Ben “Rock-N-Rolla” Kaiser
⦋ 25 || England || Male ⦌
APPEARANCE & PERSONALITY
APPEARANCE
Tall with his 6’2, Bens gives a lanky impression rather then imposing. While he certeinly strong and built. its slender and he does’t have the dicipline to maintain the kind of body you expect on a martial artist. He dresses in a metal studded black leather jackets, a red cape with “The King is Dead” lettered over it. HIs hair is dyed a toxic green, his skin pale and he wears a eye patch to cover his left eye as it reveals he isn’t human.
PERSONALITY TRAITS
Short Tempered
Violent
Easily Provoked
Loyal
Goal Driven
Stubborn
Violent
Easily Provoked
Loyal
Goal Driven
Stubborn
BACKSTORY & MOTIVATION
Ben is a vampire. That part usually is enough for people to book it and leave the town when they see him. Bens story is one of betrayal of the worst kind, and his struggle has all but consumed his life. Born in Liverpool, his father seemed like a ordinary if absent man of the house. He worked and made good money but only ever seemed at home at late hours. Unbeknownst to Ben, his father was not simply working long hours.
Bens family seemed reasonably off at first, his father working a rather high paying job while his mother, who Ben believed to be sick with a rare blood disease worked from home as a seamstress. However, the sickness rapidly grew worse and the family began to break apart however when his mother sickness worsened.
Alfred Kaiser was a newly minted member of the Crimson Eyes Coven, a very violent and sadistic group of vampires. He had been a servant of its leader for quite some time, and had helped them infiltrate human society for a number of years. His reward had been the crimson curse of vampirism.
As his father became more distant and worked longer hours and claimed to make up for the loss of income, while Ben watched his mother waste away. That is, until he woke to a horrifying scream in the middle of the night. Rushing to his mothers bedroom, he found his father leaned over her, eyes gleaming red. His teeth dripping blood. That was when realization hit the young teenage Ben.
Terrified, Ben ran and never looked back. Becoming a vagrant on the streets of England's many cities, he ran from his Father and his cronies as it appeared the Coven had plans for him. His mother had been a long been a blood doll for his father in hope of shielding her son from being turned. Ben leaving was her death sentence, but she died with a defiant smile on her lips, burning the house down with her and severely injuring Bens father.
Ben honed his fighting skills in back alleys and underground fighting arenas. He proved himself to be a quick study, and while he ended up adorned with many a battle scar, he became an apt boxer and fantastic wrestler. His brawling prowess lent him fame however, and due to this fame, his past would catch up to him. It happaned when he finally dared revisiting the ruins of his family home. Upon visiting the site, he was attacked by two vampires sent by his father. He was overpowered, being but a human. But apperently, the order was to turn him. But with newfound vampiric strength, he became more then a match and succeeded in dispatching his would be masters.
Now he is looking for his father and a way to get rid of the Vampires Curse.
FIGHTING STYLE & ABILITIES
FIGHTING STYLE
SPECIAL MOVES & TECHNIQUES
Ben's fighting style relies entirely on grappling and counters. His power set relies around disorienting the opponent with dazzling speed, brutal take downs and flashy throws. He refer to it as "Slayer Grappling"
His movements are quick and violent, opting to generally go low and dodge roll when possible. Similar to a greco roman wreslter, when fighting he is squatting and shooting for the knees.
His movements are quick and violent, opting to generally go low and dodge roll when possible. Similar to a greco roman wreslter, when fighting he is squatting and shooting for the knees.
SPECIAL MOVES & TECHNIQUES
■ Rock-N-Kill: His primary move is the Rock-N-Kill which propels him forward in a dash that ends in a roll. If the roll-in hits or get close enough, he grabs the opponent by the leg and wrestles tosses them up on his shoulders. This is his main set up for most of his moves.
■ PunkBusta: (Only when Grappled from Rock-N-Kill or Kobain Clutch) When The enemy is secured on his shoulders or in the Kobain clutch, Ben lauches the enemy up in the air and smashes them down face first by grabbing their ankles mid air and using his ki-boosted strength to ragdoll them.
■ Rollin Clasha. Usually used the second Rock-N-Kill Connects, he simply grabs them over his shoulder and makes a high air forward flip slamming the enemy to the ground.
