WELCOME TO ORION
Hello, and welcome to Orion, the NRP where you construct a race and progress through the ages from primal to advanced. Gather resources, create trade routes, construct civilization, interact in diplomatic actions, and start war. Sorry for the short introduction... I will try to work on it later. This NRP does have partial tabletop mechanics, but only the stats. Read over the rules before creating a Nation/Race/Character, please.
Hello, and welcome to Orion, the NRP where you construct a race and progress through the ages from primal to advanced. Gather resources, create trade routes, construct civilization, interact in diplomatic actions, and start war. Sorry for the short introduction... I will try to work on it later. This NRP does have partial tabletop mechanics, but only the stats. Read over the rules before creating a Nation/Race/Character, please.
1: Do not disrespect other players. There will be zero tolerance for racism, bullying, hurtful speech, and disrespectful wording. Offenders will receive a PM court discussion and if found guilty, there will be a ban. First offenders will receive a PM Court discussion and if found guilty, a temporary ban.
2: No inappropriate content. This is not an 18+ RP. So nothing like that please. Offenders will receive a ban. First offenders will receive a temporary ban.
3: You start on the primal age. No acceptions or negotiations. Offenders will receive a character removal. First offenders will receive PM discussion and warning.
4: No godmoding. Offenders will receive a PM court discussion and character removal. First offenders will receive a PM discussion and warning.
5: You have no starting technologies. This RP is about progression. You want it, you work for it. All offenders will receive a warning and PM discussion.
6: Resources are required! You need resources to build, craft, and refine things. No building things for free. All offenders will receive a warning, PM discussion, and IC post rework request (if applicable).
7: I do tolerate supernatural abilities like invisibility, telekinesis, water breathing, and so on and so forth, but there must be at least one flaw to each ability. Nothing is flawless. Offenders will receive a warning, PM discussion, and character rework request. First offenders will receive a PM discussion and character rework request.
8: If you have received more than 10 warnings within one month, you will receive a month-long ban.
9: If you do not respond to a PM Court discussion you will be immediately claimed guilty.
10: If you have offended any of these rules more than 20 times, you will receive a month-long ban.
That's all! Personally, I do not want to ban people, but if necessary, I will. I don't want to make this a court server, so please respect the rules. Thank you.
2: No inappropriate content. This is not an 18+ RP. So nothing like that please. Offenders will receive a ban. First offenders will receive a temporary ban.
3: You start on the primal age. No acceptions or negotiations. Offenders will receive a character removal. First offenders will receive PM discussion and warning.
4: No godmoding. Offenders will receive a PM court discussion and character removal. First offenders will receive a PM discussion and warning.
5: You have no starting technologies. This RP is about progression. You want it, you work for it. All offenders will receive a warning and PM discussion.
6: Resources are required! You need resources to build, craft, and refine things. No building things for free. All offenders will receive a warning, PM discussion, and IC post rework request (if applicable).
7: I do tolerate supernatural abilities like invisibility, telekinesis, water breathing, and so on and so forth, but there must be at least one flaw to each ability. Nothing is flawless. Offenders will receive a warning, PM discussion, and character rework request. First offenders will receive a PM discussion and character rework request.
8: If you have received more than 10 warnings within one month, you will receive a month-long ban.
9: If you do not respond to a PM Court discussion you will be immediately claimed guilty.
10: If you have offended any of these rules more than 20 times, you will receive a month-long ban.
That's all! Personally, I do not want to ban people, but if necessary, I will. I don't want to make this a court server, so please respect the rules. Thank you.
What is Orion? Orion is a massive planet in the far reaches of space within the milky way, but thousands of solar systems away from Earth. Here, alien life has flourished and lived on the massive earth-like planet. There are jungles, rivers, lakes, oceans, deserts, plains, and other kinds of biomes similar to earth. Intelligent alien life (you) has begun to rise on the planet and has started to build civilization. You will lead your civilization to glory, power, and prosperity.
You can create any kind of race from bipedal to humanoid. As long as they make sense, can function realistically, and are not inappropriate, I am ok with it. Just no meme, absurd, silly, or illogical races, please.
You can create any kind of race from bipedal to humanoid. As long as they make sense, can function realistically, and are not inappropriate, I am ok with it. Just no meme, absurd, silly, or illogical races, please.
