Hidden 2 yrs ago Post by EmmaZ
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EmmaZ A Parafox

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Hello Guildie! Come on in, have a seat and rest your feet. What brings you to my little post? Some interest in something exciting perhaps? Well, I think I can drum up something or another that will pique your interest. It may be best if I explain what I think 'exciting' is, though, no?

Fantasy is exciting. Magic and monsters, lords and rebels, gods and demons. Hard magic systems that people are still trying to understand, and convoluted cause-and-effect in the game of the gods.
Satire is exciting. Some works, and even entire genres, are just too bloated not to poke fun at.
Reading is exciting. People have the most amazing imaginations, and I love getting to see into them. No idea is inherently bad--but execution can be abysmal. If you have a great idea that just isn't translating to the text, share it in abstract and together we'll see if we can get it to take off.
Humor is exciting. At least the good ones. I've yet to meet a bad humor around here, though. Wordplay is wonderful and a sign of a brilliant mind; never let any pun-hater tell you otherwise.

Sex isn't exciting. A shocker, I know; but to me it isn't a motivation. Not to mean I object to it happening, just that I'm not writing for the sake of arousal. It's another element to characterization in story-telling, filled with implications and potential perils.
Canon characters aren't exciting. Some fandoms have wonderful, developed worlds to work in, from Middle Earth to the Outer Rim. But taking the characters feels wrong to me. Like mind control. Even more wrong feeling is 'aging up' an underaged character to do ERP.
Horror isn't exciting. I really don't need to add more stress to my life; there's enough of that already.
Self inserts aren't exciting. Every character should have a part of you in it; it's part of making a believable character. But a character shouldn't just be the author+ on a wish-fulfillment spree.

Are you still here? Wonderful! Would you like some ideas or some expectations first? Carrot? Yes, carrot it will be.

LitRPG Fantasy: Heir to the Maou.
The last demon king was killed by a party of human heroes. The demons lost the war and were made to serve their conquerors. One young demon orphan refuses to accept her lot in life. She'll go to the ancient sites of power and awaken the curses slumbering there, and she'll defeat the wicked human king that has enslaved her people. Or at least, that's her plan just as soon as she convinces her best friend to run away with her. Teenage heroes on a quest to save their world; what could go wrong?

Villainess: Who Does This Baron's Daughter Think She Is?!
Education is for the wealthy, and learning magic is only for the elite. Why, then, is a third-rate noble's daughter being allowed to attend the most prestigious academy in the nation? It's a question the heiress to a duchy simply can't answer--made all the more infuriating by the way her brother, her childhood friend, and her fiancé are all hovering around the tramp like love-sick puppies. It would be a relief if that eyesore never appeared before her during all their years of schooling; and yet, the two can't seem to avoid each other, like Fate is conspiring to bring them together. Or perhaps it isn't Fate, but the gods themselves raising the flags--preparing the nation's elite for something dark on the horizon.
(There are a number of ways this could go, from a rivalry that shreds a nation to an unexpected romance that saves the world. That makes wording it here really hard, but in a PM I could spare more detail.)

I Do
The moment they met was surreal; like Dysia herself had reached down from the heavens and tied their red threads together. [You] couldn't help [your]self. Almost in a trance, one measured step at a time, [you] crossed the room, took [my] hands in [your]s, and proposed. "Will you marry me?"
"I do," was the simple response.
So began a strange romance, born not of passion but of commitment.
(Fantasy, modern fantasy, sci-fi, slice--I realize this premise slots in anywhere. It's an expression of my curiosity regarding what a non-love-centric relationship would be. Also, a heavy lean into philosophy and theology. For that reason I placed fantasy as the first possibility.)

Monster Evolution: I'm not a Bad Slime; You're a Bad Slime!
Fated Order: Syla's Hunters Online was going to be the next big name in gaming. Virtual Reality, play-while-you-sleep, a fully interactive world where your decisions can have lasting consequences--it promised it all, and it delivered. Mostly. A few people found a small bug in the system: when they logged in to create a character, they were launched straight into the game world--in the body of a critter! Cut off from their menus, these low-level mobs have to find a way to survive long enough to escape this game. This... game? Is this really just a game?

These are ideas on my mind right now. I'm sure I'll be back with more after a good night's sleep; for now, I leave some basic expectations for you to consider before you send me that PM you've been drafting in your mind.

You might have noticed, but my writing is clean (if not particularly concise). I hope to read the same. Sloppy writing is unbecoming, and bad syntax makes my brain itch. I don't expect Fitzgerald (please don't keep tacking on semicolons until your sentence is two paragraphs long), but I expect better than your average grade-schooler. If what I mean isn't clear, ask and I'll site some examples.

Ask questions. Please. If something is unclear, if you're not sure what should happen next, if you've suddenly been struck by a theory regarding the battle between Odium and Honor on Roshar and you need a second set of eyes scanning through all four published books in the series for possible evidence or contradictions, you can ask. I like to answer questions, hash out plans, and delve deep into crack theories about my favorite authors and series. Keeping communication flowing helps keep a story flowing.

If you're silent for a week, it probably means you died. I'll send flowers to someone's grave in memory of you. If it actually means something I said made you uncomfortable, I would prefer you point it out to me so I don't discomfit more people in the future. I'm a big girl; I can take it. Whatever you have to say. I don't really have a post expectancy from you beyond this; just knowing you're still here and thinking about the story is enough.

That's all the expectations I have for now. Maybe I'll add more after a few false starts, if things go poorly and I find a new peeve. Thanks for coming in, and maybe I'll hear from you soon!
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Hidden 2 yrs ago Post by BleakBlueJay
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BleakBlueJay The Bronzeleg

Member Seen 2 yrs ago

I've some interest in your first idea. I don't think I've done any LitRPG before that I can think of, but I'm a quick learner. Unfortunately, I'm terribly rusty at this and got way too accustomed to only in-person TTRPGs for the past 4 years. Writing requires its own set of skills separate from in-person performance and those skills have got major cramps from being in the closet for so long. This would be, in effect, the first forum roleplay I've done in 6-8 years. Might need some mild babying/instruction the first post or two, but I'll be fine after that.

I'm not a bad writer, but I like to be casual and I like to throw as much of my voice in there as possible. One of my peeves, especially as someone in academia who has to read people being asses in their papers all the time, is overuse of big words that we really don't need to use. I know what the words mean-- they just feel pretentious, and sometimes shorter words get the point across better, like a jab or a punch. I can send you a sample of my writing from last semester's Creative Writing class. Or you can give me a prompt and I'll improv something.
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