------
WANT TO JOIN?
Just fill out this form and submit it in the thread. You’ll get 525 points on your starting sheet. Once you’re approved the GM will link your character here with your respective country and/or village.
The World Powers
The Land of Fire
Hyuuga Hotaru
Uchiha Chisato
Morino Sayuri
The Land of Wind
The Land of Earth
Saito Fujiguro
The Land of Water and Lighting
The Land of Fire
Hyuuga Hotaru
Uchiha Chisato
Morino Sayuri
The Land of Wind
The Land of Earth
Saito Fujiguro
The Land of Water and Lighting
------
Name:
Age:(18-22, if you want something different then an open dialogue can definitely be had)
Type of Voice:(You can describe it as well as include a VA as a reference)
Handedness:(Which is your dominant hand)
Village/Country:
Birth Sign:
Likes:
Dislikes:
Personality traits, favorite sayings, habits:
Brief History: (You don’t have to reveal everything about your character but the broad strokes are required.)
Economic Status/Behavior: (How much money you have and the way you wield that wealth, are you a conservative or more aggressive with your spending)
Traits: (This is either a bloodline, element, yokai, certain special talents, powerful weapons etc,. For the sake of balance this can affect your jutsu pricing and other upgrades along the way. Powerful abilities such as Sage Mode, Cursed Seals, and transformations/awakenings will cost traits and in certain cases cost more than one. Summoning contracts cost a trait but the jutsu for it does not.
Similar to the Boruto databook we will be utilizing a 5 star system to denote mastery in one’s trait. As of right now you may start with 2 traits and 3 stars to divide between them. So in practice you can either have 1.5 stars for both traits or have 2 stars in one and 1 star in another. Bearing this in mind)
Bloodline: (Certain bloodline traits i.e. the Sharingan, Byakugan, or non-canon require an EvP payment for activation. Uchiha will cost two traits with access to the fire element and Sharingan, however you can not start with more than 1 star as an Uchiha for the purpose of balance. Please see below for an example of how the Sharingan would progress. All bloodline abilities would advance similarly to this format.)
Element: (You are allowed 3 different elements per character. The first one may be had from the start as a trait. Your ability to learn higher ranked jutsu of a certain element will be tied to your star rating in the trait section. The other two may be purchased later on as traits as well. Elemental KG cost 1 trait with the elements that make it up, however the 2 component elements will also cost an additional trait slot.)
Jutsu List: (From the start you will have 4 D-rank, 2 C-rank, 1 B-rank jutsu of your choice pending approval)
Your First Goal Seeking Objective for OKRs:(This is something that can workshopped after the character is approved, but try to think of one)
Age:(18-22, if you want something different then an open dialogue can definitely be had)
Type of Voice:(You can describe it as well as include a VA as a reference)
Handedness:(Which is your dominant hand)
Village/Country:
Birth Sign:
Likes:
Dislikes:
Personality traits, favorite sayings, habits:
Brief History: (You don’t have to reveal everything about your character but the broad strokes are required.)
Economic Status/Behavior: (How much money you have and the way you wield that wealth, are you a conservative or more aggressive with your spending)
Traits: (This is either a bloodline, element, yokai, certain special talents, powerful weapons etc,. For the sake of balance this can affect your jutsu pricing and other upgrades along the way. Powerful abilities such as Sage Mode, Cursed Seals, and transformations/awakenings will cost traits and in certain cases cost more than one. Summoning contracts cost a trait but the jutsu for it does not.
Similar to the Boruto databook we will be utilizing a 5 star system to denote mastery in one’s trait. As of right now you may start with 2 traits and 3 stars to divide between them. So in practice you can either have 1.5 stars for both traits or have 2 stars in one and 1 star in another. Bearing this in mind)
Bloodline: (Certain bloodline traits i.e. the Sharingan, Byakugan, or non-canon require an EvP payment for activation. Uchiha will cost two traits with access to the fire element and Sharingan, however you can not start with more than 1 star as an Uchiha for the purpose of balance. Please see below for an example of how the Sharingan would progress. All bloodline abilities would advance similarly to this format.)
