This is an idea that I've been brewing for a while, after I've had my run of more traditional formatted RPs on here. I just took outside inspiration to make it mystery genre.
I'll only act as GM and RP necessary NPCs, while each player not only creates their own character, but 1-2 NPCs that'll have specific interactions with that player's character. The basic "mystery" is that (at least IC) each player does not initially know which created NPCs correspond to which other player character, other than the ones created to interact with themselves. As the GM I'll have NPC sheets DMed to me, not have players post NPC sheets (that could influence game play), and mix up NPC interactions, so at least IC it could take a while to figure out who goes with who.
Now for the actual RP setting that I want to test run this on:
The players are affiliated with a school in a Japanese village (with some modern amenities) during the 1980s, either as a student or staff member. There is a phenomenon that occurs during a summer festival held in the village, where in recent years people have died and/or disappeared on the day of and/or days after it. The players are both susceptible to but also able to investigate this phenomenon for a period of the month the festival occurs (RP in game length). However, the players are susceptible to the point that they can become the specific culprits for the phenomenon that year, causing characters to die or disappear (I will be allowing PK). The goals of players are to prevent the phenomenon from turning them into culprits, and if possible investigate as far into the truth behind it as they can.
For those who have read this far and have realized it, yes this is based off the Higurashi When They Cry franchise. No prior knowledge will be necessary in order to RP this. But below is a spoiler to address those interested already with Higurashi knowledge.
If anyone has Higurashi experience and would like to contribute suggestions for plot, please reply with hiders and spoiler labels. I am considering opening up GM spots later to share my load RPing NPCs and developing the plot, but for the test run I think I will be good on my own. I have more ideas to implement if the test run is successful, so this rule set could be updated.
I will write up character sheets once I catch an initial wave of comments on this thread. General suggestions for the rule set are welcome. For the test run I am accepting up to 3 players, first come first serve. Anyone else is welcome to comment OOC while reserving a spot for a possibly larger RP group in the future. I hope this RP can capture an element of detective mystery I have not seen before in my personal experience.
I'll only act as GM and RP necessary NPCs, while each player not only creates their own character, but 1-2 NPCs that'll have specific interactions with that player's character. The basic "mystery" is that (at least IC) each player does not initially know which created NPCs correspond to which other player character, other than the ones created to interact with themselves. As the GM I'll have NPC sheets DMed to me, not have players post NPC sheets (that could influence game play), and mix up NPC interactions, so at least IC it could take a while to figure out who goes with who.
Now for the actual RP setting that I want to test run this on:
The players are affiliated with a school in a Japanese village (with some modern amenities) during the 1980s, either as a student or staff member. There is a phenomenon that occurs during a summer festival held in the village, where in recent years people have died and/or disappeared on the day of and/or days after it. The players are both susceptible to but also able to investigate this phenomenon for a period of the month the festival occurs (RP in game length). However, the players are susceptible to the point that they can become the specific culprits for the phenomenon that year, causing characters to die or disappear (I will be allowing PK). The goals of players are to prevent the phenomenon from turning them into culprits, and if possible investigate as far into the truth behind it as they can.
For those who have read this far and have realized it, yes this is based off the Higurashi When They Cry franchise. No prior knowledge will be necessary in order to RP this. But below is a spoiler to address those interested already with Higurashi knowledge.
If anyone has Higurashi experience and would like to contribute suggestions for plot, please reply with hiders and spoiler labels. I am considering opening up GM spots later to share my load RPing NPCs and developing the plot, but for the test run I think I will be good on my own. I have more ideas to implement if the test run is successful, so this rule set could be updated.
I will write up character sheets once I catch an initial wave of comments on this thread. General suggestions for the rule set are welcome. For the test run I am accepting up to 3 players, first come first serve. Anyone else is welcome to comment OOC while reserving a spot for a possibly larger RP group in the future. I hope this RP can capture an element of detective mystery I have not seen before in my personal experience.