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Zeroth
Looking to join in? Join this discord server for rules, guidelines, and wiki information.


Don't like discord? Private message me for the information you need.

Erelith's Wiki can be accessed here.

Discord/General Rules

1. Be polite.

2. No Metagaming.

3. Keep discussions in the appropriate channels.*

4. Keep bot comands in #bot-commands.*

5. Listen to any @Gamemaster . Feel free to ping them if you have any questions/concerns.*

6. Check announcements now and then for info.*

*Applicable to discord members.

IC Rules

ANY AND ALL CHARACTERS MUST BE SUBMITTED IN #CHAR-APPLICATIONS FOR APPROVAL PRIOR TO USAGE (Non-discord members PM me through the site itself)

1. Erelith is host to wide variety of beasts and races. That being said, if you're planning to introduce an unconventional race (Not Elf, Human, Dwarf, Halfling, Orc, or a mix of those) please run it by a @Gamemaster beforehand. (Non-discord members PM me through the site itself)

2. Normal roleplaying rules apply. No Godmoding, metagaming (mentioned already).

3. Your main characters work on a 3 strike system. Basically, you get 3 near-death events bypassed during the roleplay. Any time your character may die after that, you must make a roll to determine your survival. As of right now, the roll you must make is a command in the #bot-commands , just type
&roll 1d2
; 1 means death, 2 means life. Side characters do not get any bypasses. (If you are not in the discord, a member/gamemaster will roll for you.)

4. If your character dies, they're dead. Any chance for them to come back lies within profane magics, or an act of the gods themselves.

5. Reminder that it's a roleplay for story, not a TDM.

6. As of right now, we're not forcing characters to adhere to any kind of mechanics. Things work on good faith between the group, however should the group grow too large/show that such mechanics are needed it will be done.
Hidden 6 yrs ago Post by Drewden
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Drewden The Exile

Member Seen 6 yrs ago



Many millennia before the creation of modern Erelith existed the Arezian nation. A utopian world that surpassed all of Erelith, Arezia worked with technology in one hand, and magic in the other. A great inventor, Kal, strove to place the Sentient Races on the level of gods. In his relentless efforts, he pioneered the way through the most profane magics in the world; soulburning.

 


In normal practices of the arcane, a mage physically and mentally exerts himself to channel the auras through his frame, which manifests to his will. The more powerful the spell, the harder it is to channel, and the greater of a physical toll the aura takes. In the case that a mage attempts and fails a spell, the mages suffers a hemorrhage, and likely dies. Soulburning magic bypasses this by using the soul itself - unhindered by the mortal coil - to channel and fuel the magic. Instead of the soul going through the Cycle, it is destroyed. In order to obtain the soul, its mortal vessel is destroyed, and it is captured by other magics.



Soulburning allowed Kal to create tools that pushed the realm of possibilities. Cities were raised in moments. Farms yielded endless crops. Diseases and death were all but absent. For many of Arezia, this was the perfect world. For Kal and his subordinates, however, this was not the end. They would not stop until they were gods. Thus, Kal sacrificed countless lives to bestow upon Arezia three treasures of unlimited strength; the Northern Edge, a blade which allowed its wielder to control the tides of battle, and kill the gods themselves; the Harmony, a pendant which protected its user from any magic; and, the most powerful of all, the Wishgranter, a ring that gave the user the ability to rewrite the realm itself.



In Kal's hubris, he wore the Wishgranter, and wished to become a god. The power needed by the Wishgranter to grant his wish was so tremendous that it triggered a cataclysm. Every single Arezian soul, gone in an instant. Kal became the god he sought to become, but of an empty world. In his shame, he used his limitless control of the auras to grant three more wishes: to bury away all remnants of Arezia under a new world, to bury his great and powerful tools, and to restore life to the new world. Erelith was born, and Kal became a god in recluse; driven by his shame to keep his secrets away from mortals.

 


Yet, secrets are only so to be uncovered. With the Northern Edge's appearance during the Umbral Reign to slay the Queen, treasure hunters began scouring the world, only to find passages to the ruins of Arezia ...

The WISHGRANTER Saga
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