Hidden 8 yrs ago 8 yrs ago Post by beyond visions
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The Whispering Badlands




The Whispering Badlands, it is a desolate wasteland of sand and dust. Though it be not true within the Old Dawn Era according to legends. It was once known as Mother Nature's Palm. The valleys sprouted with grass the length of a blade, as the streams of water foretold to prolong life itself. The land now, as also for then, does not stand quite flat, yet ridged with a mountainous terrain. It is rumored a canyon overseeing the final lasting source of water amongst the expanse, a single streaming river, to which leads way to both a threat and mystery. There is an apparent cave the stream leads into, with that cave being the lair to the one creature that curses the land of any growth it once flourished forth with. Mages, now known as Shadow Minions, tried to control the magic Mother Nature blessed it with. They desired to twist and morph it into submissive will, they wanted to be gods. The results of their dark magic tainted Mother Nature's Palm, cursing it and letting it wither and wonder into an oblivion of desertion. As for the Shadow Minions, they evolved into their own demented creation, a beast bound by their own souls. Since no one who has lived entertained an audience with the monster, little is known of its appearance, other than it being called the Shade for the dark magic that shadows amongst its outer shell. Life moves on however, kingdoms come and go in the company of regions far from what is now seen as The Whispering Badlands.

But hope still lingers within the legend as adventurers and explorers embark in search for the last drops of water. There is one last essential part to the story, or what is predicted to be a part of a future tale- the heart of the Shade holds the key to replenishing the land. Those both brave and skilled enough to slay the beast are the ones to reclaim the land once blessed by Mother Nature herself. With growth restored, those who claim dominance over darkness will be those to first settle. Glory and wealth will soon follow after, as they will obtain fame with the Shade's heart risen up high. You are an adventurer upon this tale, you are traveling amongst a pack of other explorers who motives may or may not be quite different from yours. To the sane, it seems like a suicide mission, but to you, well, you have nothing else to lose. Being led by an accurate map is one concern, the beast another, but actually withstanding the harsh conditions of the barren wasteland is the most pressing matter. Survival will be put to test, and so will you, both mentally and physically.


The Plot


Your journey will be moved by the many trials in a stranded desert. Dehydration, starvation, excessive exposure to the sun, lingering diseases- these are all fatal symptoms leading to the grave. When resources are exhausted, other means to retain life's necessity will come into play. Survival is definitely a priority, but it is not all that lies in store for our characters... Within the Whispering Badlands, you will encounter others. Some will be a band of adventurers, much like you. They, perhaps, may be willing to trade their resources with yours. But you cannot always trust strangers far out in the distance are willing to act civil. No, there are others lurking about, preying upon explorers like you to eventually slave and sell. They are dubbed, Bone-dry Slavers, for both their endurance in the desert and their war paints reflecting the skeletal system. They say the Bone-dry Slavers paint themselves in such a fashion to mirror the myth of the Whispering Badland's undead. The tale of the Shadow Minions has in it, that once they tainted the land, the dead was forever cursed to a restless sleep. They say that once you edge closer to the Shade, corpses will breath due to the very ground being kissed by darkness itself. However, there are other natural creatures, that over time in evolution, they adapted in dinosauric obscurities. In conclusion, the adventurers has a lot up against them in this world whose technology resolves around that of the Middle Ages. But you cannot forget about the greatest caution of this quest- the group itself. You cannot be too careful with those you supposedly trust...


Characters


As for characters, be creative with them, although do not make them perfect- everyone has both their weaknesses and breaking points. The Lead Explorer proves head of the expedition, as he or she has funded it through paying the navigator and physician up front for their services. The Lead Explorer makes the final decision, well as long as he or she has the respect of the group. The Navigator is a moving force in making this mission a success as he or she holds the map to their destination. The Navigator has studied the Whispering Badlands and knows the area well. The Physician is responsible in keeping the well-being of the others healthy, along with managing his or her own. As for the other adventurers, other than joining the journey for the strength of extra arms, they come along for their own other reasons as they hope to gain share in the riches and glory, or perhaps something even more...

Lead Explorer- Open
Navigator- Open
Physician- Open
Adventurer 1- @beyond visions
Adventurer 2- Open
Adventurer 3- @Fetzen



Author's Note


So, this is where I'm going to discuss the guidelines and my feelings for the roleplay. To start off, this is my first time adding in an Author's Note, because normally, I refer back to just a set of rules. But I see that this is more personal compare to, well, just a set of rules. So, its been a long while in my years of roleplaying since I created an adventurous roleplay that I didn't feel was far to ambitious to the point I fear it to be confusing. This is also my first time in a long time to be creating a roleplay with strong themes of fantasy, as I lean more to the sci-fi genre. But instead of retreating back to something I feel more comfortable with, I decided to both improve and challenge myself, especially because I do have faith that this roleplay will live. And to keep it alive, I'm going to need active roleplayers, one of the things that matter to me when it comes to a roleplay. Another thing that comes into question for a roleplay is the quality and quantity. I won't lie, I love both of those things, I love long post with important details, it is the reason why I've decided to submit this in as advanced. But am I strict about it? No! We're not here to bash on each other's post. We are here for a good fun and a great story. As for language, romance, and violence, keep it all PG-13, including the OOC. This roleplay is not particularly feel-good, but I prefer things not to be too touchy, dark, or distasteful. And lastly, as I mentioned before, I want us to have a fun time telling an intriguing tale.

