@tsukunePshehehe, the green is my thing. It ain't gonna chaaaaange~
EDIT: Sorry 'bout ya eyes, though. T_T
EDIT: Sorry 'bout ya eyes, though. T_T
@Shoryu Magami You know, one of the best things, in my opinion, is when you have someone who you trust enough to know your characters at least a bit. Like...my fave dm has written entire stories for timeskips in rps and stuff (he's amazing), and they focus on the various different characters, and I go and read the ones for my chars and he just nails it. <3 *flailing* Makes me so happy, it's like getting arts but with writing! And there's been instances where someone else's character plays a huge role in the life/development of my characters, and I sorta get to adopt those characters for other rps, though they eventually split from their origins over time as all things do. And friends have requested similar permissions when my chars are inextricably linked to theirs, and I've given it. <3
one of the most bothersome things about a lot of rps is that people want fresh characters...and character sheets. I'm sorry, if I just whipped up a new character I don't know them that well. I have maybe one or two concepts for personality, a couple events in history, and probably an appearance (since that's usually straightforward). I don't know what their weaknesses are, I'm not sure how they'd respond to various situations.
And indeed, when putting your chars in situations you design, you can sorta...tailor things so they go the way you want. It's dealing with the unexpected that truly lets you develop or even just get to know a character. I learn about my characters by using them, and once I know them well enough then I can modify them to fit a variety of settings, and will deploy them as needed, depending on what a situation calls for.
And the fun part is that sometimes through modification, I find alternate versions of character and sometimes they become new characters. Especially if something happens in an rp and I want to keep that as part of the permanent character, since I will often reset to a base form when I bring them in elsewhere, though there could be a few different checkpoints over the course of their life.
You know, one of the best things, in my opinion, is when you have someone who you trust enough to know your characters at least a bit.
And there's been instances where someone else's character plays a huge role in the life/development of my characters, and I sorta get to adopt those characters for other rps, though they eventually split from their origins over time as all things do. And friends have requested similar permissions when my chars are inextricably linked to theirs, and I've given it. <3
Actually I got my start in writing too, but I find that the way I develop characters -- at least, in terms of the things that make them have depth -- I need to give them the chance to talk to me. A character sheet I can do, and I have. But if I want to know what the char thinks about dogs, or what they're afraid of, or if they're a hugger, or how they display anger, or their favorite ice cream, I can only do this through using them. It can be solo, but it comes a little easier (as apparently does all my writing) when I have another person.
Additionally, I've had people that were terrible about metagaming, and would have their chars know all sorts of things that were stated OOC but completely unknown IC, and that's made me less than fond of char sheets in general. *shrug* I think a lot of people want far more detail than is really needed because that's the only way to see if the character fits well -- and to see how thorough the player is. Rps fall apart enough already without risking time and effort on someone that's going to make a half-baked char.
if the person in question is psychic, then it's hardly a matter of them knowing something they never found out, now is it? =P
Ah, advanced elitist...yeah I actually started with 2edition dungeons and dragons...and then the neopets forums. ^.^ Though I was a tween at the time and I dont think I would have survived the sort of forum you mentioned.