<Snipped quote by Zyx>
Alrighty, I think I'm going to pull my interest for now. Thanks for having me!
>No problem.
<Snipped quote by Zyx>
Alrighty, I think I'm going to pull my interest for now. Thanks for having me!
Kawa is terrifically neurotic and excellent at hiding it. She feels overwhelmed by a lot, but it’s a rare day when you’ll see her frown or twitch or shed a tear or really express anything. She tries very hard to be the mysterious prophet she’s supposed to be, so hard that you may never understand what she’s talking about. Which means she’s pulling it off?
Karasu is a reckless trickster and joyful manipulator. She watches what Kawa sets up and jumps at chances to knock it down. She steals things because she can and misleads people because it’ll be funny. Sometimes she fixes her own messes, but then again, there’s always Kawa for that. She’s not evil, but chaotic, and sometimes a little evil. She can also be normal… sometimes.
Kawa is tall, slender, and pale, with piercing blue eyes that may rarely well up with frustration or internal panic, only to be swiftly concealed as she looks away, leaving a beautiful sparkling trail of tears. Her pure white hair flows to her knees when loose, but she changes up the style often. Her demeanor and outfits are, above all, ladylike: quiet composure, slow walks in fields, stares in profile; expensive dresses, flower pins, symmetry.
Karasu’s appearance has a few constants: black haired, red eyed, elf-eared woman Kawa’s age. Everything else can change each time she appears, from face shape to skin color, hairstyle, or hair length. She’s prone to poker faces and mischievous grins, and her clothes will use less fabric than Kawa’s – more casual, less modest. If she’s stolen anything shiny lately, she’s wearing it.
Elvish DNA is famously prone to radical mutation during meiosis – that’s why there are so many kinds! Kawa has had worse luck than most, in that she was born to a clan of mountain-dwelling light elf sages not as a light elf, nor a dark elf, but as a light elf and a dark elf alternating. There was no tradition for how to deal with this.
Her clan foresaw the coming plot thousands of years hence. Being the youngest and most bewildering of the clan, she was, to her dismay, sent down from the Sentinel Peaks to warn The Heroes. Either they expected her to just know or they were in too much of a hurry to get rid of her: no one actually told her who or what or where The Heroes are.
Karasu has been tagging along for their entire life, and Kawa tries pretty hard to act like she hasn’t – which means she never warns anyone, and gets embarrassed and quiet if it ever comes up. This is yet another source of endless amusement for Karasu.
Kawa knows an eclectic mix of light/good/natural arcana, with gaps in her knowledge in a few inconvenient places. She can heal. She can’t Turn Undead. She can banish lesser demons. She can’t smite them or anything. She can talk to animals. They might listen…
Karasu is no magician, but she has a both practiced and natural sense for darkness and stealth, so she can appear in strange places. She can talk herself out of trouble, or into it, or both at once. She isn’t seasoned in any kind of combat, but has plenty of ways around it.
Kawa and Karasu are two separate personalities and two separate bodies taking turns at living the same life, to the bemusement and disorientation of most, not helped by Karasu’s occasional sabotage.
They switch at random, usually infrequently, and only when whoever’s “fronting” is currently unobserved. Kawa has more control by day, and Karasu comes out at night, but turning your back on one may beget the other at any time, and keeping watch on one means she’ll definitely stay put. They spend more or less equal time at the wheel.
When not in control, they can experience the other’s senses, but not communicate, or in any way empirically exist. For the most part, whoever’s benched will take this time to sleep.
Kawa/Karasu
F || About 70 (69, but Kawa won’t tell you that) || Light Elf/Dark Elf
"Come find me… where the waters meet dreams…"
"So maybe you should sleep in the river?"Personality
<Snipped quote>Appearance
<Snipped quote>Biography
<Snipped quote>Powers & Abilities
<Snipped quote>
Drax RazorwingAge: 29Appearance:
As you can tell by the picture provided, he's humanoid red dragon with fully developed wings. He clothes are inspired by 14th century buccaneers. He duel wields 2 magic swords. Eater of Metals and Portalbrande. What isn't shown is that he has various small magical time based devises on his person, each having their own unique function.Foreground:
That's right, foreground. Drax is from the future. He was a lead inventor to a new type of magitek, the kind with the ability to manipulate temporal reality. However, one of his projects went awry, as one does when messing with fundamental components of the universe. It sent him to the even more far future, as well as a time similar to 2020, (He fortunately avoided learning what an NFT is) and even prehistoric times. However, a dinosaur stepped on his device, sending him through one more jump to this current time. He fully intends to get the components needed to travel back to his original time. Though, he was curious how he is able to travel back in time before the creation of his machine, he's going to blame loop theory. He likes to imagine that he's negative in age because of this whole mess.Personality
Besides being obviously intelligent in both magic and late 23rd century tech, Drax has a precedent for innovation and will push the envelope in all areas of his life. Cuisine, hobbies, fashion, it doesn't matter. He'll always go to the biggest and newest thing. Dragons are naturally greedy, and Drax is no exception, he is a reckless spender. Despite his "Live life to the largest" philosophy, he can be very nostalgic, and will 100% collect things no longer available in his base time. As for social situations, he's very assertive, but not aggressively so, this is reflected in his combat style, which is very melee oriented.Abilities:
Drax has various time based powers, including:
Save Point: Using a solar powered watch, Drax is able to create a save point in any location, upon activating the watch again, he will immediately teleport to the saved point. He can sadly only keep one save point at a time and limited in uses when his watch hasn't charged.
Echo Clones: When Drax swings his weapon, he is able to replicate that move again following another attack. For example, he can swing widely preemptively and then stab at your legs, causing a green shadow of himself to appear and replicate the swing attack. This makes it almost like fighting 2 versions of himself at once.
Perfect Spatial Recall: His tech allows him to analyze the composition and shape of any area he's been in, allowing for total ease of travel and hidden areas. Sadly this doesn't work on lifeforms, or areas that have recently destroyed, Drax himself will have to autosync it to the new states.
As for his weapons:
Eater of Metals: Inspired by the concept of Megaman, Eater of Metals has elemental memory, it can replicate the elements of previously defeated enemies, right now it's only state is fire, but it can do things like ice, darkness, or even magnetism.
Portalbrande: A weapon designed to make mincemeat of the laws of spacial relations. Drax can activates its magitek to temporarily make a portal in an area, and use it again to make a connecting portal. Creating a 3rd portal will connect it to the 2nd, but destroy the 1st. Sadly, it won't work with objects in the way, so he can't rend someone into oblivion with it.
@Zyx hi sorry, got a bit of writers block on my character so I think I'll pull out ^^'