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Name: Shazam
Race: Kajit
Gender: male
Age: 26
Appearance:

Personality:
Class:
Major Skills: Sneak, Hand to hand, Acrobatics

Minor Skills: Light Armor, Marksman, blade, block
Equipment: two steel daggers, 1 rapier, shrouded armor that boosts stealth.
History: Can be as long or as short as you'd like. Mention how your character ended up with Skingrad Company.
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Name: Walter Chuck Warner
Alias: Shifter
Age: 15
Gender: male
Appearance:

Ties to Hero: Animal Man
Power(s):
shape-shifting: Walter has the ability to alter his molecules and cellular structure which allows him transform into pretty much anything he can think of, this includes both animate and inanimate objects, that includes things that touch his body such as his clothes. When he transforms into things that normally are not alive, he can still talk and move as if it is alive, for example if Walter was to change into a sandwich then he would still be able to see, hear, and talk as if the sandwich was alive. he also not limited to real things, he loves shape-shifting into fictional characters but doesn't have any of their abilities. when he needs to get somewhere fast, Walt transforms into vehicles and sometimes even missiles and rockets to increase the speed of his traveling. his shape-shifting abilities also allows him to partially transform his body and gain power from the partial transformation such as turning his skin into extremely dense metals, and making himself very gooey to protect him from fatal attacks, he can sometimes even push the limit by turning his body density into air. He can also alter the size of the things he changes into, but he does have a limit on the maximum size of the transformation, the biggest he can have his transformation is the size of a sauropod dinosaur. although he is a great shape-shifter, he does have several weaknesses, one of his main weaknesses is that radiation can slowly drain him his abilities, he can slow the proses by turning his skin into led but it will eventually temporally drain him of his power. Another slight weakness is that when he transforms into large things rapidly then it can give him fatigue.
Abilities: great at improvising and thinking quickly on the spot
Weapons/Gadgets: none

History: Walt was a boy who grew up on hilarious cartoons such as the Loony Tunes, Disney shorts and Tom&Jerry. His childhood was spent mostly buy thinking up many ideas for cartoons that he planned to create when he was older. At one point during his high school junior year, Walt went on a school trip to a cartoon studio and he was fascinated at witnessing the process of crafting cartoons. The people at the studio showed them a special type ink that was made from a combination of chemicals. The weather soon started to change and a thunderstorm started up. While Walter was holding a bottle of the special ink, a lightning bolt went through the window and the bottle. Walt was hit by a huge amount of electricity and the chemicals in the ink slashed onto him, altering his body's cells and molecular structure. The next thing he knew, he awoke in a hospital and was told that it was a miracle that he was still alive and not permanently injured. After he was let out of the hospital, he soon discovered that he had the ability to shapeshift into all sorts of things. Not too long afterwards, he decided to become a costumed crime fighter and took the name Shifter. His heroic exploits eventually had become a sidekick to the hero Animal Man, although his goofy personality can be annoying to his mentor. Eventually Animal Man decided that Walt should join a team of other young heroes like himself and now Walter is excited to meet kids around his age and do some cool heroics.

Personality: Walt is almost the definition of loony and goofy. One would think that he was a cartoon with how ridiculous his personality and that makes him very annoying to those that take things very seriously. He has bad habit of wanting to lighten the mood of heroes that seem dark and brooding like Batman. despite his obnoxious and ridiculous personality, Walter will get mad if criminals start hurting innocent people and trying to bully the weak.
Friends: Animal Man
Family: his parents are named Don and Agatha Warner
Crush/Relationship: none yet
Other: he loves cartoons and games. he especially loves messing with serious and brooding people. He likes people to call him Walt.
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Name: James Winston

Codename: Drake

City of Operation: he watches over Cleveland, but he lives in the wild.

Appearance:

He is no longer human looking in anyway and is twice the size of a normal human. His hands can still function in a way similar to a regular human hand.


Age: 25

Gender: male

Superpowers:

Dragon Physiology: His transformation into a dragon has given him the powers of the mythical creatures, which include fire-breathing and large leathery wings that allow him to fly at fast speeds. He also has very dense scales that can protect him gunfire and melee weapons. When he is angry or in battle his body is surrounded in hot flames which he uses as a form of defense. His sense of sight and smell are nine times better than a normal human and he can see in the dark.