1 star is 1 tomoe
2 star is 2 tomoe
3 star is 3 tomoe
4 star is Magenkyou
4.5 star gain access to Tsukiyomi
5 star gain access to your Susanoo
2 star is 2 tomoe
3 star is 3 tomoe
4 star is Magenkyou
4.5 star gain access to Tsukiyomi
5 star gain access to your Susanoo
Element: (You are allowed 3 different elements per character. The first one may be had from the start as a trait. Your ability to learn higher ranked jutsu of a certain element will be tied to your star rating in the trait section. The other two may be purchased later on as traits as well. Elemental KG cost 1 trait with the elements that make it up, however the 2 component elements will also cost an additional trait slot.)
Jutsu List: (From the start you will have 4 D-rank, 2 C-rank, 1 B-rank jutsu of your choice pending approval)
Your First Goal Seeking Objective for OKRs:(This is something that can workshopped after the character is approved, but try to think of one)
Every character will start with 525 points. The stats are based on the databook however there are some definite differences. We will use the databook as a loose reference meaning 60 is what an ordinary person would have and 90 is genin level. Certain jutsu will require a minimum number in certain stats. Taijutsu is physical so it will be governed by a combination of strength, dexterity, and perception. Ninjutsu and genjutsu are governed by the chakra related statistics. Despite starting with a B-rank jutsu you will have to raise your chakra control to gain jutsu of a similar or higher level.
Strength: This will determine how physically strong and sturdy your body is. Remember looks can be deceiving.
Dexterity: This will dictate your fighting, moving, and hand seal speed as stated above looks can be deceiving. Things like acrobatics must either be gained via trait or having a high perception in addition to perception.
Perception: This refers to your reflexes, awareness, and coordination. Those with a high perception stat can recognize genjutsu but will not be able to break it without the needed chakra control. This stat is also important for stat checks as noted in arc building elements.
Chakra: This stat will govern your chakra reserves and your overall stamina.
Chakra Control: This stat will dictate your ability to learn new jutsu and how easily learning them may come to you.
Charm: This stat is important for the arc building elements. If you do not have a high enough charm stat then certain scenarios will be blocked off for you.
Proficiency: This stat will govern the amount of stars you can have for your skills.
Strength: This will determine how physically strong and sturdy your body is. Remember looks can be deceiving.
Dexterity: This will dictate your fighting, moving, and hand seal speed as stated above looks can be deceiving. Things like acrobatics must either be gained via trait or having a high perception in addition to perception.
Perception: This refers to your reflexes, awareness, and coordination. Those with a high perception stat can recognize genjutsu but will not be able to break it without the needed chakra control. This stat is also important for stat checks as noted in arc building elements.
Chakra: This stat will govern your chakra reserves and your overall stamina.
Chakra Control: This stat will dictate your ability to learn new jutsu and how easily learning them may come to you.
Charm: This stat is important for the arc building elements. If you do not have a high enough charm stat then certain scenarios will be blocked off for you.
Proficiency: This stat will govern the amount of stars you can have for your skills.
Name:
Classification: (Nin, Gen, Tai, etc.)
Element:
Rank:
Class: (Offense, Defense, Support, etc.)
Range:
Handseals:
Description:
Classification: (Nin, Gen, Tai, etc.)
Element:
Rank:
Class: (Offense, Defense, Support, etc.)
Range:
Handseals:
Description:
Name:
Kekkei Genkai:
History:
Prominent Members:
Kekkei Genkai:
History:
Prominent Members:
Name:
Appearance:
Type:
Special Abilities:
Appearance:
Type:
Special Abilities:
Name:
Appearance:
Nature:
Unique Traits:
Jutsu:
Form:(Spiritual manifestations use people as hosts, guiding them and empowering them at a cost. Physical manifestations operate almost like summons with demonic chakra)
Appearance:
Nature:
Unique Traits:
Jutsu:
Form:(Spiritual manifestations use people as hosts, guiding them and empowering them at a cost. Physical manifestations operate almost like summons with demonic chakra)