Hidden 7 yrs ago 7 yrs ago Post by deadpixel101
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Entry database of created characters.

Current Amount: 1

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Honestly not sure if threads around here are meant for personal use or the viewing pleasure of others. Either way if you want to take a look around be my guest; hope you see something you find at least mildly interesting. If not then...

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Rp: "Beyond the wall"
Level: Casual.
Status: Likely dead.
Character status: Unused.
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Name: Amelia Runefinder

Age: 74 (Looks roughly 20)

Sex: Female

Race: Hulder

Appearance: With long straw blond hair and a pale complexion she looks mostly human. Her features are somewhat sharp, with high cheekbones and a heart shaped face. Her nose is hooked and long and her lips full. She has a slight figure and stands at roughly 5"7. A smattering of freckles spread across her cheeks and the bridge of her nose. Her eyes are almond shaped and a warm honey color. She has a scar running from below one eye, tracing all away to above the other; just cutting off part of her eye brow on the right side. She keeps her hair long, nearly down to her thighs, though it is braided back in the end to keep it out of the way. It is left to hang down to cover the telling signs of her species. Her back seems covered in a thick tree bark, and is largely missing. A black hole leading to who knows where in place instead. While it is harder to hide a fox-like tail also protrudes out near the base of her spine. She tends to wear fall colors, though she likes green, and tends to mix it in where she can. She is a fan of simple jewelry, like bracelets or earrings. Her clothes are much the same. Elegant, not showy.

Personality: Everything Amelia does has some sense of subtly to it. Or at least that's how she tries to keep it. She doesn't like giving too much information and way, and is very much a "low-risk high reward" sort of person. She is hungry for information and power, but not for any nefarious or grand purpose. It's just in her nature. She enjoys quiet and likes the comfort that can be found with a small group of interesting people. She loves to read, and spends a lot of time studying. She tries to be a very rounded person and reaches into many different subjects. This of course limits how much she can grow in each subject though. Magic is her one true love when it comes to learning. It's the field she never sacrifices for another. She is quite charmed when in control of situations, but when she is pushed to the edge her tightly wound figure breaks loose. She can "deal" with high stress, only it comes out maybe violently later. She tries to be demure and likable but bottles up all negativity, and isn't actually the kindest person ever. She likes to get something for her troubles, even if that trouble is something small like holding the door open. She follows her own unspoken rules on how things go and is quite unhappy when others don't follow them. Even when it makes no sense for them to.

History: Amelia has spent all her life growing up within the walls. The area she's lived most her life in was a densely populated area filled with wide numbers of magical peoples. Her joy as a youth for listening to people's stories and watching them preform their magical feats is what started her academical study of magic, and thus other subjects. She spent a lot of time learning, training and attempting to improve her status. One who is attempting to learn the ins and outs of the wall and enhance it further, she is ambitious. She has amassed her own small library and makes a small sum from it. She also owns a small plot of land ideal for selling herbs and flowers from, which is where another portion of her funds stem from. Being a nature spirit she is in tune with how they grow. Her modest but no disarming abode is sheltered by a wall of trees on each side. Granting he some semblance of quiet in the busy city. In time she came to own the building, and rents the lower floors out to others. All in all she is a sort of bureaucrat, who hopes to continue to grow, and expand past the walls of the city. Owning everything isn't necessarily evil, just profitable, aye?

Skills: Booksmart, magically talented, in-tune with nature. She has learned some business sense and has gotten quite lucky with it. Only the smallest smattering in combat she isn't exactly tuned to brave the wilds herself. A sort of jack of all trades kind of person, though unrefined or rough things she has no interest in. She doesn't like to get her hands dirty, nor take action without proper information. This can lead to her bring indecisive at times. In addition to this she is slow to react when her initial plan goes wrong, despite always trying to have at least a plan "B". She spends all this time trying to put off a regal sort of image, and when things start to fall out of place so does she. That being said deep down her brightest talent is tenacity. She might not succeed every time but boy is she hard to keep down.

Other: Likes sweets, but pretends not to. Pretends to dislike children when she actually loves them. Bad at displaying affection in general. Despite her conscious efforts to seem high-class, easily offended when referred to as "stuffy." Thinks frogs are the bee's knees despite not being a fan of most animals.
Hidden 7 yrs ago 7 yrs ago Post by deadpixel101
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Rp: "Innocence Lost: An RP of Child Soldiers and Science Fantasy"
Level: Casual
Status: Yet to start
Character status: Accepted!
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Aaloka Rudgar

(Likes being called "Allie")

Age:
16



Physical Description:
Aaloka looks much a like the other children changed by the Ascendancy of Man. Altogether normal despite in top physical shape. She stands at roughly 5"3. Her build is toned though not overtly muscular. She has the tan skin telling of her descent, and almond shaped brown eyes. Her hair is black, and cut pixie short. She is lithe with slender hands, large eyes and a large forehead, looking almost doll like. She has a heart shaped face, a small nose and long lashes. The symmetry of her face broken by a large scar down her left eye. A smattering of freckles crosses the bridge of her nose and decorates her cheeks with constellations. The same marks can be found on her shoulders and parts of her lower back. Her nails are trimmed short and two fingers on her right hand are slightly more pale then the others, from when they were replaced. She often gives off a sort of lazy appearance, with a heavy lidded and unflinching stare.