■ Union Jack Smack: A simple, step in palm strike that is capable of sending a guy flying.
■ Kobain Clutch: The Kobain Clutch a is running Kick that turns into a hold. The kick itself is a running one leg dropkick (also known as a shotgun kick). But the second it hits he tucks his legs and lands on the opponent, rolling with them and tosses them up on his shoulders.
■ Mindless Self Punishment/High Variant: One of his Staple Moves. Stepping in under High Attacks he sweeps the legs and pick them up for a old fashioned judo throw over the shoulder.
■ Mindless Self Punishment/Low Variant: Reversal for lowattacks is a little different in that he steps back, grabs their leg or arm and pull them into the throw that way instead.
SUPER MOVES
■ Punch-N-Roses
A reversal that if timed, delivers a massive flurry of ki enhanced blows to the opponent's face. When the opponent kick or Punch, he’ll find that Ben sways out of the way in the last minute before delivering a massive, highspeed punch that is bound to send them flying.
■ Nirvana Kick
A more powerful variant of the Shotgun Kick from Kobain clutch, only this time the kick doesn’t turn into a roll but stomp. As soon as the enemy's face is stomped into the ground, Bens heel explode with hidden shotgun shell.
WEAKNESSES & LIMITS
Combat Weakness:
He lacks any sort of distance attacks, meaning if you can keep him at range you can beat him pretty handily. He is also a raging alcoholic and shortsighted, easily provoked into doing things detrimental to his own well being. Ben is also technically a vampire. The curse has no fully bloomed due to his refusal to drink human blood and having killed his "Sire" before the turning was fully realized. This makes him weakened in direct sunlight some, and weak to anything holy and blessed.
He lacks any sort of distance attacks, meaning if you can keep him at range you can beat him pretty handily. He is also a raging alcoholic and shortsighted, easily provoked into doing things detrimental to his own well being. Ben is also technically a vampire. The curse has no fully bloomed due to his refusal to drink human blood and having killed his "Sire" before the turning was fully realized. This makes him weakened in direct sunlight some, and weak to anything holy and blessed.
OTHER
His father, Alfred, has put a price on his sons head due to Bens refusal to bend to his will now that he is a vampire.
Takio Berg
⦋ 22 || Japan || Male ⦌
APPEARANCE & PERSONALITY
APPEARANCE
5’8 doesn make for the most imposing figure, and his effeminate futures makes him downright androgynous. The young man doesnt mind the fact that other find him overly flamboyant, he quite enjoys flaunting his sleek, musculuar physique, wearing only a small vest and pants cut off at the knees. He also wears a form of scaled down kabuki paint.
PERSONALITY TRAITS
Cocky,
arrogant
Lecherous
Quick Witted
Violent
Agressive
BACKSTORY & MOTIVATION
Born in Stockholm Sweden to a Japanese mother, he never fully felt at home in sweden. Despite being a melting pot, Stockholm never really agreed with him as a person. He had a hard time fitting in with the others and fell into bad company. After he got busted breaking into a car, his mother sent him to live with his grand parents.
Turned out his Grand Parents were pretty peculiar. In fact, apparently his Grandmother was a the leader of a sect of demon hunters called the “Radiant Eye”. Ben, finding this to be just what he had always missed in life, threw himself at the chance to fulfill his “Destiny”. However, he was a thug, a arrogant, cocky, undisciplined child. And his Grand Parents teachings were long and complicated. It didn’t sit well with him who only wanted to become a badass hunter.
And, Such did the dice fall, that he would get his chance. When a couple of demons arrived at the family doorstep, intent of taking down his Grandmother who they called the “Bushi-Ona”, Takio was desperate to help. Having already picked the lock to the armory many times before, he lay his hands on a very strange variant of the Kusarigama. The weapon seemed to draw him in. The Chain weapon he found, was unwieldy but powerful. He managed to clobber and tangle one of the demons while his Grandmother dispatched the other one.
However, she was furious that he had broken in and stolen a weapon for himself. Especially since the weapon, that had an axe instead of a sickle, was a sacred weapons that bound itself to the wielders soul. She had no choice but to train the kid properly now.
The last 5 years, he has been non-stop practicing, completely consumed by the task of getting stronger. That is, until the Nomads show up in Japan.