Here is a list of stats and how your race is affected by them. Each Stat point can increase one Statistic by 1. Negative stats decrease a stat to negative, but you may use that stat for something else (basically D&D, Pathfinder, Dragon-age, e.g)
Strength (Str): Strength increases your races level of physical power. Strength allows you to complete specific tasks that require feats of physical power, like lifting a fallen tree, carrying heavy cargo, lifting a battle-axe, e.g.
Dexterity (Dex): Dexterity increases your races level of speed and reaction time. The higher your Dexterity is, the faster you can move, how much stamina you have, and how fast you can react to fast-moving objects. Dexterity allows you to complete specific tasks that require feats of speed, stamina, and reaction, like grabbing an arrow in mid-air, running along the side of a wall, climbing a mountain, e.g.
Constitution (Con): Consitution increases your races level of endurance. The higher your Consitution is, the more damage you can take, how well you can survive sickness, and how fast you heal. Constitution is a passive statistic, but it increases your chances of survival from disease, attacks, bleeding, e.g.
Intelligence (Int): Intelligence increases your races level of intellect. The higher your Intelligence is, the faster you can research technology and learn new things.
Wisdom (Wis): Wisdom increases your races level of thinking and research effectiveness. The higher your Wisdom is, the better your common sense is, how effective research is, how well your insight is, e.g.
Charisma (Cha): Charisma increases your races level of diplomatic action, leadership, and planning. The higher your Charisma is, the better your personality is, how well you can persuade others, how effective diplomatic action is, e.g.
___
Passive stats: These stats (bellow) are determined by your active stats (above). You multiply X stat by 2 and divide X stat by 4. The result will be the statistic level.
E.G:
Str: 3
Work = 3 multiplied by 2 = 6. 6 divided by 4 = 1.5.
Work: 1.5
____
Work: Increases your races ability to harvest resources, build, craft, farm, e.g. The Work stat is determined by Strength.
Will: Increases your races ability to withstand psychological effects, insanity, e.g. Hivemind/technomind/controlled races do not require Will. This statistic is determined by Charisma.
Morale: Increases your races resistance to psychological abilities and natural psychological effects (retreating, breaking down, emotional failure, e.g). Hivemind/technomind/controlled races do not require Morale. This statistic is determined by Charisma.
Leadership: Increases your races ability to command others. The higher your Leadership is, the better you can command others. Hivemind/technomind/controlled races do not require Leadership. Leadership is determined by Charisma.
Endurance: Increases your races ability to survive heavy hits, bleeding, sickness, pain, e.g. The higher your Endurance is, the faster you recover from disease, pain, wounds, e.g, and how much damage you can take before death. Endurance is determined by Constitution.
Strength (Str): Strength increases your races level of physical power. Strength allows you to complete specific tasks that require feats of physical power, like lifting a fallen tree, carrying heavy cargo, lifting a battle-axe, e.g.
Dexterity (Dex): Dexterity increases your races level of speed and reaction time. The higher your Dexterity is, the faster you can move, how much stamina you have, and how fast you can react to fast-moving objects. Dexterity allows you to complete specific tasks that require feats of speed, stamina, and reaction, like grabbing an arrow in mid-air, running along the side of a wall, climbing a mountain, e.g.
Constitution (Con): Consitution increases your races level of endurance. The higher your Consitution is, the more damage you can take, how well you can survive sickness, and how fast you heal. Constitution is a passive statistic, but it increases your chances of survival from disease, attacks, bleeding, e.g.
Intelligence (Int): Intelligence increases your races level of intellect. The higher your Intelligence is, the faster you can research technology and learn new things.
Wisdom (Wis): Wisdom increases your races level of thinking and research effectiveness. The higher your Wisdom is, the better your common sense is, how effective research is, how well your insight is, e.g.
Charisma (Cha): Charisma increases your races level of diplomatic action, leadership, and planning. The higher your Charisma is, the better your personality is, how well you can persuade others, how effective diplomatic action is, e.g.
___
Passive stats: These stats (bellow) are determined by your active stats (above). You multiply X stat by 2 and divide X stat by 4. The result will be the statistic level.
E.G:
Str: 3
Work = 3 multiplied by 2 = 6. 6 divided by 4 = 1.5.
