Hidden 8 yrs ago 8 yrs ago Post by LloydTurquoise
Raw
OP
Avatar of LloydTurquoise

LloydTurquoise

Member Seen 2 yrs ago

Under A Strange Sun


Co-GM = Open

Art by the incredibly skilled bradwright.deviantart.com along with marko-djurdjevic.deviantart.com


It was the 22nd Century. The Sol system was a vast collection of megacities, colonies, orbital habitats and stations. Interstellar travel was attained with nuclear fusion and many companies and chartered expeditions ventured out beyond the solar system. Most of the worlds discovered were uninhabitable, so in response, many companies stook up terraformation and atmospheric conditioning to mold new paradises.

The Frin-Eden Company were on the cutting edge of terraformation technology; going far enough to experiment with dangerous wormhole travel to find suitable worlds. One of these worlds was Bastion, a barren, arid planet with a promising future as a garden world.
After some twenty five years in development, terraformation was scrapped. Frin-Eden filed for bankruptcy and many of it's terraformation projects were abandoned, including Bastion.
Over a century went past for Bastion, it's life sustaining itself in a handful of craters over it's scarred surface. While far across the galaxy, humanity was in a losing war.


The frontier colony of Pilgrim's Rest was attacked by immense monsters, capable of hopping between planets and even solar systems in pursuit of nuclear energy to consume.
Besides wanton destruction of colonies and cities, they also brought with them ravenous offspring, fed on human flesh. Along with noxious diseases that swept through refugee camps and aboard fleeing ships.
For their deranged pursuit of nuclear sustinence, they were named, Vacuum-Kaiju.

As year after year went past, the number of humans dwindled, their ships engines the very thing drawing the Vacuum-Kaiju to each new haven. Nowhere was safe for the humans, if they returned to worlds left behind by the Kaiju, they would encounter swarming masses of their offspring that took many years to develop.
It seemed with each world that was lost, a slither of everyone's hope was lost with it.


One promising hope remained however.
Vacuum-Kaiju naturally avoid wormholes, from either primal fear or a past lesson learned.
A radical plan was formed, that a collection of ships plunge through a wormhole to a system where a suitable planet lingered. They would cut off their fusion engines and by refraining from utilising nuclear energy, the colony could effectively go into hiding and be undiscovered by the vacuum-kaiju.
This of course would mean that the colonists would be condemning themselves to an existence of pre-nuclear energy. At least for a few centuries.
Big dangers offered bigger rewards however, as many volunteer colonists made preperations for the journey while a suitable wormhole was looked for.

The Sekelj, the Vlamingh, the Gagarin and numerous smaller vessels were assembled into a ragtag fleet by the time a wormhole was found.
With the vacuum-kaiju breathing down their neck, the fleet dipped one by one into the wormhole.
The first stroke of luck came up for them as soon as they popped through, as no Kaiju came after them through the wormhole. The second was that they arrived near the planet of Bastion. Unfortunately there good luck was the exception and not the rule.


Not only did the wormhole destabilise and collapse, but sabotage of the fleet sent many of the ships crashing down onto Bastion. Those that survived the crashes were fortunate to have fallen into the habitable region of Bastion simply called the Crater. Just about a thousand five hundred kilometers in diameter, the Crater was an ideal location for the colonists with flowing rivers, great lakes and lush forests.

The Crater was inhabited by animals both familiar and strange. Generally of the North American variety of flora and fauna, they are joined by cloned versions of previously extinct species, such as mammoths and smilodons. While also competing with bastion native species such as the Water-Wyverns.
As time went on, the peoples of the different crash sites banded into settlements to survive, united only in their proclamation to not use nuclear energy or technology. Eventually the territories were marked out and various groups and organisations ruled them with open palms or closed fists.


Eighty years after the crashes, the Crater is still a dangerous place, despite the efforts of the territories. There is no shortage of bandits along the roads and people still turn on each other for many reasons both noble and vile.
The territories have made alliances with one another and wars have been fought. Technologies once prevelant to the original colonists are vanishing and minds capable of replacing them are few and far between. Less munitions are being produced than spent in the Crater and violence is carried out by swords and bows as well as pistols and artillery.

Talk of uniting the territories is rife among the settlements, it's the 'how' that diversifies that talk however.













If you have any questions or suggestions, just ask.
Hidden 8 yrs ago Post by Lauder
Raw
Avatar of Lauder

Lauder The Tired One

Member Seen 1 day ago

Found this. Love this.