FIGHTING STYLE & ABILITIES
FIGHTING STYLE
Takai’s fighting style is all about distance and overwhelming the opponent. His axe allows him to cut and chop if people get to close, but his main techniques all hinge on the use of his massive reach. The Style itself is simple referred to as Chēn no arashi or Chain Storm. Its a fluid and fast style, with many sweeping, violent swings, the pendulum of the chains making it so that he is always moving. In a way, its like a dances, his position always shifting with every pass of the chain overhead or at his side. When ever he channels his ki, the chain glows a dark blue.
.
SPECIAL MOVES & TECHNIQUES
■ Kaze: Thee bread and butter of his moves is a simple upwards swing with chain that loops around into a six sweep combo alternating direction as he swings it around. Very usefully to create distance. Also sets up for other moves.
■ Kurai Kaze.
“The Dark Wind” is a follow up attack that that smashes downwards at a hard to dodge angle, if hit, the weight on the end of the chain wraps around whatever limb it hit. It drains the opponent of strength VERY slowly.
■ Sukurīmingu-fū: Chanelling ki trough the chains, they spin so fast it produces slashing winds that cut flesh. Four projectiles in a row that he can be spread out about 20 degrees with each swing.
■ Kōtai suīpu Swinging the chain around quickly skipping nad dashing backwards, it is his primary tool of disengage
■ Tetsu no hebi Channeling ki trough the chain, he tosses the weight forward like a snake winding up and striking. It if hits, it stuns the enemy briefly.
■ Berserker Bash A very simple, ki channeling chop with the axe part of the weapon. If hit, the blade soaks some of the blood in.
■ Hagane no kaze Swinging it around him at blistering speed while channeling ki trough the chains, he can deflect many basic projectiles.
SUPER MOVES
■ Amanokaze
Swirling he schain gracefully in large half circles, as he does he slowly heals damage he has taken while dealing a fair bit of damage to anyone who gets within his reach.
[indent
■ Tashika ni Kuro: Gahenna no Kaze (Can only be used if the weapon has “Fed” enough from Berserker Bash or Kurai Kaze.) Takio starts to swing the axe part of his weapon around his head in a small circle at first that the grow as he uses it with the chain rather then the weight. Black flames appear all around him before he starts spinning and moving, creating a large area of spinning, fiery chain. Deals massive damaage to anyone hit and knocks them away.
WEAKNESSES & LIMITS
Combat Weakness:
While his range is great, he suffers from reliable close combat offence. Also, every attack has a fair amount of of windup and long chains can only travel in so many angles and directions.
OTHER
The weapon isn't sentient, but it does influence him to become more vicious in combat.
⦋ 22 || Japan || Male ⦌
APPEARANCE & PERSONALITY
APPEARANCE
5’8 doesn make for the most imposing figure, and his effeminate futures makes him downright androgynous. The young man doesnt mind the fact that other find him overly flamboyant, he quite enjoys flaunting his sleek, musculuar physique, wearing only a small vest and pants cut off at the knees. He also wears a form of scaled down kabuki paint.
PERSONALITY TRAITS
Cocky,
arrogant
Lecherous
Quick Witted
Violent
Agressive
BACKSTORY & MOTIVATION
Born in Stockholm Sweden to a Japanese mother, he never fully felt at home in sweden. Despite being a melting pot, Stockholm never really agreed with him as a person. He had a hard time fitting in with the others and fell into bad company. After he got busted breaking into a car, his mother sent him to live with his grand parents.
Turned out his Grand Parents were pretty peculiar. In fact, apparently his Grandmother was a the leader of a sect of demon hunters called the “Radiant Eye”. Ben, finding this to be just what he had always missed in life, threw himself at the chance to fulfill his “Destiny”. However, he was a thug, a arrogant, cocky, undisciplined child. And his Grand Parents teachings were long and complicated. It didn’t sit well with him who only wanted to become a badass hunter.
And, Such did the dice fall, that he would get his chance. When a couple of demons arrived at the family doorstep, intent of taking down his Grandmother who they called the “Bushi-Ona”, Takio was desperate to help. Having already picked the lock to the armory many times before, he lay his hands on a very strange variant of the Kusarigama. The weapon seemed to draw him in. The Chain weapon he found, was unwieldy but powerful. He managed to clobber and tangle one of the demons while his Grandmother dispatched the other one.
