Few have ever heard of the place known only as the Kreuzung, and fewer still would ever have the chance to visit this place in their lives. The phenomenon known as the Kreuzung is a pocket dimension believed to be created by the intersection of other timelines converging into a singular point in spacetime. Serving as a hub between all possible timelines, access to this precious gateway has been sought after by all looking for power across the entirety of spacetime. Life within the Kreuzung has been thrown into chaos with the sudden appearance of outsiders from an unknown origin, who seek power over the Nexus so that they may conquer all of existence. In desperation, the people of the Kreuzung have sent out a distress signal in a hidden gateway, hoping that they can summon heroes who can save them from this new existential threat.
Into the Crossing is an RPG inspired by the manga Drifters by Kouta Hirano. However, unlike in the manga, we are not limited to figures from our own timeline, but important figures from all across all possible alternate histories on earth. Our heroes are characters who were summoned into the realm known as The Kreuzung upon their moments of death, disappearing from their own timelines and being warped to this new pocket realm, by an unknown figure. They are tasked with eliminating a previously unknown force who have arrived in the Kreuzung, seeking to take control of the realm and use it as a gateway to springboard their conquest of all of existence.
The Kreuzung was a name given to a recently detected pocket dimension seemingly existing outside of the flow of normal spacetime. The realm is an anomalous convergence of all known lines within the 5th dimension, creating a crossing over point where all timelines have an access point to each other. However, practical travel to the Kreuzung is extremely difficult, requiring extremely advanced technology. There are, however, cases of individuals simply being tossed into the Kreuzung at random, and these exiles are among those who settled down in the realm and began to settle it. As such, a native human population does, in fact, exist in the Nexus, born of the descendants of those who were ejected from their home timelines and forced to create new lives. As well, new 'demihuman' species exist in the rift as well, descended of humans, though evolved beyond baseline humanity, due to genetic damage done to their ancestors though the energy of the warp.
The native people of the Kreuzung are extremely technologically advanced, having access to individuals from all across all possible timelines, and access to the incredible energy source of the gateways, which radiate significant and seemingly unlimited energy that the people of the rift harvest to power their machines and technology.
The native nations of the Kreuzung were all born from the settlements of humans who were warped into the rift and had no way to return to their home timelines. Time flows independently in the Kreuzung from the rest of spacetime, and many of these first settlers in the Kreuzung were chronologically from the far future in their timelines. All cultures in the Kreuzung are descendants of those found in the timelines, and in many ways, still parallel those found in their original timelines.
The notable exception being the massive Shocker Empire, a totally alien nation that appeared suddenly, and almost overnight conquered 1/3 of the land in the Kreuzung. An existential threat to the very existence of the people of the Kreuzung, the Shockers appear to be planning to subjugate the rift, and use it as a base to launch invasions of the rest of the timelines, becoming an omnipresent Empire.
The Land of October is the home of the one of the major gateways, known to an individual known as the Keeper, who has summoned heroes from across spacetime to the city of Krasnogorod, to face the threat of the Shockers, and save the Kreuzung from conquest.
The Shockers are an extradimensional organization that appeared in the northern reaches of the Kreuzung suddently, using their advanced technology to conquer a massive ammount of territory in less than 6 months. Following this, a second division of the Shockers appeared in the Southern Continent, rapidly consuming a massive territory as a second base of opperations.
The rise of the Shockers has created massive instability all across the land, with refugees fleeing their opressive and violent rule flocking to the south and east, with the Land of October being flooded by northerners seeking aid from the injustice faced by the Shocker occupation. The Shockers eradicate all opposed to their rule with absolute brutality, and are well known for their purgest of demihumans, with the entire Elf population of the north being relocated to Aurora, Medina and October. With the aid of their ally, Orte, the Shockers seem to have an easy victory ahead, leading to the summoning of aid from the Timelines as a last resort.
Humans - Baseline Humanity, descended from people flung into the rift centuries ago. They are more or less the same as normal humanity, however very advanced.
Elves - A near-human species descended from humans who recieved minor genetic damage from exposure to the warp, they resemble humans more closely than other demihumans, however they posess traits that set them apart. Elves on average are much taller than baseline humans, and have larger, more poweful eyes that allow them to see farther, and to see in the dark better than humans. The genetic damage done to them, however, has lead to the elves posessing a less effective immune system, and they are more likely to become ill, and on average have shorter lifespans than humans. The genetic damage done to their ancestors, and interbreeding with baseline humanity, has cause the elves to become less reproductively successful, and with the current rise of the Shockers, it appears that Elves may soon be facing a very real threat of extinction. A few nations of the Rift are majority elven, notably Yedinia and Finisterre.
Mutants - Mutants are the further degenerated ofspring of genetically damaged humans. More beast than human, the are completely incabable of higher civilzation, having lost all higher functioning centuries ago. They wander across the world, but are most prevalent in places like the Wildlands and the island of Grand Orciania, being the only humanoids located in the later.