So tell me, are you ready to embark on this quest?
Hidden 8 yrs ago Post by Deserted
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I have a character concept for any of the roles with the exception of the physician. I am also super ready to actually roleplay, every game I've joined recently has had a million characters (by a few players... I don't get that) and then promptly stopped short of actually getting to the game.
Hidden 8 yrs ago Post by beyond visions
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@Deserted Yeah, it is the absolute worse when a roleplay never can quite get its feet off ground. But Awesome! Glad to here your excitement and thrill to get down to creating a character. So, the question is, which one would you like to be taking?
Hidden 8 yrs ago Post by Deserted
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Well, I would take whatever role needs to be filled and get the game going. However, my preferred position would to be an adventurer.

I have a concept for...
The Explorer: Indifferent and complicated, but very clever. While fame or glory are certainly incentive to him, something deeper drives his motivation. But who knows, he keeps his cards close to his chest.

The Navigator: He is a dangerous person, but not for the reasons you think. He doesn't play by the rules, which might just be what this party needs since so many other expeditions have ended in failure. He is loyal to his word, but that's about it.

The Adventurer: A young dreamer obsessed with learning magic (and failing.) She is full of spite and perhaps madness, she has never quit in her life. Fortunately to the expedition, her focus drives her to the desert, the river, and the challenges that lie in between. While a great motivation to continue pressing forward... what happens if the group must turn back?

I am a very adaptable player, so I am willing to take on whatever compliments the rest of the group or gets the game running and keeps it alive.
Hidden 8 yrs ago Post by beyond visions
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@Deserted Love to here your faith in the roleplay :)
As for which character, well I can see why you like your idea for the adventurer, it is quite interesting to me too. Well, you also can't go wrong with the others either, they are pretty good too. But my favorite is your adventurer.
Hidden 8 yrs ago Post by Deserted
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I kind of view these applications to games almost like auditions, only I do not have to be locked into "this is my one character, take or leave it." I view that the person auditioning is me, and not my characters. I can take on just about any role, even challenging ones, but a character falls apart if they do not have a specific place in the game. For instance, if the game cannot run without a PC leader, I can do that, but my adventurer concept cannot fill the role because it requires a level of being the underdog for the character to actually be who they are.
Hidden 8 yrs ago 8 yrs ago Post by beyond visions
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@Deserted Oh, I see. I like that you keep an open-mind to these types of things. It really shows that when you said you are a very adaptable player you were not lying. For my character, well, lately the ones I have created has been the skilled and experience, or at least has their stuff together. But I was thinking about playing someone who is unskilled and does not have much experience, but is trying to fit into big shoes.

So, I had this idea of having my adventurer be the nephew of the Lead Explorer. Now, I would like to have my adventurer to be a young man ranging from the ages of 17-19, who is trying to prove not only his manhood but that he is just as great as his father, as his father was an adventurer just like his brother who is the Lead Explorer now. Since my adventurer's father died during an expedition when he was an infant, he never truly met his father, but he looks up to his uncle because he is his male role-model. The adventurer is young, cocky, and rebellious. Count in stubborn also, as he is in denial of how much of an amateur he is when it comes to basic combat skills. I want to see how the journey transforms him, because for one thing, he won't return the same...
Hidden 8 yrs ago Post by Deserted
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It sounds like a story arc stuffed full of possibilities.
Hidden 8 yrs ago Post by beyond visions
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@Deserted Exactly! Just what I wanted to bring to the table.
Hidden 8 yrs ago Post by Deserted
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Maybe people will show interest on Friday?
Hidden 8 yrs ago Post by Fetzen
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I'm interested, having discovered this hours ago, but I've not yet encountered the idea for a character. Asides from that, it would be my very first RP in the advanced section.
Hidden 8 yrs ago Post by beyond visions
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@Deserted Yeah, I really do hope so. I was a little hesitant releasing this roleplay as advanced because I feel that the Causal Interest Checks grabs people's attention more, but I wanted to stay true to what I felt would be best for the storyline. Although, I am considering in releasing it to the General Interest Checks.

@Fetzen Nice to here that you're interested. Hey, if you need help thinking up a character, feel free to give me a PM. And don't worry, you're not alone, this is really my first advanced roleplay also.
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I'm interested, this seems like a really good idea. I think I have something in mind for the physician, but I'm not too sure yet. I'll tinker with the idea a bit.
Hidden 8 yrs ago Post by beyond visions
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@Monster The Physician could be a quite peculiar character. Hey, I am really open in juggling some ideas with you in a PM if you need some extra help.
Hidden 8 yrs ago Post by beyond visions
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@Monster@Fetzen@Deserted With me just finishing my character, the OOC is up!
Hidden 8 yrs ago Post by MacabreFox
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MacabreFox Wee Witchy Woo

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Slightly interested, my only question, what is the technology in this RP? I would be interested in the Navigator or the Physician character archetypes.
Hidden 8 yrs ago Post by beyond visions
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@MacabreFox Well, as concluded in the introduction, the technology within the roleplay is based around that of the middle ages. So, swords, shields, steel, and even compasses are up for fair game. However, guns and devices related to that sort is not. As for characters, the physician has already been reserved in the OOC. But I am happy to give you the navigator role.
Hidden 8 yrs ago Post by MacabreFox
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MacabreFox Wee Witchy Woo

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@MacabreFox Well, as concluded in the introduction, the technology within the roleplay is based around that of the middle ages. So, swords, shields, steel, and even compasses are up for fair game. However, guns and devices related to that sort is not. As for characters, the physician has already been reserved in the OOC. But I am happy to give you the navigator role.


Ok, just checking. I have some more questions regarding lore, especially the name of the world, how the kingdom is run (is there a kingdom??), and other questions of that sort, but I'll take a gander at the OOC and start working on a CS then.
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