I briefly ranted (and then deleted) about it in the Discord, but basically home life has been getting really awful and I'm starting to go crazy. I apologise that this has caused my post to be delayed.
| Appearance : | Irene is average at 5' with a slim build. She has mid-back length platinum blonde hair and bright lively emerald eyes. She generally wears her hair in a ponytail or twintails. Her usual outfit consists of flats, knee socks, a skirt, a t-shirt, a jacket, and a fingerless glove on her right hand. Though she will sometimes replace the knee socks with tights and the jacket with a vest or none at all.
| Personality : | Irene is happy, cheery, and friendly easily talking to almost anyone with a seemingly endless amount of evergy. She is easy going and helpful offering her aid to anyone who looks like they need it. She is however also cautious of new people needing to build a little bit of trust before opening up to you though will still be friendly. She is also extremely attached to and loving of Sayuri and thinks of her as a mother. Especially as she never knew her actual mom.
| History : | Irene was born as Irene Eisold to a Deacon of the Librarium Seth Eisold. Her mother died during childbirth so she grew up without a mother or a mother figure. She was a decent troublemaker for her age often causing issues for the staff. She first met Sayuri when she was 5 and they quickly became close. Over the next couple years they became even closer and when the Librium found about her father leaking information she willingly fled when she was taken by Sayuri. Over the years they became even closer to the point of considering each other family. When Sayuri started teaching her magic to protect herself she shied away from combat magic as she didn't like hurting people so took to the more supportive Illusion Magic. Though she still learned Light Magic in order to defend herself.
A bold and brave man with a mighty sense of adventure and desire to battle. Although he is stubborn and foolhardy, he can be a very clever and intelligent man when it counts. Due to his upbringing he is incredibly knowledgeable in many fields of topics and is able to fill the role as a the royal, polite prince though he typically lets loose when he doesn't have to play the part.
He has a sense of honor as a warrior and pride in his country so when he is forced into situations where he represents them, he will do his best to bring honor to his homeland. However he wishes to never to return to Xia because he does not wish to become king.
Huangdi takes great pride in his skills in combat and whenever he fights he does not pull his punches. He believes that it is the greatest form of training for him and opponent.
He is someone that be described as a strong, free willed spirit. Due to his life as a prince, his choices have never been his along with his mistakes. No matter what, he wants to make his own decisions even if they very well the wrong ones simply because they are his alone.
“I cannot stand idly by and let the Librarium have its way!”
| Name: |
Xia Huangdi
| Alias|Nickames|Titles: |
The Warrior Prince
| G e n d er: |
Male
| R a n k: |
A
| Age: |
21
| Guild : |
Cloud Chasers
| History: |
Huangdi is the son of the current king of Xia, a country in the far east far away from Pandora that was founded by the first king of Xia thousands of years ago. He is the first born son and thus the eldest sibling out of 82 siblings, all of them are the children of the multiple concubines of the king. Being the eldest of all the children, Huangdi was the one who would inherent the throne in the future and thus lived a life of complete discipline and lack of freedom.
Everyday his life was filled with constant lessons from many advisors and teachers that the king himself had appointed to mold him into an heir worthy of ruling Xia. From political history to mathematics to horseback riding to a massive array of different topics he studied under the best the country had to offer though let's just say that he was not exactly a well behaved student. He was lazy and did not listen to his teachers and would be criticized for this on a daily basis.
There was one man that could challenge the young prince and make his blood boil was Xia's most powerful general. Zhen Fen Qiao. Fen Qiao was Huangdi's martial arts teacher and he taught him everything he knew by beating it into him everyday. It was the only way to teach a child as stubborn and foolhard as Huangdi. Everyday they would spar, forcing the prince to learn his martial arts and magic fast during this intense, hellish training. No matter how many times he lost, he would be set ablaze with a new goal to beat his teacher and train by himself whenever he had time.
As the years grew on Huangdi had not only matured, but grew stronger and became respected by many for his intelligence and combat prowess though there was also another change in him. His drive and luster had dulled from a depression that had started to consume him. Never had he seen life beyond the castle walls and felt that his world was confined and small when his desire to experience the world had grown more. Life was predictable and he knew how it was supposed to end for him; become king and be forced to marry some princess from a nation as an act of peace.
Zhen Fen Qiao had saw the results of the years of the prince being confined in his royal birdcage and felt pity for him and devised a plan. The Xia Kingdom was sending over delegates to Pandora as a sort of cultural exchange program to promote a new aliance between the new nations. Fen Qiao had convinced the king to allow Huangdi to travel with them and act as an ambassador for the two powerful kingdoms. For once of his life, the prince had seen the world beyond the walls though little did he know that this would change his life.
The airship that was bringing Huangdi, Quia, and the other delegates were caught in between a battle between a pirate guild and the Librarium after a storm had blown the airship off course. Their ship was blown out of the air and the next thing Huangdi woke up in a field of wheat surrounded by farmers of Pandora. They took him in and treated his wounds, provided him with food and water even though they hardly had any for themselves. Their kindness and selflessness moved him though he didn't realize the squaler and mistreatment they faced until he had saw the state of their village.
