Alright so I've never taken part in a Dragon Age roleplay but I think it would be fun to do so. Here is my idea.
It has been 226 years since the events of Dragon Age: Origins and the end of the Fifth Blight. With little need of the Grey Wardens during this time the order has diminished and remained dormant for over two centuries. With a very heavy lack of resources and low access to Darkspawn Blood without hard journeys into the Deep Roads the Wardens have taken on a "Rule of the Two" style policy. The Warden Commander takes on a single apprentice who, when the Commander's Darkspawn Corruption sets in, takes over and finds a new apprentice. These Apprentices are generally trained from a childhood age (between 4-7) to take on the mantle of Warden Commander. Two years before the Roleplay begins the Sixth Blight begins in the Free Marches. Starkhaven, Markham, and Ansburg have been destroyed in the Marches alone. The early battles of the Blight resembled those of the Fifth Blight. The Wardens barely stood a chance. The Commander and his Apprentice were in Orlais at the time and when they heard the Blight had ensued it was very difficult to gather recruits and get on the move quickly.
We will play Fereldeners who, for one reason or another, are given an ultimatum similar to the ones you might receive in the Game and we end up either joining the Wardens or, with special permission, being a companion who is not a Warden.
I've got events planned that could take us an entire roleplay's worth of time to complete, however I don't want to use these unless we need them because I like for games to be sandbox and rest on strength of character rather than strength of plot. Though I will definitely throw in some plot twists. I'm fine if somebody wants to apply to be a CO-GM as well.
I'd like to get 5-6 people to sign on, however if I get at least three or four I will make an OOC and allow CS's to be posted.
It has been 226 years since the events of Dragon Age: Origins and the end of the Fifth Blight. With little need of the Grey Wardens during this time the order has diminished and remained dormant for over two centuries. With a very heavy lack of resources and low access to Darkspawn Blood without hard journeys into the Deep Roads the Wardens have taken on a "Rule of the Two" style policy. The Warden Commander takes on a single apprentice who, when the Commander's Darkspawn Corruption sets in, takes over and finds a new apprentice. These Apprentices are generally trained from a childhood age (between 4-7) to take on the mantle of Warden Commander. Two years before the Roleplay begins the Sixth Blight begins in the Free Marches. Starkhaven, Markham, and Ansburg have been destroyed in the Marches alone. The early battles of the Blight resembled those of the Fifth Blight. The Wardens barely stood a chance. The Commander and his Apprentice were in Orlais at the time and when they heard the Blight had ensued it was very difficult to gather recruits and get on the move quickly.
We will play Fereldeners who, for one reason or another, are given an ultimatum similar to the ones you might receive in the Game and we end up either joining the Wardens or, with special permission, being a companion who is not a Warden.
I've got events planned that could take us an entire roleplay's worth of time to complete, however I don't want to use these unless we need them because I like for games to be sandbox and rest on strength of character rather than strength of plot. Though I will definitely throw in some plot twists. I'm fine if somebody wants to apply to be a CO-GM as well.
I'd like to get 5-6 people to sign on, however if I get at least three or four I will make an OOC and allow CS's to be posted.