Fire-Breathing: James' fire breath is incredible hot and can melt through steel if he breath on it long enough. The flame comes out of his mouth in the form a jet that has a range of 35 feet.

Skills/ Talents: He is excellent in survival skills and has an extremely good sense of direction and navigation.

Equipment: None

Weaknesses: Even though his tough scales allow him to take hits from firearms and blunt damage, he can still be harmed by heavy weaponry and a bomb will not obliterate him, but it can kill him. Silver and gold can distract him and make him lose focus. Extreme cold can be deadly to him and if his bodily temperatures drop too low then he will die.

Psyche: James is a man with temper problems thanks to having parents who argued a lot and a very authoritative mother who yelled at him when he made mistakes. These anger issues affected how he socialized with people and it made him very combative and got him into several fights. Because of his monstrous appearance, normal people feared him and hated him calling him a monster. Because of this he has contempt for humanity, but that doesn't stop him from doing heroics.

He is good deep down and tries to do the right thing, but his anger leads him astray. Thanks to the fearful looks and angry condemnation of normal people, James has contempt for humanity and coming from a family who immigrated to America after WW2 knows what hate can be like. Despite his temper he was still able to find love.

History: James was not a very loved child, his parents would argue a lot and his mother was overly strict. She would yell at him when he made mistakes and then blame her husband for his mistakes. This made James a very angry young child and it became very easy to provoke him. His anger issues got him into several fights with kids and suspension from school.

This didn't help his family life and his anger got worse. There was a bright side to his life, he found love in a girl he had met in high school and she seemed to be able to calm him down when he was angry. Her name Anna and he cared much for her. When he finally graduated from high school James moved out of his parents house as quickly as possible and went to collage in Cleveland.

As his relationship with Anna developed more James felt better than he had then all of his childhood. Things were looking up and he was preparing to move in with Anna when the accident happened. He was biking in the city park and while on a trail his bike hit something and fell off of it. He was dazed for a moment and then quickly got to his feet very angry and he looked to see what he had run into. James saw that he had run into an late middle aged woman and his temper got the better of him and he shouted at the woman. The woman became furious and revealed herself to be a witch with great magical powers and then cursed him causing him to lose consciousness. All he remembered was things going pitch black and awaking in a hospital bed.

At first he felt normal, Anna had been by his side from the moment she had been allowed to see him. She had been terrified for James' life and the doctors said that he had sustained a concussion, but nothing too serious. Not long after Anna left for home did James begin to feel sick. First he got terrible stomach pains and then a really bad headache. James' body started to feel like it was being ripped apart.

He closed his eyes tightly hoping for it stop and after what seemed like an hour it did, but he didn't feel the same. When James opened his eyes he looked directly into a mirror and there staring back at him was a large scaly dragon. The sheer shock of his appearance made him thrash about the room in a panic and his newly formed wings and tail knocked over several objects in the room. His body became ignited in flames and caused the fire alarms to go off. When the doctors came running into the room they were greeted by a terrifying sight.

They screamed and James fled and he quickly smashed through the window to make his escape. He hoped that this was a nightmare, but it wasn't, it was real and now he was now like a freak. His mind went back to the woman and he realized she was the one who had done this to him. He tried to find her but she had disappeared.

James then thought of Anna and he couldn't bare the thought of facing her like this and he stayed away from her, breaking his own heart in the process. He soon learned to fly and breath fire. Not knowing what else to do he began to help others in need. He decided that he would use his curse to try and do good, but people still feared him and many hated him for what he was. He found a weapon that he would use to dish out justice to those that he thought deserved it. James' still searches for the woman who cursed him to be in such a hideous form.
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Name - Walter Chuck Jones
Alias - Toon Master
Powers -
Cartoon Constructs: This ability allows him to create solid cartoon objects and beings which he can use in many different ways. These constructs can have the physical qualities and abilities of whacky cartoon characters, and they also have personalities like cartoon characters and can speak.

