Name: Synros
Parent 1: The Architect, Ugly Old Ogre, Archie?
Synros was brought to Galbar by the divine being that created it, The Architect himself. While the god was creating a race of cyclopes, creatures made in his image, he decided to bestow upon one of them greater power. He designated one to act not only as a leader for his other creations, but to act as a link between them. A cyclops with divinity within their blood. This is how Synros came to be.
In his early days as a nomadic leader of cyclopes he holds a deep reverence for his creator, believing The Architect to be the greatest of the divine beings due to his creation of Synros and his kin. And he ensures that the rest of his people feel the same way. The other Cyclopes are more than welcome to have respect and even worship other gods, so long as it is not more so than that which they give to the Architect.
Portfolio: Steel
While all Cyclopes are capable of tempering iron into steel with their fists Synros is particularly adept at the craft due to his portfolio over the metal. His power doesn’t end their however as he is able to manipulate it with ease. His kin have to spend hours working the metal in order to get it before ending up with the final product, Synros on the other hand can end up with his desired result near immediately.
Given that he can manipulate steel he has little reason to forge more than one weapon for himself as he can shift its form. The base form his weapon takes is a massive greatsword, that he wields with two of his four arms. The main secondary forms he uses are a large spear and a set of four blades.
In theory he could use his power to help his wandering tribe, outfitting them and repairing equipment in a fraction of the time it takes, but he refuses to do so. He believes that they must keep their skills sharp on their own. In his eyes it would be spitting in the face of their creator to squander the great gift they had been given.
Persona: Chaotic Evil
There is only one law among the Cyclopes. Survival at all costs. They will do whatever they need to in order to stay alive, both as a tribe and as individuals. In fighting is as common as battling outside forces, though most reach an accord before death. They are little better than monsters.
Synros is not an exception in this case, leading his kind by example. He shows no remorse towards anyone or anything perceived as a foe. Unfortunately it does not take much to be seen as a foe to either him personally or the tribe as a whole. It is his job as their chief and head protector to ensure that they survive, no matter what it takes. He will lead them across the entirety of Galbar in search of a place for them to call home and end their wandering.
During the nomadic era of his tribe Synros treats his fellow Cyclopes with a hard fisted respect. Every member can carry their own weight and in fact have to at all times unless they wish to feel one of his many fists beat them back into line. When he isn’t enforcing discipline Synros can be found laughing, training, or hunting with his inner circle who have earned his respect time and time again.
Appearance/Form: As a cyclops the most distinctive feature about him is the singular eye that he has, resting directly above his nose. This is made even more distinct by its color, which is a glowing red. Following in a close second place would be the fact that he has a total of four arms. Half are located where they normally are found while the second are a foot below the first pair. The lower arms are slightly longer than the upper ones, allowing him further reach downward. This, the four arms, is a trait not shared by his brethren.
While compared to some mortals he would be considered massive he is closer to average among his own kind, standing around 13 feet with a wide and muscular build. His chest in particular is extra wide to accommodate his additional arms. Rather than being covered in flesh he and his kin have stoney exteriors. Synros stones are a dark grey in color.
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