It was on the day where the villagers had to make offerings to the village Deacon, the crops that they had worked so hard to produce. The Deacon was a fat man, fat like a prize winning sow protected by the Cleric Knights while herding the fearful villagers. Needless to say, Huangdi was livid and fed the Deacon his fist. Perhaps luck was on his side; during his clash with the Cleric Knights the pirate guild, Cloud Chasers, had arrived on the scene and gave him aid in battle. It turned out that the guild was already going to liberate the village from its Deacon.
At this moment, Huangdi decided that he would join the Cloud Chasers. He could finally explore the world and carve his own path.
| Magic: |
Five Paths of God: A magic completely unique to the country of Xia. It is both a martial art and magic that requires absolute perfect control of the users own body in order to properly bring out its true potential. The Five Paths of God was originally meant to be a spiritual practice that was meant to help its pracitioners reach a perfect equilibrium and become closer to the gods.
To break it down to its simplest form, Five Paths of God is the manipulation of the flow of raw magic within the body and match it with the flow of the body in order to create a perfect unity between the body and magic.
The different aspects of this magic can be split into five parts: Path of the Fist, Path of the Step, Path of the Shield, Path of the Body, and the Path of the Mind.
Very few practitions have ever mastered the Path of the Body and the Path of Mind due to the danger that poses to the mage's body. Many have become crippled and many have died trying to attain these new heights, but those that attain and master these techniques without becoming crippled or dying are revered as gods of war.
Path of the Fist: As the name states, this Path focuses on strikes. The flow of magic is used as a medium for his strikes allowing him a variety of strike attacks.
Heaven Burst Fist: While punching someone, a flow of magical energy will burst from his fist and create a shock wave to damage the opponent. Twin Heaven Burst Fist: A variation that uses both fists instead of one in a two-level thrusting punch, creating a much larger and stronger blast compared to the one handed variant. Heaven Burst Kick: A variation of Heaven Burst Fist. The flow of magical energy is gathered to his leg and creates an explosive force of air to damage the opponent. Heaven Burst Ram: A drop kick variation of the technique. While it is very powerful due to two powerful shockwaves instead of one, it does have a drawback. Due to the person being in the air instead with a soild stance, they are sent flying back from the force of this technique.
Internal Shock: When punching someone, he can release a flow of magic via vibrations from his fist that will create internal damage where ever the fist lands. The severity and effects of the attack vary depending what part was hit. Internal Shock (Kicking variant): Literally the same attack, but with kicks.
Heaven Soaring Fist: By gathering the flow of magic into his fist, he can release it as a flying fist via pressurized air. The attack will have the same exact power as a regular punch from him. Heaven Soaring Kick: Variation of Heaven Soaring Fist, but stronger due legs having stronger muscles than the arms. The projectile takes the form of an arc.
Earth Dividing Blade: The flow of magic is gathered to one of his legs and forms a sharp blade. Needless to say, a direct kick from this is not advised.
Autumn Tempest Dragon: A massive flow of magic energy is gathered to one of his legs, the magic power exudes with autumn colors and taking in the form of leaves. When the user kicks, they create a serpentine dragon made of pressurized air flies straight towards its target and will keep on going, obliterating whatever is caught in its trail of destruction.
Sacred Art-Mountain Crushing Tempest: The flow of magic energy gathers into his arms and he sends a series of fast palm strikes that hit the target so fast that they are being juggled in the air before being sent flying by the last palm strike.
Sacred Art- Sleeping Elephant Tempest: A great flow of magic energy gathers into both of ther user's fists and the user punches the air, creating a massive elephant made of pressurized air and energy that explodes leaving the impact point obliterated. (To be gained)
Raging Tempest Embodiment Techniques(To be unlocked)
To be added
Burning Blood Embodiment Techniques(To be unlocked)
To be added
Path of the Step This Path is all about movement techniques, footwork. This is considered to be the most fundemental and the most important aspect of this magic since it does not matter how hard one can hit if they can't even reach their opponent.
Lightning Stroll: A technique that allows for high-speed movement. The flow of magic is gathered in his ankles, which acts as both a reinforcement for his ankles bones and improving speed. Because the movement is based around the ankles, the movement is much more refined and allow for even faster footwork.
Cloud Stroll: A technique that allows movement in the air. The flow of magic is concentrated around the soles of the user's feet and create bursts in the air, making it appear that the user is actually hopping in the air. However the trade off is that the user cannot use his Lightning Stroll or Thunder Stroll due to not having any real footing.
Sacred Art-Thunder Stroll (To be gained): Essentially Lightning Stroll, but to the absolute extreme. The user is able to move at such high speeds that they look like a bolt of lightning. This technique is usually followed up with various non-magic attacks. However, the force created by would break his ankles and damage the muscles in his legs, making him immobile.
Path of the Shield: As the name suggests, this Path deals with defensive techniques.
