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Hidden 11 yrs ago Post by Kestrel
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Fallenreaper said
And if you would've read, the ones mostly banged up to boot. XD


I think team Empire would actually had the best shot at getting to the beacon first... Which is kinda depressing when you consider we had a team consisting out of an emotionally distraught woman who got her legs banged up a lot. Another emotionally distraught woman who got her legs banged up a lot, a guy who pledged alliance to the enemy and rather wanted to get off the mountain than climb higher and a middle aged crazy person who lost use of a hand.

Cerianis said
Updated.Kestrel, I also wanted to ask you a question in regards to her weaponry/armor. I still have three skill points left to use (and would be willing to drop one of my other skill attributes to gain more skill points if needed). Because rooks can only use one aspect of their spirit at a time, I was wondering if I was able to tweak the shield stat so that I'd be able to use the spirit armor in conjunction with other weapons? Or I'd also be able to make that an 'active' use of the armor. Are these ideas that would be plausible? Otherwise I'll change the armor out as it would otherwise be useless without weapons to fight with ^.^


Yeah, you can use your armour in conjunction with your weapons. I allowed others to do that before you, so no need to dump and skill points in it.

Let me know if you're still working on the actives or are deciding on them later.
Hidden 11 yrs ago Post by Fallenreaper
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Cerianis said 2. Flaming Bidenhänder: a two-handed long sword that is covered in flames when put to use and burns everything that is touched except Deneaerys. [*Active]The sword may also shoot a single fireball that produces [POW * 0.2] dmg to opponents. CD=1


Not to be rude or a smart ass, but I think she has one there. It's just crammed together.

-Add on-

Kestrel said
I think team Empire would actually had the best shot at getting to the beacon first... Which is kinda depressing when you consider we had a team consisting out of an emotionally distraught woman who got her legs banged up a lot. Another emotionally distraught woman who got her legs banged up a lot, a guy who pledged alliance to the enemy and rather wanted to get off the mountain than climb higher and a middle aged crazy person who lost use of a hand.


Unlikely, if the rp had continued...Morgan would've likely became a Berserker or something akin to it if Cecil had died. (Also on a side, note, Rtron's CS might take longer as he's a little ill. >_< That and I'm working with him about having both Seth and Emily having a little bit of history together, namely growing up together. So not trying to cause some mission tension farther down the road. *lies* :P)
Hidden 11 yrs ago Post by Kestrel
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Ah right. You know it's odd but Cerianis' CS is rare in that I can say it's allowed to be more powerful on numerous occasions ;p
Hidden 11 yrs ago Post by Fallenreaper
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Kestrel said
Ah right. You know it's odd but Cerianis' CS is rare in that I can say it's allowed to be more powerful on numerous occasions ;p


Might want to make some suggests? That usually helps me get brain storming and what not so it might work for Ceri. :p
Hidden 11 yrs ago Post by Cerianis
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If I'm only allowed one active I'm happy to dump the one I have currently xD and brainstorming for what fallen?
Hidden 11 yrs ago Post by Kestrel
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You get an active for every ability slot. As for examples, for the current fireball spell you could pump up the multiplier to 0.8 or so with the current CD, or maybe make it a DoT over 4 posts.

Sidenote: currently working on missions to add. I'm writing them up as we speak.
Hidden 11 yrs ago Post by Fallenreaper
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Kestrel said
Sidenote: currently working on missions to add. I'm writing them up as we speak.


About time, ya lazy bum! :p
Hidden 11 yrs ago Post by Kestrel
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Fallenreaper said
About time, ya lazy bum! :p


Welp, looks like CTHD just got a wee bit harder.
Hidden 11 yrs ago Post by Cerianis
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Oh don't mind me then, just fallen confusing me like usual xD
Hidden 11 yrs ago Post by Alphakoka
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That and during the last mission a crate of radiana was dropped into the sea.


Yup, just a crate, yup yup. >3>
*whistles*
Hidden 11 yrs ago Post by Cerianis
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Kestrel said
You get an active for every ability slot. As for examples, for the current fireball spell you could pump up the multiplier to 0.8 or so with the current CD, or maybe make it a DoT over 4 posts. Sidenote: currently working on missions to add. I'm writing them up as we speak.


Alright, by DoT, I assume you mean like an ability that can be used over a longer period of time than just the one post?
Hidden 11 yrs ago Post by Kestrel
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DoT means damage over time. Sorta like poison status effects in video-games.
Hidden 11 yrs ago Post by Cerianis
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Ahh that makes sense, alright then ^^
Alright, with that in mind, am I good to go on the updated actives then?


Weapons/Spells:
1. Dragonic Axe: A large heavy double axe.
[*Active] Cauterizes any major wounds on Deneaerys when used. [SPI *0.9] healing. CD=5
2. Flaming Bidenhänder: a two-handed long sword that is covered in flames when put to use and burns everything that is touched except Deneaerys.
[*Active]The sword may also shoot a single fireball that produces [POW * 0.4] dmg to opponents, DoT four Posts. CD=3
3. Scaled hide: Covers Deneaerys in a thick, scaled hide like armor, shielding her from some damage.
[*Active] Covers completely in flame, protecting Deneaerys and producing [POW *0.8] dmg to opponents. CD=4.

Hidden 11 yrs ago Post by Alphakoka
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Andre's Bishopbane is still the most annoying DoT active. 1 stat point per turn until treated. :D
2 points on intended target, even.
Hidden 11 yrs ago Post by Cerianis
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Alphakoka said
Andre's Bishopbane is still the most annoying DoT active. 1 stat point per turn until treated. :D


That does sound annoying... How do you treat it? In some insanely difficult way I'd imagine?
Hidden 11 yrs ago Post by Alphakoka
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Cerianis said
That does sound annoying... How do you treat it? In some insanely difficult way I'd imagine?


You'd need a healer Holder, though Kest might decide to allow "use generic antidote and you're fine." for it. Not worrying too much about it, don't have much chance to use it and the POW requirement means it's quite limited.
Hidden 11 yrs ago Post by Cerianis
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Alphakoka said
You'd need a healer Holder, though Kest might decide to allow "use generic antidote and you're fine." for it. Not worrying too much about it, don't have much chance to use it and the POW requirement means it's quite limited.


Fair enough... Speaking of healer holders, do we have any characters who are healers? I still have to thoroughly search everyone's cs's
Hidden 11 yrs ago Post by Alphakoka
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Cerianis said Speaking of healer holders, do we have any characters who are healers? I still have to thoroughly search everyone's cs's

We have one who can act as our field-medic, but no dedicated healer.
Oh, and one minion who can also act as a field-medic now that Lyzan's back.
Hidden 11 yrs ago Post by Kestrel
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Alright, missions are all up, courtesy of Fallenreaper and Alphakoka.

Cerianis said
Scaled hide: Covers Deneaerys in a thick, scaled hide like armor, shielding her from some damage. Covers completely in flame, protecting Deneaerys and producing [POW *0.8] dmg to opponents. CD=1.


Probably want to extend the cooldown on this one a bit, seeing she can still act while this is active. Other than that it looks good though.
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