When it comes to fashion she wears simple clothing of habit. Comfortable and serviceable is how she chooses to dress herself, though she does have the desire to branch out and care about her outward appearance. Her favorite color is purple, and will wear that if she can help it. She hasn't collected any accessories except for a simple locket, though she hopes to expand the collection.



Important items:
The aforementioned locket is one of her prize possessions. Twisted in it's own way, she took it from the body of a field medic who seemed to show her some kindness. She didn't have any deep relationship with the woman, but it was enough for her. It is a small bronze locket in the shape of a heart, there is no picture inside yet.

A purple and simple friendship bracelet from another child in the program. They met as prisoners of the Rau've and became fast friends. While Allie decided to join the group in vengeance, her friend Martha went for a life of peace. To remember each other she left Allie this simple band of purple cloth.

Armor worn under clothing for protection, made of flexible fibers of shock absorbent material made to repel large points of impact. Less made for high stress situations and more-so for a nimble fighter.

Nemesis Weapon:
"Nemesis Vampirus"

A scythe made of black alloy and adorned with glowing red etches. Using it's magi-tech forces it can sap away life from a struck enemy if they stay within a certain distance. It is light-weight and wickedly sharp. It's unconventional shape as a weapon makes it more useful for pulling enemies in, and piercing armor then it does cutting. It's secondary ability is return to the wielders hands. It is tied to the user by being infused with their blood, giving it's name "vampirus" along with it's health absorbing ability. This also means the owner is able to tell where it is, with a vague sort of "sixth sense"



Short Bio:
Aaloka was a prodigious student in India, aspiring to one day take over the family clinic. Naturally this did not come to pass. Instead she was taken to "ascend" and "fight the good fight." Before her body was changed she was a very non-confrontational person. She lived with her father and mother as a somewhat lonely only child, and wasn't entirely the most popular among her classmates. She took to the regiment and programs well enough, not initially holding any restraint and being an obedient subject. While she was the questioning type in her mind, she was never rebellious.

The awful tests and protruding nature in which she was treated made her retreat further within herself. Aaloka no longer wanted to become a doctor. In fact she wanted very little at all. Considered as a smashing success she did as was told, and pushed the crystalline elements through her veins to become a better and better soldier. Tasked with becoming a melee specialist she underwent many rigorous field tests and harsh training. Every day was another stress-test. Pushing her body farther and farther so that she could push back against an enemy she held no hate for.

And she did. She fought long and hard when her scars were healed. All the wounds inflicted by the tests were taken away so that she could grant them en masse. She cut swathes through enemy forces for only a short time. Her initial release as a soldier was not long before the battle of Proxima. She fought as she always did then, but pushed too far and was captured swiftly. Her magic, her special weapon and unflinching nature not enough to outdo the Rau've forces. And then she woke up.

Like the other surviving children, she was a prisoner, though treated much better by the enemy then she ever was by her makers. And she could run no longer, the space in her brain she fled to was laid bare. She faced reality and wept, until she could no more. In time she met the others, she befriended them and she came to feel again for the plant-like people who saved her, and who she regretted with every fiber for killing. Which was why she decided to continue the fight. The quiet girl who once excelled at sports and wishes to be a doctor was now a reverent made of a quiet anger. She would avenge the lives she took, and she would fight for those who were hurt like her. After all where else could she go? Peace seemed so far away now.



Spell List:

  • Timespace-Blink: A short range though near instantaneous teleport from one location to another. More so used for overcoming barriers and closing distances then transporting large detachments long distances.


Exceptional Skills list:

  • Exceptional endurance
  • Exceptional Weapon Use X 2
  • Exceptional speed X 2


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Rp: "Fantasy space adventure"
Level: 1X1
Status: Ongoing
Character Status: Living
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Name: Pria Adgerra

Age: 19

Gender: Female

Weight: 130 lbs

Height: 5 ft 3

Appearance: Pria has a "gentle" build. She isn't overweight or particularly fit, but she has enough fat to be soft in most places. She has olive skin and an over-all well put together look. Her jawline is clear-cut and her nose is button, matched with big heavy lidded eyes she can seem almost whimsical; a fact not aided by constant day-dreaming. Her lashes are long, and partially hidden by the thin framed but rather large round glasses that sit on her nose. Also found across her nose is a spread of freckles, and above her right ear an almost star shaped birth mark. Her lips are full, and adorned with a beauty mark above the left corner. Her brows are well kept though naturally large. Her coiled black hair is medium length, though kept out of her face with pins. She wears a sort of "comfy" fashion. Overalls, elegant jewelry, single colored long sleeve shirts. Some question the tan book bag she always has over her shoulder, but she always misses it when it's not on her person. She wears classic red sneakers, a little faded and beat up from use. Her nails are decently long though rarely painted. Her smile is a little crooked and her teeth surprisingly white, with canines that stand out almost a little alarmingly.