Despite their versatility his constructs do have a limited time for how long they can be maintained and will start to deteriorate, or will shatter if too much force is put against them. Also the bigger his constructs are, the more energy he uses up to make them and keep them strong. The strength of his constructs are determined by how positive his emotional state is, if he is too negative then his powers will weaken.
Weakness - any chemicals that can destroy or remove ink can destroy his constructs. also in order to maintain the constructs, Walt has use up more energy to keep his constructs from disappearing, and he will start to feel fatigue if he uses up too much power. Ten minutes is the maximum he can maintain a single construct before he starts to tire out. Another slight weakness is that his constructs can act on their own on occasions and have a few times fought with each other instead of attack his enemies, this is why he doesn't have Tom and Jerry appear together because the last time he did, it was total chaos.
Weapon(s): none
Experience - he has a good amount of experience in crime fighting, but he's no expert.
Appearance -

Age - 14
Brief Bio - Walter Chuck Jones never really saw himself as special, but that never got him down. He was always willing to try and look on the bright side of things. He loved watching cartoons throughout all of his childhood, and tried to use the feeling he got from watching the shows to make others feel happy. But things weren't always that good for Walt, he was bullied at school on a few occasions and was many times thought of as the joke of the school, but he still didn't let it get him down. One day when he had just turned fourteen, he discovered his great powers. His new found powers were the ability to create cartoon constructs and have them do whacky things. He saw this as his chance to become a hero and do some good for the people, and so he named himself Toon Master.

Not long after Walt had developed his powers, him and his family moved to Millennium City seeking new things. Walt at first didn't like leaving his old home, but the stories of the heroes of the city made him excited to see how the city's crime fighters did their job. He is now seeking to fight against the villains who threaten the innocent, and when Walt gets into fighting crime, wackiness is sure to follow. he still attends school, but he has a trouble keeping up with school and hopes that he doesn't fail all of his test because of his hero work.

Notes - his catchphrase is 'I hope you like craziness because it's about to get looney in here'
Commitment - if it's not a work day and I'm not busy then I can post at least once a day
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Name: Gilliam Morris
Age: 13
Appearance:

Stats: (Letter grade S-F, include any bonuses from abilities/spells)
(S=superior in every way, a one-in-amillion standout/A=Super human ability/B=Peak human ability/C=high end of average human ability/D=low end of average human ability /E=below average human ability/F=any ability in this field is almost negligible)
Strength: D
Speed: C
Precision: D
Endurance: A
Patron/Pact Info: Baal- demon
Gilliam has a pact with a demon from the infernal depths named Baal. Baal is one of the arch dukes of the infernal realm and has incredible hellish powers. Baal prefers more direct and flashy solutions to problems. As a high class demon Baal has control over lesser spirits and powerful black magic. Pacts with Baal can lead to overexertion of the user and strain their mental state. At Gilliam's current state he has only a small portion of Baal's power.
Control: B

Spellcasting Class: Warlock
Specialization: Pact Magic, Necromancy
Notable Spells/Techniques:
Arms of Agony:

Infernal Fiends:

Rotweiler:

Demonic Defense:

The Eye of Baal:
Magical Items/Equipment:
Staff of Baal:
Short History: (just some basic information about your character's past)
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Name:
Stormbringer

(Image)


Appearance:
Stormbringer's body is covered in thunderclouds and radiates electricity. His skin is a bluish gray and his head has spikes that spark with electrical currents.

Size:
80 meters tall

First Appearance:
Stormbringer appeared during an ocean storm in the Atlantic ocean.

Abilities:

flight:

Electricity Manipulation:

Electricity Absorption:

Weaknesses: electromagnetic pulses destroy his energy reserves and he is vulnerable magnetic attacks.

Personality:
(What is your creature like? Is it highly aggressive or more passive? What does it think of the humans?)

History:
(Tell us about your creature. Feel free to be mysterious or vague, though, uncovering strange truths is always part of the fun with these things.)

Other:
(Optional - Anything about the creature that one should know?)

