Some time ago, a cybertronian scientist by the name of Shockwave attempted to collapse all universal streams into a singular point. He succeeded, and for a short while all that was, is, and will blended together. He was quickly stopped by Optimus Prime (and a bench), but the damage was done: Universes unrecognizably scrambled, out-of-place artifacts entering timelines in which they had no right to exist.
You have been flung to such a universe, and have found a place onboard the Macross-Class battleship "Wavemaster" as an unofficial peacekeeping force. With nothing to your names but a shaky non-aggression pact and your own machines, you seek to bring order to a world gone mad. Whether you succeed or fail, only time will tell.
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So the basic idea for this is a crossover mecha game set in your run-of-the-mill mashup Super Robot Wars setting. Essentially, the story will follow the party's attempts to bring a shattered world back from the brink of destruction and all that by beating up a bunch of supervillains and their gimmicky giant robots and maybe also a couple of gods since that's the fashion these days, I haven't really decided yet. The enemies will be a mix of OGs and preexisting characters from various robot media and maybe some giant robots from non-giant robot media too like Buster Baron or something.
This game is going to be pretty heavy on combat, so we'll have a system in place to mediate fights and make sure all characters are on roughly the same powerscale. The system in question is really flexible and can build pretty much any mech you could want, so don't worry too much. Both OGs and preexisting characters will be accepted- if it has a robot (or is a robot, in the case of Transformers/Braves/Dolores) and you can build it legally, it's kosher. Do your best to keep them relatively heroic, though. Dr. Rando fighting for love and justice would be weird.
Any takers?
EDIT: Sorry, I guess I wasn't very clear. This is a mashup setting where no given franchise is going to take center stage. The Dark Cybertron bit is only a justification for why the setting exists to start with. The things I am confident this system can emulate include Overmen, Gundams, Labors, Heroman, Mortar Headds, Mazinger derivatives, Getter derivatives, Variable Fighters, Bigs, Labors, Boomers, Glitter Boys, Battlemechs, Glongur, really whatever you want as long as it's not something completely silly overpowered like Elder God Demonbane. No need to hold back, so just play what you like.
You have been flung to such a universe, and have found a place onboard the Macross-Class battleship "Wavemaster" as an unofficial peacekeeping force. With nothing to your names but a shaky non-aggression pact and your own machines, you seek to bring order to a world gone mad. Whether you succeed or fail, only time will tell.
_____
So the basic idea for this is a crossover mecha game set in your run-of-the-mill mashup Super Robot Wars setting. Essentially, the story will follow the party's attempts to bring a shattered world back from the brink of destruction and all that by beating up a bunch of supervillains and their gimmicky giant robots and maybe also a couple of gods since that's the fashion these days, I haven't really decided yet. The enemies will be a mix of OGs and preexisting characters from various robot media and maybe some giant robots from non-giant robot media too like Buster Baron or something.
This game is going to be pretty heavy on combat, so we'll have a system in place to mediate fights and make sure all characters are on roughly the same powerscale. The system in question is really flexible and can build pretty much any mech you could want, so don't worry too much. Both OGs and preexisting characters will be accepted- if it has a robot (or is a robot, in the case of Transformers/Braves/Dolores) and you can build it legally, it's kosher. Do your best to keep them relatively heroic, though. Dr. Rando fighting for love and justice would be weird.
Any takers?
EDIT: Sorry, I guess I wasn't very clear. This is a mashup setting where no given franchise is going to take center stage. The Dark Cybertron bit is only a justification for why the setting exists to start with. The things I am confident this system can emulate include Overmen, Gundams, Labors, Heroman, Mortar Headds, Mazinger derivatives, Getter derivatives, Variable Fighters, Bigs, Labors, Boomers, Glitter Boys, Battlemechs, Glongur, really whatever you want as long as it's not something completely silly overpowered like Elder God Demonbane. No need to hold back, so just play what you like.