Our ancestors told us stories of the world our people had once inhabited. The fae refer to it as "Thysyrael Jhal", the dwarves referred to it as "Warrev Had", and mankind called it "The Lost Lands". A place that was lush, where one could see massive oceans of water and need not worry about blistering heat or scorching deserts. A place that sadly had to be abandoned. No one is certain how these creatures came to be. All that is known is that they were mindless and monstrous beings that only existed to spread their sickness and spread death like a wildfire. The "Shyr Polaes", the Blood Drinkers. Our ancestors were desperate, fighting a losing battle and losing more and more ground to these demons everyday. They couldn't fight this threat alone and so, they did the only thing they could do. They prayed. They prayed to the Gods, prayed for the Sunriders to intervene and save their loyal subjects lest their world be consumed by the Shyr Polaes.
The Gods answered in kind, leading those seeking to escape to what the ancestors collectively referred to as “The Conduit”, an ancient structure believed to be as old as the Gods themselves. With the combined efforts of the old magic, the most powerful of the ancestors shamans and mages awoke The Conduit, opening a portal to new and unfamiliar lands, a place that the Shyr Polaes could not survive and where our ancestors could perhaps survive and start anew.
“Aezoli Jhal”, The Exiled Lands. A place of shifting sand and sun beaten stone, seemingly comprised only of deserts and rocky canyons. A place seemingly inhospitable to any form of life, especially the Shyr Polaes as our ancestors forced them into the Deep Desert where they were exiled to die. Little else is known of the time after the Exodus. What is known is that our ancestors began spreading out in search of places to call home. The dwarves took to the mountains, digging deep and thriving despite the harsh world as they constructed massive citadels. Many fae took to the deserts, becoming nomadic tribes that wandered the shifting sands. Tribes of man took to the deserts in search of more hospitable lands, others settling on the first sources of water they could find, and others settling on in the ruins of what were once Sunrider cities. However, the ancestors were not the first to settle these harsh deserts; nor were the Sunriders for that matter.
From the deserts came the monstrous reptile men, the Gleekon, barbaric raider tribes that have been witnessed to be thousands strong. Tribes that live only to spread and kill. The gleekon brought war to our ancestors for hundreds if not thousands of years, none suffering quite as much as the dwarves as tribes united to throw themselves at the mountain citadels of the dwarves. Though dealt major defeats, the gleekon are by no means defeated. The nomadic fae tribes wage constant war with gleekon raiding parties and the larger tribes still are a very real problem for the dwarven citadels
I am assuming because you have gotten this far that I have gotten your attention and you wish to know a little more about what exactly this story and setting have in store for us. After all, I did say that we would be playing both heroes AND villains in this story, did I not? Well, the story is fairly simple from the heroes perspective. In this world, these desert colonies require precious resources from time to time that they themselves do not have. So to aid these colonies, the Runner's Guild was formed. Our characters would be a pair of these runners, yours being a green recruit who has joined up for whatever reason you please and mine would be the grizzled veteran who shows them the outside world and teaches them how to survive in it. That is, until they take a job that puts them on a path that will effect the very world itself.
Our villains however, their a bit more complicated. Your character is an ancient sorceress known as Ne'hekara, The Black Empress and Queen of Tombs. She has been imprisoned in the Deep Deserts since before the Exodus and before the spreading of the Shyr Polaes. She would be awoken by the slaves of my character, a descendant of the Shyr Polaes and lord of what are now known as "The Wamphyri", a race of highly intelligent predators that lurk within the Deep Deserts and seek to spread out and take revenge on mortal kind.
I'm afraid I cannot divulge anymore lest I give away too much story. What goods a story if you have all the interesting bits? Want to know more? Want to explore the Deep Deserts and explore some Sunrider vaults? Then you simply need to do one thing and one thing only...
The Gods answered in kind, leading those seeking to escape to what the ancestors collectively referred to as “The Conduit”, an ancient structure believed to be as old as the Gods themselves. With the combined efforts of the old magic, the most powerful of the ancestors shamans and mages awoke The Conduit, opening a portal to new and unfamiliar lands, a place that the Shyr Polaes could not survive and where our ancestors could perhaps survive and start anew.
“Aezoli Jhal”, The Exiled Lands. A place of shifting sand and sun beaten stone, seemingly comprised only of deserts and rocky canyons. A place seemingly inhospitable to any form of life, especially the Shyr Polaes as our ancestors forced them into the Deep Desert where they were exiled to die. Little else is known of the time after the Exodus. What is known is that our ancestors began spreading out in search of places to call home. The dwarves took to the mountains, digging deep and thriving despite the harsh world as they constructed massive citadels. Many fae took to the deserts, becoming nomadic tribes that wandered the shifting sands. Tribes of man took to the deserts in search of more hospitable lands, others settling on the first sources of water they could find, and others settling on in the ruins of what were once Sunrider cities. However, the ancestors were not the first to settle these harsh deserts; nor were the Sunriders for that matter.
From the deserts came the monstrous reptile men, the Gleekon, barbaric raider tribes that have been witnessed to be thousands strong. Tribes that live only to spread and kill. The gleekon brought war to our ancestors for hundreds if not thousands of years, none suffering quite as much as the dwarves as tribes united to throw themselves at the mountain citadels of the dwarves. Though dealt major defeats, the gleekon are by no means defeated. The nomadic fae tribes wage constant war with gleekon raiding parties and the larger tribes still are a very real problem for the dwarven citadels
Hello!
I am assuming because you have gotten this far that I have gotten your attention and you wish to know a little more about what exactly this story and setting have in store for us. After all, I did say that we would be playing both heroes AND villains in this story, did I not? Well, the story is fairly simple from the heroes perspective. In this world, these desert colonies require precious resources from time to time that they themselves do not have. So to aid these colonies, the Runner's Guild was formed. Our characters would be a pair of these runners, yours being a green recruit who has joined up for whatever reason you please and mine would be the grizzled veteran who shows them the outside world and teaches them how to survive in it. That is, until they take a job that puts them on a path that will effect the very world itself.
Our villains however, their a bit more complicated. Your character is an ancient sorceress known as Ne'hekara, The Black Empress and Queen of Tombs. She has been imprisoned in the Deep Deserts since before the Exodus and before the spreading of the Shyr Polaes. She would be awoken by the slaves of my character, a descendant of the Shyr Polaes and lord of what are now known as "The Wamphyri", a race of highly intelligent predators that lurk within the Deep Deserts and seek to spread out and take revenge on mortal kind.
However,
I'm afraid I cannot divulge anymore lest I give away too much story. What goods a story if you have all the interesting bits? Want to know more? Want to explore the Deep Deserts and explore some Sunrider vaults? Then you simply need to do one thing and one thing only...
PM Me!