This drew me in so hard, I think I broke my bones
Hidden 8 yrs ago Post by LloydTurquoise
Raw
OP
Avatar of LloydTurquoise

LloydTurquoise

Member Seen 2 yrs ago

@Lauder

Seriously thank you.
I was so worried that this would be an untouched flop. At least now it might be a critically acclaimed flop!
Hidden 8 yrs ago Post by Alex R
Raw
Avatar of Alex R

Alex R A Forlorn Hope

Member Seen 8 yrs ago

Also interested.

Just wondering however, is it up to the players to decide their military numbers or will it be representative of a colonies' pop, or worked out in a different manner?
Hidden 8 yrs ago Post by LloydTurquoise
Raw
OP
Avatar of LloydTurquoise

LloydTurquoise

Member Seen 2 yrs ago

@Alex R
The players get to make the military numbers, though it shouldn't me more than half of your colony's Pop!
Hidden 8 yrs ago Post by Voltus_Ventus
Raw
Avatar of Voltus_Ventus

Voltus_Ventus The Voltusiest Ventus

Member Seen 1 day ago

I will put this ("this" being my interest) here.

Hope we can get enough people.
Hidden 8 yrs ago Post by LloydTurquoise
Raw
OP
Avatar of LloydTurquoise

LloydTurquoise

Member Seen 2 yrs ago

@Voltus_Ventus
We're getting a nice little party! I'll start an OOC regardless so that'll be fun!

Also, I'm adding to the Perk list constantly so that'll be fun at least! If any of you have any ideas, feel free to tell me. Give us something to do while we wait.
Hidden 8 yrs ago Post by Lucidnonsense
Raw

Lucidnonsense

Member Seen 1 yr ago

Could be fun, Im planning on playing the local employees/workers of an organization dedicated to interstellar wormhole communication planning on starting a space program to create a wormhole factory...which will probably not be completed any time soon.

For now they are tech traders with a low physical population and a huge number of drones, making a living by fixing other civilizations technology and selling them electronics
Hidden 8 yrs ago Post by TommyToledo
Raw
Avatar of TommyToledo

TommyToledo Professional Sheeple

Member Seen 8 yrs ago

Woah, this is amazing. Consider me in.
Hidden 8 yrs ago Post by LloydTurquoise
Raw
OP
Avatar of LloydTurquoise

LloydTurquoise

Member Seen 2 yrs ago

@Lucidnonsense I'm cool with the whole tech traders thing, but I'm not sure what you mean by Wormhole factory. This isn't like SG-1 where you have a ring and you dial in a code. Regardless, creating let alone controlling wormholes would require a massive amount of power. Probably something in the nuclear energy area. Also it's a bit OP isn't it.

@TommyToledo Cheers bud.

I'll just start an OOC/IC then, Probably today so keep your peepers open.
Hidden 8 yrs ago Post by LloydTurquoise
Raw
OP
Avatar of LloydTurquoise

LloydTurquoise

Member Seen 2 yrs ago

Hidden 8 yrs ago Post by Lucidnonsense
Raw

Lucidnonsense

Member Seen 1 yr ago

@Lucidnonsense I'm cool with the whole tech traders thing, but I'm not sure what you mean by Wormhole factory. This isn't like SG-1 where you have a ring and you dial in a code. Regardless, creating let alone controlling wormholes would require a massive amount of power. Probably something in the nuclear energy area. Also it's a bit OP isn't it.

@TommyToledo Cheers bud.

I'll just start an OOC/IC then, Probably today so keep your peepers open.


The wormhole thing is a longterm goal, They will be needing a fuckton of energy and the factory I imagine has to be constructed at the edge of the solar system in order to minimize gravitic interference. They might be able to create Microscopic Communication wormholes a bit earlier but those arent nearly as useful unless you have a means of getting them to other solar systems.

TL;DR while the wormholes are the goal, they arent happening anytime soon.
Hidden 8 yrs ago Post by LloydTurquoise
Raw
OP
Avatar of LloydTurquoise

LloydTurquoise

Member Seen 2 yrs ago

@Lucidnonsense It's cool to have that goal, but that longterm goal is gonna be looooooooongterm goal. The people of the crater have gone almost backwards in technology, I'd imagine rocketry would be at a 1950s level at this point. Also the people of the crater are very much anti-nuclear energy because they don't want the vacuum-kaiju showing up on Bastion.

I like your idea of the curiosity to hear what's going on, check to see if they're truly the last humans in the galaxy or something. But as a heads up, you'll have to do it without any form of nuclear energy, or else risk the collective antagonism of the entire crater.
↑ Top
© 2007-2024
BBCode Cheatsheet