I always find I have the issue of intimidating other RPers with my behemoth posts. I've been told before by people that they find it hard to follow up my stuff, and it's been the cause of a few RPs dying out x.x
Its fine Whoami I've posted significantly longer posts in the past. I.E Gundam Those Who Correct.
So you keep doing what you think is best. The other people in this site tend to be flakes at times. I've been on the site for about a dozen years or whatever. And I've completed ONE roleplay.
Yeah lol, I've been around for about the same time and yeah, one RP has reached completion in my history too xD
Another one got really far and it was filled with dedicated people who posted at the same length too. I've posted much longer too, though I find as the intros pass, and things pick up speed, it's better to write smaller posts to keep things digestible.
I honestly don't know why people are so frequent to ghost roleplays as it drags it out for people who do want to play. If you're not enjoying it then the people should just leave. But more to the point I'll be trying to post tomorrow.
Abandoned at a very young age, Dúlamán had been a slave for as long as he could remember. Being a Komori, commonly called a vampire, there were many who sought to buy him if only for his species rarity. Taught to sing and perform, to be the well-behaved slave, quiet until ordered to speak. He was constantly on display and forced to play nice with the humans that treated him as nothing but an object to be shown off. Lamán's resentment grew greater with each passing day until he simply couldn't take it anymore and did the unspeakable. He attacked one of his Master's guests. It was only because his master's "kind nature" that he was given a choice; enter the gladiator pits or be killed. He chose the pits.
There he was forced to fight for his life, day after day, just barely surviving most days due to his naturally enhanced agility and flexibility. At least until the quartermaster offered him a deal: If Dúlamán could survive the going in and out of the arena until he reached the age of 24, then he would be granted his crime would be forgiven and he would be allowed to live as a free man. With the prospect of being free, the vampire trained constantly. Fully aware that he would never be the strongest physically, he focused on furthering his agility and stamina in order to outpace even the oldest of veterans. By the gods he had managed to last and has only recently been given his freedom, though, without the food and shelter the pits provided, he is finding much harder to live freely than he had ever imagined.
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Preferred Weapon(s):
Whips and Daggers
Appearance of Weapon:
Abilities of Weapon:
Has a chance of inflicting a mild paralytic poison, more effective of humanoids and nonpoisonous beasts.
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Skills/Abilities:
Name of Skill:
Bat Wing
Abilities of Skill:
Born with vestigial Bat Wings, Lamán cannot fly. However, these wings can be used to increase jump height, speed (momentarily), to glide short distances, or as a catalyst for their inherent wind magic.
Downsides of Skill:
Can not be used to fly, easily injured, and difficult to maneuver in tight spaces.
Name of Skill:
Bloodsucker
Abilities of Skill:
By biting and ingesting the blood of someone/something, Lamán the ability to temporarily increase their stats and abilities, invigorating them.
Downsides of Skill:
The more blood ingested within a set amount of time, the more likely Lamán is to go into a blood frenzy and attack anything around them. During a blood frenzy, Lamán loses all sense of friend and foe until the blood as passed through their system. Drinking the blood of non-humanoids increases the risk of falling into a blood frenzy.
Name of Skill:
Wailing Cry
Abilities of Skill:
Lamán can release a sonic attack from their mouths than causes disorientation and pain.
Downsides of Skill:
Lamán is also susceptible to this skill and prolonged use will affect the user as well as the victims.
Name of Skill:
Wind Slicer
Abilities of Skill:
Lamán uses with wings as a catalyst to send sharp gusts of wind at the enemy. It can slice through most nonmagical materials weaker than stone.
Downsides of Skill:
It takes far too much mana for consistent use, only travels in a straight line and it's power also directly correlates to how hard he flaps his wings in the given direction.
@Vexxed Vex I suppose this character would be fine but I believe you can have only one class which you advanced through in shield hero. So you'd need to drop bard, or fighter.
Its alright thanks for the heads up omni.@Vexxed VexI'll accept the character I guess we can interject you as an adventurer also looking to fight the bandits?
Alright you can do something at the local adventure's guild if you want be we're not there and we likely won't be until Omni posts. Otherwise feel free to read up from where the new shield hero got resummoned as about twelve people left this rp before that.