Welcome to the world of Eleysia, a mix of late medieval world and fantasy. Magic exists even if not part of the everyday lives, humans aren't the sole sentient race on the planet and various fantastical animals and creatures are ready to be used or discovered. This is a freeform NRP where you can claim a place on the map and design your own fantasy nation. The storyline will depend on what the players will create. Alright, let's get to the guidelines.
Zee Rules:
- Standard RPGuild rules, no need to repeat them
- Technologically and in style the setting resembles the 14th-15th century
- Magic is allowed but very expensive in general. Magic users of note are usually rare, treat them with care.
- You can create any sorts of fantasy race so long their capabilities aren't over the top.
- This includes both sentient races or various fantastic creatures
- Fantastic materials are allowed, as well as clockpunk/dungeonpunk inventions. The more useful they are the more expensive.
- When thinking about your nation's power ask this question: "Can a 15th century nation/army handle this?"
- You're allowed to have "super units" so long they are rare and don't make your nation unstoppable
- Make your nation claims based on the map in the character tab. We have many player candidates so don't grab too much land.
- So long we have blanks on the map new players are always welcome to join and claim them.
- If possible read the NS of other players and try matching your nation to them. Especially your neighbors. Try having some chemistry.
- Take the time till the game starts to flesh out the setting by discussing the relations/details with each other.
- Once the IC starts I wish that all nations would post their intro post first. Something that establishes your nation.
- No metagaming, as in you can't use information which your nation shouldn't know to your advantage.
- War is roleplayed out and the owner of the troops describes their loses. Try to keep things reasonable otherwise we've got to arbitrate for you.
- Consider the timeframe. Ships crossing the waters may take weeks or months, for example. Land routes are even slower.
- There's no enforced posting order but when possible please try to wait for the other players a bit. This is mostly timeline sensitive so back-and-forth posting between two leaders during a meeting is usually fine (though avoid short posts via writing collabs).
Yet above all this the main point is to have fun!
Okay what can you do to become part of this game? First and foremost create your nation by filling out this profile format:
Are you done? Great! Discuss your nation with your fellow players, try to discuss relations with each other and establish a shared history while waiting for the game to start. Don't worry, it's going to worth it!
I also plan to maintain an index/glossary for unique elements fro each nation to further promote this. Let's make Fantasy NRPs great again!
Chatzy Link:us21.chatzy.com/53687590235261