@MelonHeadIt's more the deviation from the Kinetic Energy powers.
I feel as though his Re-and-De Energizing abilities don't fit that theme.
It was made in the same way I made Kanitah before. I clicked the random button on Power-Listing.
Kanitah's simplicity was what made him who he was. Dunnaman's got this thing where he's in this awkward grey area of abilities that, when you really think about it, don't make sense.
Kanitah's Random Mix was:
Science Attuned Physiology - For the Word Engine's enhancement to his body.
Old Prime - For being in perfect shape despite his age.
Kinetic Energy Combat - Which I refined into the ring amplification.
All of that was combined with the racial traits of Pundambayans.
Dunnaman's Random Mix is:
Fire Manipulation - For the superheated energized matter.
Ice Manipulation - For the supercooled de-energized matter.
Flight - By rapidly energizing and de-energizing so he creates lift, despite its clunkiness.
And then I went a bit too far and decided to add in different ways that those powers were used in combination.
AND on top of that, he's got Enhanced Pundambayan racial traits.
I'm left feeling like I put too much into him, and that's made him less of who he's supposed to be.
Though I do agree with the Reversal of his abilities. Formerly using it to enhance himself, now using it to suppress himself.