Hidden 5 yrs ago Post by Meleck
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Meleck Cleric on the Northern Plains

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As the waves come into a sleepy little costal village, a ship starts to unload it cargo. Grain, metal goods, supplies for the coming winter, military equipment and other items that would be needed. Cannon fire from the two large war gallons had announce their arrival and a few of the pirate ships had left port.

Andrew Richard Whitewood III, now an Abbot was coming home to make something of this sleepy backwater village. The village was originally called Dragon Spit, till the Dragons took offense to the name. Andrew was a noble bastard, turned loose in these streets as a child, to survive or die. He learned his trade from pirates and whores. An honorable member of the Gold teeth, thieves guild. Back then, he was called Andy and he spent as much time in the stocks as he spent in school. His life changed when the Red Dragon, Fire claw, and the Sea Dragon, Riptide found him useful. That is what got him sent to his uncle, the King’s royal court, educated, and assigned to the church. There Andrew found that he had skills for administration.

Now his uncle has sent him “home” to help encourage the village to become a city, help prepare for the coming war with the western isles, and of course pay the proper taxes.




This is my first time trying to be a story teller.

I am trying to combine two things that I have enjoyed over the years, the short stories of Thieve’s World and kingdom building. Yes, I am one of those gamers that enjoys the details of the story with the interaction. You don’t need to be (and I am fine with that).



First draft of the rules:
1) The standard don’t be a jerk rule in effect.
2) Every character has weaknesses. Every character has limitations. Like in life, we need each other’s skills, talents, and plotting.
3) If you want to play an evil character, be evil to npc’s you create (or get permission).
4) PG-13 on the romance.
5) The dragon’s are my story teller enforcement (i,e, no dragon hunter, or playing a full dragon).
6) Never trust a dragon (as the quote goes)

I am open to normal races, classes, skills, plot lines, or ideas.
Hidden 5 yrs ago Post by Mae
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Mae Crayola

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ooOOoooh

what do you mean by kingdom building?
Hidden 5 yrs ago 5 yrs ago Post by Meleck
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Meleck Cleric on the Northern Plains

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Back in the old dnd days, they had rule for city/kingdom building - Resources, effort labor and the like. Building a dock required x amount of stone and labor. Crunchy number stuff that I wanted to figure out. So, if you wanted to build something, there is time involved. It is mostly going to come out in my posts of trying to manage the development of the city while things happen to work towards and against it. (That is for me....)

@Mae The simplest explanation would be taking the village to a town then maybe a city..
Hidden 5 yrs ago Post by ALonelyParrot
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ALonelyParrot A parrotlet staring from the void

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Ooh, cool! I certainly would like to join. Just wondering, will our characters be aiding Andrew (or opposing him) in making a city? Is he basically an NPC? Also, will there be spreadsheets? Sorry if I'm asking a little to much in questions. It's a little bit exciting having both aspects of city building plus roleplaying (Simcity player here).
Hidden 5 yrs ago Post by Meleck
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Meleck Cleric on the Northern Plains

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Ooh, cool! I certainly would like to join. Just wondering, will our characters be aiding Andrew (or opposing him) in making a city? Is he basically an NPC? Also, will there be spreadsheets? Sorry if I'm asking a little to much in questions. It's a little bit exciting having both aspects of city building plus roleplaying (Simcity player here).


I am kind of taking this as collaborative story telling. I do not have a scripted plot for the game laid out. We may also venture out of Pigeon Spit on some crazy side stories.

I am picturing Andrew to be a PC. I also intend to write some threads with a few characters that will be NPCs. So Andrew will be a main character, but not the main character. (i.e. This is not about how cool I can make Andrew, it is about having fun telling stories with different people). I am happy to have Andrew included in other peoples threads if they want (or if I need to interject myself). In the strictest sense, he is an NPC, as I am running him.

If you are wondering about how in charge Andrew is going to be. Picture this, he is going into a village where he was born, that welcomes pirates and smugglers, he's got two dragons that have his number, and a thieves guild that still claims him, a church wants him to convert everyone, and the royal guard are watching over him and reporting back. (Andrew's motivation: make something of this place and have enough money coming in to be comfortable without the King or the church deciding to taking over).

My plan is to establish an advising council from the different factions and guilds, hopefully mostly PC's, that will help run the place.

My intent is that we will get story treads going that intersect and cross. Character's actions and plans will impact others around them. Yes, I will have spreadsheets for those of us who like crunchy numbers. (I once played in an Ars Magica game where I had figure out how many chickens we needed and how much food they would require. I learned a lot about chickens. Not very useful to a city kid, but fun to use low level magics and show the economic impact).

For Any who read this and do not care about number crunching, the game should still work.

With that written on my phone during a break, what would people like to play?

Andrew is a low level rouge and mid-level cleric.
Goals:
  • Get established someplace.
  • Develop the harbor so larger ships can dock there. (Not a deep port and no sea wall yet.)

1x Thank Thank
Hidden 5 yrs ago Post by ALonelyParrot
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ALonelyParrot A parrotlet staring from the void

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@Meleck
Love the chickens xD
Anywho, I have an idea for a character, a particular grubby little urchin. I'll send you a character sheet later if you'd like.
Hidden 5 yrs ago Post by Meleck
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Meleck Cleric on the Northern Plains

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Okay
Hidden 5 yrs ago Post by Meleck
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Meleck Cleric on the Northern Plains

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Created game as casual! Come, be a part!!
Hidden 5 yrs ago 5 yrs ago Post by Meleck
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Meleck Cleric on the Northern Plains

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I have created a character sheet template for the game.

