⥬ RESET ⥪
A Katekyo Hitman Reborn! RP✧Special thanks to Grey for providing some notes from previous RPs and helping make this OOC what it is and what it will be.✧
The Vongola Famiglia of Italy, the most powerful mafia family in the world, in terms of traditions, history, size and influence is said to be unmatched. Under its sprawling aegis are legions of families pledged to ideals of this underworld colossus, and across its long and storied history are all that the mafia can aspire to become as a force for good and for evil. On the toil of generations, its might has remained constant amidst the fickle ebb and flow of power.
This once noble mafia family no longer stands atop the mafia world. Though it has begun to reclaim its former glory, it is on the verge of internal and external destruction. Moreover, recent events have further challenged its former prominence. Under the nose of Vongola Quattordicesimo, a previously unknown force has begun to move. The Rilevare Famiglia, a militant mafia group who has amassed power rivaling that of the former Vongola, has made a name for itself by taking lesser families out from the inside. By crippling various families across the world, assimilating those that could be forced to pledge loyalty, and eradicating those that could not, it has quickly become a force to be reckoned with.
With little to no information about the Rilevare available, there was little left for the remaining Mafia in power to do apart from prepare themselves for the storm that was to come. The growing forces and power of the Rilevare famiglia were unknown, though rumored to be on such a scale as to topple countries, though it is unknown if this is true or mere hearsay.
This once noble mafia family no longer stands atop the mafia world. Though it has begun to reclaim its former glory, it is on the verge of internal and external destruction. Moreover, recent events have further challenged its former prominence. Under the nose of Vongola Quattordicesimo, a previously unknown force has begun to move. The Rilevare Famiglia, a militant mafia group who has amassed power rivaling that of the former Vongola, has made a name for itself by taking lesser families out from the inside. By crippling various families across the world, assimilating those that could be forced to pledge loyalty, and eradicating those that could not, it has quickly become a force to be reckoned with.
With little to no information about the Rilevare available, there was little left for the remaining Mafia in power to do apart from prepare themselves for the storm that was to come. The growing forces and power of the Rilevare famiglia were unknown, though rumored to be on such a scale as to topple countries, though it is unknown if this is true or mere hearsay.
Pʀᴇᴍɪsᴇ
Reset! A Hitman Reborn is a roleplay set within the world of Katekyo Hitman Reborn! primarily following the continuity of the manga with influences from the anime. Much like its source material, this roleplay primary possesses elements of modern-fantasy, action, and slice of life. It’s narrative will revolve around seven youths, the bonds they form, and the trials they must overcome throughout their journey.
The setting of this roleplay will shift between a multitude of venues, the most prominent being Namimori and Kokuyo in Japan as well as Italy roughly 111 years after Sawada Tsunayoshi’s ascent to power as Vongola X. As a result, the world of this roleplay is far more developed and modernized compared to its previous iteration. For example, Namimori has become a full-fledged city, rather than a town; Kokuyo has grown in size, but is still relatively small in comparison. The Vongola Famiglia is under the leadership of Vongola XIV and, naturally, most of the characters of the original series will not be making an appearance.
The player characters are each one of the seven potential candidates for the titles of Vongola XV and Guardians respectively. That said, they are far from considered valid candidates by the mafia at large. They will be starting with a wealth of potential and basic knowledge of the ways in which the mafia world works, but it’s intricacies and the possibilities afforded to them will be vast and mostly unknown. The intent is that the events of the roleplay will allow them to grow in power through struggles against hardship and the lessons they learn from those around them. Character sheets should be generated with this intention in mind, both in terms of character and skill set.
Likewise, the guiding force for the plotline of this story is intended to be an equal balance of character and narrative. Although story arcs and key events will be planned out and enacted to drive the story forward, much like Katekyo Hitman Reborn! the roleplay is more about character interaction and development as opposed to beating up the bad guys.
With the formalities out of the way, at its core this should still be about having fun. After all, a roleplay without fun is just another form of work. It is a collaborative effort and cooperation is key, so play never feel afraid to ask questions, present ideas, or anything of the sort.
The setting of this roleplay will shift between a multitude of venues, the most prominent being Namimori and Kokuyo in Japan as well as Italy roughly 111 years after Sawada Tsunayoshi’s ascent to power as Vongola X. As a result, the world of this roleplay is far more developed and modernized compared to its previous iteration. For example, Namimori has become a full-fledged city, rather than a town; Kokuyo has grown in size, but is still relatively small in comparison. The Vongola Famiglia is under the leadership of Vongola XIV and, naturally, most of the characters of the original series will not be making an appearance.
The player characters are each one of the seven potential candidates for the titles of Vongola XV and Guardians respectively. That said, they are far from considered valid candidates by the mafia at large. They will be starting with a wealth of potential and basic knowledge of the ways in which the mafia world works, but it’s intricacies and the possibilities afforded to them will be vast and mostly unknown. The intent is that the events of the roleplay will allow them to grow in power through struggles against hardship and the lessons they learn from those around them. Character sheets should be generated with this intention in mind, both in terms of character and skill set.
Likewise, the guiding force for the plotline of this story is intended to be an equal balance of character and narrative. Although story arcs and key events will be planned out and enacted to drive the story forward, much like Katekyo Hitman Reborn! the roleplay is more about character interaction and development as opposed to beating up the bad guys.
With the formalities out of the way, at its core this should still be about having fun. After all, a roleplay without fun is just another form of work. It is a collaborative effort and cooperation is key, so play never feel afraid to ask questions, present ideas, or anything of the sort.
Exᴘᴇᴄᴛᴀᴛɪᴏɴs
- All Fundamental Rules of the Guild apply, as well as all of the usual guidelines of RP etiquette: respect your GMs and fellow players; don't powergame, godmod, metagame, etc; communicate your problems and concerns; and so on and so forth. We've all been doing this for some time, we all know how this works. I trust you all to do what's best for development and story, know the capabilities of your character, and ensure that nobody feels unwelcome.
- There are no hard rules as far post length or frequency goes other than the usual "no one-liners." That being said, I am implementing a soft one post per week rule to try and keep us moving and on track as often as possible. I understand that at times life happens and it might pull you away, but I’d like us to avoid stagnation as much as possible. As long as there is proper characterization and sufficient content to reply to, there shouldn't be a problem with briefer posts. and if there are going to be schedule issues, just let everyone know so we can make the necessary arrangements and we'll be golden. This should be done either through the use of the OOC on the guild or the group Discord chat. Do not make me chase you, and do not ghost us.
- Typically, the GM is the one that sets the expectations and gets final say on all discussion related to the RP. While this holds true for most OOC conflicts, it should be clear that I'm willing to hear people’s arguments out as far as the IC and character ideas are concerned. Generally speaking, if an idea has merit to story and character progression, I'll hear it out; don't be afraid to point something out or suggest ideas if you feel the desire to.
- I reserve the right to amend this section as necessary and as I see fit.
- You are assumed to have read this section if you post a character sheet.
CS template is located in the CHAR tab. We are currently closed and not looking for other players at the moment.