What


Part One: Me, myself, and everything about me, but not really


Tex is the name, role-playing is not a huge thing I've been doing for a year or two. I'm looking to get back into the word-for-word stuff since I've been writing a lot more, just as another outlet to practice and keep my creative substances coursing through the brain-case or whatever. Forgive my lackadaisical mannerisms, or don't; I'm not stopping.

Here are a few who-cares facts about my writing and opinions of writing or writers. Maybe you agree, or maybe you already want to throw a brick at my head. Either way, let's get coffee. You'll have to drink mine though because I hate coffee and the prospect of 'getting coffee' in general.

I'm having fun with this, so bare with me here.


  • I hate the semicolon. I used it earlier to emphasize how much it sucks and should not be used in creative writing, ever. Did you double take when you saw it? Maybe bite your lip in frustration a little? Same, tbh.
  • Post length? What's that? As long as you effectively get across everything important to you as a player, the length of a post doesn't determine anything. I literally read a 500-word paragraph in another thread just two minutes ago that trips over itself describing a deer or a horse or something. It sucks to be put down for short posts, and it sucks to feel like you need to live up to some outrageous expectation of what writing should be. Don't feel bad if you can't conjure up the pretentious word-vomit that is the traditional writer's methodology. We here to enjoy ourselves, yeah?
  • Now to directly contradict what I just said, I'm not looking to role-play with people who can't keep my attention with their characters. It's cool if you want to do your own thing with the characters you're playing, but I will bail outright if something doesn't really flow for me, ya dig? I don't expect all that much, but if I see that you're trying too hard, or it seems like you're not having fun with it, I'm not forcing myself to stick around, and you shouldn't either.
  • Let me be clear here: Don't force yourself to stick around if the story isn't clicking with you either, but seriously, be up-front about it. If you ghost me, or delay for weeks at a time without any reason, you'll never see me again. I mean, we'll see each other, probably, but it'll be like one of those awkward water cooler conversations. You know the one. Where like, you just called me a flamboyant weasel in front of the whole office, and we all have to just pretend that it's no big deal, but we're both seething inside? Something like that. Bad metaphor.
  • I couldn't think of anything for this bullet point. Uh, I hate when people use big words that they don't understand. Don't do it.
  • Try to work with me, and I'll try to work with you. Communication is key, otherwise things are just going to keep happening and it's gonna suck for everything. You want a thing? Ask for it, but don't expect to get it exactly the way you want it.
  • Post frequency? I don't like it when people take weeks to get out a single post. If you can't manage a fairly consistent schedule, you might want to look elsewhere. Like, I'll be real, I can manage multiple posts daily if I'm in the zone, like, writing faster than Steven King? Done, easy. Granted, it's not going to be great content, but have you looked around? I'm not exactly competing with the George Orwell's of our time, here. At any rate, I'm not looking for somebody who can match my ridiculous posting habits, just people who won't devolve into posting once every two weeks. If you think you'll have constant hold-ups, please don't inquire.
  • Yes I forgot to capitalize my username. I'm not changing it, I live up to my mistakes! It's like having a forehead tattoo, except not at all.
  • S Y M B O L I S M.
  • Ask, and you'll get an answer. Doesn't matter what the question is.


Now for the important genre stuff.


  • Action: Regardless of the genre, I really enjoy action above all else. If there's no action, I can manage, but action is pretty great. Writing out combat, or like, literally a murder is 100* more interesting than writing out a slow walk downtown or something.
  • Adventure: Also great. The sense of progress is strongest when there's a destination ahead of us that seems just out of reach. Going from point A all the way to point Z is where all the excitement and suspense comes from, y'know?
  • Fantasy: My favorite genre, this is where I live. I've made so many universes I can't even count them on both hands.
  • Sci-Fi: Honestly it's just fantasy in space. Not that different imo.
  • Romance: Let me be clear on this, if you go into a role-play expecting a guaranteed romance to play out, get lost. I won't be coy about it, stay away from me, man. I'm not about playing out fantasies or whatever. If two characters have chemistry and they want to make out, that's cool, but I don't do the whole 'plan for this goal in mind' nonsense in role playing. But hey, if one of your characters ends up having a thing for one of mine, feel free to have them make a move so that I can crush their hearts with one momentous denial.
  • 18+/Smut: No. Begone from this realm, fiend. Return to the dank underbelly of your wretched crack den, you absolute ruffian. Crawl to the cavernous void that you call a home, you insatiable maniac. I will not adhere to your degeneracy.


Holy fuck, you read all of that?


Damn. If it wasn't clear, I prioritize having fun with writing over most other things. My version of 'fun' might be very different than yours, though. If you actually read all that, then damn, send me an idea and I'll think it over.

Drop a post here in this thread, or DM me, and we'll do the prep stuff. Maybe.