Hidden 11 yrs ago Post by DAWNSTAR
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Peace, quite a beautiful word is it not. It rolls of the tounge as naturally as death does. In fact, humans love both and as a side effect we have never been able to have a long standing era of peace before it is broken by death and eventually a war. While the same exists for war, we don't stay in war forever and there will always be those who wish for peace over war. Yet, we have never been able to have both exist until now. I present to you, the V.I.C.E or Violence Integrated Conflict Emulator. This machine gives us humans our base need to succed against others in battle without actually killing people and all the test so far have shown that it works.
Our psychologist ,who worked with us in tandem to study the effect of V.I.C.E, reached the conclusion that when a person went in angry into V.I.C.E and won, they came out happier and with their violent tendencies being soothed. Better yet, this machine will make it possible to settle disputes over something as simple as the last box of cereal. We intend to start the production of the portable one should this board approve V.I.C.E's creation. Now to let you test the machine for yourselves!

----------------------------------------------------------------------------------------------------------5 Months later-----------------------------------------------------------------------------------------------------------

Studies have shown the fastest selling product on the market at this moment is the V.I.C.E machine and it's different fighting packs. The current highest selling fighting packs are the Guardian and Cavalier packs. "We have finally achived a peace without death!" says Simon Nestworth, VP of Garret Enterprises and lead designer of V.I.C.E. In the months after the release of the protable V.I.C.E system, a group of fighters across the world government have formed together to make the W.V.F.L or World V.I.C.E Fighters League.
This group of hardcore fighters train every day to make themselves the most powerful in the league. Many use fighter decks ranging from Guardian to the low class Caster. There are even those who use the rare and expensive dual-class fighter decks such as the Paladin or Battlemage. People across the world have started fighting in back alleys and some fighting in setup gyms of a sort that are endorsed by the W.V.F.L as offical gyms. There are even endorsed fights held every few weeks in major cities across the globe! The V.I.C.E is the future of our disputes.

So basically, I designed this roleplay to be played by a few people through a new setup ring of fighting using a machine known as V.I.C.E. This machine carries a deck known as Fighter decks which allow regular people to enter a simulated world between each other to settle disputes over simple matters like and over border disputes. The whole point is that you will play as fighters wielding decks to try and succeed through the W.V.F.L to be the champions of your region. Although, there will probably be a few twists every now and again. You will also need to train your character in a few stats to beat stronger opponents. You will gain money in some battles which you use to buy new Fighter decks.
Side note: I will give you more information if requested but will withhold a few aspects for the OOC.
Hidden 11 yrs ago Post by 99 Problems
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Interested, though I would need more details on these decks.
Hidden 11 yrs ago Post by DAWNSTAR
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I will provide you with the basic info on the decks. There are five types of decks; melee decks, ranged decks, magic decks, mixed decks, and dual type decks. Each deck has a specific focus which gives them the upper hand again other decks. The set up goes that melee decks are weak against ranged decks, magic are weak against melee decks, and ranged decks are weak against magic decks. Mixed decks will hold the stat changes from one of the other three decks allowing them to lose a weakness but won't have the same powers as a basic level deck, these decks are the second most expensive and one of the rarest decks. Dual-type decks are expensive, rare, and very powerful. Dual-type decks get the best from both decks that consist it, like the Paladin deck. The paladin deck consists of a melee and magic deck with the magic part being healers and the melee part being of a heavy defense part. Unlike mixed decks, the dual-type decks allow for a weakness from both weaknesses of it's types. A paladin deck, for example, is weak against ranged and melee decks but have the full powers of both types of decks that make it up.

This is just the shell of the deck typing though. I may change some things so as to make it easier to understand the decks and more so for people to battle each other. As for the stats of the decks, I will go into detail for that in the OOC.
Hidden 11 yrs ago Post by 99 Problems
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alright gotcha, sounds good
Hidden 11 yrs ago Post by DAWNSTAR
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These above are what make up the portable version of V.I.C.E systems . The watch simply allows from a short pass of the opponent's watch to create a match. The headset allows the user to tap into the world created by the V.I.C.E so as to allow for complete control of their deck. Spectators may enter by using a their watch while it is set on spectator mode or can enter before a match beings if invited.
Hidden 11 yrs ago Post by 99 Problems
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Will there be random settings generated in the simulation and/or terrain advantages/disadvantages?
Hidden 11 yrs ago Post by DAWNSTAR
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There will be a few maps with pre-made settings that will be used in tournaments and in a few sponsored gyms but outside those areas terrain will be randomly generated if the one who initiates the battle wants it to be as such. Mostly though I will tend to stick to the more preset map styles. As for terrain advantages and disadvantages, there will be a few which will effect how easy it is to defeat an opponent or how hard it will be. For example, I intend on having a hill map which will make it harder for melee decks to hit unless they move in close but allow ranged decks more opportunities to hit their opponent. This does not mean that we have to move across maps but I will offer info on the map before beginning a battle and the options you have to get a better chance at winning once it begins. Right now I am working on which stats go to the basic decks.
Side note: You characters can have two decks with them and switch out a damaged deck for their separate deck while the main regenerates
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