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Only a few years into the future a drastic war has risen, the start of World War III, where humans fought each other to the death using their high-tech weapons to destroy other nations. Diseases were let free to kill off the enemies. Even some animals were used as weapons to be set loose and decapitate the others. It didn't take very long until the war got out of hand, only a year into the battle. Millions upon millions of people were being murdered by the other countries, innocent or not. Too many illnesses were loose and the patient amount was extreme. The hospitals were crowded and overworked. It was too much for the humans.
It was going to happen sooner or later, but the population of humans died off on the dark world.
Now that there were no humans to destroy Mother Nature and the animals inhabiting the land, they multiplied and evolved much faster than before. Their intelligence has grown, their physical appearances have become much fiercer, and now they communicate and construct themselves in groups - much like the humans. Specific animals rule each country and biome, usually the top predator on the food chain taking care of that land. Spirits of the animals send messages back and forth to keep the animals from going rouge.
Here the story takes place in central America, where the destroyed cities have been replaced with thick trees that have grown throughout the the Earth's recovery. Here the ruler of the lands are the wolves, the biggest and most powerful predators in the land. Multiple packs are spread across the forests organized in their own ways with their own beliefs. There are some loners here and there, but it's rare for them to last long unless they already knew the ways of nature.
It was going to happen sooner or later, but the population of humans died off on the dark world.
Now that there were no humans to destroy Mother Nature and the animals inhabiting the land, they multiplied and evolved much faster than before. Their intelligence has grown, their physical appearances have become much fiercer, and now they communicate and construct themselves in groups - much like the humans. Specific animals rule each country and biome, usually the top predator on the food chain taking care of that land. Spirits of the animals send messages back and forth to keep the animals from going rouge.
Here the story takes place in central America, where the destroyed cities have been replaced with thick trees that have grown throughout the the Earth's recovery. Here the ruler of the lands are the wolves, the biggest and most powerful predators in the land. Multiple packs are spread across the forests organized in their own ways with their own beliefs. There are some loners here and there, but it's rare for them to last long unless they already knew the ways of nature.
In this role-play you will get to create your own wolf character with a rank and group (if you choose it) to go throughout life just like people. You will get to communicate, hunt, go on quests, and many other things that you can do on your own with the other members. Drama, romance, battles, anything can happen here!
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Ai Espiritus is the name of the pack that you are allowed to join. It runs on the ways of Mother Nature and the spirits of their ancestors to guide their path on survival. Their religious ways have formed them into the strongest but also most opposed pack of the nation. Ai Espiritus relies on skill and intelligence just as much as power, balancing them out unlike the other packs that mostly rely on the general idea of strength. There will be many enemies that will occasionally be encountered.
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Pack Leader
The Pack Leader is the one who rules the pack and decides on most of the decisions of what the members are supposed to do. There will be a ceremony each time a new leader rules.
Deputy
The Deputy of the pack helps organize patrols, hunting packs, and keeps the Clan in order along with the Pack Leader. If the Pack Leader dies, they will take over and become the new leader of the pack. Another Deputy is chosen, most likely a Hunter or Warrior, and will celebrate along with the new Pack Leader.
Elder(s)
When a pack member is too old or severely injured and can't continue protecting the pack, they get the option of retiring to an Elder. They go off their duties and are taken care by Apprentices until they pass away.
Warrior(s)
Warriors are members that are assigned to defend and fight for their pack. They are separated into three groups: the Protectors, Patrols, and Fighters. A group of wolves that are assigned as Protectors will have to watch over the pack in case of attackers. Patrols have to go out into the forests to check for any possible upcoming threats. Fighters will be the main ones out in the battle field. The roles switch often.
Hunter(s)
Hunters are the ones that go out to the forests every day to hunt and collect food for the packs. They go in one single group and are allowed to split up for small bigger amounts of prey. If a large animal is detected nearby, they can go attack at once and bring the animal back to the pack area.
Queen(s)
The Queens are the wolves that are expecting or nursing puppies. If a female hunter or warrior is expecting a litter, they must go join the Queens and go off duty until all of the puppies become Apprentices.
Apprentice(s)
Apprentices are the puppies that are old enough to start training to become a Warrior or Hunter. They are assigned a member from the rank they want to join, and will be trained until they have learned all the lessons required. A ceremony will take place when a full litter of Apprentices will be moving to their higher ranks.
Loner(s)
Loners are the wolves that were either kicked out or never joined a pack. They survive out in the forest and have high knowledge on how to hunt, survive on their own, and fight any enemy animals.
The Pack Leader is the one who rules the pack and decides on most of the decisions of what the members are supposed to do. There will be a ceremony each time a new leader rules.