However, she was furious that he had broken in and stolen a weapon for himself. Especially since the weapon, that had an axe instead of a sickle, was a sacred weapons that bound itself to the wielders soul. She had no choice but to train the kid properly now.
The last 5 years, he has been non-stop practicing, completely consumed by the task of getting stronger. That is, until the Nomads show up in Japan.
FIGHTING STYLE & ABILITIES
FIGHTING STYLE
Takai’s fighting style is all about distance and overwhelming the opponent. His axe allows him to cut and chop if people get to close, but his main techniques all hinge on the use of his massive reach. The Style itself is simple referred to as Chēn no arashi or Chain Storm. Its a fluid and fast style, with many sweeping, violent swings, the pendulum of the chains making it so that he is always moving. In a way, its like a dances, his position always shifting with every pass of the chain overhead or at his side. When ever he channels his ki, the chain glows a dark blue.
.
SPECIAL MOVES & TECHNIQUES
■ Kaze: Thee bread and butter of his moves is a simple upwards swing with chain that loops around into a six sweep combo alternating direction as he swings it around. Very usefully to create distance. Also sets up for other moves.
■ Kurai Kaze.
“The Dark Wind” is a follow up attack that that smashes downwards at a hard to dodge angle, if hit, the weight on the end of the chain wraps around whatever limb it hit. It drains the opponent of strength VERY slowly.
■ Sukurīmingu-fū: Chanelling ki trough the chains, they spin so fast it produces slashing winds that cut flesh. Four projectiles in a row that he can be spread out about 20 degrees with each swing.
■ Kōtai suīpu Swinging the chain around quickly skipping nad dashing backwards, it is his primary tool of disengage
■ Tetsu no hebi Channeling ki trough the chain, he tosses the weight forward like a snake winding up and striking. It if hits, it stuns the enemy briefly.
■ Berserker Bash A very simple, ki channeling chop with the axe part of the weapon. If hit, the blade soaks some of the blood in.
■ Hagane no kaze Swinging it around him at blistering speed while channeling ki trough the chains, he can deflect many basic projectiles.
SUPER MOVES
■ Amanokaze
Swirling he schain gracefully in large half circles, as he does he slowly heals damage he has taken while dealing a fair bit of damage to anyone who gets within his reach.
[indent
■ Tashika ni Kuro: Gahenna no Kaze (Can only be used if the weapon has “Fed” enough from Berserker Bash or Kurai Kaze.) Takio starts to swing the axe part of his weapon around his head in a small circle at first that the grow as he uses it with the chain rather then the weight. Black flames appear all around him before he starts spinning and moving, creating a large area of spinning, fiery chain. Deals massive damaage to anyone hit and knocks them away.
WEAKNESSES & LIMITS
Combat Weakness:
While his range is great, he suffers from reliable close combat offence. Also, every attack has a fair amount of of windup and long chains can only travel in so many angles and directions.
OTHER
The weapon isn't sentient, but it does influence him to become more vicious in combat.
Kravann
⦋ 28 || Cambodia || Male ⦌
APPEARANCE & PERSONALITY
APPEARANCE
At his 5'9, he is considered tall for someone of Cambodian descent. HIs build is sleak and powerfull, honed by a life of life and death battles. His skin copper brown skin is covered with scars and draped in a modified monk robe, cut open in the front. Underneath he wears a mesh shirt of sort. His arms and legs are wrapped in cloth at all times. His dark, brown eyes have a sense of impending violence behind the brown hues. His grin is unpleasant and cold, his mannerism crisp yet seemingly artificially constrained.
PERSONALITY TRAITS
Driven
Ambitious
Ruthless
Perfectionist
Violent
Cold
Relentless
Ambitious
Ruthless
Perfectionist
Violent
Cold
Relentless
BACKSTORY & MOTIVATION
Deep within the Cambodian jungles there is a small, almost forgotten to the world monastery. Here, a sect of violent outcast monks in a twisted, hidden society. The Phlauv Banlea or Thorned Path. They believed in one thing and one thing only: The Path of Perfection through violence and pain. The Phluav Banlea was long considered nothing more than a myth, especially since the Red Khemer had already taken its place in history as Cambodias darkest stretch of history. All the while, the reclusive monks kept hidden, only venturing out when one of their disciples set out to attain something for them.
