Name
♥ Josephine Faustina, goes by Josie
Age
♥ 17, or just the edge of it. There are no remaining records of her birth.
Gender
♥ "Oh~ quite forward, aren't we? I'm sure you'd love to know..."
Ethnicity
♥ Egyptian, by birth
Height
♥ 6'0"
Weight
♥ 74 lbs
Mutant's Mark
♥ A pair of brown horns sprouting from her head
♥ An unnaturally low weight for someone her size-- she's always weighed far less than she should
♥ Large, pink eyes and unnaturally colored pupils that change color and shape based on her hunger
♥ All of her body hair is pink, as well
♥ Lastly, she was born with a full set of adult teeth
Appearance
♥ Ignoring the oddities of her being a mutant for a moment. Josie still certainly cuts an unusual figure for the period. Something people may notice about her rather quickly, is despite her height, putting her well above the average female and on par with most men, is that she is still very small. Her frame appears to be very fragile, with narrow shoulders, no muscle, no bust, and an hourglass frame so slight and narrow at the waist it looks like she might break. She isn't always skeletal though-- her weight fluctuates rapidly with how much she consumes and how much of her power she uses. A perk of her mutant abilities comes in the form of how she consumes and retains sustenance-- so while at times she can appear as and incredibly full-figured and muscular woman-- this doesn't manifest as weight. And the lightness in her steps makes this obvious. She is an incredibly willowy woman, even when she isn't.
Of course, her mutant features can't be ignored. To many, the horns on her head, and the clear hatred in her eyes makes her appear downright demonic to most. She is never seen without some form of practiced smile-- though, these tend to be more for unnerving peers and opponents alike than actually portraying any kind of happiness. Smiles where she does express joy tend to be even more terrifying, exposing human-but-somehow-inhuman teeth, unnaturally white that glow like pale moonlight even in darkness, with lips spread unnaturally from cheek to cheek, wide enough that she could almost swallow whoever made her feel such joy whole. Her full lips might actually make her pretty, were they not constantly expressing such thinly veiled hunger. She smiled at others like a wild beast in a den of tamed animals, waiting for the first opportunity to pounce. Her eyes, glowing a sickly pink. Further drove this home, as they analyzed and sparkled with a mirth only meant for her. Her pupils were like voids, seeking coolly around to be filled by something from those around her. Her naturally pink hair, cut short after "incidents" in her youth, is at least a bit inviting.
Her body is covered in scars and bruises from her assignments and own personal ailments. Though she carries herself with purpose and poise, someone observant can see that she is quite sickly, occasionally she will cough up dark pink blood, or faint in the middle of some important event. The most prominent scar being the one slashing vertically over her eye. She carries her scars with pride, and asking her about any of them will result in her gushing about them-- typically about how she wishes they were even more severe. She walks with a slight limp, after having received too many broken bones, and her hands are more scar tissue than skin at this point, with fingers that are all slightly bent and knotted from repeated breaks.
Josie dresses expensively. Often seen in white satin shirts with flared sleeves, typically reserved for men of this period. As far as leg wear, one can never go wrong with a nice pair of long black pantaloons, often long enough to hide the fact that she doesn't wear shoes if she doesn't have to. She may occasionally dress more feminine, wearing faux court dresses. She likes jewelry and will wear whatever she can get her hands on, rings, pendants, bracelets-- even anklets from her homeland if she can find them. She certainly prefers the wealth shown in jewelry from Egypt than of England. If she can ever find a merchant peddling those exotic wares, she'll often overload herself in such shiny status symbols, rings that she cant fit around her fingers often find their way around her horns.
Of course, her mutant features can't be ignored. To many, the horns on her head, and the clear hatred in her eyes makes her appear downright demonic to most. She is never seen without some form of practiced smile-- though, these tend to be more for unnerving peers and opponents alike than actually portraying any kind of happiness. Smiles where she does express joy tend to be even more terrifying, exposing human-but-somehow-inhuman teeth, unnaturally white that glow like pale moonlight even in darkness, with lips spread unnaturally from cheek to cheek, wide enough that she could almost swallow whoever made her feel such joy whole. Her full lips might actually make her pretty, were they not constantly expressing such thinly veiled hunger. She smiled at others like a wild beast in a den of tamed animals, waiting for the first opportunity to pounce. Her eyes, glowing a sickly pink. Further drove this home, as they analyzed and sparkled with a mirth only meant for her. Her pupils were like voids, seeking coolly around to be filled by something from those around her. Her naturally pink hair, cut short after "incidents" in her youth, is at least a bit inviting.
Her body is covered in scars and bruises from her assignments and own personal ailments. Though she carries herself with purpose and poise, someone observant can see that she is quite sickly, occasionally she will cough up dark pink blood, or faint in the middle of some important event. The most prominent scar being the one slashing vertically over her eye. She carries her scars with pride, and asking her about any of them will result in her gushing about them-- typically about how she wishes they were even more severe. She walks with a slight limp, after having received too many broken bones, and her hands are more scar tissue than skin at this point, with fingers that are all slightly bent and knotted from repeated breaks.