Theme:
(Optional - No monster is complete without a badass theme song.)
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[N.O.V.A. Profile]

Name | Agatha Hazel
Alias | Ishtar
Age | 22
Gender | female
Appearance | Agatha stands at five foot seven and has an average build. She doesn't look like someone with great physical strength
Notoriety | red
Class/Level | class 4/ level 4
Abilities |
Air manipulation: She can manipulate in a variety ways, her main use of this power is to allow herself to fly as well as create blasts of air of varying power. She can summon vortexes and tornadoes by spinning wind into a powerful destructive force. Agatha is also able empower her physical attacks through the use of releasing blasts of pressurized air upon impact. She can also use this power for defense by creating a barrier of air to protect herself from physical attacks, it is not impenetrable however.

[Gear]
Attire | Agatha wears a witch's costume for her hero outfit that includes the iconic witch's hat, this leads people to joke about it being Halloween when she shows up.
Armament/Equipment | she has a witch's broom that she uses to fly around with the help of her air manipulation powers

[Temperament & Lifestyle]
Affiliation | independent
Alignment | Benefactor
Personality/Habits |
Occupation/Trade |
Skills/Talents |
Family |
Background |
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[N.O.V.A. Profile]

Name | Johnathon Roark
Alias | Titan
Age | 30
Gender | male
Appearance | Jonathon stands at about 6.2 and weighs in at about 220 pounds. He has an athletic build and very deep blue eyes.
Notoriety | watched
Class/Level | 4/4
Abilities |
Electromagnetic Absorption: John's power allows his cells to absorb all forms electromagnetism from the world around him This ability strengthens his body and grants him superhuman strength, speed and durability as well as allowing him to fly via electromagnetic propulsion. He can also fire a blast of pure electromagnetic energy from his eyes that hits with intense heat and concussive force. His power while incredible are not limitless and will dissipate if pushed too far.

[Gear]
Attire | His costume is a light blue jumpsuit with a gold O on the chest and a white cape that reaches just above the back of his knees.
Armament/Equipment | none

[Temperament & Lifestyle]
Affiliation | independent
Alignment | Peacekeeper
Personality/Habits | John prefers to use rationality over emotions when encountering a problem and looks find the objective truth and make the objective moral decision. He has his morals and tries to keep them and performs hero work based upon these morals. John is a believer in focusing on the happiness of oneself through reason and logic. To John variants are the Men of tomorrow and represent the ultimate potential for humanity. He views the jobs of heroes to find their calling and protect the rights of the individual. John considers himself a big individualist and he follows his objective morals close as he can.
Occupation/Trade | industrialist
Skills/Talents | John is very well read in the nature of business and economics. He is pretty up to date with the latest tech and is a quick learner.
Family | He has his parents and a brother.
Background |
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Name | Morris Loup
Alias | Nightwolf
Age | 12
Gender | male
Appearance | Morris stands at 5.1 and has the average body type of a child. The most noticeable of his features is his bright red hair and intense eyes.
Notoriety | Watched
Class/Level | 2/4
Abilities |
Child of The Moon: Morris has the ability to transform into an 8 foot tall anthropomorphic wolf that grants him superhuman strength, durability, speed and agility. In this form he is more ferocious and has less control over his impulses. His form possesses incredibly sharp and powerful claws that can cut through metal. Morris' senses in this form are far more powerful than any normal human being, which also includes night vision. Unlike the creatures from horror films, Morris is not weak against silver bullets, but his form is not invincible and if he takes too much damage then he will revert back to his human form. Also being knocked unconscious will revert him back to his human form and make him vulnerable. Intense exhaustion will also cause him to slowly change back into his human form.

[Gear]
Attire | he was normal cloths
Armament/Equipment | none

[Temperament & Lifestyle]
Affiliation | independent
Alignment | Vigilante
Personality/Habits | Morris is a good kid who wants to do right, but his powers makes his temper flare when pushed too far. In his wolf form he loses a lot of control over his emotions and becomes more violent and angry, which can make him a danger to others if he isn't focusing on keeping his forum under control. His powers have made him a somewhat of a loner out of fear of hurting others and despite being bullied on occasions at school, Morris tries as hard as he can to keep his anger in check so he doesn't kill any of his follow students.
Occupation/Trade | school kid
Skills/Talents | he's pretty street smart and carries around a first edition of the boy scouts handbook
Family | he has a mother and father.
Background | Morris was born to a lower middle class family in New Haven and for as he could remember both of his parents had to work to keep the food on the table and get the bills paid. Because of this, many days saw Morris coming home to an empty house when he became old enough to stay home alone. His school life was rough and there were lots of bullies looking to pick on more vulnerable students. Morris was the kind of kid who would stand up for himself and try to stand up for other kids. this got him into several altercation with a few of the bullies.