It was to this monastery, a martial art prodigy by the name of Kravann travelled. Kravann is a martial arts prodigy, the kind that only see the light of day every decade or so. He grew up in a small fishing village, where Martial arts was as much a way to meditate as it was to defend itself. Here he learned Bokator, a Khemer style similar to kickboxing. At the age of 9 he began to sparring with the older kids and by the age of 11 he was sparring with the teens. By the age of 12 he had his first real match against a boy from the local gym. The match ended in a quick victory as Kravann toekicked the other boy so hard and so accurately in the solar plexus, that the boy had be hospitalized.
After three more matches with the same result a year later, he was no longer allowed to compete as it felt he had a unfair advantage and used it to hurt rather then just win. Kravann was 15 by the time he left his village. He moved around, staying at various gyms and dojos, absorbing techniques and styles like a sponge. He became the equivalent of a black belt in Pankak Silat, Bando and various styles native to the region. He also started to more or less headhunt local hot shots and big names, intent of testing his mettle. He left a trail of bodies behind him, often going so far to ending the career of promising talents and humiliating so called masters.
That was untillUntil he came upon Haulong, A Korean born member of the Thorned Path. He had been following the young Kravann who was now 19 years old, his masters having taken an interest in the prodigy. He challenged Kravann, and not only beat him, but broke his arm in two places within the first minute of the fight. Kravanns response was to laugh like a caged hyena, demanding to know where he could learn to fight like that.
Haulong considered this confirmation that they had found a new member and gave the boy directions, stating that only if he could find them would he be allowed to join. It took Kravann an year to get there, having to heal his arm as well as travel into the deepest Cambodian jungle.
Once there, he set to learning the Thorned Path, finding at last that he found something that was aligned with his own interestes and reasons for learning martial arts. Here, he was run trough the ringer, nearly dying and always pushed to the very limits. Even sparring was like a fight to either death or surrender.
Four 8 years.
FIGHTING STYLE & ABILITIES
FIGHTING STYLE
SPECIAL MOVES & TECHNIQUES
Passive: Thorned Path Diciple:
Being a practitioner of the Thorned Path; Kravann is all about pain, both causing and having it caused to him. The more pain he surrounds himself with or feel, the more powerful his Spear of Pain and Ki Destruption based attacks gets. These will be marked with a *
The Thorned Path employ a style referred to as Sechaktei Pit Hengsaa
or “Violent Truth”. The style is all about causing breakage and pain in the enemy, employing powerful, ki disrupting strikes and bone breaking kicks. His movements are very economic, and his kicks and punches snap in the shortest possible angle of attack.
or “Violent Truth”. The style is all about causing breakage and pain in the enemy, employing powerful, ki disrupting strikes and bone breaking kicks. His movements are very economic, and his kicks and punches snap in the shortest possible angle of attack.
SPECIAL MOVES & TECHNIQUES
Passive: Thorned Path Diciple:
Being a practitioner of the Thorned Path; Kravann is all about pain, both causing and having it caused to him. The more pain he surrounds himself with or feel, the more powerful his Spear of Pain and Ki Destruption based attacks gets. These will be marked with a *
■ *Bakbek/Broken Sight The most basic of ihs moves is Broken sight, which is a quick step in strike that smashed his palm to the opponents head. If it connects with your head, you are dazzled and your vision becomes briefly impaired. ‘Combo Starter’
■ kach chhaoeng/Rib BreakerUsually a followup to Bakbek, Kravann drops low and jams his elbow in the opponent's ribs, knocking their breath out of them and causing severe pain.
■ damri staong/Elephant Stomping Channeling KI trough his legs, he stomps down the opponent's foot, disrupting their movements and debilitating them.
■ *damri tich/Scorpion Sting A quick strike using his thumb, index and middle fingers to strike at an area on the body, disturbing the flow of ki, causing massive discomfort and lingering pain until the ki has been re balanced.
