I'll put in a CS for this when I can
Well anthropology was really just a suggestion, the point being that he a studious. The idea of being tricked intrigues me, maybe trying to reach Legba but got Samdei or something of the like
Hello all, so I've been working on the skeleton of my character - I'm trying to create something along the lines of the more Medieval Witchcraft as it was viewed in Britain, centring around blood magic . I'm going to try and tie the roots of my character's school of magic around Celtic/Pre-Roman Britain which was subsequently lost in the Druidic purges.
So this somewhat straddles me between ritual and contract magic - Witches were seen to make pacts with Demons/Spirits but there is a strong ritual connection to their magic as well. So I was wondering if you have any guidelines when mixing the classes of magic together?
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In my opinion, I would keep your basis as ritual magic. Contracts are something you could get into but maybe hold off for real need. Your character would understand that contracts are pretty serious and if you can manage without them all the better. I also think that catering to a deity with a ritual is a gray area of contracts, mostly limited contracts and closer related to ritual (in a giving something to take something sort of way) than signing over your soul.
Hellis probably has something to add.
Druidic magic is tied to the gaelic pantheon in my mind. Unless you are going with someone who is doing black magic. Sort of a hodgepodge a lister Crawley approach. Kinda how wiccan supposedly sprung out of victorian musings and romantic revival of "witch craft"? Either way I think the idea has wings to fly with. Just know there are avalonian and gealic druids in this. They might take offence that you claim a shared heritage. ;>