Name: What is your character's name?
Alias: Do they have nicknames or alias'
Age: What is their age?
Gender: What is there gender?
Species: What is their species?
Class: What is your character's class (Primary/secondaries)

Appearance: What do they normally look like? Do they have any thing that distinguishes them?
Do they dress for other rolls?

Personality: (Bullet points for personality. If you need to write longer stuff do it after the points)
  • Point – short description
  • Point – short description
  • Point – short description
  • Point – short description
  • Point – short description


Motivation:
What motivates your character (can be multiple things)?

History: Give us a short history of what we could learn about your character, if we were nosy and asked around. You can develop your history in character and add on.

Equipment: (We are going to assume that you start with basic equipment. If you have something that stands out, let us know. Magic is rare, if you want a low power magic item – PM me and we will negotiate. If you want a +15 vorpal sword of DM plot killing, you don't need it.)


Weakness: Everybody has them and you can have multiple.
  • couple words – Why is it a weakness?


Relationships: (What are your major relationships in the story? Significant characters or NPC's.Yet to come

Character goal: What would you like your character to accomplish short term and longer term?

Goals you would like for Pigeon Spit: What would you like Pigeon Spit to become?

Hidden 5 yrs ago 5 yrs ago Post by Meleck
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Meleck Cleric on the Northern Plains

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Name: Andrew Richard Whitewood III
Alias: Childhood:Andy, Red Adulthood:Brother, Abbot
Age: 32
Gender: Male
Species: Human
Class: Cleric/rouge

Appearance: Andrew is getting to be a middle aged man. He is developing that middle aged budge that comes from sitting He has red hair comes down to the middle of his back. As he arrives he comes dressed in a brown cassock with a black cloak with a purple lining. He wears nice soft leather boots. When he is allowed to be himself, he dresses plainly but still in nice clothing.

Personality:
  • Cautious – Andrew likes to have a plan. Life in the Royal Court and temple have tempered some of Andrew's free spirit.
  • Diplomatic – Andrew would prefer to come to a compromise, though he would still like to have the better half.
  • Driven – He is driven to accomplish his goals
  • Sneaky – The thieving habits from his youth are still there. Now he raids the pantry at night.
  • Curious – He is interested in learning new things.


Motivation:
Andrew is motivated by his wanting to know things, his desire to have nice things, and wanting to feel like he accomplished something. He longs for the freedom and adventure he felt as a child.

He has divided loyalties to family and crown.

History: Andrew is a bastard of the Royal Court and his mother and he were sent to Pigeon Spit to life. The trip took four days to get from the capital to the village. It takes about two weeks to return. Andy became part of the Gold Tooth guild, stealing from ships and sailors. The two dragons smelled who he belonged to and used him to send as a messenger to the king. His heritage was revealed while he was at court and he became a prisoner of sorts. He was educated and sent to the monastery to become useful to the crown.

Equipment:
  • (minor magic item)Ring of water beathing
  • Clothing
  • small library
  • thieves tools
  • quarter staff
  • four knives on him.


Weakness:
  • Still a rouge at heart – He still likes the thrill of the heist, the power of stealth, the freedom to do what he wants.
  • Negotiator – He will try to talk his way out of things and will try to make a good bargain.
  • Wants the good life – Andrew is never settled, living in two world he wants the best of both. He wants the benefits that come with his positions, but he wants the freedom to throw it off and go sit in the tavern and drink with friends.
  • Past Loyalties – He had friends in Pigeon Spit and the dragons. He will protect them if he can.
  • Can't swim – No one taught him to swim.


Relationships: (What are your major relationships in the story? Significant characters or NPC's.Yet to come
Relationships:
  • Captain Harzin Afarel – (Human LG Fighter MB:ENTJ) Harzin is a planner and will follow orders. He is determined to clean up pigeon spit.
  • Scribe Abbigale Drom – (Elf LN Scribe/Mage MB:INTJ) Abbigale is very quiet, creative and thoughtful. She is aware of with Andrew is upto and has learned to read the tells he gives off. She functions as a secretary, record keeper, and maid. (She has some magical talents – hidden from Andrew)

Character goal:
  • Get settled.
  • Start developing the harbor.
  • more to come.


Goals you would like for Pigeon Spit: To become an prosperous independent city
Hidden 5 yrs ago Post by ALonelyParrot
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ALonelyParrot A parrotlet staring from the void

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@Meleck Ooh, also post a link to the RP
Hidden 5 yrs ago Post by Meleck
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Meleck Cleric on the Northern Plains

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Hidden 5 yrs ago Post by Ctenoid Soul
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Ctenoid Soul

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Too late to join this one? I'm new here and have a character idea.
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Hidden 5 yrs ago Post by Meleck
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Meleck Cleric on the Northern Plains

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Never too late. I am itching to write with people.
Hidden 5 yrs ago Post by Ctenoid Soul
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Ctenoid Soul

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Not sure what the etiquette is for joining, but I posted a character sheet in the OOC, if you want to review before I post IC.
Hidden 5 yrs ago Post by Meleck
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Meleck Cleric on the Northern Plains

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Still love to have people join!!!!
Hidden 5 yrs ago Post by Meleck
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Meleck Cleric on the Northern Plains

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Argh! Bump
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