Work: 1.5
____
Work: Increases your races ability to harvest resources, build, craft, farm, e.g. The Work stat is determined by Strength.
Will: Increases your races ability to withstand psychological effects, insanity, e.g. Hivemind/technomind/controlled races do not require Will. This statistic is determined by Charisma.
Morale: Increases your races resistance to psychological abilities and natural psychological effects (retreating, breaking down, emotional failure, e.g). Hivemind/technomind/controlled races do not require Morale. This statistic is determined by Charisma.
Leadership: Increases your races ability to command others. The higher your Leadership is, the better you can command others. Hivemind/technomind/controlled races do not require Leadership. Leadership is determined by Charisma.
Endurance: Increases your races ability to survive heavy hits, bleeding, sickness, pain, e.g. The higher your Endurance is, the faster you recover from disease, pain, wounds, e.g, and how much damage you can take before death. Endurance is determined by Constitution.
Race name (Self-explanatory)
Techs (a list of technologies that your race has researched. Nothing to start with)
Appearance (A detailed description, picture, or both)
Culture (How your race designs clothing, armor, buildings, weapons, tools, e.g. Only references and concept ideas. Nothing too descriptive)
Government (How your race is run, who leads it (could be your character(s), and how your race treats offenders of their laws (if they have any), e.g)
Religion (Who your race worships. Some kind of god, deity, leader, object, e.g, and how they serve/worship it/them) (optional)
Information (How your race behaves, what it does, what it eats, e.g. Include as much as you can here.
Military (how your race runs its military and what ranks/classes/units/types of solders you have.
Population (How many civilians, soldiers, and workers you have. Only numbers between 10-1000 to start with)
Diplomacy (A list of how many races/nations/factions you have encountered and what they think of you and what you think of them. Positive or negative numbers for relation ranks)
Base stats (These are the base statistics of all members of this race. These stats are free when you build your characters. You have 5 base stat points to start with)
Characters (How many characters you have in this race. Each character should have their own hider)
Techs (a list of technologies that your race has researched. Nothing to start with)
Appearance (A detailed description, picture, or both)
Culture (How your race designs clothing, armor, buildings, weapons, tools, e.g. Only references and concept ideas. Nothing too descriptive)
Government (How your race is run, who leads it (could be your character(s), and how your race treats offenders of their laws (if they have any), e.g)
Religion (Who your race worships. Some kind of god, deity, leader, object, e.g, and how they serve/worship it/them) (optional)
Information (How your race behaves, what it does, what it eats, e.g. Include as much as you can here.
Military (how your race runs its military and what ranks/classes/units/types of solders you have.
Population (How many civilians, soldiers, and workers you have. Only numbers between 10-1000 to start with)
Diplomacy (A list of how many races/nations/factions you have encountered and what they think of you and what you think of them. Positive or negative numbers for relation ranks)
Base stats (These are the base statistics of all members of this race. These stats are free when you build your characters. You have 5 base stat points to start with)
Characters (How many characters you have in this race. Each character should have their own hider)
Character name (Self-explanatory)
Character race (Self-explanatory)
Character age (Also self-explanatory)
Appearance (Detailed description, image, or both)
Equipment (What your character has in their inventory. *Includes what they have currently equipped. This does changes often*
Description (What your character does, how he/she behaves, what they like/dislike, e.g)
History (What your characters past looks like, include important events that have happened in the characters life before present day)
Statistics (the list of statistics your character has. You have 10 character stats to use and all base stats on the selected race are free. negative stat points reduce your base stats (includes negative) but give you positive stat points to use elsewhere. *Negative stat points make you bad or worse at certain things*
Character race (Self-explanatory)
Character age (Also self-explanatory)
Appearance (Detailed description, image, or both)
Equipment (What your character has in their inventory. *Includes what they have currently equipped. This does changes often*
Description (What your character does, how he/she behaves, what they like/dislike, e.g)
History (What your characters past looks like, include important events that have happened in the characters life before present day)
Statistics (the list of statistics your character has. You have 10 character stats to use and all base stats on the selected race are free. negative stat points reduce your base stats (includes negative) but give you positive stat points to use elsewhere. *Negative stat points make you bad or worse at certain things*