Josie dresses expensively. Often seen in white satin shirts with flared sleeves, typically reserved for men of this period. As far as leg wear, one can never go wrong with a nice pair of long black pantaloons, often long enough to hide the fact that she doesn't wear shoes if she doesn't have to. She may occasionally dress more feminine, wearing faux court dresses. She likes jewelry and will wear whatever she can get her hands on, rings, pendants, bracelets-- even anklets from her homeland if she can find them. She certainly prefers the wealth shown in jewelry from Egypt than of England. If she can ever find a merchant peddling those exotic wares, she'll often overload herself in such shiny status symbols, rings that she cant fit around her fingers often find their way around her horns.
Personality
♥ These terms don't exist yet. But the main thing to gather about Josie is that she is a complete sociopath-- bordering on psychopath, delusionally violent, and a psychotic narcissist. She'd be a better fit in Bedlam than the Academy, and she doesn't try to hide this fact either. She has learned to see violence as the natural way of the world from her time spend in the sands of Cairo. She enjoys fighting strong opponents with her completely unpredictable powers, and besting them with sheer luck, wit, and her penchant mind games. In fact, she gets turned on by this-- and even more than that, also tied to her powers, she experiences immense gratification, both sexual and nourishing, from causing pain or having it dealt to her. Especially having it dealt to her.
Of course, the fact that someone could hurt her is merely proof that they're worth fighting. The idea that she could ever lose a fight has never once crossed her mind.
Josie sees most people as cattle, some of them even less than that. Her bloodlust drives her to take assignments where she use someone purely for her own pleasure of killing them. And otherwise, when she isn't learning new ways to deliver earth shattering spiritual philosophy to her opponents to break their minds, she's out looking for a meal. As discussed below, she gets nourishment and strength purely from causing others to feel 'negative' emotions, or those that they deem as taboo. Be it fear, lust, or anger-- she loves the flavors from them all, as she consumes more her frame becomes more full. As such, Josie revels in talking to others for her own selfish purposes, however, so long as they are useful in some way to her-- if they can fight, feed her, or match her mentally, then they are cattle worth spending time around. If they can't, then they are worth less than the dirt on Josie's often unwashed feet-- killing them would be a waste, as she'd derive no pleasure from it, and they don't deserve the release from their pathetic existences, anyway.
Basically, Josie is a bloodthirsty hedonist, living off of instincts, some may see her as little more than an animal. She's comfortable taking orders from the Fates so long as they can provide her worthy opponents.
Of course, the fact that someone could hurt her is merely proof that they're worth fighting. The idea that she could ever lose a fight has never once crossed her mind.
Josie sees most people as cattle, some of them even less than that. Her bloodlust drives her to take assignments where she use someone purely for her own pleasure of killing them. And otherwise, when she isn't learning new ways to deliver earth shattering spiritual philosophy to her opponents to break their minds, she's out looking for a meal. As discussed below, she gets nourishment and strength purely from causing others to feel 'negative' emotions, or those that they deem as taboo. Be it fear, lust, or anger-- she loves the flavors from them all, as she consumes more her frame becomes more full. As such, Josie revels in talking to others for her own selfish purposes, however, so long as they are useful in some way to her-- if they can fight, feed her, or match her mentally, then they are cattle worth spending time around. If they can't, then they are worth less than the dirt on Josie's often unwashed feet-- killing them would be a waste, as she'd derive no pleasure from it, and they don't deserve the release from their pathetic existences, anyway.
Basically, Josie is a bloodthirsty hedonist, living off of instincts, some may see her as little more than an animal. She's comfortable taking orders from the Fates so long as they can provide her worthy opponents.
Everyday Skills
♥ Due to the nature of her power, Josie has become adept at identifying illnesses and ailments in others.
♥ Josie is a naturally gifted polyglot, having a native level proficiency in; Coptic Egyptian, Ottoman, Arabic, French, Persian, English, and Hebrew-- as well as being somewhat beginner-level conversationally fluent in 15 others.
♥ Josie studies philosophy and spirituality in her free time, she is particularly interested in the subjects of sin, chaos, and free will.
♥ Getting others to do what she wants for them.
♥ She can belly dance.
Combat Skills
♥ None, in the physical sense, she lets her powers take care of the actual dirty work.
♥ However, in the psychological sense, Josie has a full arsenal. She excels in making her opponents feel overwhelming despair, crushing negativity, and immobilizing hopelessness, and this delights her to no end. She also is exceedingly competent in provoking lustful or shameful thoughts-- these feel her with joy and give her an advantage in battle and outside of battle as well.
♥ As well as psychological, Josie is adept at maneuvering high concept philosophical and spiritual topics with her opponents (and anyone in general) and enjoys getting to know the driving forces of those she will crush, and destroying them first with weapons-grade philosophical insights. To say she gets off on knowing what makes those around her 'tick' and breaking it, and them, down is a huge understatement.
Equipment
♥ None, save for the clothes on her back.