Overview
Into the Crossing is an RPG inspired by the manga Drifters by Kouta Hirano. However, unlike in the manga, we are not limited to figures from our own timeline, but important figures from all across all possible alternate histories on earth. Our heroes are characters who were summoned into the realm known as The Kreuzung upon their moments of death, disappearing from their own timelines and being warped to this new pocket realm, by an unknown figure. They are tasked with eliminating a previously unknown force who have arrived in the Kreuzung, seeking to take control of the realm and use it as a gateway to springboard their conquest of all of existence.
The Kreuzung
The Kreuzung was a name given to a recently detected pocket dimension seemingly existing outside of the flow of normal spacetime. The realm is an anomalous convergence of all known lines within the 5th dimension, creating a crossing over point where all timelines have an access point to each other. However, practical travel to the Kreuzung is extremely difficult, requiring extremely advanced technology. There are, however, cases of individuals simply being tossed into the Kreuzung at random, and these exiles are among those who settled down in the realm and began to settle it. As such, a native human population does, in fact, exist in the Nexus, born of the descendants of those who were ejected from their home timelines and forced to create new lives. As well, new 'demihuman' species exist in the rift as well, descended of humans, though evolved beyond baseline humanity, due to genetic damage done to their ancestors though the energy of the warp.
The native people of the Kreuzung are extremely technologically advanced, having access to individuals from all across all possible timelines, and access to the incredible energy source of the gateways, which radiate significant and seemingly unlimited energy that the people of the rift harvest to power their machines and technology.
Nations of the Kreuzung
The native nations of the Kreuzung were all born from the settlements of humans who were warped into the rift and had no way to return to their home timelines. Time flows independently in the Kreuzung from the rest of spacetime, and many of these first settlers in the Kreuzung were chronologically from the far future in their timelines. All cultures in the Kreuzung are descendants of those found in the timelines, and in many ways, still parallel those found in their original timelines.
The notable exception being the massive Shocker Empire, a totally alien nation that appeared suddenly, and almost overnight conquered 1/3 of the land in the Kreuzung. An existential threat to the very existence of the people of the Kreuzung, the Shockers appear to be planning to subjugate the rift, and use it as a base to launch invasions of the rest of the timelines, becoming an omnipresent Empire.
The Land of October is the home of the one of the major gateways, known to an individual known as the Keeper, who has summoned heroes from across spacetime to the city of Krasnogorod, to face the threat of the Shockers, and save the Kreuzung from conquest.
The Shockers
The Shockers are an extradimensional organization that appeared in the northern reaches of the Kreuzung suddently, using their advanced technology to conquer a massive ammount of territory in less than 6 months. Following this, a second division of the Shockers appeared in the Southern Continent, rapidly consuming a massive territory as a second base of opperations.
The rise of the Shockers has created massive instability all across the land, with refugees fleeing their opressive and violent rule flocking to the south and east, with the Land of October being flooded by northerners seeking aid from the injustice faced by the Shocker occupation. The Shockers eradicate all opposed to their rule with absolute brutality, and are well known for their purgest of demihumans, with the entire Elf population of the north being relocated to Aurora, Medina and October. With the aid of their ally, Orte, the Shockers seem to have an easy victory ahead, leading to the summoning of aid from the Timelines as a last resort.
Species
Humans - Baseline Humanity, descended from people flung into the rift centuries ago. They are more or less the same as normal humanity, however very advanced.
Elves - A near-human species descended from humans who recieved minor genetic damage from exposure to the warp, they resemble humans more closely than other demihumans, however they posess traits that set them apart. Elves on average are much taller than baseline humans, and have larger, more poweful eyes that allow them to see farther, and to see in the dark better than humans. The genetic damage done to them, however, has lead to the elves posessing a less effective immune system, and they are more likely to become ill, and on average have shorter lifespans than humans. The genetic damage done to their ancestors, and interbreeding with baseline humanity, has cause the elves to become less reproductively successful, and with the current rise of the Shockers, it appears that Elves may soon be facing a very real threat of extinction. A few nations of the Rift are majority elven, notably Yedinia and Finisterre.
Mutants - Mutants are the further degenerated ofspring of genetically damaged humans. More beast than human, the are completely incabable of higher civilzation, having lost all higher functioning centuries ago. They wander across the world, but are most prevalent in places like the Wildlands and the island of Grand Orciania, being the only humanoids located in the later.
The Land of October
- Called the first among Nations, October is the oldest continuous nation to be founded in the Kreuzung, created from descendants of Bolsheviks who failed to take down the Empire during the October Revolution. After being mysteriously exiled to the rift, the rebels settled in the new land and created their own nation out of scratch, founding the Land of October. The land was, unknown to them, home to a single human who had been living in the Kreuzung before all others, simply known as the Keeper, who maintained the local gateway, sealing it off from the Octoberians. October is the most prosperious of nations in the Kreuzung, and the leader in the fight against the shockers, alongside their ally of Aurora. October is the first nation where the Heros arrive, summoned by the Keeper in the capital city of Krasnogorod. Character Sheet