Combat Reflexes: True warriors never hesitate. Daniel gains +1 on surprise and initiative rolls.
Manual at Arms[1]: Daniel can train up to soldiers in military discipline. At skill level 1, Daniel can earn 25gp per month training up light infantry. It takes 1 month to train recruits into light infantry. This skill stacks with the following skills:
• Weapon Focus [Bows & Crossbows] allows Daniel to train up crossbowmen, bowmen and longbowmen.
• Riding allows Daniel to train up Light Cavalry, or Heavy Cavalry at Manual at Arms [2]
• Combined with both Riding and Weapon Focus [Bows and Crossbows] allows Daniel to train up Horse Archers. At Manual at Arms [2] he can train Cataphract Cavalry.
Manual at Arms can be leveled up. At skill rank 2, Daniel earns 50gp a month. Daniel can train up to 50 soldiers per training period.
Labor Farming: Daniel is highly proficient at Farming. He can make a living from farming, earning 3-12gp per month. With a proficiency throw of 11+, Daniel can use his skill to interpret information from his field of specialization.
Adventuring: Daniel has prepared himself for a life of adventure. He knows how to clean and sharpen weapons, saddle and ride a horse, set up a camp, and search for a secret door. He has a rough idea of the value of common coins, trade goods, gems, and jewelry.
STR: 16* || +2
DEX: 15 || +1
CON: 13 || +1
WIS: 9 || 0
INT: 10 || 0
CHA: 12 ||
• Well-oiled sword [1d6 one handed / 1d8 two handed]
• Metal shield, re-painted many times [AC +1]
• Slightly battered chainmail armour [AC 4]
• Crossbow [1d6] and a case with 20 bolts
• Military tunic
• Boots
• Backpack
• 2 Weeks' iron rations
• 10 torches