Things changed for him when he got jumped by some local goons on Halloween night. He had been Trick R Treating while both of his parents worked late that day and while pulling a nice sized quantity of candy Morris was jumped by several neighborhood teenage thugs. They had wanted his candy and would have stolen it from him had he not felt his anger flare up to an insane level and then he felt intense pain as his body transformed for the first time into what only could be described as a werewolf.

With ferocious snarl he scared the goons away and grabbed one of them with his sharp claws and flung him into several garbage cans. In his state of rage and animalistic mentality Morris left his candy behind and leaped onto rooftops and began to run across the roofs of the city at rapid pace. eventually his anger died down and he changed back to normal and found himself dressed back in his Halloween. It took him a long time to find his candy bag again and it was very late when he got home. Thankfully his parents hadn't gotten back yet so he wouldn't have to explain what had happened.

Morris knew that this meant he was a Variant, a superhuman with incredible powers. He wondered if he could control his new found form and decided to test out his new powers when his parents were away and he found a place with very people to see him transform. his few transformations had him be in almost full control while in his new form, but the emotions and sheer animal instinct within the werewolf was hard to keep under control, but he was able to do it.

it wasn't too long after that he realized with his powers he could become a vigilante and fight crime while his parents were away at work. Despite being twelve years old, no would suspect that he was the ferocious beast known as Nightwolf.
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Name | James McCarthy
Alias | Atlas
Age | 30
Gender | male
Appearance | James stands at 6 feet and has athletic type of body. His costume is black trench coat with a black fedora and black pants as well as black leather shoes.
Notoriety | employed
Variant Type/Danger Level | Amplifier/green
Abilities |
Clue Finder: James' power allows him to pick up on the smallest details of an object or area around him and thus aiding him in detective work. This can range from noticing tiny scratches on wood to seeing the flaws in the design of an image. This power is sight based and because of its nature James has a hard time focusing on one task when his eyes are drawn to so many details in his surroundings. This can cause him to become distracted and makes him multitask. It also makes being in large crowds disorientating and forces him to concentrate on keeping his senses from wandering.

[Gear]
Attire |

Armament/Equipment | He has two nightsticks, a taser and a standard police handgun, a pair of police handcuffs and law enforcement shotgun.

[Temperament & Lifestyle]
Affiliation | New Haven PD
Alignment | Peacekeeper
Personality/Habits | James has a large sense of duty to keep order in the city by solving cases. He has eyes for a mystery and solving a case. James tries to approach situations from a rational and logical perspective instead of an emotional one. He believes that law enforcement should focus on practicality and rational solutions instead of emotional and sentimental ones.

Many have called him apathetic, but he doesn't call refer to himself in that way and just views that statement as something people call him from a place of emotion. James believes that Variants should use their powers to the best of their abilities to make their lives better without turning to crime.

James also prefers local law enforcement and his very suspicious of federal government agencies.
Occupation/Trade | Detective
Skills/Talents | expert boxer and brawler. sharp shooter and excellent detective skills.
Family | he has both his parents as well as a brother and a sister.
Background | James was born in New Haven in the Ville Rouge district, to a upper middle class family. His father was a doctor and his work kept the family's wealth in good shape. His father was good man who viewed his job a noble cause and loved helping people. James however never had any interest in the career of a doctor, no he always preferred things like detective work. When he was a little he read lots of detective stories and watched many detective movies. His favorite birthday present was when his parents bought him an expensive detective's kit with all of the tools needed to try and hone detective skills of his own.

When James had started high school he developed an interest in philosophy as well as become an avid reader of the Sherlock Holmes novels. It was around this time that his Variant ability activated and he discovered that his ability to pick up on very minor details had become inhuman and he quickly put this good use helping him solve cases as a Private Investigator and had great success.

