’m okay with changes but I’d like a heads-up first so perhaps we can work a more natural way towards these things happening. In terms of commitment, dropping out of the RP randomly for whatever reason is a pain or a GM. Simply put, it wastes my time along with the other players. If you do not think you can join and you're sure something will come up, do not join. Tendency to not care about an RP after a while? Don't join. Simple as that. I will work with you when it comes to bumps in the road. If you think you're going to be out for a couple of days, that's fine. I'll find a way to excuse you from the story or play your character. However, please let the group known as far in advance as possible. If you're going on a trip, tell me something. Do not leave me wondering where you are. Let me know so I can keep things going. I will work around you if you work with me when you can.