The idea is that there are three timelines a player can live in, going between them if need be. Each timeline would be in a different climate. The first timeline would be Wintoro, a snowy and harsh climate based timeline. The second would be Autoro, a fall/spring-like climate. The final timeline would be Santoro, a summer-based timeline. But these timelines can merge and be crossed by GMs, and players can go between timelines with GM permission.
There wouldn't be many GM posts, and it would be mostly run by the players. The only times the GM would post would be to open a rift, merge/unmerge timelines, etc.
Rifts would lead to the distruction, or perhaps- if you're lucky- only a natural disaster, related to the merged timelines. Of course, these three main timelines can occasionally grow branches also created by the GM before or after opening a rift. Rifts close at random, and can sometimes trap players.
Any advice/ideas for this are welcome, as it's only an idea.
There wouldn't be many GM posts, and it would be mostly run by the players. The only times the GM would post would be to open a rift, merge/unmerge timelines, etc.
Rifts would lead to the distruction, or perhaps- if you're lucky- only a natural disaster, related to the merged timelines. Of course, these three main timelines can occasionally grow branches also created by the GM before or after opening a rift. Rifts close at random, and can sometimes trap players.
Any advice/ideas for this are welcome, as it's only an idea.