When he went to collage he studied in philosophy as well as forensics and criminal psychology. In his study of philosophy James developed a strong belief in individualism mixed with an equally strong belief in logic and rationalism. Once he was out of college he went through the process of becoming a detective for the New Haven Police Department.

Some in the department thought that it would be a good idea to have a variant be a part of the police force as a sign of good faith with the variant population in the city. Once he became a real detective James saw himself helping solve many cases throughout the city, some even jokingly called him 'the world's greatest detective'

Even as a member of the New Haven police department James still chose to take an alias and used the name Atlas when dealing criminals.
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Full Name
First, middle, and last name of your character

Nickname/Alias
What your character goes by

Communicator Of?
It says it all

Age
18 or 19, make your choice

Gender
hi

Appearance
You know that picture you put? Well, you gotta describe it now. 1 ¶ min.

Personality
How your character acts around other people. 2-3 ¶ min.

Residence
Before Avalon, what country/place did your character come from?

Brief Bio
The whole tragic backstory 9 yards. Same limits as personality. 1-2 ¶ min.

Reason For Choice
Why did your God choose you as their Communicator? 1¶

Weapon
What weapon(s) does your character use? Certain Gods may bestow their unique weapons upon their Communicators (i.e. Mjolnir, Poseidon's trident, Gae Bulg, etc.

Powers
The three powers your character was imbued with. They are three abilities of any kind, relating to their respective God's field and powers. Explain with some detail.

I.

II.

III.

Other
Whatever you want to put here, put it down. Theme song, hobbies, whatever fluff you need.
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Name: Kurāku Kento
Age: 19
Gender: male
Race: human

Appearance:


Personality:
History:

Techniques:

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Name: Hunter Zero
Age: 25
Gender: male
Race: human

Appearance: Hunter stands at about 6 ft and weighs 180 lbs. He has bright red short length hair and emerald green eyes. He is dressed in a plaid hunting jacket and wears a hunting hat. He has the body of a man well trained to be strong and able to stand up harsh environments that nature can throw at him.

Personality: Hunter is a strong willed man who is very tenacious and will never give up easy on anything he sets his mind to. He is trained to remain calm in intense situations and keep himself from panicking so he can focus. Hunter isn't a very social person thanks to living outside of civilization and because of this he has a hard time trusting others and is on the defensive side.

Thanks to hard training from his father and living in the wilderness, Hunter has a strong urge to take enemies head on and fight with great power. Despite trying to keep a calm demeanor Hunter can still lose his temper if pushed too far and will become more reckless. Even though his tenacity has helped overcome many obstacles, it also causes him to be very stubborn and unwavering in difficult situations.

Despite his flaws, Hunter will still try to do the right thing and tries to have a sense of honor although he isn't afraid to do dishonorable things if it means a victory in a dire situation.

History: Hunter was born in the woods of the northern parts of the world to a long line of hunters who trained in the art of Ki manipulation to improve their hunting and survival abilities as well as combat enemies and threats to their homes and themselves. From an early age Hunter showed promise in the arts of hunting and combat and became a child prodigy.

His father taught him everything he knew about hunting and fighting. Hunter learned a fighting style similar to boxing with a mix of powerful kicks and knee strikes. Thanks to being trained in hunting, Hunter also learned the skills of tracking and stealth in order to ambush his targets. When he turned thirteen him and his father went on journey across the world that part of their families tradition. They would hunt and live off the land and Hunter would experience the vast world beyond the woods.

Their journey took them far across the world and Hunter never thought that of just how big the world was. The times when they saw civilization from a distance his curiosity compelled to want to go and see what life was like for other people, but his father would say no. While on their journey Hunter was taught how to manipulate Ki allowing him to shoot it out of a shotgun in place of a normal bullet as well as channel it through hunting knifes making the blade more sharp and lethal.

When their journey came to an end and they returned home, Hunter's mind was still thinking back to the civilizations he had seen from a distance with their powerful and complex machines. He decided that it was best to try push that stuff out of his mind and focus on his normal life. His normal life however came to a drastic end.

