GENERAL INFORMATION
Name: Terrowin
Alias: "Rusty Swing"
Epithet(s): The Executioner, The Outcast
Age: 21
Height: 6’5”
Weight: 105 kg
Sexuality: Pansexual
Residence: N/A
Occupation(s): Executioner
Affiliation(s): Rathaus Torture Chamber
GENERAL APPEARANCE
Race: Human - Caucasian
Physical Appearance: Terrowin is a towering figure; 84 kilograms of pure muscular bulk (80% of his body mass, while having 20% of body fat), outlined with a tight body definition and rigid stature. Uncharacteristically, his face is gentle and feminine, with a head full of long, thick hair that reaches down to his shoulders. His expression is often neutral and apathetic which can flash with brief moments of excitement; emphasized by a tight-lipped smile.
Clothing: Terrowin’s civilian garbs consist of a simple weathered pair of brais which reach a little bit below his knees, which are fitted around Terrowin’s legs by a studded leather belt. This is ended with a pair of black Caliage. While Terrowin doesn’t wear a shirt normally while out in public, he will resort to putting on an unbuttoned, black lapel coat when times are cold. When Terrowin is working in his trade, he will wear a costume of black garbs, with an enigmatic black hood draped over his head.
Accessories (tattoos, piercings, jewelry, etc): N/A
PERSONALITY
Traits & Characteristics: Terrowin is a gentle giant, despite his association with violence and death. He is calm and collected, and usually interacts with others in hushed tones and respectful volumes. While he normally upholds a presence of indifference and neutrality, in some isolated, brief moments he smiles as bright as the sun - like an overcompensating jester, showing a side to him that is anything but black & and white.
Morals & Philosophies: Terrowin does not conform to any particular morals and/or philosophies, but his acted philosophy is rounded closest to “an eye for an eye”.
Goals: Unknown.
Overall Alignment: True Neutral.
CONNECTIONS
Family: His father was a baker, and his mother a nun. Terrowin’s trade was not inherited; instead thrusted upon him. His family still talk to him regardless of his stained reputation, albeit in secret.
Interpersonal Relationships: The only true relationship he had throughout his career was with an imprisoned woman, who was sanctioned due to being apparently “pregnant”. In the days where society’s values were based on religion, it was seen as a religious crime to kill a pregnant woman, so she was only incarcerated with a number of comforts in her cell. Terrowin routinely interacted with her, albeit with a monotone participation, but still held deep feelings for the woman, which she shared. When it was discovered the woman lied about her pregnancy, Terrowin was forced to send her through a torturous hell, and an inevitable death on the breaking wheel. Terrowin has feared relationships ever since.
Rivals: None.
Enemies: None (none incredibly personal anyway). (Currently the monsters of the “Blight” storyline).
HISTORY
Past: Terrowin was born in a humble peasant family and was raised with his future already established; that he would be a baker - after his father, and would inherit his small merchant tent. Instead, due to the mischief of some foul, paganistic entity or the cruel, indiscriminate hand of lady luck, Terrowin was singled out of a reluctant group of commoners to deliver the killing blow to a thief. This was at a public execution, where the usual executioner was nowhere to be seen. Terrowin reluctantly pulled the heavy axe over his head, and messily butchered the neck of the convicted.. After a rusty first attempt. Two swings were necessary. His beginner’s experience and a dull blade made the thief’s last god-given moments a nightmare. While the negative connotations surrounding the Executioner’s trade would have been enough to socially outcast Terrowin to begin with; the botched first attempt made him out as a sadistic deviant. This was his only path now - having stained his reputation and his future prospects, he moved into the local rathaus as an apprentice executioner. Throughout his life he was routinely mocked and feared as a devil, and groups of Tithing (the lowest unit of medieval law enforcement) would briefly put down their pitchforks and torches and divert their attention to Terrowin, in which he was beaten. He took these beatings with incredible apathy, and grew all the more stronger for it. The heavy metal of his blade and the uncomfortable weight of the various torture devices he utilized gave him a powerful figure. He was now a dark clad beast, with his stocky body in tandem with his height making him look like a monster. No longer was he singled out by the local populace, but instead willfully ignored and revered - fearing what a creature like him would do to them. Once again, Terrowin paid no mind to this sudden shift in perception, and continued to execute the various victims of the system without any remorse.
Present: Terrowin is currently the chief executioner of the rathaus torture chamber.
Present - Blight Version: With the discovery of the slowly accelerating “infection”, a statement was issued to all able and suitable tradespeople of arms to “purify the sinners” by the highest catholic authority. Terrowin had taken up a combative role at the beginning of the verdict - working with a tightly knit Tithling of “purifiers” coming from various walks of life; including a long-beaked plague doctor, a knight of catholic standing and an experienced hunter. These three companions died within the first few clashes with the infected army. Terrowin had persevered unlike his group, as he was already estranged from their plans and decidedly set off on his own without the three. Now a lone wanderer that had left his burning, corpse-ridden village; Terrowin seeked comfort for the first time of his life - taking the madness of the world as his cue to leave and discover a more meaningful existence. The only thing that resists his dreams now are the hundreds of infected monsters - and for the first time in his life, he’s made his dream worth fighting for.
ABILITIES
Notable Feats: N/A (to be added).
Physical Abilities: Terrowin is incredibly physically fit and powerful. His body is also durable and rigid.
Intellectual Abilities: While it would be assumed Terrowin is a mindless brute without a cognitive process; Terrowin is incredibly emotionally intelligent and perceptive. Terrowin is keenly aware and invested in the politics of his town and the kingdom it is affiliated with. Terrowin also has loose medical knowledge due to his time spent around corpses, and understands the various parts of the body - inside and out - albeit with his own personalized terminology, e.g he calls arteries something whimsical like “life thread”.
Supernatural Abilities: None(?)
Misc Abilities: Terrowin has very intimate knowledge of the human body, as well as its various exploitable weak points.
FLAWS: Due to Terrowin’s lack of care for his own body, he has no motivation to protect himself from any physical harm. This has left him with various scars across his body and some minor weakness in the kneecaps, in which he usually ignores until the damage is irreversible.
EQUIPMENT & ITEMS
Utilities: When out on work-related duties, Terrowin carries a portable breaking wheel on his back, tied to him by thick chains. He also carries a small pair of clamps hooked to his belt, presumably for both the removal of finger nails and crushing of finger bones.
Weapons: Terrowin carries a small hatchet for free-lance executions and self defense.
Misc: N/A.
MISC INFORMATION
Likes: Isolation, small animals, the smell of coal smoke, home-made meals.
Dislikes: Loud noises, screaming, memories of what could have been.
Trivia (OOC Information): Terrowin is primarily inspired by Franz Schmidt - an executioner from the renaissance era. He is also inspired by Grenouille; the protagonist of the book “Perfume”. Most aspects of his character are also taken from the manga "Berserk" and the video game series "Dark Souls".
Quotes: “I’m sorry… Pleading towards me won't save you… This was the court’s verdict, not mine. No hard feelings.”, "Don't feel ashamed - averting you eyes from me. I'm a monster; it's only instinct to hide away."
Musical Themes: Main Theme Combat Theme Adrenaline Theme