■ *lompeng nei karchhucheab / Spear of Pain
Channeling his ki throughout his arm, he thrusts it forward like a spear, and indeed, launches a spearlike projectile of twisted, malignant ki. If hit, the victim is wrecked with immense pain and find using his own Ki difficult. The projectile is reasonably fast, but travels only in a straight line and can be dodged. Powers up the more pain Kravann is enduring or causing.
Channeling his ki throughout his arm, he thrusts it forward like a spear, and indeed, launches a spearlike projectile of twisted, malignant ki. If hit, the victim is wrecked with immense pain and find using his own Ki difficult. The projectile is reasonably fast, but travels only in a straight line and can be dodged. Powers up the more pain Kravann is enduring or causing.
■ Sva Tralb / Monkey Flip Dodging low, Kravann uses his powerful legs to deliver a ki-infused kick that launches the enemy upwards. ‘Combo Starter’
■ Lot khla / Leaping Tiger Pouncing forward, Kravann swipes with his fingers like a claw, ki hardening his fingers so that he can literally tear flesh. Can be used to intercept airborn targets or opponents launched by the Sva Tralb.
■ Double Hammer Kick (can be used while in the air)
The hammer kick is not part of the Thorned Path, but a old habit of Kravann from his past. Like most his moves, it is quick and powerful. The Hammer kick is like axe kick in that it comes dropping down from an fully extended leg. How ever, Kravann is able to pivot and deliver a second kick with his other leg just a second before should it miss or as the case is sometimes, when it goes right through the opponent.
The hammer kick is not part of the Thorned Path, but a old habit of Kravann from his past. Like most his moves, it is quick and powerful. The Hammer kick is like axe kick in that it comes dropping down from an fully extended leg. How ever, Kravann is able to pivot and deliver a second kick with his other leg just a second before should it miss or as the case is sometimes, when it goes right through the opponent.
SUPER MOVES
■ *Embrace of Thorns
Kravann moves quickly up close to a enemy and grasps them in a bear hug while manifesting 8 spears of pain around them both. He then hold on to the enemy while each spear impales them both. However, all the pain he feels is immediately transferred to the grabbed opponent.
Kravann moves quickly up close to a enemy and grasps them in a bear hug while manifesting 8 spears of pain around them both. He then hold on to the enemy while each spear impales them both. However, all the pain he feels is immediately transferred to the grabbed opponent.
■ *Rose of Death
Kravanns power blooms, manifesting in eight floating orbs of malevolent Ki. For his next eight attacks, each move is empowered with a special effect or simply deal more damage. Each attack consumes an orb, regardless of hitting. When all orbs are consumed, Kravann is healed for a small portion of each successful attack.
Double Hammer Kick: The kicks impact is now faster and more powerful.
Lot khla: The Clawlike swipes causes additional bleeding, dealing damage over time.
Sva Tralb: Launches the enemy farther, allowing for longer mid air combos.
Dompeng nei karchhucheab: Becomes incredibly fast and deal more damage.
Damri staon: Deals a lot more damage, stuns the enemy.
Bakbek: Deals chip damage even if blocked (Does not cause stun upon block),
Damri tich: Disrupts channeled abilities.
Kach chhaoeng: Each hit with Kach chhaoeng pushes the enemy back and leaves a small concentration of Kravanns malevolent Ki, lingering inside his opponent. When Rose of Death ends, each of these concentrations explodes.
Double Hammer Kick: The kicks impact is now faster and more powerful.
Lot khla: The Clawlike swipes causes additional bleeding, dealing damage over time.
Sva Tralb: Launches the enemy farther, allowing for longer mid air combos.
Dompeng nei karchhucheab: Becomes incredibly fast and deal more damage.
Damri staon: Deals a lot more damage, stuns the enemy.
Bakbek: Deals chip damage even if blocked (Does not cause stun upon block),
Damri tich: Disrupts channeled abilities.
Kach chhaoeng: Each hit with Kach chhaoeng pushes the enemy back and leaves a small concentration of Kravanns malevolent Ki, lingering inside his opponent. When Rose of Death ends, each of these concentrations explodes.
WEAKNESSES & LIMITS
Combat Weakness: Pain is a rather double edged sword. While pushing him to his limits is dangerous, he is a slow starter in combat. His abilities are lacking the edge of Thorned Paths ramping power early.
OTHER
He is a vegetarian.
2x Like