Abilities: Reflection magic, ship piloting/navigating.

Strengths: She's a quick thinker, brave, knows how to handle her own, has a lucky streak, can run for a long time.

Weaknesses: Not the strongest physically, can get overwhelmed emotionally, can't swim, needs her glasses to see long distances.

Likes: Mirrors, precious stones, fancy things in general, animals, reading, the idea of an adventure, freedom, rain/thunderstorms.

Dislikes: Being looked down on, making mistakes, getting her hair caught in things, cats, loud people, too much heat.

Personality: Tries her best to always be kind and courteous. She was raised in a sort of rough environment around a lot of people, so she is adaptable to almost all sorts. She is prideful, and feels like she has to prove herself to everyone. Doesn't like to admit she was wrong, but loves to help people if they don't get/can't do something. Sort of a potty mouth, but she doesn't like to admit that either. Can be the jealous type.

Inventory: Silver pocket mirror, collapsible staff, backpack, charts, journal and books on varying studies, wand of fireball, MAP-C (Mass produces. Anti-gravity, Personal Computer) wallet with identification, licence and some credits. She keeps most of her funds stored away, in case she looses her things. Glasses and backup glasses, hairpins, makeup case. Granola bars and water-bottle.

Bio: Pria was raised on a travelling commune by her mother. The two traveled with a few hundred others on the relatively small space freighter leaving a war-torn planet behind. Her father was lost to the battles and she never had siblings. The two managed in meager dwellings, not stopping on any planet the ship took port at. Eventually her mother grew tired of the ship life and the two departed onto the planet they currently live on. Her mother had found work as a teacher, teaching religion and basic. Pria has spent the last few years of her life wanting nothing more then get back to the stars. She was raised seeing new worlds and gliding along the cosmos, and while she would never tell her mother she didn't like the life they had planet-side, she wanted more adventure in her life. Her mother taught her just enough magic to be dangerous, and her upbringing made her adaptable. With enough hard work and study she earned her basic piloting silence, and is now ready to assemble a crew and purchase a ship.

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Rp: ""Pyrrhic" A Post-Apocalyptic Fantasy RP"
Level: Casual
Status: Ongoing
Character status: Living
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Candy Lietvol

Pronounced "Light-vall"

|Age|
20

Appearance:
Standing at roughly 5"7 and with a toned build she wouldn't stand out too much by herself. Her hair is straw blond and way, left in a tangled mess. Her face has some sharp features, with a strong jawline and piercing eyes. Her lips are thin and her cheeks pink. She has long lashes with light blue iris'. Her nose is sharp and slight. Her cheeks are a little sunken in and a wicked scar curves around the left eye and through the corner of her lips. She has a pale complexion, and a more masculine figure. With rough hands and marred cuts all over, she gives off a less then gentle appearance. That being said her general demeanor is inviting, standing and moving in a relaxed and boisterous way. She loves to smile and has a surprisingly white set of teeth. She is missing the ring finger on her left hand. She wears loose comfortable clothing, with a fair share of accessories like bracelets or her patented headband.

|Magical Abilities and Augmentor|
Magical Abilities:
"And her music was electric..."
Candy's magic stems entirely from storms, and stage presence. Applying lightning and thunder into a myriad of spells and abilities. She is an adaptable clairvoyant, although something is to be said about subtly. The amount of mana used per cast depends on the spell, so she isn't reliably in a long term skirmish. Most of her magic aids in being offensive directly, whether it's calling a peel of lightning unto a Shade or Darkened; or if it's creating a loud thunderclap to disorient/get their attention. She combines her innate magic with her musical talents, meaning while she doesn't need to be making noise to cast, she will be is she can help it. Here are some less abstract examples of her abilities:


  • Firing a bolt of electricity at an enemy.
  • Creating an aoe burst of sound.
  • Creating sparks or flashes to blind enemies.
  • Imbuing parts/a part of herself with a massive burst of speed.
  • Creating thunderclouds


Her augmentor is a beaten leather right-hand glove with no fingers. Handed down from a special person.

|Personality|
Like her magic, Candy is the loud and proud sort. She refuses to be anyone but herself, and will stand up against things she finds wrong. She isn't exactly abrasive but she does tend to get close with people quickly. She is friendly and some can find her annoying. She likes to look on the bright side of things but she's also a realist, where she could seem naive she is surprisingly prudent. She let's a lot of things slide when it comes to herself, liking to live in the moment and laugh off whatever she can. She is a staunch defender of those she likes, while she tends to neglect her self. A hypocrite in many ways she isn't a big picture sort of person, and just wants to save what she see's in front of her. With an unhealthy mix of apathy to her own physical state and the delusion she is invincible, she takes great risks for herself.

|Sample Post|
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