While hunting at the edge of the woods, Hunter came across a group of men who had captives bound up and looked to have fallen victim of smugglers. His father had told him about these type of people and he felt the urge to help the captives and set them free. He acted quickly and used his Ki abilities to take them down with speed. He didn't kill them and let them runaway in fright and then released the captives.

This act of heroics would comeback to haunt him when the men who he had fought returned with powerful fighters of great strength. They destroyed most of the forest and proved to be stronger than him and his parents. His father and mother were killed in the attack and Hunter only managed to escape thanks to his father using the last of his strength to create a distraction.

With his parents dead and his home destroyed Hunter had nowhere to go and found himself wandering the wilderness all alone. He wasn't sure about his purpose in life after everything that he had lost, but then he remembered all that he had been taught by his father. The memories of loss came back to him when he again saw people being terrorized by groups of evil people and he did something about it.

After that Hunter realized that he could put his abilities to more than just hunting and surviving. He would use his power to become a bounty hunter and take down outlaws and warmongers. And so for years he did that and felt his power grow and he learned new techniques with his shotgun and hunting knives. He got his revenge on the ones who had destroyed his life. He would never allow himself to be helpless again.

Techniques

Mega Shot: Hunter charges up a large amount of Ki into his shotgun and fires it off in a large blast of yellow energy.

Sniper Beam: He fires a small beam of energy with incredible piercing ability which he uses to wound his enemy without the use of creating an explosion.

Light Barrage: Hunter unleashes smaller blasts of energy in rapid succession out of his gun in order to spray his enemies with small explosions.

Wild Fists: Hunter attacks his foes with a string of powerful jabs, haymakers and hooks with his fist. These blows are aimed at the head, chest and gut in order to hit weak spots on his opponent's body to try and incapacitate them.
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Name
Czar

Nickname
The Top Gun

Alias
none

Birth Date
June 6th

Age
25

Gender
male

Sexuality
straight

Place of Origin
Czarnia

Face Claim
Dialogue Color
silver

Appearance

Personality
"Buy me a ticket to Pukesville"

Two words could describe Czar very well, 'metal,' and 'edgy.' Czar gives little care about the feelings of others and considers himself an extreme individualist who is out for his own glory and greatness. He relishes in fighting strong opponents and loves to take bragging rights when he defeats a powerful foe. Czar is very rash and will hardly think things through once he's made up his mind on an action. He prefers to think with fists and guns over pure brains.

Czar is also a huge fan of several genres of metal and rock music, and he is regularly seen listening to loud tunes. Czar views the superheroes of earth with contempt and regularly mocks and insults them. To him bounty hunting and mercenary work is the proper way to use superpowers instead of the childish cub scouts routine. He likes to consider himself a lady-killer and will try to empress them.

Background
"Did you ever hear about the boy on planet Czarnia who murdered his entire race for a science project? That was my dad, he gave himself an A."

Czar was born on the planet Czarnia to his father Lobo and one of his many flings. Despite not being the father type of guy, Lobo slowly took a liking to his son when he began to show similar personality traits to him. When Czar was old enough to walk, his dad began train him in the art of weaponry and combat. As he grew he got stronger and displayed his father's incredible powers. In his teenage years he became a bounty hunter just like his dad and began to traverse the galaxy taking up bounties and fighting countless enemies.

His dad's bad reputation for his work and violence caused Czar to be sent to a place for heroes and villains to learn to use their powers for the better. This was another reason he didn't like the idea of going to earth on a bounty hunting mission, but the money had been big and now he was forced to attend some school that he viewed as lame.

Parental Heritage
Lobo

Hero or Villain
Abilities
Superhuman Strength: Czar has superhuman strength that can allow him to go toe to toe with Kryptonians.

Regeneration: He has an extremely powerful healing factor that can allow him to heal from fatal wounds and regrow severed limbs.

Combat Expert: Czar is an expert in both armed and unarmed combat thanks to years of training and bounty hunting.

Limitations
Czar has no defense against magic and psychic attacks and while his strength is incredible, he can still get tired if he exerts himself for too long. His healing factor can keep him alive through deadly injuries, but it will begin to fade if pushed too far for too long.

Miscellaneous
[indent]He has his father's alien dog companion named Dawg and his own space-bike which he uses to traverse the galaxy.
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