After playing a lot of Warhammer Quest: Silver Tower recently, I am really wanting to try a 40k flavoured version of it. Essentially, a rogue Tzeentch Psyker is attempting to expand the Rhubricae. Already, the loyalist Silver Hawks and Flaming Crusaders chapters have been transformed into mindless servents of Change, as well as a Khornate Warband by the name of War Vultures. It isn't just the humans that are feeling the effects. A Dark Eldar raiding fleet was spotted in civil war (An unprecidented sight) as was a Tau Warship when their Kroot allies suddenly turned on them and began slaughtering their way through the ship.
For once in the history of the universe, almost all of the factions are united behind a single enemy. The Forces of Chaos, the stalwart servants of the Imperium, the Brutally Kunnin' warriors of Gork 'n Mork, the followers of the Greater Good, the proud remnants of the children of Khaine, Cegorach and Vaul, the many factions are all losing their members to a mad sorcerer that, all agree, must be stopped before all are merely mindless slaves to change.
The keep is heavily defended by Rhubric's and Daemons. All attacks made en-masse have resulted in the entire force being wiped out, or transformed into Rhubric's, meaning that, mass engagements have only served to bolster the enemy's numbers. The weakness in the Rhubric spell is that it takes a long time to cast, and it changes all those who are related by blood on a planet-scaled area. Meaning that, as long as each member of the team is not related by blood (or Geneseed), they will not be able to transform the entire team at once.
I am allowing anyone from any faction to join a small strike-team that will infiltrate the sorcerers keep and bring him down.
For once in the history of the universe, almost all of the factions are united behind a single enemy. The Forces of Chaos, the stalwart servants of the Imperium, the Brutally Kunnin' warriors of Gork 'n Mork, the followers of the Greater Good, the proud remnants of the children of Khaine, Cegorach and Vaul, the many factions are all losing their members to a mad sorcerer that, all agree, must be stopped before all are merely mindless slaves to change.
The keep is heavily defended by Rhubric's and Daemons. All attacks made en-masse have resulted in the entire force being wiped out, or transformed into Rhubric's, meaning that, mass engagements have only served to bolster the enemy's numbers. The weakness in the Rhubric spell is that it takes a long time to cast, and it changes all those who are related by blood on a planet-scaled area. Meaning that, as long as each member of the team is not related by blood (or Geneseed), they will not be able to transform the entire team at once.
I am allowing anyone from any faction to join a small strike-team that will infiltrate the sorcerers keep and bring him down.