Powers
♥ Apocalyptic Luck*: It's difficult to say whether Josie's main mutant ability is a gift or a curse-- one thing is for certain though, with enough luck, someone can do some real damage. As a power, Josie's ability has the potential to be extremely dangerous, but it's impossible to predict in what way. The ability is always active, subconsciously, granting Josie very minor luck, like finding some money or being able to predict benign things like coin flips, the ability is fueled by her secondary power, and as such is always eating away at her, even if just a little. However, when Josie focuses the ability, that's when real chaos can ensue, this requires even more of her stores of energy to maintain, thus putting her life on the line, depending on how much energy she chooses to use-- but the greater the risk, the greater the reward.
When fully active, her power will influence whatever variables may exist around her to get her what she wants, even bending rules of causality to create optimal conditions, more or less. It's a bit like a monkey's paw, however-- meaning that while yes, against a powerful foe in a fight Josie may do things like cause a meteor shower that might happen to kill her opponent, or create a natural disaster that devastates where they are-- Josie wouldn't be immune to these disasters, and would be just as likely to dying in them. More simply, she might sneeze or randomly trip to dodge attacks, perhaps she might find a sword laying in the perfect position to kill her foe as they trip toward her, only for the owner of the sword to come and assume she had stolen it. The longer the ability is active, or the more Josie pushes it, the more erratic it becomes, lashing out in whatever way it can to seemingly return to Josie's subconscious-- causing random weather phenomenon, causing citizens to randomly become bloodlusted and form a mob to kill her and her opponent, and even manifesting illnesses in the bodies of her or her opponent-- both curable and chronic.
When fully active, her power will influence whatever variables may exist around her to get her what she wants, even bending rules of causality to create optimal conditions, more or less. It's a bit like a monkey's paw, however-- meaning that while yes, against a powerful foe in a fight Josie may do things like cause a meteor shower that might happen to kill her opponent, or create a natural disaster that devastates where they are-- Josie wouldn't be immune to these disasters, and would be just as likely to dying in them. More simply, she might sneeze or randomly trip to dodge attacks, perhaps she might find a sword laying in the perfect position to kill her foe as they trip toward her, only for the owner of the sword to come and assume she had stolen it. The longer the ability is active, or the more Josie pushes it, the more erratic it becomes, lashing out in whatever way it can to seemingly return to Josie's subconscious-- causing random weather phenomenon, causing citizens to randomly become bloodlusted and form a mob to kill her and her opponent, and even manifesting illnesses in the bodies of her or her opponent-- both curable and chronic.
♥ Dark Empathy: Aside from granting her the power of good and bad luck, Josie's mutant physiology is a bit different from a regular humans. She doesn't require food or water to survive, instead thriving entirely off of the negative, sinful, or otherwise taboo emotions of others. If they don't want to be feeling it, Josie can feast from it. The range she can feed from is 20 meters, in all directions around her, though, the closer she is to her target, the quicker she can get her fill. The energy fills out her body, making her appear more buxom, full figured and healthy as she eats, the dark energy doubles as muscle, and by the time she's full she definitely possesses more strength than the average human-- or even more than a particularly strong human-- still, it doesn't have any affect on her weight.
Weaknesses
♠ Apocalyptic Luck*: Though it has it's benefits, in that she can get lucky and just have lightening strike her opponent the second she activated her power. It is one full of drawbacks. She lacks the ability to control what happens, and can only improvise with whatever chaos she gets, it suits her, but it's always a dangerous gamble. Not only this, but the power is always draining away at her energy reserves, even when locked away in her subconscious. Often leaving her hungry. Not only this, but as the power becomes more focused or erratic, it doesn't just do things like giver her terminal illnesses (which, much to her chagrin, it has)-- It will begin to actively shorten her lifespan, even more than whatever sickness it may manifest might. This effect happens exponentially and will create lucky and unlucky phenomenon that, will actively begin to target Josie over her opponent. First starting with seconds taken away from her life, those quickly become hours, and then weeks, and then years. The more years taken from her life, the greater the chance of truly apocalyptic events occurring.
♠ Slow Eater: It takes time for Josie to properly feast on another mortal's negative emotions. If she's in a crowd of frustrated people , she can become full in about an hour. However, if dealing with just one or two people, it may take closer to 10. She can overstock on energy, but this has drastically diminishing returns. In order to double the energy she'd have while "full" she'd need to spend 10 hours in the crowd and 100 with the individuals.
♠ Pain Fetishist: Josie is all too willing to be injured in a fight, and this can often impede her ability to win encounters. She's built up an incredible resistance to the actual pain she feels, but the sexual arousal she'll feel being attacked might distract her, more than a bit. She's had every bone in her body broken at least once, has slashes all over from willingly allowing herself to be drawn too close to opponents she could take out from a distance. Seeing what strong people can do is a huge weakness for her. She's willingly stated she'd lose an eye or a limb just to feel pleasure in a fight.
♠ Light as a feather: While consuming negativity does add the equivalent of muscle to her body, Josie doesn't actually gain any mass or weight from this, meaning she still weighs less than 100 lbs and is very susceptible to heavy attacks from pretty much anyone. Her Dark Empathic muscle can help offset this, but only so much, and as she drains that away, she only becomes a frailer target.
roleplayerguild.com/topics/180465-the…