“This’ll make a most enthralling tale, don’t you think?”
Full Name: Amelie Laurier
Gender: Female
Age: 20
Height: 5’7” (170 cm)
Weight: 112 lbs (51 kg)
History: Born the third child of a former high-ranking banker, in an eastern village not even worth naming, Amelie would have despised her circumstances if she was capable of such an alarming emotion. Life was about as exciting as a sleepy town of 300 could be and while she loved her family and neighbours, the distant horizons and prospects of adventure were always calling. But the duty to her family remained. She whiled away the days peacefully. As her siblings pursued magical studies, Amelie learnt to read from her father and worked the lands with her mother.
Then her socks were stolen.
The culprit was a vengeful forest spirit at worst, and a ratchety, old vagrant at best. The truth was neither. It didn't take long to catch the thief red-handed: a strange girl with a strong gaze and even stronger odor. Eager to investigate this extraordinary occurence, Amelie began a dialogue of sorts, leaving food and provisions on the windowsill to find them replaced with small animal carvings later. This trade system was the beginning of a friendship that would transform the village girl's humdrum life.
Amelie's bags were packed before the Emperor's messenger had even finished speaking. Though the decree that they were to become warriors was daunting, this was their destiny. Their horizons were going to expand more than they could possibly imagine.
Brief Personality: Frequently described by fellow villagers as an all-around pleasure to be with, Amelie's positive disposition is likely the most distinct aspect you'll find upon first meeting. Polite even when she doesn't need to be, helping wherever she can, it is clear that the girl was raised to be a model citizen.
She possesses a naturally curious mind, one that may sometimes be too inquisitive for her own good. Poor intelligence isn't her vice here, rather it is ignorance and the naivety borne from that. Due to sheer inexperience, Amelie has a habit of seeing things the way she wants to see them, often assuming the best of people even when past encounters suggest otherwise. The tales she's devoured in her books has led her to romanticise the regions outside of Balwyn whilst underestimating the extent of the threats that loom outside the borders.
Emotional Bond: Friendship and unending adoration. What had begun as a mere distraction, a source of fascination and amusement, became a genuine connection over a very short time on Amelie's end. Wren was an adventure in a backwater town, an escape from the monotony of village life. However, it became apparent that the forest-dweller was more than just a storybook legend. She was a girl just like any other, lonely and strange and human. Following a particular adventure in the Balwyn Forests, Amelie became determined to stay by her friend's side, no matter what.
Despite the development in the relationship and occasional misplacement of Wren's ego, Amelie's exuberant admiration for the girl is still very genuine. Even with the passing of many years, the village girl is still fascinated by Wren's crafts and lifestyle, always waiting to see what intriguing thing her friend will do next.
Partner: Wren
Fighting Style: Swing and hit. That's all there is to it, right?
Amelie may be the farthest thing from a soldier as a person can get. In the chaos of a warzone, the best way to cope is to keep things simple and set herself clear objectives and parameters. Hit this, move here, shield them. She moves with a sense of clarity, as if the magic is guiding her actions instead of the other way around. Her unfamiliarity with her new abilities will most likely make it difficult for her to gauge her own strength, resulting in rather destructive incidents.
Equipment:
- The standard luggage and provisions.
- Handmade bracelet from Wren.
- A small sack of Wren’s animal carvings. She didn’t have the heart to leave them behind.
- Her emergency coin purse.
- A hunting knife she bought as an afterthought.
Weaknesses: Inexperience and the subsequent lack of situational awareness that comes with it. As a simple village girl, for now she lacks the physical strength to wield a war hammer to its full potential. Amelie is easily distracted and will most likely be more focused on Wren instead of other important factors in battle. Dirty tactics will incapacitate and outsmart her if she has not encountered them before. Extended use of her Celestial Gear will take a toll on her ability to defer to others.
When the time comes to take a human life, Amelie's human empathy may cause her to hesitate in potentially fatal situations. The limb, however, is a whole different matter...
Name: Daphne
Type: War Hammer
Function: Dendroo - Amelie's right arm mutates into a gargantuan, multi-jointed, oak tree-esque appendage. The wood is gnarled, writhing and roped with leafy vines. The reformed limb is about as wide as she and is triple her height though Amelie seems unaffected by its mass, being able to swing it around with ease. At its 'base', the growth's roots embed itself into its wielder's side, covering about a third of her chest and jaw. The transformation process takes 10 seconds as her arm undergoes a rather grisly mutation. She can maintain this form for a maximum of 30 minutes and requires an hour-long rest period between each use.
As it currently lacks fingers or digits of any kind, Amelie's primary use for it at the moment is to use the immense strength that comes with the limb and bash it into whatever needs to be bashed. Its size also provides defensive properties, being able to act as a makeshift shield for Amelie and others. However, the wood is about as sturdy as standard hardwood and can indeed be broken under duress. Mobility is also another factor granted by the new arm, though a slight fear of heights makes Amelie hesitant to try this ability.
The limb does have its drawbacks. Opponents with the advantage of speed or even close range will find that the sheer bulk of the limb will make it difficult for Amelie to defend herself. Furthermore, Amelie's main body will be all but paralysed. Extreme strength and mobility in her magical arm comes at the cost of being able to properly move what remains of her human body.
Another drawback that is unknown to even Amelie is that her mental perception of herself as a human fades steadily with use, though its effects seem to revert as soon as she dissipates her Celestial Gear.
Likes: Fresh fruit, Wren’s crafts, the unknown.
Dislikes: Tight shoes, tight dresses, cured meat.
Hobbies: Reading, drawing, wandering through the woods, looking through Wren’s belongings, subsequently getting scolded by Wren.
Character Theme: Secret Garden
Other:
- Can't whistle.
- Very good with dogs for some reason.
- Sings better than Wren but neither of them will admit it.
- Has a barely noticeable Rochean accent.