Art of Motion: From the palms of the mage's hands exudes the flow of magic that creates a repulsing force. This force is then used to redirect projectile attacks, but the user has to rotate their body a full 360 degrees to send it back to the user. The strength of this technique varies depending on the strength of the projectile. It can still be overwhelmed and leave its user damaged by the attack.
Iron Tempered Will: The user concentrates the flow of magic on the surface of the body, creating a powerful coat of armor with great durability. It makes the user's body as hard as iron though there are weaknesses to this. To spread it all out around his body makes it weaker as it is less concentrated. Using it on a specific point of the body will make it stronger, but leave the rest of his body vulnerable to attacks. This can also be used to enhance physical attacks since the body is hard as metal.
Path of the Body: This path focuses on enhancing and healing the user's body. As one the two final Paths of this magic, it is considered to be extremely powerful though not without the risk of destroying their own body.(To be attained)
Heavenly Healing Art-Meditation (To be gained): A technique that cannot be used in battle. The user sits in a lotus position and concentrates the flow of magic to his wounds, forcibly speeding up his cells to heal his wounds faster. However the user cannot move or break concentration or else he will stop healing. Do not expect this to replace limbs or missing organs as it does take time. Heavenly Healing Art- Altruisum: It is essentially the same technique as Meditation, however this technique allows for the healing of others rather than himself though this magic still follows the same requirements except that both healer and patient have to hold still for this to take effect.
Raging Tempest Embodiment (To be gained): The mage forces the flow of his magic to increase his blood flow through out his body, making them become exponentially stronger and faster. His metabolism is increased to the point that his own sweat vaporized, making it look like his body is surrounded by clouds. The drawback is however that his heightened metabolism means he absorbs nutrients faster than before, meaning that overtime this ability would be weakened. Using this technique allows him to use techniques that he cannot use otherwise due to his physical own limitations.
Forbidden Art: Burning Blood Embodiment(To be gained): A technique that pushes the mage's body to their very limit. Their muscle mass and overall weight decreases due to the immense amount of energy that his body is using and their skin turns crimson red, radiating an intense heat.
The strength and speed boost that comes from this technique is in a league of its own. A regular punch in this state is fast enough to ignite the air and many of his existing techniques in this state are ignited as well. This form allows its mage to use new techniques that he normally would not have access to.
However due to the signifigant power boost the user receives, the side-effects are severe. Just because he can ignite the air with his fists doesn't mean that he is fire proof. Those flames will burn him and the physical stress that it takes to maintain this form as well to use its techniques will shred the mage's muscles and break his bones.
Path of the Mind: This path is considered by many the most difficult to master. The mage directs the flow of magic to their brain and make temporary alterations though at the risk of detoration of the brain. (TO BE GAINED)
TO BE ADDED
| Miscs : |
Ever since he arrived in Pandora Huangdi had discovered a new genre of books he never knew about before: science fiction.
Henry has always been an upbeat dude, making sure to always have a smile on his face so that others can have smiles on theirs. He's pretty laid back as well, he takes everything in stride and doesn't let anything but the most grievous of problems bug him. He gets along with almost everyone pretty well and is an easy person to talk to.
“Did somebody order a Deus Ex Machina?”
| Name: |
Machina, Henry
| Alias|Nickames|Titles: |
Deus Ex Machina, Oil Angel, Master Mechanic, Crude Volcano
| G e n d er: |
Male
| Physical Characteristics |
Height: 5' 2" (157.4 cm)
Weight: 127 lb (57.6kg)
| R a n k: |
A
| Age: |
18
| Guild : |
Cloud Chasers
| History: |
Where do you come from? Don't reveal too much of your background.
| Magic: |
Oil Magic The power of an Oil Magic user can be catastrophic in the right hands, utilizing crude oil to control the battlefield along with a few matches, or it can also be used to cover weapons on the fly, enhance speed by covering the bottom of one's shoes. Oil Magic is highly versatile. It needs to be used carefully though as the user's allies are just as susceptible to the oil as their enemies, its slippery nature makes it hard to control precisely.
Oil Wave: The user summons a wave of oil to both coat the battlefield and strike multiple foes at once, covering them all in oil. Best used in the beginning of a battle to set up the field. Oil Stream: A stream of oil is shot out of the user's hand at whatever they are pointing at. Also covers the ground in a straight line with oil. Since it's more concentrated than Oil Bullet: User forms their hand into a gun shape and shoots a bullet of oil at where they are pointing at. Oil Enchantment: User covers an object in oil, usually used on sword which is then set on fire.
The Shishkebab is a pretty simple weapon, it's a strong katana with a pilot light attached to it. Well, several pilot lights, just in case Henry is out on a long adventure and he doesn't have the resources to refill the gas when needed. Where it really comes into play is how he utilizes the Shishkebab in conjunction with his Oil Magic, covering the sword with oil and then lighting it on fire.
| Miscs : |
Henry has his guild mark on his left bicep, usually covered by a long sleeve shirt and jacket. Henry tends to wear lots of skin covering clothing so he doesn't get oil on himself while he's working. Also an accomplished mechanic, designing the Shishkebab and being the go to guy when something in the ship is damaged.