Deputy
The Deputy of the pack helps organize patrols, hunting packs, and keeps the Clan in order along with the Pack Leader. If the Pack Leader dies, they will take over and become the new leader of the pack. Another Deputy is chosen, most likely a Hunter or Warrior, and will celebrate along with the new Pack Leader.
Elder(s)
When a pack member is too old or severely injured and can't continue protecting the pack, they get the option of retiring to an Elder. They go off their duties and are taken care by Apprentices until they pass away.
Warrior(s)
Warriors are members that are assigned to defend and fight for their pack. They are separated into three groups: the Protectors, Patrols, and Fighters. A group of wolves that are assigned as Protectors will have to watch over the pack in case of attackers. Patrols have to go out into the forests to check for any possible upcoming threats. Fighters will be the main ones out in the battle field. The roles switch often.
Hunter(s)
Hunters are the ones that go out to the forests every day to hunt and collect food for the packs. They go in one single group and are allowed to split up for small bigger amounts of prey. If a large animal is detected nearby, they can go attack at once and bring the animal back to the pack area.
Queen(s)
The Queens are the wolves that are expecting or nursing puppies. If a female hunter or warrior is expecting a litter, they must go join the Queens and go off duty until all of the puppies become Apprentices.
Apprentice(s)
Apprentices are the puppies that are old enough to start training to become a Warrior or Hunter. They are assigned a member from the rank they want to join, and will be trained until they have learned all the lessons required. A ceremony will take place when a full litter of Apprentices will be moving to their higher ranks.
Loner(s)
Loners are the wolves that were either kicked out or never joined a pack. They survive out in the forest and have high knowledge on how to hunt, survive on their own, and fight any enemy animals.
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- I may be new but that doesn't mean I don't know how to run a role-play. These are my rules - please follow them.
- Be respectful to others and keep any rude commentary to yourselves. It's not that difficult. If it is, go somewhere else to handle it.
- Don't argue or have any random conversations in the OOC. You may ask questions, put any commentary in regards to the role-play, but that's just about all you can do.
- Try to be as active as possible, at least having one post every two days. If you can't do that please notify me or a Co-GM (if there's any) about your schedule, so you don't have to be repeatedly notified about a response.
- Mentioning people in your posts will help keep people focused and active on the role-play. Please do that whenever another person is involved.
- Again, drama, a little romance, fighting, etc. is acceptable. But please do not let it get out of hand. If you want something like a sub-plot to happen, notify any others that are involved so no outside drama stirs up.
- The minimum length of posts should be about eight sentences, seven lines, and/or seven hundred characters with full grammar and good detail. As long as you meet one of those requirements, then you should be fine. I don't others having to ask a list of questions about your post because they didn't understand something. Maybe two questions is reasonable, but that's only if somebody misunderstands a detail.
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- Please put this in a hider with the descriptions below the headings as already shown.
- The headings must stand out in some way like different fonts, bold, italics, etc.
- If there's nothing to put underneath a section (Nicknames, Background, Other) insert "N/A" underneath instead.
- You can have a max of two young adult and up characters and four pups/two apprentices.
Name:
It's pretty self explanatory. It can be a single name or multiple (first name, last name).
Nickname(s):
These are any names or titles that can represent the character.
Age:
Put the human years of how old the wolf is. If you have access to a calculator, then go ahead and use that as well, but please put the human years on top with human-years/wolf-years.
Human Years
- Pup: 12 weeks to 1 year
- Teenager: 12 weeks to 1 1/2 years
- Young Adult: 1 1/2 years to 3 years
- Adult: 3 years to 6 years
- Elder: 6 years to 11 years
Ranking:
This is the ranking that you will choose under the "Ranks" section other than Leader and Deputy. If a character is not old enough to become an Apprentice, put "Pup" underneath instead.
Appearance:
Again, pretty self explanatory, just try to be detailed and even try doing some quick research on wolves to get the full description. If you have a picture, put it in a hider between Appearance and your description. Description is required.
Personality:
Being a show off/bragger, extreme perfectionist, etc. is allowed but remember that this is a pack. Everybody must cooperate with each other and have some limits here and there. The highest ranks can kick a member out for doing too much of something, so at least keep them civilized.
Background:
If you believe the background is too long, please put it in a hider so I don't have to.
Other:
If there's anything that isn't stated in the other sections, put it here using the list format.
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Most songs were found with @Fubsy. Others were suggested by Discord members. (WIP)
RP Songs
- Sunrise - New Day: Vector to the Heavens (Kingdom Hearts)
- Deer Hunt: Agni Kai (Avatar: The Last Airbender)
- Past Memories: String Theory (Les Friction)
- Pack Gathering: Everlasting Words (Monster Hunter 3)
Ship Moments
We're ship-loving trash. Don't judge us. There will only be ships added if a moment between them occurred anyway.
- Kinow x Crescent Moon: You're So Creepy (Ghost Town)
- Rymen x Luna: