Just curious but would anyone be interested if I adapted Elementals to be kind of like what Squee is doing with Hunger Games, and what Turt is doing with Dungeon World?
I have some ideas, like you either start out as human elemental mages, or you start out as little elemental golem things, and as you level up by completing quests, you get to expand not only your skills but your being. As in, you can choose new skills, or you could choose mutations (ex. a water elemental could grow gills).
You'd start out as one of the base four: fire, earth, wind, or water. You'd gain points to expand your skills/mutations in what you chose by completing quests. So there'd be a skill tree type thing for each element, and you could get skills from other element trees, or even become another element entirely by finding things called element crystals that exist within the world.
Oh, and one of your most basic skills you get early on would be the ability to create byus (tiny elementals of your element). In the beginning you could only have one tiny one and maintain it for a short amount of time. But as you grow, you could make them bigger, make more of them, and sustain them for longer.
Anywho those are the ideas I have so far, anyone interested or have any input?
I have some ideas, like you either start out as human elemental mages, or you start out as little elemental golem things, and as you level up by completing quests, you get to expand not only your skills but your being. As in, you can choose new skills, or you could choose mutations (ex. a water elemental could grow gills).
You'd start out as one of the base four: fire, earth, wind, or water. You'd gain points to expand your skills/mutations in what you chose by completing quests. So there'd be a skill tree type thing for each element, and you could get skills from other element trees, or even become another element entirely by finding things called element crystals that exist within the world.
Oh, and one of your most basic skills you get early on would be the ability to create byus (tiny elementals of your element). In the beginning you could only have one tiny one and maintain it for a short amount of time. But as you grow, you could make them bigger, make more of them, and sustain them for longer.
Anywho those are the ideas I have so far, anyone interested or have any input?