A private RP, sincerest apologies if you'd looked to join. ^^"
Aurum town, built some centuries ago, now grows and thrives as a trading town with its location being prime to its purpose: situated just on the edge of a water body that brings in ships with goods and eager traders. Also connected to the mainland, and located near other to-note destinations makes the town no small place. A city in its size, though perhaps not recognised yet, the town brings together many races in its cultural center, and they have learnt to come to accepting terms of each other for the most part, despite the occasional disagreement. With resources like forests and caves littered across in the vicinity that tempt the residents to come and take, bountiful and benevolent as the gods they serve, it's no wonder it's so popular and 'hip' in its time.
But our story isn't set in this town. Just a little bit away, really.
Not too far away from this happy, bustling little trade-town lies a mighty guild, welcoming to all those who set eyes on the intricate iron gates, ever open, ever warm. The mosaic path beyond leading to the building is to be admired: creams and blues and burnt siennas lighting up the area and glinting when they catch the sun's light. Forests nearby keep the guild under the coverage it needs to be safe, and to provide its members with some challenge. Some adventure, as it were. Caves can be a particular favourite.
Though there comes an occasion where a team is sent far off, outside their comfort zone, to explore what we call a 'dungeon', or a 'labyrinth'. Obviously open to any fool who wishes to try, newbies are sent to the guildmaster's particular favourite to show off their skills, and complete her request. With her eyes and ears ever present in the walls, she learns of the ability of the team, as to set them challenges in the future that they'll rise to.
Our story is set here, in this guild, with three very unlikely people. With three very unexpected fates. Destined to meet in a very unexpected place, and continue to venture in places forth that their greatest dreams and desires couldn't have imagined.
Aerenthis awaits.
Character Sheets:
Name:
Gender:
Age:
Race:
Height:
Hair colour:
Eye colour:
General Appearance:
Personality:
History/Backstory:
Abilities (No OP, please!):
Special Mentions(if any):
Have fun, guys! And please don't make me the game-mistress always. ;;
Aurum town, built some centuries ago, now grows and thrives as a trading town with its location being prime to its purpose: situated just on the edge of a water body that brings in ships with goods and eager traders. Also connected to the mainland, and located near other to-note destinations makes the town no small place. A city in its size, though perhaps not recognised yet, the town brings together many races in its cultural center, and they have learnt to come to accepting terms of each other for the most part, despite the occasional disagreement. With resources like forests and caves littered across in the vicinity that tempt the residents to come and take, bountiful and benevolent as the gods they serve, it's no wonder it's so popular and 'hip' in its time.
But our story isn't set in this town. Just a little bit away, really.
Not too far away from this happy, bustling little trade-town lies a mighty guild, welcoming to all those who set eyes on the intricate iron gates, ever open, ever warm. The mosaic path beyond leading to the building is to be admired: creams and blues and burnt siennas lighting up the area and glinting when they catch the sun's light. Forests nearby keep the guild under the coverage it needs to be safe, and to provide its members with some challenge. Some adventure, as it were. Caves can be a particular favourite.
Though there comes an occasion where a team is sent far off, outside their comfort zone, to explore what we call a 'dungeon', or a 'labyrinth'. Obviously open to any fool who wishes to try, newbies are sent to the guildmaster's particular favourite to show off their skills, and complete her request. With her eyes and ears ever present in the walls, she learns of the ability of the team, as to set them challenges in the future that they'll rise to.
Our story is set here, in this guild, with three very unlikely people. With three very unexpected fates. Destined to meet in a very unexpected place, and continue to venture in places forth that their greatest dreams and desires couldn't have imagined.
Aerenthis awaits.
Character Sheets:
Name:
Gender:
Age:
Race:
Height:
Hair colour:
Eye colour:
General Appearance:
Personality:
History/Backstory:
Abilities (No OP, please!):
Special Mentions(if any):
Have fun, guys! And please don't make me the game-mistress always. ;;